25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Please Stay DeadSteam
Disclosure

The English and German localization of in-game text was generated with the help of an AI language model (Claude) and reviewed by the developer. Store page texts were also drafted with AI assistance. All art, music and sound are made by humans or taken from licensed CC0/CC BY asset packs. No AI content is generated live while playing.

Creator
Minds2Bros
Reviews
-
Added
Oct 4, 2026
GlyphtripSteam
Disclosure

Glyphtrip is made by a studio of three: one human and two silicon genius-toddlers. The soundtrack stems were generated with AI and mixed and mastered by hand. The translations and custom font were made with AI.

Creator
Well-Read Varangians
Reviews
-
Added
Oct 4, 2026
Doubloon: Pirate Dice RoguelikeSteam
Disclosure

AI was used to generate the art, music, sound effects, the captains' short vocal reactions, the game text and the translations, all curated and reviewed by hand. Nothing is generated at runtime.

Creator
Windvix Games
Reviews
-
Added
Oct 4, 2026
CrystalysisSteam
Disclosure

The text you read in Crystalysis is written in English and Spanish, then machine-translated into the other eleven languages. The visuals are drawn procedurally in code, the audio is synthesized while you play. The interface icons were designed with an AI design tool and edited by the developer, and the remaining small bitmaps come from the open Twemoji and Kenney sets.. The game's code and the text on this store page were written with the help of an AI assistant and edited by the developer.

Creator
trikyname
Reviews
-
Added
Oct 4, 2026
FARLINESteam
Disclosure

Some sprites, event card illustrations, background music and sound effects were created with locally-run generative AI models (Stable Diffusion XL, ACE-Step, Stable Audio Open) and then edited by the developer. No generative AI is used while the game is running.

Creator
Tal Games
Reviews
-
Added
Oct 3, 2026
Lethal GeometrySteam
Disclosure

Lethal Geometry's written content and level design were made with generative AI assistance: the in-game text, the upgrade and milestone descriptions, the map hints, the layout and waves of the maps, and this store page. Nothing you see or hear is generated by an AI model. The board, the interface and the icons are drawn by the game's own code, so the build contains no image files, and every sound effect is synthesised by a script from mathematical waveforms. Nothing is generated while you play: there is no AI model in the game and no calls out to one. CS

Creator
StoneForge Labs s.r.o.
Reviews
-
Added
Oct 3, 2026
LUMENKEEPSteam
Disclosure

LUMENKEEP was built by a solo developer working with AI development tools. AI assisted in generating the game's code, procedural geometry, shaders, and audio during development, under direct human direction and review; there is no hand-drawn art, hand-animation, or human-recorded audio in the game. LUMENKEEP does not use AI to generate content live during gameplay, and does not connect to any third-party AI service while you play.

Creator
Milivoje Simonovic
Reviews
-
Added
Oct 3, 2026
TollmireSteam
Disclosure

The translations of this game into English, Spanish, Portuguese, Russian and Chinese were produced with the help of a large language model, working from the German original. The Spanish, Portuguese, Russian and Chinese versions are machine-made and are marked as beta inside the game. The text of this store page and the captions in the trailer were written the same way. No image, no sound and no music in this game is AI-generated. The symbols come from historical alchemical plates, the witches from the Wellcome Collection, the cauldron from the Smithsonian, the reeds from an 1885 plant atlas.

Creator
Smartstift
Reviews
-
Added
Oct 3, 2026
Ferrite RunnerSteam
Disclosure

Generative AI was used to assist in checking script dialogue and concepting store promotional artwork. All code and shaders are executed locally.

Creator
koh-gt
Reviews
-
Added
Oct 3, 2026
DEPRECATEDSteam
Disclosure

Some portion of this game's code is developed with the help of AI powered tools. Specially Language localization. No generative AI content is used.

Creator
Levend Turgay
Reviews
-
Added
Oct 3, 2026
Hardpack RallySteam
Disclosure

Hardpack Rally is made by solo developer Andre Gomes with assistance from AI tools, including Claude, ChatGPT and Codex. These tools help write game code and scripts that create the cars and scenery. No AI generates content while you play.

Creator
Andre Gomes
Reviews
-
Added
Oct 1, 2026
HivetideSteam
Disclosure

Pre-generated content only; nothing is generated while the game runs. - Localization: the game and store page were translated into 9 languages (Portuguese, Spanish, French, German, Polish, Russian, Japanese, Korean, Simplified Chinese) with AI assistance. - Writing: story, tutorial and store text were drafted with AI assistance and edited and approved by the developer. - Visuals are drawn procedurally by the game's own code; no AI image generators were used. Sound effects and music are licensed CC0 recordings chosen by the developer.

Creator
DragonFlameGameStudio
Reviews
-
Added
Oct 1, 2026
Trivia ManiaSteam
Disclosure

Trivia Mania was designed, directed, reviewed and tested by a solo developer. AI tools supported the drafting, editing and fact-checking of the questions and answers, and helped make the game's art and sound. No AI is embedded in the game and nothing is generated while you play.

Creator
Trivia Mania
Reviews
-
Added
Oct 1, 2026
Thornline TDSteam
Disclosure

Some of the in-game and store page text was written with the help of AI tools and edited by the developer. No AI image, music or voice generators were used.

Creator
Corby Wenzelbach
Reviews
-
Added
Oct 1, 2026
BrickAmpSteam
Disclosure

The current soundtrack and its album-cover artwork were generated with AI music and image tools and selected by the developer. I am looking to commission original music from human artists; if you make music and would like to hear your tracks in BrickAmp, get in touch at team@brickamp.com. Some level layouts and visual effects were drafted with AI-assisted coding tools and hand-reviewed. All of this content is pre-generated and ships with the game. Nothing is generated live during play, and the game does not connect to any AI service.

Creator
Anthony Sessa
Reviews
-
Added
Oct 1, 2026
Stock Car TycoonSteam
Disclosure

AI was used to create pre-generated artwork for Steam Community Items, including Trading Cards.

Creator
Tycoon Managers
Reviews
-
Added
Oct 1, 2026
I Know This One (IKTO)Steam
Disclosure

The altered paintings ("forgeries") were made by editing public-domain museum scans with generative AI image tools. Each one was reviewed by hand, colour-matched to its original scan and, where possible, composited back onto that scan so that only the altered detail differs. Some in-game English text (the questions that appear beside the paintings) and parts of this store description were drafted with an AI writing assistant and edited by the developer. The capsule art and screenshots are frames rendered by the game itself; the capsule art shows one of the AI-edited paintings. Nothing is generated by AI while the game runs.

Creator
JoMi
Reviews
-
Added
Oct 1, 2026
Full Count ClubSteam
Disclosure

I'm a solo developer with a full-time job and a dad with two wonderful little kids. Full Count Club is a game I've wanted to make for a long time. AI tools are how I fit it into the time I have: they helped create the illustrated art, some sound effects, and some in-game writing such as newspaper headlines. I direct, select and edit all of it. The game does not generate any AI content while you play.

Creator
Corner Lab Games
Reviews
-
Added
Sep 30, 2026
TrapointSteam
Disclosure

Trapoint is made by a single developer. 3D models, 2D art, sound, music, UI text, and the English localization were generated with AI tools from the developer's own prompts and then edited and integrated by hand; game design, systems, and level data are the developer's own work.

Creator
Taruby
Reviews
-
Added
Sep 30, 2026
INKTRICKSteam
Disclosure

This game is a solo-developed hobby project. Generative AI tools were used as part of the production workflow, including assistance with code, audio, and base visual assets. No generative AI output is used as a final in-game asset; all assets were manually edited, and integrated by the developer. The story, dialogue, and all other written in-game content were written by the developer. All gameplay design, creative direction, balancing, and final content decisions were made by the developer.

Creator
zweipilot
Reviews
-
Added
Sep 30, 2026
MODiceSteam
Disclosure

Some UI icons were generated using AI, then refined by our artists to suit the UI. All other artwork was created by hand. No AI content is generated during gameplay.

Creator
moonburn
Reviews
-
Added
Sep 30, 2026
Timber KnightSteam
Disclosure

Generative AI was used to create the 2D artwork and sprites used inside the game , as well as the promotional capsule images on the store page. Additionally, AI tools were used to assist with programming and code generation during development.

Creator
Twist_Knight !
Reviews
-
Added
Sep 28, 2026
Realm ProtectorsSteam
Disclosure

Some of the game's content was created with the help of generative AI tools and then edited, cleaned up, rigged, animated and integrated by the developer. This includes 3D models of characters and enemies, 2D art such as ability icons, UI elements and some store page artwork, sound effects, and parts of the store page text. All gameplay, design, balance and final assembly were done by the developer.

Creator
slimevault
Reviews
-
Added
Sep 28, 2026
STARZ.PEGSteam
Disclosure

Generative AI helped create/edit art assets and assisted with writing code. All game development and art direction choices were made by a human.

Creator
Loop Logic
Reviews
-
Added
Sep 28, 2026
HollowfallSteam
Disclosure

Generative AI tools were used during development to assist with the creation of certain pre-generated visual and 3D art assets used in the game. AI-assisted content is reviewed, selected, edited, and integrated by the developer. Hollowfall does not generate AI content during gameplay.

Creator
Afterlight Games
Reviews
-
Added
Sep 27, 2026
Strive CardSteam
Disclosure

During development, this game used generative AI tools to assist in creating some content: some card illustrations, character art, and scene images were initially generated by AI, then manually selected, redrawn, and post-processed by the developer. Some music, sound effects, and text were also created with AI assistance and finalized after item-by-item revisions by the developer. Some assets used on the store page and promotional images were also produced with the assistance of the above tools. The game does not contain any AI content generated in real time at runtime, and does not use any third-party copyrighted characters, assets, or trademarks.

Creator
赤兔工作室
Reviews
-
Added
Sep 27, 2026
Escape From ChronosSteam
Disclosure

Character, enemy and environment art were generated with AI tools, then curated, edited and integrated by the developer. Music and sound are procedurally composed in-engine (not AI-generated). Code was written by the developer with AI assistance. The game contains no live/runtime AI generation.

Creator
Drifting Minds Studio
Reviews
-
Added
Sep 27, 2026
Perimeter, Paint & ProcessSteam
Disclosure

PPP is designed, built and managed by a solo developer. AI tools were used to create the store capsule artwork and the in-game character portrait.

Creator
Level Process Studios
Reviews
-
Added
Sep 26, 2026
SpirestormSteam
Disclosure

Spirestorm uses pre-generated AI-assisted artwork for characters, enemies, environments, interface illustrations, and promotional images. These assets were selected, edited, animated, and integrated during development. No AI content is generated during gameplay.

Creator
nextgenrungames
Reviews
-
Added
Sep 25, 2026
Hockey Coach DynastySteam
Disclosure

Some pre-generated content — the fictional league, club and player name pools, portions of descriptive and flavour copy, the arena photograph used on the title and store presentation, and parts of the store description — was created with generative-AI assistance during development, then selected, reviewed and edited by the developer. No content is generated at runtime, and no player data is sent to any AI service.

Creator
Chuck Chestnuts
Reviews
-
Added
Sep 25, 2026
The Arcane OpenSteam
Disclosure

Card art, character portraits and the music were created with AI tools and edited by our team.

Creator
Par 4 Games
Reviews
-
Added
Sep 25, 2026
Spellsanity: Wizard SurvivalSteam
Disclosure

Spellsanity is made by one person and uses generative AI as a tool, not as a substitute for design. Art: Much of the pixel art (enemies, bosses, characters, portraits, story stills, environment details) was produced with AI image generators and then reworked by hand: reduced to the game's colour palette, corrected pixel by pixel, animated and fitted into the game. Some of the art (surfaces, effects, UI frames) was drawn without AI or generated procedurally. Text: Dialogue, descriptions and help texts were written with AI assistance and revised by the developer. The translations from English (German, Spanish, Portuguese, Russian, Chinese) were produced with AI and spot-checked; please report mistakes. Code: AI assistants were used during programming. Music and sound are not AI: the music is licensed work by Kevin MacLeod (incompetech.com), the sound effects are synthesized. No AI runs inside the game. All content is shipped with the game and was reviewed before release; nothing is generated at runtime.

Creator
Spellsanity Games
Reviews
-
Added
Sep 25, 2026
Acorn Heist!Steam
Disclosure

Character illustrations, backgrounds, and card artwork in this game were created with the help of generative AI tools and then selected and edited by the developer. AI tools were also used to assist with English translation and text. All music and sound effects are licensed works by human creators. The game does not generate any AI content during gameplay.

Creator
Pop Polygon
Reviews
-
Added
Sep 25, 2026
KrevholtSteam
Disclosure

Generative AI tools were used throughout development: the game's code and its in-game text, the paintings, icons and interface art, the 3D models, and the music and sound effects. Everything was reviewed, edited and tested, and ships as fixed content. Nothing is generated while you play: the game runs no model and makes no network call.

Creator
Morass
Reviews
-
Added
Sep 25, 2026
WANGZHA: Dou Dizhu RoguelikeSteam
Disclosure

AI was used to generate the art, part of the music and the translations, all curated and reviewed by hand. Nothing is generated at runtime.

Creator
Windvix Games
Reviews
-
Added
Sep 24, 2026
CHEST UP DEFENSESteam
Disclosure

Generative AI was used during development to assist with some images, translations, and background music.

Creator
K-Cookie Games
Reviews
-
Added
Sep 24, 2026
Rogue TitheSteam
Disclosure

Generative AI tools were used in the development of game assets and content.

Creator
David Gamble
Reviews
-
Added
Sep 24, 2026
VoltwoodSteam
Disclosure

Voltwood was developed with AI assistance. Pre-generated AI content that ships in the game and on the store page includes: 3D unit, structure, and environment models generated with Meshy from our own concept art; 2D art generated with ChatGPT from the developer's direction, including store capsule art, the app icon and key art, menu artwork, and achievement icons; music generated with Mureka; sound effects and character voice lines generated with ElevenLabs; game code, UI icons, and interface and store-page translations authored with Anthropic Claude. All AI output was reviewed, curated, and integrated by the developer, and all of it is owned by the developer under the respective services' paid-tier terms.

Creator
Well Actually Games LLC
Reviews
-
Added
Sep 24, 2026
Undying SoulSteam
Disclosure

Generative AI was used only for the character portrait artwork currently included in the demo. No generative AI was used for gameplay, programming, game assets, localization, or other game content.

Creator
MipuDevs
Reviews
-
Added
Sep 24, 2026
BressnathSteam
Disclosure

Generative AI tools were used throughout development: the game's code and its in-game text, the paintings, achievement icons and interface art, the 3D models, and the music and sound effects. Everything was reviewed, edited and tested, and ships as fixed content. Nothing is generated while you play: the game runs no model and makes no network call.

Creator
Morass
Reviews
-
Added
Sep 21, 2026
Beyond RealmSteam
Disclosure

Game illustrations and some sound effects, as well as part of the text and localization, are created using generative AI tools, then manually refined and validated. No content is generated by AI in real time, and the game design is human-made.

Creator
Power Spike
Reviews
-
Added
Sep 21, 2026
Peagle XPSteam
Disclosure

This game's code and music were developed with the assistance of generative AI tools.

Creator
Roulianos
Reviews
-
Added
Sep 21, 2026
VtuberCompanySimulatorSteam
Disclosure

This game uses generative AI for some pre-produced visual assets, including character artwork and backgrounds, and for text generated during gameplay. A language model running locally on your computer generates VTuber dialogue and responses based on player input, character settings, and the current game situation. Generated dialogue can vary between playthroughs.

Creator
Deluxe Gaming
Reviews
-
Added
Sep 19, 2026
Dude, Trust MeSteam
Disclosure

AI-generated images are used for the main menu background and loading screens. No other in-game content is AI-generated.

Creator
Sefik Studios
Reviews
-
Added
Sep 19, 2026
TIC.EXESteam
Disclosure

We conducted game testing with AI bots and fine-tuned the balance. TIC.EXE does not use AI while you play. The procedurally generated boards, runs and the chiptune soundtrack are all produced by hand-written algorithms, and no content is generated at runtime.

Creator
RedRock Games
Reviews
-
Added
Sep 18, 2026
BoomFishSteam
Disclosure

This game uses generative AI-assisted content in some pre-rendered assets, such as visual effects, UI elements, background or promotional artwork, marketing/community materials, and localization. No live generative AI system is used during gameplay, and the game does not generate new player-facing content dynamically while the player is playing.

Creator
EmberSheep game
Reviews
-
Added
Sep 18, 2026
ArboristSteam
Disclosure

Visual assets and translations were created with the assistance of generative AI tools. All assets and translations were reviewed, edited, and incorporated by the developer to align with the game’s established art direction.

Creator
Sprout and Sesame
Reviews
-
Added
Sep 18, 2026
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