25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Idle Alien FishingSteam
Disclosure

Generative AI tools were used to assist with localization during development. All in-game art assets were hand-drawn, manually edited, and refined by the creator. No generative AI is used while the game is running.

Creator
AndrewKndd
Reviews
-
Added
Sep 27, 2026
角落的观鸟大年Steam
Disclosure

Some in-game assets were created with the assistance of generative AI tools during development. All AI-assisted content has been reviewed, edited, and curated by our team before being included in the game. The game does not use generative AI at runtime — no content is generated while you play.

Creator
歪DOC
Reviews
-
Added
Sep 27, 2026
潮汐日记Steam
Disclosure

Visual Arts: Generative AI tools were used solely to create early-concept drafts and visual inspiration for certain art assets. All final in-game graphics, UI, and pixel art were manually redesigned, drawn, and polished by human artists. Localization: Generative AI tools were used to assist with the initial translation of supported non-primary languages. While we have conducted basic checks, these translations may still contain errors or awkward phrasing. We warmly welcome community feedback to help us improve localization over time!

Creator
XIBINGOU
Reviews
-
Added
Sep 27, 2026
Tsukumo SNAP!Steam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Sep 25, 2026
Tales of AetherlandSteam
Disclosure

Generative AI was used to assist in creating some in-game content, as well as store and library artwork. AI tools also assisted with store descriptions and translations.

Creator
枫火火007
Reviews
-
Added
Sep 25, 2026
DEEP BLUE CONTACTSteam
Disclosure

Generative AI was used during development for some cabin and promotional artwork, written text, and localization. The marine-life videos are real underwater footage from NOAA Ocean Exploration. No AI content is generated and no external AI services are connected during play.

Creator
MIKADO WORKS
Reviews
-
Added
Sep 25, 2026
Mebula LegendsSteam
Disclosure

Generative AI tools were used during development to create pre-rendered assets: creature and building artwork, icons, 3D models and parts of the store graphics. All assets were selected, edited and integrated by the developers. The game does not generate any content with AI while it is running.

Creator
Bitmeup
Reviews
-
Added
Sep 25, 2026
MONSTER ENHANCEMENTSteam
Disclosure

Generative AI was used to create artwork, videos, music, sound effects, and translations during development. No AI content is generated during gameplay. The game does not connect to external AI services during gameplay.

Creator
ArchSeed Games
Reviews
-
Added
Sep 24, 2026
Pawper: Desktop PetSteam
Disclosure

I'm a solo developer and I'm not a 3D modeler. Generative AI is what made Pawper possible at all: the in-game items and the game's icons were created with AI 3D tools, and I assembled the store capsules by hand from those elements. Sound effects and music are mostly licensed or hand-made. Nothing is generated by AI while the game is running.

Creator
LUMO Technology & Software Innovation
Reviews
-
Added
Sep 24, 2026
Taktiko MaximaSteam
Disclosure

I use generative technologies strictly in a supporting role, including: brain-storming; editing text; altering images; research; transcription… Generated assets are never the first seed nor the last product of any content in my games.

Creator
Alex Henry
Reviews
-
Added
Sep 22, 2026
SoulMonsters Ariel, Queen of the SeaSteam
Disclosure

AI-assisted tools were used during development to create fixed assets that are baked into the build and the store page: - Pixel-art sprites for the sea creatures, the guardians, battle effects and Ariel - Store page art (capsules, library images, logo) - Drafts of some in-game text and the EN / RU / JA localization, reviewed by the developer Game design, code, level layouts and music are human-authored. All music and sound effects are generated procedurally by the game's own code at runtime - there are no audio files and no AI model is involved. No AI model runs while the game is playing. The build is fully offline.

Creator
Industrial Miracle
Reviews
-
Added
Sep 22, 2026
Hex ReverseSteam
Disclosure

This game uses generative AI as part of the development process. ChatGPT was used for planning, specification review, and the creation of some base visual assets, while Codex was used to assist with code generation, implementation, and testing. Some visual assets were generated as base material and then edited and refined in tools such as Photoshop. SOUNDRAW was used for some background music, and ElevenLabs was used for some sound effects. All AI-generated content was created during development. The game does not use generative AI to create content in real time during gameplay. Final design, editing, implementation, and selection decisions were made by the developer.

Creator
IsaoWorks
Reviews
-
Added
Sep 22, 2026
POCKET MONSTERS AUTOBATTLERSteam
Disclosure

We used AI in both the game's art and code, but we still made it with a lot of care and love for the fun of it — we hope you enjoy it.

Creator
Mokujin
Reviews
-
Added
Sep 22, 2026
Desktop TideSteam
Disclosure

Generative AI was used to assist in creating artwork for marine creatures, plants, decorations, underwater environments, and Steam store and marketing images, as well as portions of descriptive text. This content is pre-generated and included as fixed assets or text. The game does not generate content during play and does not connect to external AI services.

Creator
Moonwrought Studio
Reviews
-
Added
Sep 22, 2026
Abyssal EvolutionSteam
Disclosure

Some assets, localization content, sound effects, and music were created using generative artificial intelligence (AI).

Creator
Passive Games
Reviews
-
Added
Sep 22, 2026
妖灵棋局Steam
Disclosure

本游戏在开发过程中使用了生成式人工智能辅助创作部分游戏内容,包括部分美术资源和视觉素材。生成的内容经过人工筛选、修改和整合,并由开发者进行最终设计与制作。

Creator
Star
Reviews
-
Added
Sep 22, 2026
FinsanitySteam
Disclosure

This game includes assets created with generative AI. Artists are working to replace generated content.

Creator
Brutus
Reviews
-
Added
Sep 21, 2026
灵兽问道-MythicalBeastSteam
Disclosure

Generative AI tools were used during development to assist in creating some visual assets. These assets are included as pre-generated content. AI tools also assisted with store page copy and translations. The game does not generate AI content during gameplay or connect to external AI services.

Creator
huabo huang
Reviews
-
Added
Sep 21, 2026
Fantasy MatchmakerSteam
Disclosure

Generative AI was used for art, audio, localization and translation work in this game.

Creator
江左霉郎_林叔
Reviews
-
Added
Sep 19, 2026
FishyFoxSteam
Disclosure

FishyFox includes pre-generated visual assets created with the assistance of generative AI tools. These assets were selected, edited, refined, composited, and integrated by the developer. No content is generated by AI while the game is running.

Creator
Arthur Richardson
Reviews
-
Added
Sep 19, 2026
ChillTankSteam
Disclosure

All fish models are fully human made in blender. Generative AI tools were used during development to create logic and some visual assets. These assets are included with the game as pre-generated content. The game does not use live generative AI during gameplay. Fish breeding combines existing parent textures locally through procedural image processing; it does not use an AI model or an external AI service.

Creator
Chillwatch
Reviews
-
Added
Sep 19, 2026
TamaWhereSteam
Disclosure

Generative AI tools were used during the development process to assist in the conceptualization and creation of character sprites and visual assets. All AI-generated content was pre-rendered and manually refined to fit the game's art style

Creator
David Kalil Braga
Reviews
-
Added
Sep 18, 2026
Insanity: AlteredSteam
Disclosure

For game banners, we collect elements from game art and then use AI to turn them into a single composition.

Creator
ARA Games
Reviews
-
Added
Sep 17, 2026
Cast & ClickSteam
Disclosure

We use generative AI to support the creation of promotional materials, translations, selected artwork, music, and sound effects. These tools help bring our ideas to life, while the game’s creative direction and final decisions will always remain in human hands.

Creator
LOG51
Reviews
-
Added
Sep 17, 2026
CozyquariumSteam
Disclosure

The store assets where generated by IA and reworked by me. Same for the game assets. All code is AI generated as well.

Creator
CCS
Reviews
-
Added
Sep 16, 2026
摸鱼小队Steam
Disclosure

Generative AI was used to assist in the creation of some promotional artwork for the Steam store page, including capsule and library artwork. AI is not used to generate content during gameplay.

Creator
town
Reviews
-
Added
Sep 16, 2026
Doug's PlaygroundSteam
Disclosure

Usage of AI-assisted coding tools were used to help debug, and write some lengthy aspects of the game. But all creative work (art, animation, music, sound effects, and all writing and dialogue) is made by hand, without any generative AI whatsoever.

Creator
Mercury Media
Reviews
-
Added
Sep 15, 2026
辦公室摸魚:老闆來了就跑Steam
Disclosure

Art assets in this game - the fish, environments, UI icons, achievement icons and store page artwork - were created with the help of generative AI tools. Every asset was then hand-picked, edited, resized and colour-corrected before being brought into the game, and all of it was checked against a fixed art direction and a locked colour palette. Some of the code was written with AI assistance. All of it was reviewed by the developer and is covered by automated tests. The game itself never generates anything while you play, and never connects to an AI service. Everything you see ships with the build and is the same for every player.

Creator
鳴雷遊戲 LevinEcho Games
Reviews
-
Added
Sep 15, 2026
Beastwood HavenSteam
Disclosure

The pre-rendered achievement images and music are AI-generated. No AI-generation code or content will be used during gameplay.

Creator
9.9 studio
Reviews
-
Added
Sep 13, 2026
SpotageSteam
Disclosure

Some of the 3D models shipped with this game were generated with Meshy, an AI model generation tool, and then reworked by hand (retopology, rigging in Blender, hand made materials and animations). This covers the player character, the alien customers, and part of the props, weapons, vehicles and buildings. The creatures you catch were not generated with AI. No content is generated by AI while you play.

Creator
CryDream
Reviews
-
Added
Sep 13, 2026
Captain Contraption’s Safari ParkSteam
Disclosure

I (Sean) use AI coding assistants: GitHub Copilot and Claude Code. I've written software for years and I teach games programming at university, and I use AI tools the way I use a profiler or a compiler. They helped build web tools Dave and I use to balance the ecosystem across long simulations, they're very good at finding edge-case bugs (I'm looking at you, pathing system), and they write the boilerplate for things like save states and UI. I never ship code I haven't read and thoroughly tested. No content in this game is AI-generated, and no generative AI runs while you play. Every sound, art and music asset in this game was made by a human. The game started out as the idea of “Asset Safari” around the concept of buying sprite packs from artists, which is what we have done. The music, sound and writing is also all human generated.

Creator
Pill Bug Interactive
Reviews
-
Added
Sep 13, 2026
Mendicant SeaSteam
Disclosure

Visual effects sheets used image generation LLMs, it is my policy to attempt to update these with human made assets in the future.

Creator
BLYTHE
Reviews
-
Added
Sep 12, 2026
Working...Steam
Disclosure

Some pre-generated visual art assets in Working..., including character skin illustrations and promotional visual assets.

Creator
BowKnot
Reviews
-
Added
Sep 12, 2026
Sweet StreetSteam
Disclosure

Generative AI was used to aid art composition and code implementation.

Creator
Sweet Street Ganes
Reviews
-
Added
Sep 12, 2026
Pocket BeastsSteam
Disclosure

Pocket Beasts uses generative AI tools to assist in the creation of some visual assets, including creature and character artwork, in portions of the game's text and localization, and in some of the game's sound, including background music. Not all assets are AI-generated; some artwork is sourced from purchased assets. All AI-assisted content is reviewed and edited by the development team. No content is generated live during gameplay — all assets are pre-rendered — and the game does not connect to any external AI service at runtime.

Creator
RPG Lover Studio
Reviews
-
Added
Sep 10, 2026
DreamFisherSteam
Disclosure

이 게임의 일부 아트 에셋(물고기 등 3D 모델, 로고, 일부 UI)은 생성형 AI 도구의 도움을 받아 제작, 가공 했습니다. 음악은 로열티 프리 음원을 사용했습니다.

Creator
KGNF
Reviews
-
Added
Sep 10, 2026
FeranidusSteam
Disclosure

Some of the sprites and marketing material started as AI-generated art that was processed and reworked by hand before use. No content is generated by AI while the game is running.

Creator
Uncle Skrufters
Reviews
-
Added
Sep 4, 2026
VOID CLICKER: Infinite PrestigeSteam
Disclosure

Towards the end of development, we used modern tools to find bugs faster and further improve the player experience. Some graphics are still temporary and will be replaced with original artwork before the full release. These tools will continue to support testing, bug hunting, and technical optimization.

Creator
TrashPanda Interactive
Reviews
-
Added
Sep 4, 2026
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