October 14, 2026
Indexed September 3, 2026
View on Steam

Disclosure analysis

AI content is included in the game

Generative AI assisted with textures, 3D models, visual elements, and programming systems, with all content manually reviewed and integrated.

Process
AI-assisted, then edited
Live AI during play
No
Evidence & analysis details
Evidence used
“generative AI was used as a supporting tool to create and refine certain textures, 3D models, and visual elements”
“During the development of *A Bad Dream: Trypophobia*, generative AI was used as a supporting tool to create and refine certain textures, 3D models”
Development workflow
Code help
Analysis confidence
95%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

During the development of *A Bad Dream: Trypophobia*, generative AI was used as a supporting tool to create and refine certain textures, 3D models, and visual elements, as well as to assist in programming specific systems. All content was manually reviewed, edited, configured, and integrated by Big Mount Interactive. The game does not generate content via AI during gameplay, nor does it connect to external AI services.

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