25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

No Map HomeSteam
Disclosure

Some assets and promotional materials for No Map Home were created with help from generative AI tools. I personally reviewed, refined, and integrated all AI-generated content to make sure it fits the game’s visual style and my creative vision for it.

Creator
Olav Botterli
Reviews
-
Added
Oct 10, 2026
Sunlit SuitesSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Sunlit Suites Studio
Reviews
-
Added
Oct 10, 2026
Airport Land: Air Traffic ControlSteam
Disclosure

Made with AI tools and reviewed and edited by the developer: the character portraits of pilots and controllers, the app icon and the medal artwork (image generation); some 3D props (image-to-3D, then edited); the radio voices, which are original designed voices (not imitating real people) synthesised with text-to-speech. The voices speak only the game's own radio phrases; players cannot make them say other text.

Creator
Safafish
Reviews
-
Added
Oct 10, 2026
EmberquiverSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Emberquiver Studio
Reviews
-
Added
Oct 10, 2026
Conflict 2026Steam
Disclosure

IDE Code assistant used to optimize parts of the game's code and resolve bugs. Certain assets in this game were created or modified with the assistance of genAI tools, then reviewed and integrated by our team.

Creator
Tiltan Games
Reviews
-
Added
Oct 10, 2026
xiukovSteam
Disclosure

Generative AI assisted some game art, store illustrations, logos and icons. Screenshots show the actual development build. No AI content is generated during gameplay.

Creator
Luyu Games
Reviews
-
Added
Oct 10, 2026
梁山叠义Steam
Disclosure

All content in Stack Heroes is generated using AI, including artwork, character and scene illustrations, UI graphics, music, sound effects, story and dialogue, other text, localization, and game program code. This content is generated during development and included in the game. The game does not generate AI content during gameplay or connect to external AI services.

Creator
XieMiao
Reviews
-
Added
Oct 10, 2026
Before Dawn BakerySteam
Disclosure

AI tools are used to speed up coding and to generate the visual art you see in the game. This is not the work of a "soul less machine" - It takes real human effort besides the generation of images. Even if you dislike AI in games, I hope you will try my game demo when available and see for yourself if it is fun. Personally I think AI will let me respond to feedback faster and give you a better game. Thank you!

Creator
Ricardo Cebola
Reviews
-
Added
Oct 10, 2026
Demonfall ContinentSteam
Disclosure

Disclosure regarding Generative AI This game utilizes artificial intelligence (AI) tools to assist in generating some of the promotional materials on the store page, as well as certain in-game visual assets.

Creator
Nanjing Shangxiangyujiu Network Technology Co., Ltd.
Reviews
-
Added
Oct 10, 2026
Junkyard OverdriveSteam
Disclosure

Generative AI tools were used during development to create some in-game artwork, including robot sprites and relic icons, and promotional artwork, including the game logo and Steam store artwork. These assets are pre-generated. The game does not generate AI content or connect to AI services during gameplay.

Creator
AfterGlow Games
Reviews
-
Added
Oct 10, 2026
Fabulous FootballSteam
Disclosure

The Steam store page artwork (capsule, header, hero, logo and icon images) was created with the help of a generative AI image tool, using our own prompts and art direction. This artwork is used on the store page only and is not part of the game itself. Screenshots and trailer footage are real in-engine captures. The game itself contains no AI-generated art, audio, voice or text, and it does not use generative AI while you play.

Creator
Pedro J Perez
Reviews
-
Added
Oct 10, 2026
Harbor MasterSteam
Disclosure

I used generative AI to help me restructure my code and translate the game into other languages.

Creator
J19 Games
Reviews
-
Added
Oct 10, 2026
Glass TanksSteam
Disclosure

Some sound effects, music, and artwork were made with the help of AI. All artwork involved human creation or adjustment and processing.

Creator
Wutot Games
Reviews
-
Added
Oct 10, 2026
Fleets of CalderSteam
Disclosure

The game's artwork, audio and other assets are not AI-generated. The game engine is written from scratch over the course of 8 months in C++ and Simple DirectMedia Layer 2; in which Codex assistance was used for programming. No content is generated by AI during gameplay. No AI service is used during gameplay. All AI actions in the game are classic decision tree based intelligence made.

Creator
Strike Wings Games
Reviews
-
Added
Oct 10, 2026
Doctrine StrikeSteam
Disclosure

Doctrine Strike uses generative AI in its art pipeline. Unit models, structures, faction artwork, and the key art on this page were produced with AI image and 3D generation tools, then reviewed, edited and assembled by the team before shipping. Every asset that reaches the game passes human review. While playing, players can also generate landmark models, units and faction artwork from their own text descriptions. This uses third-party AI services reached through our own server and costs credits bought in-game through Steam. The results are stored only on the player's own computer and are never shared with other players.

Creator
Triple O Games
Reviews
-
Added
Oct 10, 2026
Arena MedievalSteam
Disclosure

Some artwork, voices, audio, translations and promotional materials were created with generative AI tools. No AI content is generated during gameplay.

Creator
Fier Labs
Reviews
-
Added
Oct 10, 2026
CrateballSteam
Disclosure

In the game itself, all graphics and sound effects are drawn and synthesized by the game's own code, which was also written with AI assistance. The game contains no AI-generated image, voice or music files, and nothing is generated by AI while you play.

Creator
rafi
Reviews
-
Added
Oct 10, 2026
Kva Krj FarmSteam
Disclosure

Generative AI was used during development to create promotional illustrations and the title-screen logo, and to assist with written text and translations. This content is prepared in advance. The game does not generate content or connect to AI services during gameplay.

Creator
PotatoStudioGames
Reviews
-
Added
Oct 9, 2026
ZanokaSteam
Disclosure

ZANOKA is made by a solo developer. All of its art began as hand-made drawings, sketches and pixel art, including concept art by artist Malaika Raheel. AI-assisted tools were used for polishing, frame interpolation and translation.

Creator
ZanokaGameDev
Reviews
-
Added
Oct 9, 2026
StarbowLabyrinthSteam
Disclosure

AI tools assisted with localization, store-page text, and preparation of promotional artwork. This content is prepared in advance. The game does not use AI to generate content during gameplay or connect to external AI services.

Creator
jincycle
Reviews
-
Added
Oct 9, 2026
Zombie SiegeSteam
Disclosure

Generative AI was used to create or assist with game code, artwork, audio, written content, localization, and store marketing materials. Gameplay was designed by the developer. All content is prepared before release; no content or code is generated during gameplay, and no external AI services are used during gameplay.

Creator
PikaFun
Reviews
-
Added
Oct 9, 2026
InfinigonSteam
Disclosure

Part of the artwork is generated through code, and AI tools were used to help with coding.

Creator
FrostLeaf Games
Reviews
-
Added
Oct 9, 2026
VOXFRAGSteam
Disclosure

AI tools were used under the developer’s creative direction to assist with implementation, interface text, localization, documentation, procedural visuals, and selected promotional artwork, including the manual’s cover. No generative AI runs during gameplay.

Creator
Gaboo Arts Entertainment
Reviews
-
Added
Oct 9, 2026
Tower Hero SurvivalSteam
Disclosure

AI tools assisted with game development, particularly multiplayer systems, and with the creation of in-game artwork, animations, and music as well as store and marketing visuals, including the logo.

Creator
Polina Tingaeva
Reviews
-
Added
Oct 9, 2026
天道绘卷——修仙地图模拟器Steam
Disclosure

Some backgrounds, map event effects, and promotional artwork were created with the assistance of generative AI during development. World simulation follows local rules; the game does not generate AI content or connect to external AI services during play.

Creator
OneForAll工作室
Reviews
-
Added
Oct 9, 2026
问道九州Steam
Disclosure

Some store and library artwork, icons, and promotional imagery were created or enhanced with generative AI tools. Gameplay screenshots show actual gameplay. The game does not generate AI content during gameplay or connect to external AI services.

Creator
WU HUI CHEN
Reviews
-
Added
Oct 9, 2026
TEMPLE BREAKERSteam
Disclosure

Generative AI tools were used to create visual artwork for the game and its marketing, and to assist with store-page text. These materials are prepared in advance. Temple Breaker does not generate content with AI during gameplay.

Creator
NEXTSQUARESTUDIO
Reviews
-
Added
Oct 9, 2026
Escape From SpaceSteam
Disclosure

Some promotional artwork for Escape From Space, including images on its Steam store and library pages, was created with the assistance of generative AI and reviewed before use. The game does not generate content with AI during gameplay.

Creator
Deep Space North
Reviews
-
Added
Oct 9, 2026
Bullet FactorySteam
Disclosure

Bullet Factory is written in French and translated into other languages with generative AI. No content is generated by AI while you play.

Creator
MagicalWind
Reviews
-
Added
Oct 9, 2026
MMO Guild ManagerSteam
Disclosure

The title logo was generated with an AI image tool and then cropped and resized by the developer. The store capsule artwork (the key art behind the logo) was generated with an AI image tool from text prompts only, then cropped and resized by the developer. The in-game text in every language except English and Japanese is machine-translated with an AI language model from the developer's English and Japanese text, and has not yet been reviewed by native speakers. Some English and Japanese interface text and the English and Japanese store description were drafted with an AI writing assistant and then reviewed and edited by the developer. The store description in the other languages is translated with an AI language model. The majority of the code and the design was written by AI coding agents (Claude and Codex) under the developer's direction and review. The in-game characters, items, maps, effects, music, sound effects and fonts are mostly purchased or licensed assets. The exceptions are 8 equipment icons, the slash and healing effects, the spectators in the stands, the crowd cheers and the app icon, which were drawn or synthesized by programs written by AI coding agents (no image or audio generation model was used). The cutting out, combining, recoloring and touching up of the purchased assets, and the shapes and light effects the game draws on screen during matches, are also done by programs written by AI.

Creator
iida-lab
Reviews
-
Added
Oct 9, 2026
PeeCee CrittersSteam
Disclosure

The key art and logo began as an AI-generated base image, which we then reworked and finished by hand in Photoshop. The narration in the trailers is a synthetic voice made with a text-to-speech model. Nothing inside the game is AI-generated: every critter, the world, the device, the music and the sound are drawn and composed by the game's own code.

Creator
MutantToes Studios
Reviews
-
Added
Oct 9, 2026
Reapers' TideSteam
Disclosure

The game's pixel art (characters, enemies, bosses, environment tiles and props, effects, UI icons) was created with the help of the AI tool PixelLab and then selected, edited, animated and assembled by the developer. The key art, logo, app icon, music and sound effects were generated with Higgsfield and then edited and mixed by the developer. The trailer's opening and closing cinematic shots are AI-animated from the game's key art. All gameplay, code and design are the developer's own. The game does not generate any content with AI while it runs.

Creator
Petr Jirous
Reviews
-
Added
Oct 9, 2026
PUZFLO: Run the LineSteam
Disclosure

Generative AI was used to assist with the creation of some visual and audio assets, localization, and store-page marketing materials. All AI-assisted content was reviewed and edited by the developer before use. The game does not use live generative AI during gameplay.

Creator
Hajime
Reviews
-
Added
Oct 9, 2026
Radar ShadowSteam
Disclosure

Some music, sound effects, artwork and translations were made with AI tools and edited by hand. The map, units and interface you see in play are drawn by the game's own code. No generative AI is used at runtime.

Creator
ZMEJ
Reviews
-
Added
Oct 9, 2026
Rune DeepSteam
Disclosure

This game's 3D models, music, sound effects, and in-game text (dialogue, item names and descriptions) were created with the help of generative AI, under the developer's direction and review. The store images and trailer use this in-game content.

Creator
kumashin
Reviews
-
Added
Oct 9, 2026
LumbrixSteam
Disclosure

Some in-game artwork (sprites, icons and illustrations), sound effects, music and localized text were created with the help of generative AI tools, then edited, curated and reviewed by the developer. No content is generated by AI during gameplay.

Creator
JSM games
Reviews
-
Added
Oct 9, 2026
AbenteurergildenmeisterSteam
Disclosure

The original 100 000+ word story was written by me in German. I used the AI ChatGPT to help me with localising that into English. This translation was prepared, guided and proof-read by me, to ensure that certain fantastic elements of the story and the world within the game carried over into English. Despite that, much of the actual translating was done by the AI.

Creator
Oiko
Reviews
-
Added
Oct 9, 2026
PatrolSteam
Disclosure

AI was used for in-game translations of UI, tutorial and caption text. It was also used to translate the store page content into non-English locales.

Creator
REMO Games
Reviews
-
Added
Oct 9, 2026
Deeper Than GoldSteam
Disclosure

AI helped developing this game in aspects of UI, modelling & texturing, localization and gameplay mechanics

Creator
Chaos Development
Reviews
-
Added
Oct 9, 2026
Let It MeltSteam
Disclosure

The game's music was created with AI tools. The translations of the game's text and of this store page into languages other than French were also made with the help of AI tools. All the game's visuals are drawn by code by the developer.

Creator
Osiris Atlas
Reviews
-
Added
Oct 9, 2026
Iron & ArrowSteam
Disclosure

Generative AI tools were used during development to create some artwork, 3D assets, music, sound effects and localization text. These assets are prepared before release. The game does not generate AI content during play or connect to external AI services.

Creator
Mevius Studio
Reviews
-
Added
Oct 9, 2026
Gems & PalaceSteam
Disclosure

This game includes pre-generated AI-assisted visual and audio assets, including gemstone, tool, environment, achievement, and promotional artwork, background music, and sound effects, as well as AI-assisted localization drafts. All included content was generated before release and was selected, edited, composited, mixed, and reviewed by the developer. The game does not generate content with AI during gameplay and does not connect to a generative AI service.

Creator
FYF
Reviews
-
Added
Oct 9, 2026
MARS3077Steam
Disclosure

AI tools assisted the creation of in-game text and localization, and the development of code used to render pixel artwork and synthesize music and sound effects. The game does not use a generative AI model or service during gameplay.

Creator
NAMEK GAME STUDIO
Reviews
-
Added
Oct 9, 2026
Shades of EuropaSteam
Disclosure

The art, sound effects and voicelines are AI generated. Ideally, if the game makes some amount of $ I will replace all AI generate content. Read more about AI usage here: https://www.sdgames.co/blog/shades-of-europa-steam-page-and-demo

Creator
sirix
Reviews
-
Added
Oct 9, 2026
This is IkebukuroSteam
Disclosure

Most of the 3D models appearing in this game, including the main protagonist and various objects, were generated and modeled using generative AI tools. While some of the programming code was also generated with the assistance of generative AI (such as Gemini), all tasks—including implementation, fine-tuning gameplay behaviors, overall game design, and adjustments—were carried out manually by a solo human developer.

Creator
Minovation Games
Reviews
-
Added
Oct 9, 2026
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