25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Studs Up! Win UglySteam
Disclosure

Studs Up! ships some pre-generated AI content. All of it was reviewed and edited by hand before it went into the game: - Player portraits and the end-of-season win/loss backdrops: image generation, converted down to the game's limited-palette pixel formats. - The match music loop and the match sound effects: audio generation, edited and loudness-normalised. - The announcer voice in the trailer: voice generation. No AI runs while you play. The game is fully offline and generates nothing at runtime.

Creator
Gand
Reviews
-
Added
Sep 25, 2026
BLASTCORESteam
Disclosure

Artificial intelligence was used as a supportive developer tool. It helped create conceptual background environment art. It also generated ambient layers for the soundtrack. This was done solely to enhance the neon synthwave atmosphere. All content underwent manual selection and final refinement.

Creator
Grin Igor
Reviews
-
Added
Sep 25, 2026
ZomboroadSteam
Disclosure

AI Disclosure Statement:Code Optimization: AI tools were used as an assistant during development to review the C# source code and optimize algorithms for better in-game performance (higher FPS).Localization: The translation of game texts into multiple languages was generated using AI translation tools and manually reviewed for quality.Visual Assets: The loading screens were created with the assistance of AI image generation tools and polished for in-game integration. All generated content has been verified to ensure it does not infringe on existing copyrights.

Creator
ChritzleCraft
Reviews
-
Added
Sep 25, 2026
Haemu Station: The Last AnnouncementSteam
Disclosure

Generative AI was used to create pre-rendered story illustrations, horror encounter images, promotional artwork and music. AI tools also assisted with narrative text and localization. These assets are prepared in advance; the game does not generate AI content during play.

Creator
NION
Reviews
-
Added
Sep 25, 2026
Trap SideSteam
Disclosure

During the development of our game, pre-generated AI tools were used to assist with asset creation. We utilized Gemini 3.1 Pro to generate UI illustrations and localized text, and Suno AI to create the background music. All AI-assisted assets have been human-reviewed, edited, and integrated into the final build. The game does not contain any live-generated AI content.

Creator
RavenLux
Reviews
-
Added
Sep 24, 2026
Polandball: The Sixth Day - DestroySteam
Disclosure

Generative AI tools were used during development to assist with selected text content and localization. All AI-assisted content was reviewed and edited by the developer before inclusion. The game does not generate AI content during gameplay.

Creator
饼干鱼工作室
Reviews
-
Added
Sep 22, 2026
三国 · 烽火尖塔Steam
Disclosure

This game uses artwork, audio, and other assets created with generative AI during development. These assets are generated in advance and included in the game installation. Generative AI is also used to create Steam store artwork. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Yang
Reviews
-
Added
Sep 19, 2026
Aqua LunaSteam
Disclosure

Generative AI was used during development to create selected 2D visual assets, including menu and loading-screen artwork, interface icons and patterns, and the game's wordmark. AI tools also assist with store-page writing. This content is prepared in advance; the game does not generate AI content or connect to an AI service during gameplay.

Creator
Aeternums Labs Games
Reviews
-
Added
Sep 19, 2026
Meat HellSteam
Disclosure

I've used AI for a lot of things in this project. The code, 3D models, textures, 3D animations, music and more. I know a lot of people don't anything to do with AI so I want to be up front. This is a small pet project, I'm able to create a lot more of my vision than I could without AI. I do not dismiss the reasons people have for rejecting AI.

Creator
Meat Hell Games
Reviews
-
Added
Sep 18, 2026
Last Block StandingSteam
Disclosure

Generative AI was used during development to assist with some artwork and text, including the main menu background, achievement icons and draft translations for some localized text. This content was selected and edited during production and is included as pre-generated game assets. The game does not use generative AI services to create content at runtime.

Creator
Black Wings
Reviews
-
Added
Sep 18, 2026
Below The LoopSteam
Disclosure

Below The Loop uses generative AI-assisted tools during development to create some visual assets and marketing artwork. These assets are pre-generated and reviewed and edited as part of the development process. The game does not use AI to generate content in real time during gameplay.

Creator
Sandbox Studio
Reviews
-
Added
Sep 18, 2026
Insanity: AlteredSteam
Disclosure

For game banners, we collect elements from game art and then use AI to turn them into a single composition.

Creator
ARA Games
Reviews
-
Added
Sep 17, 2026
VHS TapesSteam
Disclosure

This game utilises AI for generating marketing materials and in-game paintings.

Creator
DogHat Games
Reviews
-
Added
Sep 15, 2026
My Zombies Are HungrySteam
Disclosure

AI tools assisted programming and code review, image creation, and text/localization during development. No AI content is generated during gameplay.

Creator
GiantIce
Reviews
-
Added
Sep 13, 2026
The Long FreezeSteam
Disclosure

I made Signs then used ai to make multiple designs off my artwork to speed up excess signs, ect

Creator
Outlaw Games
Reviews
-
Added
Sep 12, 2026
HitPsychoSteam
Disclosure

Generating base images and materials for certain environmental textures (such as doors and labels), which are then manually edited, dithered, and color-crushed to fit the game's low-poly PSX aesthetic. Generating video clips, audio, and visual concepts for the television broadcasts (like the in-game cooking shows) that play on CRT monitors throughout the world.

Creator
Retroboi64
Reviews
-
Added
Sep 10, 2026
Medieval WarlordSteam
Disclosure

5 village houses and 1 weapon models are generated by AI as placeholder. We planned to replace all of them gradually.

Creator
Medieval Warlord Developers
Reviews
-
Added
Sep 10, 2026
丧尸围楼Steam
Disclosure

Parts this game's visual assets — including concept art, textures, and character portraits — were pre-rendered with generative AI tools during development, then reviewed and hand-integrated by the developer. Store and marketing images were produced the same way. No content is generated by in real time while you play.

Creator
唐華漢
Reviews
-
Added
Sep 7, 2026
GUN GOTHICASteam
Disclosure

Generating general in-game scripts Music Level design In general, the developer uses AI to create like a cubes; ultimately, they decide where to place each cube to build a castle—or, in this case, the video game itself.

Creator
GERMAN CANTU
Reviews
-
Added
Sep 5, 2026
WinterCoreSteam
Disclosure

AI Disclosure WinterCore is a solo-developed game created over four years. Generative AI was used during development to create a small number of visual assets and selected promotional artwork. All AI-generated assets were subsequently edited, refined, and adapted by the developer to fit WinterCore’s art direction and overall visual style. The game’s core design, programming, story, gameplay, and final implementation were created by the developer. The project also includes licensed assets and creative works from independent artists and creators, who are credited accordingly.

Creator
DARKDUST INTERACTIVE
Reviews
-
Added
Sep 4, 2026
DEEPWARDSteam
Disclosure

We used an AI diffusion tool in Krita to help create the background for the small capsule shown in search results. Our artist then worked over it with several extra layers, a bit like matte painting. For now, it's a placeholder until our artist finishes the hand-painted version of the small capsule. The logo and the other capsule images were already hand-painted by our artist. The in-game portraits were also drawn by another artist on our team. We have a devlog on our website about how we made the capsule artwork and hero portraits, and we'll share the full process on the Steam Community soon too. The playtest build also includes a few placeholder assets made with AI tools in Krita. Our new UI artist is working on a new UI, so we'll be replacing those placeholders soon. As mentioned above, the hero portraits are also hand-drawn by our artist.

Creator
ECHOFALL GAMES
Reviews
-
Added
Sep 4, 2026
Maneater 2Steam
Disclosure

AI-assistive tools were used for development support, including prototyping, coding, testing, documentation, and workflows; all player-facing creative content such as  Art, UI, VFX, music, voice acting, and marketing materials was created by human developers and artists.

Creator
Tripwire Interactive
Reviews
-
Added
Sep 3, 2026
A Bad Dream: TrypophobiaSteam
Disclosure

During the development of *A Bad Dream: Trypophobia*, generative AI was used as a supporting tool to create and refine certain textures, 3D models, and visual elements, as well as to assist in programming specific systems. All content was manually reviewed, edited, configured, and integrated by Big Mount Interactive. The game does not generate content via AI during gameplay, nor does it connect to external AI services.

Creator
Big Mount Interactive
Reviews
-
Added
Sep 3, 2026
ANOMALY CATALOG 1: SCHOOLSteam
Disclosure

Generative AI was used to assist in creating pre-generated game content and promotional materials. No AI-generated content is created during gameplay.

Creator
H999 Games
Reviews
-
Added
Sep 1, 2026
Lateral CrawlSteam
Disclosure

Lateral Crawl will launch in Early Access. The Early Access build will contain some AI-generated and developer-edited sound effects, which are planned to be replaced before the 1.0 release.

Creator
Gideon X
Reviews
-
Added
Aug 31, 2026
Civil TwilightSteam
Disclosure

Generative AI tools were used during development of this game. 2D art, including character illustrations and in-game documents and photographs, was created with image generation tools, then edited and composed by hand. Some 3D props and environment models were created with a model generation service, then adjusted for the game. Background music was created with a music generation service. Sound effects are not generated; they are openly licensed recordings that we processed ourselves. AI coding tools assisted with writing and reviewing code. All final decisions and edits are made by the developer. Every generated asset was selected and reworked by a person before it went into the game.

Creator
faanaworks
Reviews
-
Added
Aug 31, 2026
GRIMLINESteam
Disclosure

Generative AI was used during development to assist with some pre-generated visual assets, including selected 3D models, textures, and animations. All such content is reviewed and edited by the development team. No generative AI runs during gameplay, and no player input is sent to an AI service.

Creator
Clewcat Games
Reviews
-
Added
Aug 31, 2026
zombie motel 96Steam
Disclosure

Generative AI was used selectively during development, always under direct human authorship and review: • Code — An AI coding assistant supported development as a productivity tool; all systems were designed, reviewed, and tested by the developer. • Key art — The Steam key art was created with generative AI, then curated and hand-finished by the developer. All in-game tilesets and character art are licensed, human-made asset packs. • Music — Background music tracks were produced with the assistance of generative AI tools, then selected, edited, and mixed by the developer. The game contains no live-generated AI content: nothing is generated by AI at runtime.

Creator
OFFtheREAL
Reviews
-
Added
Aug 29, 2026
RequiesSteam
Disclosure

AI generative tools were used to create some 2D art assets used in the game

Creator
Maksim Mazanets
Reviews
-
Added
Aug 29, 2026
No SurvivorsSteam
Disclosure

AI has been used to help with coding, asset generation and voice generation.

Creator
Sparky Games
Reviews
-
Added
Aug 28, 2026
Forgotten GardenSteam
Disclosure

AI tools were used in a limited way during development to assist with certain aspects of the game's creation. AI was mainly used for occasional assistance and brainstorming, while the majority of the game's design, development, artwork, and content were created and directed by the developer.

Creator
Sontex Studios
Reviews
-
Added
Aug 28, 2026
ONE LAST BEAMSteam
Disclosure

Generative AI was used to assist with the creation of selected visual assets. All final images were reviewed and edited by the developer.

Creator
Ceozen Studio
Reviews
-
Added
Aug 28, 2026
RoulettegeddonSteam
Disclosure

Some pre-generated visual assets used in Roulettegeddon, including portions of promotional artwork and certain in-game visual elements, were created or refined with the assistance of generative AI. The game's gameplay, mechanics, and player progression do not rely on AI-generated content during play.

Creator
Patria Games
Reviews
-
Added
Aug 28, 2026
RIGMAROLESteam
Disclosure

Generative AI was used to create selected store and library artwork, music, and sound-effect source material. The outputs were curated and edited by the developer before inclusion. No generative AI runs during gameplay, and players cannot generate AI content.

Creator
The Iron Writ
Reviews
-
Added
Aug 28, 2026
Sven Rescues a PrincessSteam
Disclosure

Our work incorporates commissioned artwork, licensed and publicly available assets, and AI-generated content. Regardless of the source materials used, the final product is the creative expression of our development team.

Creator
Heroic Forge Games
Reviews
-
Added
Aug 27, 2026
怪談寺Steam
Disclosure

本作では、複数の画像素材にのみ、AI生成物を独自加工したものを使用しています。

Creator
幻想怪談スタジオ
Reviews
-
Added
Aug 26, 2026
Violence of ActionSteam
Disclosure

This game includes AI-generated voice performances for certain characters. Players have the option to disable AI-generated voices in the game settings. During development, AI-assisted tools were also used as part of the concept and reference creation process for some visual assets. Final in-game artwork has been substantially modified or created by the development team and is not presented as raw AI-generated content.

Creator
Talking Drums
Reviews
-
Added
Aug 26, 2026
The Last 15 Minutes on Tau Alpha 7Steam
Disclosure

We use generative AI across all disciplines of game development with heavy amounts of human editing. That involves audio and visual art. We use it as a productivity tool so we can achieve a higher level of quality, faster, than we would have been able to.

Creator
Over The Moon
Reviews
-
Added
Aug 24, 2026
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