25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

RunIn: EncountersSteam
Disclosure

Generative AI tools were used during development to create many pre-generated 3D models and textures, including armor, weapons, shields, and other equipment assets. Generative AI was also used to assist with some store and marketing artwork. All AI-assisted content was reviewed, selected, and integrated by the developer. The game does not generate AI content during gameplay and does not connect to any external AI service while running.

Creator
The Green Vale
Reviews
-
Added
Aug 7, 2026
Throneguard: Last StandSteam
Disclosure

Pre-generated AI image tools were used to assist in creating concepts and final assets for the game's logo, store capsule images, and promotional graphics. No live-generated AI content is used within the actual gameplay.

Creator
Ahmet Enes Cakir
Reviews
-
Added
Aug 5, 2026
Helisar: The last RiteSteam
Disclosure

At this stage, some in-game text is translated using generative AI tools as a temporary solution. All other content — art, models, audio, and design — is created manually. AI translation will be replaced with professional human localization for the full release.

Creator
NVarc
Reviews
-
Added
Aug 5, 2026
Soulforge LegendsSteam
Disclosure

Some of the art in SoulForge Legends was created with the help of generative AI tools. All of it was generated during development, then reviewed, edited and assembled by hand before shipping. Nothing is generated live while you play, and the game never sends your input to an AI service.

Creator
RaBBiT Studios
Reviews
-
Added
Aug 5, 2026
Arcane AbyssSteam
Disclosure

Some in-game artwork—including characters, monsters, weapons, backgrounds, card illustrations, and UI assets—as well as some store page images, was created using pre-generated AI tools. All generated assets were selected, edited, adjusted, and reviewed by the developer before being included in the game. The game does not generate AI content during gameplay.

Creator
SSF Works
Reviews
-
Added
Aug 5, 2026
Shadow WarSteam
Disclosure

Machine translation has been used for language localization. Some background elements, such as grass and trees, were created using AI-generated images and then manually edited and refined.

Creator
Gomashio
Reviews
-
Added
Aug 1, 2026
BE QUICK! The Rise of FrayaSteam
Disclosure

This game uses prerendered visual content, store assets, and translations assisted by generative AI. All AI-assisted content is created before release. It is not generated dynamically during gameplay. The game does not connect to external AI services during gameplay.

Creator
Septium Media
Reviews
-
Added
Jul 24, 2026
GrimspireSteam
Disclosure

Some in-game item icons are created with the help of AI-assisted generation tools.

Creator
GuavaPurr Studio
Reviews
-
Added
Jul 23, 2026
WyrmGateSteam
Disclosure

All in-game illustrations (character portraits, NPC and monster art, location and item images, key art) were pre-generated during development using generative AI tools and manually curated by the developer. The game does not create AI-generated content at runtime.

Creator
Evgeny Popov
Reviews
-
Added
Jul 23, 2026
Type ShogunSteam
Disclosure

Type Shogun uses pre-generated AI-assisted artwork for some stylized visual assets, including Steam store/library artwork and selected marketing/capsule images. Some in-game background or presentation artwork may also include AI-assisted elements. All AI-assisted content was reviewed, selected, and curated by NH Media LLC before inclusion. Type Shogun does not use live generative AI during gameplay. Players cannot generate AI images, text, audio, or other AI content inside the game.

Creator
NH Media LLC
Reviews
-
Added
Jul 11, 2026
偷偷摸摸修个仙Steam
Disclosure

This game uses AI-assisted tools during development to help create and iterate on some visual assets, such as concept art, UI background images, icons, effects references, and promotional artwork. The generated material is reviewed and edited by the developer before it is included in the game or store page. AI is not used during gameplay to generate player-facing text, images, audio, music, voice, 3D models, code, story choices, or gameplay decisions.

Creator
浪屿峻造
Reviews
90
Added
Jul 11, 2026
Los Cuentos de FroxSteam
Disclosure

Generative artificial intelligence has been used to create and assist with pre-rendered graphic assets included in the final product. Specifically, it was employed to generate loading screen illustrations, the cover art design (acting as a filter), and sprites for certain enemies and minor environmental elements. All content was reviewed, edited, and statically packaged prior to distribution and use in the game.

Creator
Cristian Verdú Perulero
Reviews
-
Added
Jul 2, 2026
龙王传奇Steam
Disclosure

We use AI tools to create some game assets, mainly for promotion and marketing.

Creator
龙王传奇
Reviews
-
Added
Jul 1, 2026
AzuraSteam
Disclosure

Azura uses artificial intelligence to accelerate card prototyping, character ideas, and mechanic balancing, always providing creative support. All final content goes through human curation and collaborations with artists, ensuring a visually unique and soulful game.

Creator
Blackstar Games
Reviews
-
Added
Jun 16, 2026
CropageddonSteam
Disclosure

AI is used for translation. I will let it translate by a human if there is enough interest. AI is used to fix grammer and spelling as well as improving the text. AI reviews my code.

Creator
Alexander Pavicevic
Reviews
-
Added
Jun 14, 2026
RED BEESSteam
Disclosure

The work performed by artificial intelligence (AI) in creating the game concerns only the music and images, including store page and library images. AI was used to create all the music in the game; you can listen to some of it in the videos on the store page. The videos use the game's music. AI was also used as an image generator during the game's development. The resulting images were used for the background scenery and to create textures and geometric shapes (the 3D shape is obtained from the image). Almost all of the game's textures were created from AI generated images. The three dimensional geometric models were created using a group of traditional software; these software used AI generated images as their "source data". In practice, many 3D objects you see in the game, such as all the bees and all the flowers, are a three dimensional reconstruction of objects drawn over multiple images by AI. The AI used is that provided by the major industries in the field. All 3D modeling software is the intellectual property of the game's author.

Creator
Vox Mare
Reviews
-
Added
Jun 13, 2026
FinesseSteam
Disclosure

Finesse uses generative AI tools for select pre-generated content created during development: - Meshy — 3D model generation for some character and environment assets - ElevenLabs — voice line generation for in-game audio - Suno — music track generation for soundtrack and ambient audio - Anthropic Claude — assistance with in-game text content (descriptions, narrative copy) All AI-generated content is pre-rendered during development and shipped as static assets. No generative AI runs at runtime; nothing is generated live or unique per player. All AI outputs are reviewed, edited, and curated by the developer before being included in the final game.

Creator
GamerFrame
Reviews
-
Added
Jun 12, 2026
STEAM TRIGGERSteam
Disclosure

A Quick Note on AI Tools: To give our loading screens a cinematic, atmospheric feel, we took screenshots of our actual game environments and used AI tools solely to enhance the lighting, details, and decals for those transition images. For our Achievement Icons, we used AI-generated imagery only for the background fillers, while the main icon artwork was manually created. Rest assured, 100% of the actual playable game, including all 3D models, world textures, animations, and code was fully handcrafted by our team.

Creator
x-climb Inc.
Reviews
-
Added
Jun 12, 2026
BloodsaltSteam
Disclosure

AI tools were used to assist with the English localization of texts and dialogues. Additionally, some sound effects in the current Demo are AI-generated placeholders, which will be completely replaced with custom audio in the final release.

Creator
LUKISGAMES
Reviews
-
Added
Jun 4, 2026
Mortis LoopSteam
Disclosure

This game uses AI-generated music and sound effects created with Suno and ElevenLabs. All visual assets and code are handcrafted by the developer.

Creator
Red Panda
Reviews
-
Added
Jun 4, 2026
Company Captain: WestashesSteam
Disclosure

Given I am a solo developer, Generative AI tools were utilized as development assistants to optimize workflows. Also, some of the backgrounds are based on images created with AI, as well as a few items. They were only used as a basis to start from and have been heavily edited manually afterwards to make them fit with the rest of the game's pixel art artstyle.

Creator
C&T
Reviews
-
Added
Jun 3, 2026
Descent of YomiSteam
Disclosure

This title makes assistive use of generative AI tools in the following areas. All AI-generated outputs are manually reviewed, edited, and curated by the development team before being incorporated as final assets, and we have taken care to ensure that they do not infringe on the rights of third parties. No real-time AI generation occurs during gameplay.[Pre-Rendered Content — AI-Assisted Areas]- Production support for a portion of the in-game visual assets- Production support for a portion of the in-game music (BGM) and sound effects- Translation support for store page localization across supported languages (with human proofreading)[Live Generation]The game does not invoke generative AI in real time at any point during gameplay.

Creator
R-each
Reviews
-
Added
Jun 3, 2026
The Son of StoneSteam
Disclosure

AI was used to generate background music, English voice-over, a video featuring the team logo, and a small portion of textures.

Creator
Team Revolution
Reviews
-
Added
Jun 3, 2026
QianNian XuanJianSteam
Disclosure

Some store-page and marketing visual assets may be created or assisted with generative AI. The game itself does not generate AI content during gameplay.

Creator
千年玄剑
Reviews
-
Added
May 23, 2026
天门问剑Steam
Disclosure

Tianmen Wenjian uses generative AI tools as part of its pre-generated production pipeline. Some final visual assets used in the game presentation, Steam store page, library assets, community assets, icons, and marketing images were created or refined with AI-assisted image generation, then reviewed, edited, cropped, and integrated by the developer. The game does not use live generative AI during gameplay. Player input is not sent to an AI service, and the game does not generate new AI-created text, images, audio, or other player-facing content at runtime.

Creator
FunPlaceGame
Reviews
18
Added
May 23, 2026
Rally the PartiesSteam
Disclosure

This game uses generative AI for the following elements during development: Visual assets (character, tile, and effect images, title screen artwork, and Steam store assets): Nano Banana Pro (Google Gemini 3 Pro Image) and Qwen Image Edit Map structure and in-game text in general (proper nouns, messages, etc.): Anthropic Claude All generated assets are reviewed by the developer before use, with care taken to avoid intentional reproduction or imitation of third-party copyrighted works.

Creator
TK Works
Reviews
-
Added
May 23, 2026
Ruin BladeSteam
Disclosure

This game includes some content created with the assistance of generative AI tools, including limited portions of code and certain visual assets. All AI‑assisted content has been strictly reviewed, edited, and integrated by the developer to ensure quality, consistency and used only as supportive resources.

Creator
qwellk
Reviews
-
Added
May 23, 2026
The Trials of the Forsaken KnightSteam
Disclosure

Generative artificial intelligence tools were used to assist with creating and iterating on some audio, visual, and code assets. All AI-assisted content was manually reviewed, edited, and integrated by the developer.

Creator
Clown Logic Games
Reviews
-
Added
May 23, 2026
江湖藏锋Steam
Disclosure

This game includes pre-generated content created with the assistance of generative AI tools during development. AI tools were used to assist with some 2D visual assets, icons, background concept art, text drafting/localization, and programming support. All AI-assisted content is reviewed, edited, and integrated by the developer before being included in the game or store materials. The game does not use live generative AI during gameplay.

Creator
machi_studio
Reviews
-
Added
May 23, 2026
武俠人生Steam
Disclosure

All in-game visual art assets in this title — including item icons, equipment artwork, character portraits, story illustrations, and UI decorative elements (frames, icons, and background textures) — are produced using OpenAI's ChatGPT image generation and xAI's Grok image generation API as core tools within our ink-wash and gongbi-style art pipeline. Every generated asset is reviewed, curated, manually retouched, and compositionally adjusted by the developer before being incorporated into the game. No real person's likeness has been used. The game's source code is written by the developer, Kevin Chen, with OpenAI Codex and Anthropic Claude Code used as coding assistants during development. In-game narrative and dialogue text are written by the developer, with portions assisted by Anthropic Claude for polishing and proofreading.

Creator
肉's Lab
Reviews
-
Added
May 23, 2026
Epic Balls SmashingSteam
Disclosure

The game does not generate AI-created content dynamically during gameplay. Generative AI tools were used to assist with development. All final content was reviewed, edited, and approved by the developers.

Creator
Night Steed Games
Reviews
-
Added
May 23, 2026
AshikaiSteam
Disclosure

Voice overs, translations and character busts are currently being handled by AI. As a budget limited studio, we want to have everything in place before an artist to work on. These placeholders would reduce the amount of back and forth, rework and hours invested. Everything is directed and supervised by humans. Voice overs and character busts will be completely replaced by the work of artists by the 1.0 release.

Creator
One Isometric Studio
Reviews
-
Added
May 23, 2026
Infernal SurvivorsSteam
Disclosure

Some visual assets used in the game and its marketing materials were initially generated using AI-assisted tools and then modified and integrated into the game by the developer.

Creator
Mal The Artist
Reviews
-
Added
May 23, 2026
BROKEN SOUL : Boss RushSteam
Disclosure

BROKEN SOUL : Boss Rush is a solo-developed game, and generative AI tools were used during development to assist with the creation of some visual assets and promotional materials. However, the game’s ideas, combat design, and system logic were all personally conceived and implemented, and every piece of content that appears in the final game was also directly selected, edited, and reviewed before completion. This is not a game that was made easily, but rather one that was brought to completion by making full use of every available tool and resource. If the game receives greater support in the future, there are plans to further expand and improve various elements, including the art assets, to an even higher level of quality. The game does not include any functionality that generates content with generative AI in real time during gameplay.

Creator
DoubleJLabs
Reviews
-
Added
May 23, 2026
Silent EdgeSteam
Disclosure

This game uses generative AI for some NPC images and background music. These assets are reviewed and adjusted by the developer before being implemented in the game.

Creator
XXIV
Reviews
-
Added
May 23, 2026
Pixel TroopersSteam
Disclosure

Generative AI is starting to be used solely for sound effects, and I'm limiting my use to sound effects only. Now, as in the future, music and art will not be created using generative AI.

Creator
Liberator Studios
Reviews
-
Added
May 23, 2026
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