25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

O LabirintoSteam
Disclosure

Some of the game's 3D models (characters, monsters, and items) were created using the generative AI tool. Some in-game text translations were produced with AI assistance. All of this content was pre-generated during development, and we hold the appropriate rights to use it in the game.

Creator
Matheuzera Games
Reviews
-
Added
Jul 9, 2026
AI and YouSteam
Disclosure

The art, music, and writing in this game were created with AI tools during development, directed by the developer through written prompts. The development process is documented publicly, prompt by prompt. The shipped game contains no live or runtime AI generation — the in-game assistant “Aya” is a hand-authored, deterministic simulation, and the game makes no network or model calls during play.

Creator
Marcus
Reviews
-
Added
Jul 9, 2026
Harvest TogetherSteam
Disclosure

Generative AI was used during the development of this game to speed up the coding process and to create some 2D visual designs. No other AI tools were used in the creation of the game.

Creator
HelPey
Reviews
-
Added
Jul 9, 2026
MuDustry TycoonSteam
Disclosure

Some visual assets used in the game, including selected 2D artwork and UI graphics, were created with the assistance of generative AI. All AI-generated content has been reviewed, edited, and integrated by the developer to ensure consistency with the game's artistic vision.

Creator
secretivedev
Reviews
-
Added
Jul 9, 2026
Golf Superstore SimulatorSteam
Disclosure

This game uses generative AI in the following ways: In-game assets: Some game objects and assets were generated using Unity's built-in AI tools. Development assistance: Claude (Anthropic) was used as a coding and development assistant during development. Store page content: Store page descriptions and marketing copy were drafted with the assistance of Claude (Anthropic).

Creator
Shaneoh Games
Reviews
-
Added
Jul 9, 2026
Milk Can ClickerSteam
Disclosure

This game and its store page may include pre-generated AI-assisted content, such as visual assets, store artwork, marketing images, text drafts and localization support. All AI-assisted content is reviewed, selected and edited manually before inclusion. The game does not use live-generated AI during gameplay.

Creator
ShoninyasTube
Reviews
-
Added
Jul 9, 2026
AsteranovaSteam
Disclosure

Some visual assets used in this game were created or assisted by generative AI tools during development. All AI-generated content was reviewed, edited, and integrated by the developer before being included in the final game. No AI-generated content is created during gameplay.

Creator
AM Factory
Reviews
-
Added
Jul 9, 2026
フォーチュリア:交易路の開拓者Steam
Disclosure

Generative AI was used as an assistive tool for some parts of the following game development tasks: (Background images, item images, coloring of character artwork, sound, code review, optimization, and localization text.)

Creator
FUJIYAMA ENTERTAINMENT
Reviews
-
Added
Jul 9, 2026
Have Fun ExploringSteam
Disclosure

Certain in-game images were generated using generative AI. Some sound effects were created using generative AI.

Creator
Brettitude Studio
Reviews
-
Added
Jul 9, 2026
GenderShiftSteam
Disclosure

GenderShift uses generative AI in two ways: 1. Live audio: AI converts your speech or text into the voice you select 2. Voice portraits and sample audio (in the app, trailer, and screenshots) were pre-created with generative AI. You can also generate these yourself in the app.

Creator
Turing Speech LLC
Reviews
-
Added
Jul 9, 2026
Drink Factory SimulatorSteam
Disclosure

Generative AI was used solely to assist in the creation of promotional materials, including some Steam store banners. All in-game assets, gameplay, and content were created without the use of generative AI.

Creator
Agosto Game Studio
Reviews
30
Added
Jul 9, 2026
NationsSteam
Disclosure

The game contains localizations generated by artificial intelligence.

Creator
Krzysztof Steiner
Reviews
120
Added
Jul 9, 2026
KING of PROPSSteam
Disclosure

In King of Props, generative AI is used exclusively for text-based content: An AI assistant helped translate the in-game texts and menus into the supported languages (German, English, French, Spanish, Italian, Japanese) and assisted with drafts for shop pages and marketing texts. I reviewed and revised all results. Visual assets come from licensed asset packs and are not generated by AI; no AI runs during gameplay.

Creator
R0B5N
Reviews
-
Added
Jul 8, 2026
Military Destruction: Shock & AweSteam
Disclosure

Some art assets, textures, and sound effects are created with the assistance of AI tools, then curated and edited by the developer. All game design, gameplay systems, code architecture, physics simulation, and mission design are human-made. No AI-generated content is created at runtime. As a solo developer with a limited budget, I use AI tools to help produce some assets and sounds. This lets me keep my time focused where a solo dev's hours matter most — the core gameplay, the physics simulation, and mission design — while still delivering production quality that would normally require an extended team. Every AI-assisted asset is curated, edited, and integrated by hand.

Creator
Bax Studios
Reviews
-
Added
Jul 8, 2026
SunwardSteam
Disclosure

Some art assets were created with the help of generative AI.

Creator
Voidworks Games
Reviews
-
Added
Jul 8, 2026
Slimeball Castle WarsSteam
Disclosure

Slimeball Castle Wars was made by a solo developer with the help of generative AI tools. AI was used during development to help create: Music and audio — background music tracks were made using AI music-generation tools. Art and sprites — building art, unit sprites, and other in-game graphics were created or assisted with AI image tools. In-game text — some descriptions and written content were drafted with AI assistance. Code — parts of the game's code were written with the help of an AI coding assistant.

Creator
Renno East
Reviews
-
Added
Jul 8, 2026
RiftslayerSteam
Disclosure

Some music, sound effects, and UI icons in Riftslayer were created with the assistance of generative AI tools during development. All AI-assisted content was reviewed and selected by the developer before being included in the game.

Creator
haefx
Reviews
-
Added
Jul 8, 2026
Hordes Of WarSteam
Disclosure

Some visual assets used during the development of **Hordes of War** were created or enhanced with the assistance of generative artificial intelligence. These assets include certain promotional artwork, concept art, and placeholder images used during development. All gameplay systems, game design, world-building, maps, mechanics, balance, programming, and the final implementation of in-game content have been created, reviewed, and curated by the development team. Any AI-assisted content is carefully edited and integrated to ensure it meets the artistic style and quality standards of the game.

Creator
Brent Spicer
Reviews
-
Added
Jul 8, 2026
Card Knight: Astral ArcanaSteam
Disclosure

In order to realize my childhood dream of building this game, I have leveraged AI in every step of the development process, augmenting my capabilities as an engineer and visual designer by having AI generate some of the sprites, music, sound effects, voices, and code used to build this game. I pledge that if Card Knight: Astral Arcana is successful, the sequel title will be brought to life by a team of human artists, composers, and programmers.

Creator
Bridgewalker Studios
Reviews
-
Added
Jul 8, 2026
CaramelliaSteam
Disclosure

We use generative AI tools to assist with:- Machine translation (MT) of interface and data text, reviewed before release.- Drafts of store page text and marketing materials.All content is reviewed by a human before publication.Art, creatures, and music [adjust to reflect reality] do not use generative AI / use AI for [X].

Creator
Joaquin Orozco
Reviews
-
Added
Jul 8, 2026
framepacerSteam
Disclosure

Generative AI was utilized to produce the mockup video game background you see on the store page. The framepacer application itself does not include AI-generated material.

Creator
pacerio
Reviews
24
Added
Jul 8, 2026
Fates of AlimoreSteam
Disclosure

Gemini was used to assist in creating card art and art in backgrounds based off of a Fantasy setting from a not yet published book which is copyrighted. Sounds were created using elevenlabs for card sounds and effects including vo.

Creator
Haplo Takar
Reviews
-
Added
Jul 8, 2026
Lord of KensaiSteam
Disclosure

During the Early Access period and onwards to launch, we will be integrating and testing AI technologies to create ongoing secondary content like daily and weekly quests, and the material surrounding those quests needed to communicate that to the gamer. We expect these to significantly enhance the user experience for gamers when used as tools under the guidance of the development team.

Creator
WRKS Games Singapore
Reviews
-
Added
Jul 8, 2026
Uyar PartySteam
Disclosure

Generative AI was used to create some pre-generated audio assets. The game does not use live-generated AI.

Creator
Uyarrr
Reviews
-
Added
Jul 7, 2026
Caribbean Side QuestsSteam
Disclosure

We used AI to assist with the development of this game, including the combat system, game packaging, FMV sequences, and sprite creation.

Creator
TechsolJa Interactive Limited
Reviews
-
Added
Jul 7, 2026
Grenadier CommandSteam
Disclosure

This game uses generative AI during development to assist with selected visual and written content, such as concept art, placeholder materials, localization drafts, and marketing assets. All content included in the game and store materials is reviewed, edited, and approved by the development team before publication.

Creator
kratijun
Reviews
-
Added
Jul 7, 2026
Neophyte ProtocolSteam
Disclosure

As a small, two-person independent development team, we have used generative AI to help create a limited number of pre-generated assets during development. This includes portions of the store capsule artwork, a number of UI elements and icons, and approximately three lines of dialogue for a single enemy. The AI-generated visual content is used solely as placeholder artwork to support our Early Access proof of concept. These assets allow us to focus our limited resources on gameplay, systems, balance, and overall game quality while we continue development. Replacing these placeholder assets with original, commissioned artwork is a planned and intentional part of our Early Access development roadmap. No generative AI was or will be used to create gameplay, game logic, programming, level design, music, sound effects, visual effects, or any live-generated in-game content.

Creator
Ironwerks Studios
Reviews
24
Added
Jul 7, 2026
FlatVRSteam
Disclosure

We use a local real-time deep learning neural network (AI) to perform depth estimation on the video frame. The AI analyzes the 2D image and generates a corresponding depth map in real-time, which is then used to reconstruct the 3D VR environment. The AI only processes the visual depth data and does not generate any text, audio, new art assets, or user-facing media content.

Creator
Integralab
Reviews
37
Added
Jul 7, 2026
MedovoxSteam
Disclosure

AI tools were used strictly as a minor supplementary aid for light editing of select images and textures. Additionally, AI was partially utilized to generate specific ambient sound effects and assist with voiceover processing. All core game mechanics, 3D models, and primary assets were created manually by the developer.

Creator
TrixionX Studios
Reviews
-
Added
Jul 7, 2026
2point-1592Steam
Disclosure

Some art, music, and 3D assets in this game were created with the help of generative AI tools. Every AI-generated asset was carefully reviewed, refined, and hand-curated by the developer to fit the game's art direction and tone. The game does not use any live-generated (runtime) AI content.

Creator
bong24studio
Reviews
-
Added
Jul 7, 2026
Don’t Pop!: Splash RaceSteam
Disclosure

This game uses generative AI tools during development to assist with the creation of pre-generated game content. AI tools were used as part of the production workflow for concept/reference images, some 3D model generation, and audio/source material discovery or selection support. The final assets included in the game were reviewed, edited, and integrated by the developer before being added to the game. The game does not use generative AI to create new content during gameplay.

Creator
Copiasoft
Reviews
-
Added
Jul 7, 2026
星舰-DFSteam
Disclosure

Portrait images of in-game characters, partial item icons, and cutscene illustrations for tutorial openings are AI-generated.

Creator
四哥
Reviews
20
Added
Jul 7, 2026
PaddleBoysSteam
Disclosure

AI was used to improve the quality of the code with bug fixes, as well as generate some generic artwork.

Creator
SLEDGE Games
Reviews
-
Added
Jul 6, 2026
Penko Vox: JapaneseSteam
Disclosure

Penko Vox: Japanese uses local generative AI to power its immersive language learning experience. An integrated Large Language Model (LLM) acts as a native Japanese tutor, generating real-time dialogue based on user input, while a Neural Text-to-Speech (TTS) engine synthesizes high-fidelity Japanese audio for listening practice.

Creator
penko_soft
Reviews
-
Added
Jul 5, 2026
WeaposySteam
Disclosure

AI Generated Content Disclosure Pre-generated AI: "Artificial intelligence tools were utilized during the development process to generate initial 3D character assets and models. Following the generation, our development team extensively refined the textures, customized the coloring, and completely performed the rigging and weight painting manually."

Creator
Arnon S.
Reviews
-
Added
Jul 5, 2026
StarwhiskerSteam
Disclosure

Starwhisker is a solo indie project. During early development, some placeholder assets and development materials were created with the assistance of AI tools to help prototype ideas quickly and focus resources on gameplay development. As development continues, these assets are being progressively refined, replaced, or supplemented with original work created specifically for the game. The goal is to ensure Starwhisker develops its own distinct artistic identity while remaining transparent about the tools used during its creation.

Creator
Shaun Stone
Reviews
-
Added
Jul 5, 2026
CrossfallSteam
Disclosure

During the development of Crossfall, generative AI is used as an auxiliary tool for creating game content. The following materials have been created or prepared with its help: Images. Some of the game’s visual content has been created using generative AI, including character images, as well as some sprites and icons. Other parts of the artwork were made manually. Text. AI helps me prepare some of the text content, including drafts of item names and descriptions, text for certain in-game events, as well as translation and localization of texts into other languages. Music. The game’s musical soundtrack was created using generative AI. All content generated with the help of AI is reviewed, selected, and, if necessary, refined by me before being added to the game. The game itself does not use generative AI during gameplay: no content is generated in real time on the player’s side, and the game does not require an internet connection or access to any AI services.

Creator
Nethound Games
Reviews
-
Added
Jul 5, 2026
Sanslo:Spin of the Three KingdomsSteam
Disclosure

This game contains pre-generated AI-assisted content, including some character artwork, visual assets, and audio. All AI-generated content has been reviewed, edited, and integrated into the game by the developer.

Creator
Studio Huewel
Reviews
-
Added
Jul 4, 2026
Bringers of DarknessSteam
Disclosure

AI-assisted tools were used to help create some ability icons and some HUD elements. The assets were reviewed and integrated into the game by the developers.

Creator
Arcane Celestia
Reviews
-
Added
Jul 4, 2026
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