25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The Doringbult DetectiveSteam
Disclosure

Made by one person. Written, directed and built by me, with generative AI used as a supplementary tool for some of the game's assets, all of it reviewed and refined by hand.

Creator
STANDER Games
Reviews
-
Added
Sep 22, 2026
Smash & GrabSteam
Disclosure

SMASH & GRAB uses generative AI for pre-generated content that is reviewed and edited by the team before it ships. Card portraits and their collectible variants, the rival figures and props, the key art, and the store capsules were produced with image and 3D generation tools (Meshy, OpenArt) from our own prompts and references. Voice lines use synthetic voices from ElevenLabs; no real person's voice was cloned. The music beds were generated with ElevenLabs, and the store trailer was assembled from AI-generated clips (Kling via OpenArt). Card names, bios, and other in-game text were drafted with a large language model and edited by the team. Nothing is generated while you play: the game does not create content live.

Creator
Hashbang Games
Reviews
-
Added
Sep 22, 2026
传家Steam
Disclosure

Generative AI was used to assist in creating some art assets, including backgrounds, prop images, and store promotional images, and in drafting and polishing some written content. The developer selected, edited, and integrated these materials for use in the game and on its store page. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Paisley
Reviews
-
Added
Sep 22, 2026
Turing GameSteam
Disclosure

During matches, AI characters generate text through our official service, which connects to a third-party AI provider. Players do not need to enter an API key or manage a third-party account. The game includes a limited number of Turing Tickets; creating a match normally uses one. Additional Tickets are planned for purchase through Steam in-game purchases, and some may be earned through gameplay. Generative AI was also used to create promotional illustrations and store artwork. These staged images are not gameplay screenshots.

Creator
Mobi Studio
Reviews
-
Added
Sep 22, 2026
Água Suja (Nobody Dies Here)Steam
Disclosure

This game uses generative AI tools in production, under human direction. Part of the 2D art (characters, backgrounds, icons, interface) and part of the text go through these tools, always from direction, references and rules I define, and always reviewed, corrected and approved piece by piece before entering the game. Other art and text in the game were made by hand. All decisions about story, script, scene design, mechanics and art direction are mine. The game has no voice acting, and no AI-generated voice. Nothing is generated while you play: everything the game shows is a fixed file in the package.

Creator
B&B Studios
Reviews
-
Added
Sep 19, 2026
Christmas Mystery: 100 Hidden CatsSteam
Disclosure

AI tools were used during development solely to assist with coding, including identifying and fixing bugs and making minor code corrections and improvements. AI does not generate any content for players during gameplay.

Creator
ArPeaKK Games
Reviews
-
Added
Sep 19, 2026
Taster's TableSteam
Disclosure

Generative AI was used to brainstorm some character images (but not directly used), and to render some static backgrounds. I also argued with it about coding bugs. It was helpful but not smart.

Creator
Michael Balamotis
Reviews
-
Added
Sep 18, 2026
LOVE COMPANY: A Romance EscapeSteam
Disclosure

Generative AI was used to assist in the creation of some in-game graphical assets and to generate or process some voice audio. All AI-assisted content was created and reviewed during development. The game does not generate AI content during gameplay.

Creator
jbdjgames
Reviews
-
Added
Sep 18, 2026
Art FraudSteam
Disclosure

Graphics & Concepts: Generative AI was used to design and refine initial concept art, textures, and UI elements. Texts & Dialogues: Portions of the lore, background stories, and dialogue scripts were conceptualized using AI language models and subsequently revised manually. Code & Optimization: AI-assisted tools were utilized to optimize programming code and assist in debugging. Note: All final assets in the game have been thoroughly reviewed, edited, and curated by the developer.

Creator
teaspoonstudios
Reviews
-
Added
Sep 18, 2026
Mane, Tekel, FaresSteam
Disclosure

We used AI for composing music themes for the game, as well as for some graphic elements, like for example the trailer.

Creator
Insiters Juliusz Peta
Reviews
-
Added
Sep 16, 2026
Maze of ThornsSteam
Disclosure

Generative AI tools were used to create photographic source images that were then painted over and edited in Photoshop for the game’s artwork, and to create the game’s background music. Generative AI also assisted with portions of the game’s written text and localization and with drafting and editing Steam store-page copy. All AI-assisted material was reviewed and incorporated into the final work by the developer. No content is generated during gameplay.

Creator
Fire Maple Games
Reviews
-
Added
Sep 16, 2026
Wuju DivisionSteam
Disclosure

In terms of art direction, AI was used as a supplementary tool for improvement; it was not a completely automated process from scratch, nor were AI-generated assets used directly. In terms of music, AI generation was used directly.

Creator
MIRALIM STUDIO
Reviews
-
Added
Sep 15, 2026
ToFaYun 2000Steam
Disclosure

All textual copy, dialogue, and scripts in this game are entirely handcrafted and written by the developer without the use of AI. The background music and sound effects are licensed from Pixabay under commercial-use terms. Generative AI (Leonardo.ai) was utilized strictly to pre-generate initial CG illustrations and concept art, which were subsequently edited and refined manually by the developer before being built into the game.

Creator
black_goat_studio
Reviews
-
Added
Sep 13, 2026
SET THEM UPSteam
Disclosure

Generative AI tools were used during development to create and refine some pre-generated visual and other game assets. All AI-assisted content was reviewed and edited by the developer before being included in the game. No AI content is generated during gameplay.

Creator
Grabanc Games
Reviews
-
Added
Sep 12, 2026
风从东边来Steam
Disclosure

Some assets in this game were created with the help of generative AI: background and character art, UI and achievement icons, music and sound effects, and promotional material such as the trailer. All of them were selected, edited and checked by hand before use. The script and all in-game text were written by a human. The game performs no AI generation at runtime and connects to no external AI service.

Creator
Xiaowa
Reviews
-
Added
Sep 12, 2026
Stellar OfficeSteam
Disclosure

Some art assets, sound effects and narrative materials were pre‑generated with AI tools during development. No AI‑generated content is created in real‑time during gameplay.

Creator
Dissonance Nexus
Reviews
-
Added
Sep 11, 2026
海龟汤世界Steam
Disclosure

The game will connect to an open-source local large language model that is already built into the game upon first launch, and use it during gameplay to generate NPC dialogues, host responses, and reasoning review feedback. Players may also choose to access compatible third‑party large language model APIs. The text generated at runtime is based on player questions and current story data.

Creator
Xufan Studio
Reviews
-
Added
Sep 10, 2026
Eternity Lost: Mystery of Aurum Collector's EditionSteam
Disclosure

Our team used AI tools to assist with improving some existing sketches and character elements, creating some background elements, and producing/ improving translations and character voices. The vast majority of the game was created by our team without AI.

Creator
Cateia Games
Reviews
-
Added
Sep 10, 2026
Lost PhoneSteam
Disclosure

I created the vast majority of the images, drawings, and text by hand. However, I did use AI from time to time.

Creator
Théo Rlt
Reviews
-
Added
Sep 10, 2026
未结案Steam
Disclosure

English: This game uses generative AI to create case stories, suspect dialogues, and investigative clues in real time during play. AI is provided by third-party services — you bring your own API key (entered in the in-game settings). No microtransactions.

Creator
Tricky Cat
Reviews
-
Added
Sep 10, 2026
Catson Files: Wizard TownSteam
Disclosure

AI tools were used to assist with localizing the interface text into the game's 11 supported languages. All artwork, music, sound and game design are human-made.

Creator
Gazcurit
Reviews
-
Added
Sep 9, 2026
Last Good FestivalSteam
Disclosure

The game uses AI tools to assist in generating background graphics and supporting the artistic process. AI is also used to aid in translation and localization, making the game available in multiple regions and languages.

Creator
WelesGames
Reviews
-
Added
Sep 7, 2026
Hist Maker: ReMakeSteam
Disclosure

To improve the game's visual quality and overall player experience, generative AI was used in the creation of some art assets.

Creator
Duke Studio
Reviews
-
Added
Sep 6, 2026
Artifact TracerSteam
Disclosure

Some of the game's art assets were generated with the assistance of AI. All such assets have been carefully reviewed to ensure they do not infringe on third-party rights or violate Steam's policies.

Creator
RabbitHole
Reviews
-
Added
Sep 6, 2026
Ghost in the SQL DataSteam
Disclosure

AI was used on this game: to assist with the programming, and to produce the translations. If a line reads wrong in your language, report it on the Steam community hub.

Creator
Isaac MENARD
Reviews
-
Added
Sep 6, 2026
Dead Man's PassSteam
Disclosure

Generative AI was used during development to assist with some image assets and written or localized text for the game and its store page, as well as three in-game background music tracks. All AI-assisted content is pre-generated and fixed. The game does not generate content at runtime or send player input or data to AI services.

Creator
Ark
Reviews
-
Added
Sep 4, 2026
Sudoku SolaceSteam
Disclosure

This game uses generative AI-assisted tools for certain visual assets and promotional materials, including some artwork shown in the store page and trailer. All AI-assisted content has been reviewed, selected, edited, and integrated by the developer.

Creator
Bonzeux
Reviews
-
Added
Sep 4, 2026
GravenSteam
Disclosure

Assistance with the development of: - Custom procedural 2D animation rig. - Reinforcement learning (RL) layer for player and NPC animations in hand-authored 2D environments. - Base designs for sprites and backgrounds (further iterated by hand using digital editing software like photoshop) No ai tools were used in any capacity for writing or story elements, voice acting, music, or anywhere else.

Creator
Basalt Games
Reviews
-
Added
Sep 3, 2026
The One WhoSteam
Disclosure

Generative AI tools were used during development to assist with creating promotional images for the Steam store page, early concept art, and voiceovers for character dialogues. No AI content is generated in real-time during gameplay. All in-game models, code, and environments were manually created, processed, and integrated by the developer.

Creator
NUMBLINE
Reviews
-
Added
Sep 3, 2026
The Wrong Way RoundSteam
Disclosure

We’d like to be transparent about the localization of THE WRONG WAY ROUND. Some of the game’s translations have been created with the assistance of AI and then reviewed and adjusted by us. This allows us to make the game available to more players and support more languages than we could otherwise manage. We’re continuously improving the translations and really appreciate any feedback from native speakers.

Creator
a2020 Studio
Reviews
-
Added
Sep 3, 2026
Suspicious Minds: AI driven interrogation simulatorSteam
Disclosure

Dynamic Interrogation Dialogue: Suspicious Minds features an unscripted interrogation engine powered by local Large Language Models (LLMs). Suspect and detective responses, emotional shifts, and conversational directions are generated dynamically in real time based on user inputs, crime scene evidence, and player choices. Voice Recognition & Speech Synthesis: The game utilizes localized speech-to-text engines to analyze spoken player input and real-time text-to-speech models to synthesize natural, expressive character voice outputs during gameplay.

Creator
Ejder Yurdakul
Reviews
-
Added
Sep 3, 2026
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