25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Brain-eating BrideSteam
Disclosure

The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and completed by humans.

Creator
FSK2_0007
Reviews
-
Added
Jun 3, 2026
Dwelling on the HillSteam
Disclosure

It was used solely as a tool to assist in adjusting the color palette in the localization of the text language and in the handcrafted capsule art we designed ourselves.

Creator
Apocrifa Labs Interactive
Reviews
-
Added
Jun 3, 2026
Cat DemnSteam
Disclosure

AI is used to speed up the prototyping process. All final content is being made manually.

Creator
Edgelord Games
Reviews
-
Added
May 23, 2026
Lovecraft SurvivorsSteam
Disclosure

Vertical capsule image (store and library) generated using Adobe Firefly. All in-game content (sprites, music, sound effects) is human-created or licensed from human-made asset packs.

Creator
Threshold Games
Reviews
-
Added
May 23, 2026
失光Steam
Disclosure

bgm and some sfx use ai shop and plot scene use ai we tend to replaced it as early as we can

Creator
LunarEat Studio
Reviews
-
Added
May 23, 2026
均灵牌Steam
Disclosure

This game uses AI to create assets(in game assets and steam shop) and vibe coding

Creator
IndieCain
Reviews
-
Added
May 23, 2026
The Derailed: Devour the HarvestSteam
Disclosure

The game's translation was partially assisted by AI, but all in-game text was created and edited by real people. AI was used to enhance a small portion of the textures, but these were always manually refined afterward and served only as one method to make the textures sharper alongside other hand-made improvements in graphic editors. All images, including signs and drawings on the walls, were commissioned from real artists.

Creator
Deformed Dreams Studio
Reviews
-
Added
May 23, 2026
Bring Me More!Steam
Disclosure

Some sprites have been created with the use of image generation models

Creator
Dancing Cucumber Studio
Reviews
-
Added
May 23, 2026
Cage Bar: The Hunting GameSteam
Disclosure

The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and completed by humans.

Creator
FSK20006
Reviews
-
Added
May 23, 2026
Transforming my fiancéeSteam
Disclosure

The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and completed by humans.

Creator
FSK20006
Reviews
-
Added
May 23, 2026
Spreading eerie cursesSteam
Disclosure

The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and completed by humans.

Creator
FSK2_0007
Reviews
-
Added
May 23, 2026
Deep SheolSteam
Disclosure

Generative AI (LLM) was used to assist in translating in-game text. Additionally, AI tools provided assistance in writing, optimizing, and debugging source code.

Creator
Acid Arrow Studio
Reviews
-
Added
May 23, 2026
MEATHOOKSteam
Disclosure

- To help embellish and shorten the introductory narrative text. - For localization. All in-game audiovisual assets have been custom made or edited from non-AI stock resources. Consult the in-game credits menu for more information.

Creator
Alex Rassloff
Reviews
-
Added
May 23, 2026
Edge of MadnessSteam
Disclosure

We use AI technologies in a limited capacity during development. AI-assisted tools are used for localization (translation into multiple languages) and for generating some visual assets, such as preview images. The core game content, gameplay design, and the majority of assets are created without the use of AI.

Creator
The Yellow Sign
Reviews
-
Added
May 23, 2026
SHEROK's Case ;RecollectionSteam
Disclosure

This game uses AI tools in a limited capacity for drafting certain text content (including translation and initial writing drafts) and for the title screen background music. However, all in-game scenarios, character expressions, direction, and game design are created and supervised by the developer. AI is used strictly as a supportive tool, and no content is generated in real-time during gameplay. All final content has been reviewed and edited by a human.

Creator
Gamitive Of Miya
Reviews
-
Added
May 23, 2026
Innsmouth 22Steam
Disclosure

Our game is a Visual Novel where the images are completely generated by artificial intelligence, both characters and backgrounds.

Creator
Raven Novels
Reviews
-
Added
May 23, 2026
Kasasaburo's Secret Fishing SpotSteam
Disclosure

Throughout our development, we may leverage AI-based tools to assist our team in programming logic and audio production. Please rest assured that the final gameplay and soundscapes reflect the creativity and hard work of our team. Examples include code optimization and musical composition aids.

Creator
蜃界屋 MIRAGEHOUSE
Reviews
-
Added
May 23, 2026
CARGO HUMANSteam
Disclosure

This game uses AI to generate some in-game graphic assets, assist with translation, and create promotional materials.

Creator
ENDROLL
Reviews
-
Added
Mar 18, 2026
Dry MeadowSteam
Disclosure

AI-based tools have been used in editing of some misc. graphics/audio assets.

Creator
Crawdeloch
Reviews
-
Added
Mar 18, 2026
PersuasionSteam
Disclosure

The store graphic and some portions of the code scaffolding were supported by pregenerative and iterative processes. All content was reviewed and adapted to ensure originality and quality.

Creator
Dementia5 Games
Reviews
-
Added
Mar 18, 2026
PAVLOV23Steam
Disclosure

Some early development assets were created with the assistance of generative AI tools, primarily for concept exploration and documentation support. All final in-game content was manually refined and integrated by the developer. The game does not include real-time AI-generated content.

Creator
poligon13studio
Reviews
-
Added
Mar 18, 2026
To The DeepSteam
Disclosure

We use AI tools to generate English voiceovers. These voice lines were manually tuned and refined (using SSML) to ensure emotional accuracy and quality. Additionally, some 2D assets, including UI elements and model textures, were created with the assistance of AI generation tools.

Creator
kay56
Reviews
-
Added
Mar 18, 2026
LOGBOOK: Beneath the StormSteam
Disclosure

Some game assets were created with the assistance of generative AI tools during development. All AI-assisted content was reviewed, edited, and integrated by the developer to ensure consistency, quality, and originality.

Creator
Pink Iceberg Games
Reviews
-
Added
Mar 18, 2026
City of HungerSteam
Disclosure

Generative AI was used during development to assist with the creation of some 2D images, audio assets, and the initial translation of text. All AI-generated content was reviewed, edited, and approved by the developer before being included in the game.

Creator
MVCAO Studios
Reviews
-
Added
Mar 18, 2026
The Incident RoomSteam
Disclosure

This game uses artificial intelligence systems during gameplay to dynamically adapt investigation scenarios, narrative flow, and event sequencing based on player actions. AI is used to increase replayability and narrative variation, not to generate player-created content or media assets.

Creator
Ludotronics
Reviews
-
Added
Mar 18, 2026
Memories LoamingSteam
Disclosure

See the description for an extended discussion about the tools used to produce this game. AI use in this game includes Claude and Claude Code for assisting with implementing complex systems and bug fixing. The codex's image-examination assets are pre-rendered during development: in-game screenshots are composited via ChatGPT and then some are stylistically processed by a model running locally on my laptop. I experimented a bit with Adobe Podcast to make recordings on my not-very-good mic sound a little better but I wasn't so impressed with the results so I don't think much of this made it in. Most sound effects were found in online libraries but in some cases they were generated using ElevenLabs and other sound generation models when suitable alternatives could not be found. Some 3D models and textures were created using Meshy. Text was checked for spelling and grammar with Grammarly and Claude.

Creator
Snowy Plover Games
Reviews
-
Added
Mar 18, 2026
Misty LandSteam
Disclosure

Some background music in this game is produced using artificial intelligence technology

Creator
Branches Games
Reviews
17
Added
Mar 18, 2026
NekrubaSteam
Disclosure

Nekruba used artificial intelligence tools as support during the creative and technical development process, particularly for prototyping, code assistance, and idea exploration. All final decisions and all published content were defined and executed by the developers.

Creator
Lecubenaranja
Reviews
-
Added
Mar 18, 2026
Paws CovenSteam
Disclosure

Some of the game and promo assets (Less than 5% of all the game assets) were made or improved using AI as a temporal decision and will be replaced when it's financially possible

Creator
Wintercrow Games
Reviews
37
Added
Mar 18, 2026
InearthSteam
Disclosure

AI used in concert with my human skills for visuals, audio, and coding alike. Pretty much every step of the way.

Creator
reynvert
Reviews
-
Added
Mar 18, 2026
THE DOUBLESteam
Disclosure

I want to be honest: many things like art, sounds and promotional materials were made with the help of AI tools.

Creator
BadGafiGames
Reviews
24
Added
Mar 18, 2026
DarkwardSteam
Disclosure

AI tools were used during development to generate initial concept art; all final in-game graphics were then manually redrawn and refined by hand.

Creator
Radek Volf
Reviews
29
Added
Mar 18, 2026
NoelleSteam
Disclosure

There is an optional 100% local and open source AI to create an antagonistic voice taunting the player based on their actions, which can be disabled entirely.

Creator
Bandaloop Games GmbH
Reviews
-
Added
Mar 18, 2026
ExogenesisSteam
Disclosure

AI tools were used during development to draft some sound effects and musical ideas; these drafts were then re-edited, mixed, and curated by the team to match the intended tone. We also used AI-assisted coding to help write small utility systems. No AI runs at runtime: the game does not generate content or code while you play, and no player data is sent to AI services.

Creator
Nostalgic Brains
Reviews
-
Added
Mar 18, 2026
Libra ApocryphaSteam
Disclosure

Libra Apocrypha combines traditional art creation methods with generative AI practices to create hybrid designs for some 2D artworks featured within the game. Typically this is used to conform existing artworks to an aesthetic style by using AI-based tools to recolour and adjust composition of pre-rendered shots of characters, locations and effects, most notably present in current card designs.

Creator
False Ibis Interactive
Reviews
-
Added
Mar 18, 2026
The Tragedy of Ezekiel AsmeromSteam
Disclosure

AI tools were used only to generate a few static images, such as the store cover art and certain decorative paintings displayed within the game. All in-game environments, gameplay, and code were created and reviewed by me using Unreal engine

Creator
Jawhar Tazi
Reviews
-
Added
Mar 18, 2026
MorphosSteam
Disclosure

I use AI to design my Steam page. The cover was made half with the help of AI. The text was prepared in advance to fit the page layout. The logo was also created using this tool.

Creator
Langonier
Reviews
53
Added
Mar 18, 2026
The Call of DarknessSteam
Disclosure

A.I. generation was used in the creation of promotional materials via leonardo.ai (that's TOS permits commercial use) with custom inputs and subsequent tweaking with other art tools like GIMP as well as some sounds/audio via https://elevenlabs.io/ (also permitted for commercial use) then often modified in Audacity, but all images/videos/dialog/story in game are not the product of AI generation.

Creator
Ace_Games_
Reviews
11
Added
Mar 18, 2026
VOID PRIESTSteam
Disclosure

This game’s store page text has been translated into multiple languages with the assistance of AI translation tools. We review and adjust translations manually to ensure they remain accurate to the game’s tone, style, and meaning.

Creator
KIB Games
Reviews
-
Added
Mar 18, 2026
Brain CentipedeSteam
Disclosure

All code, graphical assets, and music is 100% ORIGINAL. The cartoon people seen in the trailer were generated with AI. These images make an appearance in short videos played between chapters, and are skippable. No other AI was used for the making of this game.

Creator
VicTheWic
Reviews
-
Added
Mar 18, 2026
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