25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Last Lawn StandingSteam
Disclosure

Some visual prototype assets and early promotional materials may include content created with generative AI. Final gameplay design, implementation, balancing, and overall creative direction are developed by the creator.

Creator
Gravel Roads Studio
Reviews
-
Added
May 23, 2026
Legend of Gaia: RebirthSteam
Disclosure

This game uses AI assistance in the following areas: - Localization: Some translations were assisted by AI tools. - Some promotional or UI images were partially generated or refined using AI tools. All gameplay content, art direction, and core assets are created by human developers.

Creator
Yusheng
Reviews
-
Added
May 23, 2026
PULSARISteam
Disclosure

At combo 32, a full synth pad blooms into the void. That peak harmonic layer is generated by Google's Lyria 3 Pro music model, then mastered, EQ'd, and timed by hand to fit each track's BPM and key. The other audio layers — kick, bass, arpeggio — are synthesized live in the Web Audio API. All beat charts, timing windows, and gameplay are hand-designed. No procedural or AI-generated content drives play.

Creator
Critics Arcade
Reviews
-
Added
May 23, 2026
Cycle of the UnbrokenSteam
Disclosure

All visual assets were generated in part using Nano Banana. Some code was generated using Gemini. This project was done by a Solo Dev and few eternal assets were used except where noted.

Creator
Latent Blade Studios
Reviews
-
Added
May 23, 2026
Guardians of the Abyss: Rogue ProtocolSteam
Disclosure

Yes — this game uses generative AI tools to assist in the creation of certain pre-rendered content. This includes some voice acting and limited written text. All AI-generated content is reviewed, edited, and integrated by the developer. No AI-generated content is created dynamically during gameplay.

Creator
santos forge
Reviews
-
Added
May 23, 2026
Arena Arcade FestSteam
Disclosure

AI has been used to check for localizations mistakes, some PoC textures that will be replaced, and boiler plate code.

Creator
Oscar Ortigueira López
Reviews
-
Added
May 23, 2026
klik.Steam
Disclosure

Some visual assets including store page imagery and artwork were created with the assistance of AI image generation tools and refined by hand

Creator
HydroYT
Reviews
-
Added
May 23, 2026
Orbit's GrocerySteam
Disclosure

AI was used as a supplemental tool for coding assistance and logic debugging; no AI-generated art, voice, or final assets were used.

Creator
Cosmic Wage Workers
Reviews
-
Added
May 23, 2026
Animal UFOSteam
Disclosure

キャラクターの原案および下書きはすべて制作者自身の手描きによるものですが、その清書や着彩の工程において、補助的に生成AI(Stable Diffusion等)を使用しています。

Creator
Okamotodo
Reviews
-
Added
May 23, 2026
HyperlineSteam
Disclosure

Spaceship models and some sound effects have been developed with the use of AI.

Creator
Eden Alba
Reviews
-
Added
May 23, 2026
piano-BALLSteam
Disclosure

Some visual assets and promotional materials for this game were created with the assistance of generative AI tools and then edited and refined by the developer.

Creator
KIM DEA HYEON
Reviews
-
Added
May 23, 2026
Centurion's GambitSteam
Disclosure

All visual assets and sound effects in this game were created with the assistance of AI generation tools, then curated and integrated by the developer.

Creator
iebaz
Reviews
-
Added
May 23, 2026
Still LostSteam
Disclosure

AI Disclosure Generative AI tools were used to assist with writing store page descriptions and game development. All gameplay content — including art, audio, maze generation, and game mechanics — is created programmatically through traditional algorithms and code.

Creator
Project571
Reviews
-
Added
May 23, 2026
GridhammerSteam
Disclosure

Some music tracks in Gridhammer were composed using AI music generation tools (Suno). All other game content including artwork, writing, and game design is human-created.

Creator
Pixel Forge Entertainment, LLC.
Reviews
-
Added
May 23, 2026
SpiretelaSteam
Disclosure

Some translations were assisted by AI-powered tools.

Creator
Shivary Game Studio
Reviews
-
Added
May 23, 2026
Chroma Climb: Reclaim Your ColorSteam
Disclosure

This game uses generative AI as part of its development process. Most of the game’s implementation is based on AI-assisted code generated through prompts, which is then reviewed, modified, and integrated by the developer. Generative AI is also used to create some 3D assets, including the player character object and certain background building objects. These assets are not used as raw AI output; they are selected, adjusted, revised, and optimized for in-game use by the developer before being implemented in the game. The content shown in this game is not generated live during gameplay. It is created and reviewed in advance before being included in the final product.

Creator
P's Games
Reviews
-
Added
May 23, 2026
MC Chopped's Melee MayhemSteam
Disclosure

During the development of MC Chopped's Melee Mayhem, generative AI tools were used to assist in the creation of specific game assets to enhance variety and creative scale. Visual Assets: Select character sprites and environmental elements were initially drafted using AI tools. However, every asset has been manually cleaned, converted to our specific pixel art style, and touched up by the development team to ensure visual consistency and quality. Audio and Voice: Generative technologies were used to assist in the production of background music and select character vocalizations, providing a diverse and high-energy soundscape for the game’s various modes. All AI-assisted content was commercially licensed and has been curated and refined by the developers to reflect our creative vision. This message was partially generated by AI as well. (but not this sentence)

Creator
Axysyn Interactive
Reviews
-
Added
May 23, 2026
Hollowed OathSteam
Disclosure

We believe in being transparent about how we build Hollowed Oath including where we use AI, and why. For a thoughtful look at how AI is used in Hollowed Oath, please visit: https://hollowedoath.com/ai-use

Creator
God Mode Games, LLC
Reviews
-
Added
May 23, 2026
Null Ascent: StellarSteam
Disclosure

AI helped guide the structure of the steam page and wording, It also helped with choosing a name that is not trademarked or taken. AI was used as a coding assistant during development.

Creator
Woodheadgames Studio
Reviews
-
Added
May 23, 2026
Archivist: Protocol ZeroSteam
Disclosure

Generative AI was used during the pre-production phase to create and refine visual concepts, character designs (including enemies and the protagonist), and environmental assets. All AI-generated content was further edited and processed by the developer to fit the game's unique pixel-art constructivist style. No AI content is generated live during gameplay.

Creator
Opentech OU
Reviews
-
Added
May 23, 2026
字獄 JIGOKUSteam
Disclosure

The background music in this game was generated using Suno AI. Some sound effects were generated using ElevenLabs. All AI-generated assets were curated, edited, and finalized by the developer (W4S) as part of the production process. No AI-generated content is created at runtime — all assets are pre-produced and bundled with the game.

Creator
W4S
Reviews
-
Added
May 23, 2026
Max's Jungle OdysseySteam
Disclosure

Artificial intelligence was used during development to generate some of the game's background music and some decorative environmental elements, such as certain statues and environmental objects. All generated content was reviewed, selected, and integrated manually by the development team. Artificial intelligence is not used during gameplay, nor does it dynamically generate content for players.

Creator
Fernando Garrido García-Manso
Reviews
-
Added
May 23, 2026
Cozy CoastersSteam
Disclosure

AI assistance was used in creating some 2D & 3D assets, plus portions of text.

Creator
Mercior Games
Reviews
-
Added
May 23, 2026
Ebon CrucibleSteam
Disclosure

This game was built with the assistance of AI tools. Visual assets including character models, ability icons, and promotional art were generated using AI image generation. Game code, systems design, and implementation were developed with AI coding assistance. All gameplay mechanics, class balance, and game design decisions were directed by the developer.

Creator
Andrew Metcalf
Reviews
-
Added
May 23, 2026
MANSIONSteam
Disclosure

MANSION uses live artificial intelligence during gameplay. The AI Commander enemy in Campaign mode and all five AI agents in Arena mode are powered by large language models that generate real-time tactical decisions and reasoning text. This content is generated live during gameplay and varies every session. No pre-rendered AI content is used in artwork, audio, or narrative. AI generated text is limited to short tactical reasoning displayed in the in-game terminal.

Creator
Space Helmet Studios
Reviews
-
Added
May 23, 2026
Celestial RoutesSteam
Disclosure

The voice of Jessie, the assistant computer of the player, is generated with text to speech tools. Some of the store content (texts/images) is generated with AI tools.

Creator
Unpredictable Games
Reviews
-
Added
May 23, 2026
HexTrial A C.O.R.E. Cognitive TestSteam
Disclosure

This game used generative AI tools during development to assist with some pre-generated content, including portions of visual assets and some code/text assistance. All AI-assisted output was reviewed, modified, and curated by the developer before being included in the game. This game does not use live-generated AI during gameplay.

Creator
Bandit Labs
Reviews
-
Added
May 23, 2026
Aetheris CoreSteam
Disclosure

Aetheris Core is a hand-crafted indie game, built and tuned over thousands of hours of development and playtesting by Kavik Studios. Generative AI tools were used to assist with parts of the process, including some visual and audio assets and technical code such as shaders. No content is generated live during gameplay; everything ships as fixed, pre-made assets. Every AI-assisted element was reviewed, edited, reworked, and integrated by hand to meet the game's quality and consistency standards. The design, balance, feel, and final form of the game are Kavik Studios' own work. We've disclosed our use of AI tools openly since day one, and we're committed to keeping that transparency as the game grows.

Creator
Kavik Studios
Reviews
-
Added
May 23, 2026
BirdsSteam
Disclosure

The logo was made by my homie with the help of an ai there i said it

Creator
RubenCo
Reviews
-
Added
May 23, 2026
National TransitSteam
Disclosure

World maps in National Transit are created with procedural (algorithmic) generation — not AI. Terrain, rivers, coastlines, and city placement are generated algorithmically at the start of each playthrough. Generative AI is used in the following place(s): • Some of the in-game icons/2D art — a portion are AI-generated; the rest are hand-drawn. In-game text is written by hand; localisation into other languages was produced with the help of machine/AI translation.

Creator
NationQ Studio
Reviews
36
Added
May 23, 2026
FARLUME: Into the Silent DarkSteam
Disclosure

AI tools (Claude Code) were used to assist with code development and store page localization. All game design, visual style, and creative decisions were made by the developer. All visuals are procedurally generated by the game's own code at runtime.

Creator
Farlume Studio
Reviews
-
Added
May 23, 2026
The Office CatSteam
Disclosure

The Steam store page banners and promotional materials were created with the help of generative AI tools. The in-game assets were either manually created or edited afterward, while certain marketing visuals (such as headers, capsules, and banners) contain AI-generated elements.

Creator
SCRAPIEDEE S.R.L.
Reviews
-
Added
May 23, 2026
Save Princess TorossoSteam
Disclosure

Some visual assets, including loading screen images and menu screen artwork, were developed with the assistance of AI image generation tools. AI video generation tools were also used to assist in the production of opening, ending, and promotional trailer videos. All content was created and directed by the developer, with AI serving as a supporting tool to realize the game's creative vision.

Creator
KOKOPAZU STUDIO
Reviews
-
Added
May 23, 2026
Guate Grand PrixSteam
Disclosure

We use AI for ilustrutatios, Sounds FX, Voices and Music. All AI content could be removed during the development process.

Creator
Garrobo Estudio
Reviews
-
Added
May 23, 2026
Void StrikeSteam
Disclosure

AI was used only to help review, correct, and improve portions of existing code during development. All visual assets, music, and other creative content in the game were made by real artists, whose work I fully support.

Creator
BareboneDev
Reviews
-
Added
May 23, 2026
天藻のモズクヒメSteam
Disclosure

This game uses generative AI (Grok Imagine by xAI) to create visual assets for the Steam store page, including the header, capsules, background images, and logos.

Creator
Kazumitsu Ota
Reviews
-
Added
May 23, 2026
Torizon TelecomSteam
Disclosure

Some programming code writing for Torizon Telecom utilized AI. (However, the code written by AI is either directly corrected or used for reference.) All other resources and fonts are available It reveals that AI has not been used at all.

Creator
SkagoGames
Reviews
-
Added
May 23, 2026
Flavors of SpainSteam
Disclosure

The code, mechanics, and gameplay of 'Sabor de España' do not use generative Artificial Intelligence. However, some promotional graphic elements displayed exclusively on the Steam store page (such as store headers, promotional banners, and base logo designs) have been created or refined with the assistance of AI image generation tools.

Creator
Manuel Bago Cobo
Reviews
-
Added
May 23, 2026
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