July 17, 2026
Indexed May 23, 2026
View on Steam

Disclosure Analysis

Generative AI assisted with visual assets and promotional materials; no runtime AI or in-game AI-generated content is disclosed.

Where AI appears
AI-made content in the game
Development workflow
Asset processing
Content mentioned
Art
Method disclosed
Assisted work
Evidence

generative AI tools were used during development to assist with the creation of some visual assets and promotional materials

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

BROKEN SOUL : Boss Rush is a solo-developed game, and generative AI tools were used during development to assist with the creation of some visual assets and promotional materials. However, the game’s ideas, combat design, and system logic were all personally conceived and implemented, and every piece of content that appears in the final game was also directly selected, edited, and reviewed before completion. This is not a game that was made easily, but rather one that was brought to completion by making full use of every available tool and resource. If the game receives greater support in the future, there are plans to further expand and improve various elements, including the art assets, to an even higher level of quality. The game does not include any functionality that generates content with generative AI in real time during gameplay.

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