Some of the background images in this work were generated using AI
- Creator
- Salty_AreaS
- Reviews
- 21
- Added
- Mar 18, 2026
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Some of the background images in this work were generated using AI
The background images of most scenes in the game are generated by AI.
The background pictur,CG, background music, and partial voice acting were created with AI assistance.
- Translation only: We use machine translation (AI) as a draft for localization with human post‑editing and QA. - CG / In‑game content: No AI is used for character design, CG art, or any real‑time generation in the game.
The game's sound track and themes contain AI generated music
Includes AI machine translation by ChatGPT.
This game utilizes Generative Artificial Intelligence (AI) to assist in the creation of various visual assets, including textures, family photos, and character facial expressions. Additionally, AI was used for translating in-game dialogues into multiple supported languages. The core gameplay content, 3D models, and programming were crafted manually by the developer
This game uses AI tools to assist with content creation. Some backgrounds, character sprites, and UI elements were generated with AI and then manually refined to match the game's art style. Additionally, ChatGPT was used to support the writing of in-game dialogue and logic scripting. No AI-generated content is used during live gameplay.
Artificial intelligence was used to create the images
Music and some images, especially the erotic artwork, were created using AI as a visual supplement to the game. I chosed to use AI-generated visuals as it allowed me to dedicate more time and budget to what truly matters - funny and long gameplay.
This game uses AI-generated artwork for visual elements such as illustrations and character faces.
Some secondary multimedia elements were generated and/or modified through AI. All primary gameplay content was human-created.
NO AI was used except as outlined below. NO AI OF ANY FORM was used for story/writing, character sprites, CGs, main backgrounds, music, coding, or any other elements. We discovered a contractor used AI-assisted base line art on a limited number of secondary/non-main backgrounds. These were fully repainted and finished by a human artist. Includes speech synthesis.
Artists used AI pipelines to generate scenes in the game.
Some scenes and character illustrations in this game are AI-generated and subsequently refined by artists, with all content compliant with copyright regulations.
包含由AI协助的美术素材。 素材来源:MiaoMiao Pixel,Illustrious Flanime XL - High-Quality Flat Anime
In-game character portraits and some illustrations are AI-generated.
AI is used to assist gameplay programming, AI is used for quick visualization in early concepting phrase, but the artworks created during this phrase are not used in the actual game. AI is used to quicken the painting process of the majority of the 2D artwork, but the character designs, composition, lighting, ideas and the other aspects of each artwork are original under a very specific art direction.
The background images in the game are drawn using AI.
This work utilizes AI technology in some production processes. Still production: Manual line art and underpainting → AI-assisted coloring (watercolor-style painting) → Manual finishing (touch-ups and corrections) Some still production: Manual character illustration design and creation → AI-assisted composition prompt generation → Manual finishing (touch-ups and corrections) Backgrounds and movie scenes: Scenery generated from the prompts was used as materials Movie: Some illustrations were animated using AI
The audio and music used in the game are properly licensed and approved for commercial use. Lip-sync animations for the NPCs were created using AI-assisted lip-sync technology. The suspense soundtrack was purchased from an external source and is fully licensed. The image of the character "David" featured on the store page was created using AI to achieve a more realistic appearance. This visual is commercially licensed and appropriate for use in promotional and in-game materials.
Some game backgrounds are created by taking real photos and then converting them into a galgame style using AI tools.
游戏中使用了AI,用于生成场景、次要npc、音乐等素材,介意者请绕行。
The game's theme song and some performance images were generated using AI.
all the pictures are generated by artificial intelligence.
※ This project includes certain content created with generative AI. Programs Used & Scope of Application MidJourney v6: Assisted in creating some background images Niji・Journey v6: Assisted in producing certain character and background animations ElevenLabs: Assisted in generating samples of sound effects and BGM All generated results were manually edited or reviewed before being integrated into the game. Real-time AI Generation: This game does not use real-time AI content generation during gameplay.
Some parts of the code were written using Claude, while GPT was used for proofreading and system text translation.
AI was used to create images and draft backstory text. In most cases edits were applied to each generation to create an acceptable result.
Certain visual and audio assets in this game were created with the help of AI tools during development. The game does not generate any content during gameplay.
We have utilized AI-assisted design for the store materials and some 2D background images within the game. However, these are not purely AI-generated; they are based on our original photographs that were enhanced using AI technology, and subsequently refined manually to ensure quality.
All content in the game except text is generated by AI, such as portraits, backgrounds, and music.
Arts were made by AI
Generative AI was used solely to assist with select background assets, exclusively through Adobe Firefly, a rights-cleared software. No AI content is generated in real time during gameplay. The initial machine translation has been fully replaced with a human translation.
All images and BGM in the game were generated using AI technology. This includes character designs, backgrounds, and various visual elements throughout the game. By leveraging AI, our goal was to create unique and visually appealing graphics that enhance the overall gaming experience. Additionally, the music was also generated by AI, contributing to the immersive and original atmosphere of the game.
Some art scenes utilized AI to assist in production
Some art scenes utilized AI to assist in production
Some of the visual and audio assets in this game (including character illustrations, backgrounds, music and voiceovers) were created or assisted with generative AI tools during development. The game’s story, characters, and interactive content are entirely authored by the developer and do not involve real-time AI-generated content.
The character portraits and CG in this game are rendered using deep learning models such as Stable Diffusion based on convolutional neural networks.
Many 3D Models generated from Meshy.Ai Pro Music is generated with Udio Pro Most textures, text and images are generated with ChatGPT Plus Some voices are generated with Veed.io or LTX.studio
The major portion of the stories in the game is fundamentally human-made. See below for details. All raw graphics are generated using AI. Subsequently, manual work is performed by our developer, including composition revisions, visual detail correction, and color synchronization of images. For Graphics For all stories, raw graphics are generated by AI. Depending on the image structure and complexity, one to three hours of manual graphics work is required to achieve the final result. For Stories Magical Cats: After the images are created by artificial intelligence, we use our natural intelligence to imagine and write appropriate stories for each image. Since these stories make little sense as they are intended to. Moon Shade Tarot: After the images are created by artificial intelligence, the core story concept and event for each card have been devised by our developer. AI is then used to expand and rewrite this content for narrative fluency and readability. Missing Velsoro (Rangers Under The Moons): The story, characters, and narrative are written by our writer. Some adjustments are done by our developer. The images are composed of multiple raw images to match the story. To improve fluency and enjoyment for native speakers, artificial intelligence is used to perform final grammatical and stylistic corrections on all of the stories. Please check the respective DLC explanations for similar usage details regarding their content.
AI was used during prototyping as a tool only
Music generated by AI
The AI was used to work with some animations
This game uses pre-rendered images created with generative AI tools. All assets have been reviewed to ensure they do not infringe on copyrights or resemble real individuals. No live AI content is used during gameplay.
Some scene or character images were generated.
Translation was supported by AI tools. Some background textures include AI-generated content. There is nothing that is being generated live in real-time by AI.
Background image and some icons. BGM
This game contains Audio and / or Artwork customized with the help of AI tools by our artists, derived from artwork we own commercial rights to use, or artwork done by our own studio. We pay our artists, and we DO NOT use stolen Artwork.
This game contains Audio and / or Artwork customized with the help of AI tools by our artists, derived from artwork we own commercial rights to use, or artwork done by our own studio. Nothing was left unaltered or untouched by human hands. We pay our artists, and we DO NOT use stolen Artwork.
游戏使用了AI进行部分配音、绘图、文字创作。
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
暮雨流花Floain Plus In-game content art | Some of the background images in this work were generated using AI | Salty_AreaS | 21 | Mar 18, 2026 | |
渣男游戏 In-game content art | The background images of most scenes in the game are generated by AI. | SinoYAO | - | Mar 18, 2026 | |
涼世書 (Ashes of Dynasty) In-game content artaudiotext | The background pictur,CG, background music, and partial voice acting were created with AI assistance. | 电子冰块Cybertech | - | Mar 18, 2026 | |
My Egg Girls: A Gentle Story text | - Translation only: We use machine translation (AI) as a draft for localization with human post‑editing and QA.
- CG / In‑game content: No AI is used for character design, CG art, or any real‑time generation in the game. | HUMAN SIMULATE | - | Mar 18, 2026 | |
Enigmas of Nona: Canaly TD In-game content audio | The game's sound track and themes contain AI generated music | Brlinkiller | - | Mar 18, 2026 | |
源氏リーインカーネイション -白旗高校七不思議- In-game content text | Includes AI machine translation by ChatGPT. | MOON USAGI | - | Mar 18, 2026 | |
Pikabuu: STOP! In-game content arttext | This game utilizes Generative Artificial Intelligence (AI) to assist in the creation of various visual assets, including textures, family photos, and character facial expressions. Additionally, AI was used for translating in-game dialogues into multiple supported languages. The core gameplay content, 3D models, and programming were crafted manually by the developer | JoyKeratif | 199 | Mar 18, 2026 | |
White Rats In-game content arttextcode | This game uses AI tools to assist with content creation. Some backgrounds, character sprites, and UI elements were generated with AI and then manually refined to match the game's art style. Additionally, ChatGPT was used to support the writing of in-game dialogue and logic scripting. No AI-generated content is used during live gameplay. | Zlobster | - | Mar 18, 2026 | |
ThroneBreaker Store/marketing art | Artificial intelligence was used to create the images | Kingdoms Games | - | Mar 18, 2026 | |
AlphaFurry 2 In-game content artaudio | Music and some images, especially the erotic artwork, were created using AI as a visual supplement to the game.
I chosed to use AI-generated visuals as it allowed me to dedicate more time and budget to what truly matters - funny and long gameplay. | Red Sasori | - | Mar 18, 2026 | |
Cute Warrior Girl (큐트 여전사) In-game content art | This game uses AI-generated artwork for visual elements such as illustrations and character faces. | SEO SOFT | 22 | Mar 18, 2026 | |
Heart of Ice by Dave Morris In-game content artaudiotext | Some secondary multimedia elements were generated and/or modified through AI. All primary gameplay content was human-created. | Infinite Zone | - | Mar 18, 2026 | |
Advent: Dawn In-game content artaudio | NO AI was used except as outlined below. NO AI OF ANY FORM was used for story/writing, character sprites, CGs, main backgrounds, music, coding, or any other elements.
We discovered a contractor used AI-assisted base line art on a limited number of secondary/non-main backgrounds. These were fully repainted and finished by a human artist. Includes speech synthesis. | Spire Games | - | Mar 18, 2026 | |
Chaotic Love and Sex In-game content art | Artists used AI pipelines to generate scenes in the game. | Grumpy Carrot Gaming | - | Mar 18, 2026 | |
指尖的心动密码 In-game content art | Some scenes and character illustrations in this game are AI-generated and subsequently refined by artists, with all content compliant with copyright regulations. | Play Boy Studio | - | Mar 18, 2026 | |
旅居魔女与她的毕业课题 In-game content art | 包含由AI协助的美术素材。
素材来源:MiaoMiao Pixel,Illustrious Flanime XL - High-Quality Flat Anime | Orscat | - | Mar 18, 2026 | |
恋爱见证!Love Investigation In-game content art | In-game character portraits and some illustrations are AI-generated. | Imaginary Garden | - | Mar 18, 2026 | |
The Mansion Of Whispering Desires In-game content codeart | AI is used to assist gameplay programming,
AI is used for quick visualization in early concepting phrase, but the artworks created during this phrase are not used in the actual game.
AI is used to quicken the painting process of the majority of the 2D artwork, but the character designs, composition, lighting, ideas and the other aspects of each artwork are original under a very specific art direction. | mibc9394 | - | Mar 18, 2026 | |
喵探 In-game content art | The background images in the game are drawn using AI. | 牢猫工作室 | - | Mar 18, 2026 | |
イツワリの令嬢少年 In-game content art | This work utilizes AI technology in some production processes.
Still production: Manual line art and underpainting → AI-assisted coloring (watercolor-style painting) → Manual finishing (touch-ups and corrections)
Some still production: Manual character illustration design and creation → AI-assisted composition prompt generation → Manual finishing (touch-ups and corrections)
Backgrounds and movie scenes: Scenery generated from the prompts was used as materials
Movie: Some illustrations were animated using AI | meLtRoman | - | Mar 18, 2026 | |
The Last Chance In-game content audioart | The audio and music used in the game are properly licensed and approved for commercial use.
Lip-sync animations for the NPCs were created using AI-assisted lip-sync technology.
The suspense soundtrack was purchased from an external source and is fully licensed.
The image of the character "David" featured on the store page was created using AI to achieve a more realistic appearance. This visual is commercially licensed and appropriate for use in promotional and in-game materials. | İnfinitek Bilişim | - | Mar 18, 2026 | |
Isle Echo~止夏,与君相伴的记忆 In-game content art | Some game backgrounds are created by taking real photos and then converting them into a galgame style using AI tools. | 洄声制作组 | - | Mar 18, 2026 | |
荧惑焚心录Yinghuo In-game content artaudiotext | 游戏中使用了AI,用于生成场景、次要npc、音乐等素材,介意者请绕行。 | DongmianYueqiu | - | Mar 18, 2026 | |
Re:MyDearSister In-game content audioart | The game's theme song and some performance images were generated using AI. | 成分复杂游戏实验室 | 138 | Mar 18, 2026 | |
Синяя Борода In-game content art | all the pictures are generated by artificial intelligence. | Reanim Games | 19 | Mar 18, 2026 | |
The Secret Of Greenwood Isle In-game content artaudio | ※ This project includes certain content created with generative AI.
Programs Used & Scope of Application
MidJourney v6: Assisted in creating some background images
Niji・Journey v6: Assisted in producing certain character and background animations
ElevenLabs: Assisted in generating samples of sound effects and BGM
All generated results were manually edited or reviewed before being integrated into the game.
Real-time AI Generation: This game does not use real-time AI content generation during gameplay. | Sayne | - | Mar 18, 2026 | |
龍神的新娘外傳:御鈴綺譚 Dev only codetext | Some parts of the code were written using Claude, while GPT was used for proofreading and system text translation. | ReIris | - | Mar 18, 2026 | |
Epimythos: The Forgotten Legends In-game content arttext | AI was used to create images and draft backstory text. In most cases edits were applied to each generation to create an acceptable result. | Epimythos Studios | - | Mar 18, 2026 | |
Bound Between Desks In-game content artaudio | Certain visual and audio assets in this game were created with the help of AI tools during development. The game does not generate any content during gameplay. | AnyTale Game Studios | - | Mar 18, 2026 | |
我的妹妹未来 In-game content art | We have utilized AI-assisted design for the store materials and some 2D background images within the game. However, these are not purely AI-generated; they are based on our original photographs that were enhanced using AI technology, and subsequently refined manually to ensure quality. | MYSTERY CROWN | 266 | Mar 18, 2026 | |
牛头镇的快乐故事 In-game content artaudio | All content in the game except text is generated by AI, such as portraits, backgrounds, and music. | 迷妹工作室 | - | Mar 18, 2026 | |
Ether Void In-game content art | Arts were made by AI | Nymo Studio | - | Mar 18, 2026 | |
記憶の鍵盤 In-game content art | Generative AI was used solely to assist with select background assets, exclusively through Adobe Firefly, a rights-cleared software.
No AI content is generated in real time during gameplay.
The initial machine translation has been fully replaced with a human translation. | Laplacian | 64 | Mar 18, 2026 | |
Rent a Girl In-game content artaudio | All images and BGM in the game were generated using AI technology. This includes character designs, backgrounds, and various visual elements throughout the game. By leveraging AI, our goal was to create unique and visually appealing graphics that enhance the overall gaming experience. Additionally, the music was also generated by AI, contributing to the immersive and original atmosphere of the game. | LOVETech | - | Mar 18, 2026 | |
Mystery Island:Enigmatic Painting In-game content art | Some art scenes utilized AI to assist in production | TAPROMANCE | - | Mar 18, 2026 | |
Elegant Sleuth:Mystic Family In-game content art | Some art scenes utilized AI to assist in production | TAPROMANCE | - | Mar 18, 2026 | |
穿越日记 In-game content artaudiotext | Some of the visual and audio assets in this game (including character illustrations, backgrounds, music and voiceovers) were created or assisted with generative AI tools during development. The game’s story, characters, and interactive content are entirely authored by the developer and do not involve real-time AI-generated content. | 娃哈哈哈 WaHa Works | - | Mar 18, 2026 | |
伪装 In-game content art | The character portraits and CG in this game are rendered using deep learning models such as Stable Diffusion based on convolutional neural networks. | 可微游戏 | - | Mar 18, 2026 | |
USAID Approvals Department In-game content artaudiotext | Many 3D Models generated from Meshy.Ai Pro
Music is generated with Udio Pro
Most textures, text and images are generated with ChatGPT Plus
Some voices are generated with Veed.io or LTX.studio | Jeremy Benisek (CyberAxe) | - | Mar 18, 2026 | |
Mirror Atelier In-game content arttext | The major portion of the stories in the game is fundamentally human-made. See below for details.
All raw graphics are generated using AI. Subsequently, manual work is performed by our developer, including composition revisions, visual detail correction, and color synchronization of images.
For Graphics
For all stories, raw graphics are generated by AI. Depending on the image structure and complexity, one to three hours of manual graphics work is required to achieve the final result.
For Stories
Magical Cats: After the images are created by artificial intelligence, we use our natural intelligence to imagine and write appropriate stories for each image. Since these stories make little sense as they are intended to.
Moon Shade Tarot: After the images are created by artificial intelligence, the core story concept and event for each card have been devised by our developer. AI is then used to expand and rewrite this content for narrative fluency and readability.
Missing Velsoro (Rangers Under The Moons): The story, characters, and narrative are written by our writer. Some adjustments are done by our developer. The images are composed of multiple raw images to match the story.
To improve fluency and enjoyment for native speakers, artificial intelligence is used to perform final grammatical and stylistic corrections on all of the stories.
Please check the respective DLC explanations for similar usage details regarding their content. | Beşinci Kural A.Ş. | - | Mar 18, 2026 | |
A Night at Ashmere Manor Dev only | AI was used during prototyping as a tool only | Bandaloop Games GmbH | - | Mar 18, 2026 | |
你的牛子 In-game content audio | Music generated by AI | lamb of game | 26 | Mar 18, 2026 | |
DEATH TRAIN!!! Samara – Voronezh. Unclear art | The AI was used to work with some animations | mitcha | 69 | Mar 18, 2026 | |
Stretch In-game content art | This game uses pre-rendered images created with generative AI tools. All assets have been reviewed to ensure they do not infringe on copyrights or resemble real individuals. No live AI content is used during gameplay. | Shoichi Kirishima | - | Mar 18, 2026 | |
Lingering Shadows Store/marketing art | Some scene or character images were generated. | Zinc The Cyborg | - | Mar 18, 2026 | |
Island of Ruin In-game content textart | Translation was supported by AI tools.
Some background textures include AI-generated content.
There is nothing that is being generated live in real-time by AI. | cretia studio | - | Mar 18, 2026 | |
Return to ... In-game content artaudio | Background image and some icons.
BGM | kupstudio | - | Mar 18, 2026 | |
Eternity In-game content artaudio | This game contains Audio and / or Artwork customized with the help of AI tools by our artists, derived from artwork we own commercial rights to use, or artwork done by our own studio.
We pay our artists, and we DO NOT use stolen Artwork. | Randumb Studios | - | Mar 18, 2026 | |
The Test: Reimagined In-game content artaudio | This game contains Audio and / or Artwork customized with the help of AI tools by our artists, derived from artwork we own commercial rights to use, or artwork done by our own studio. Nothing was left unaltered or untouched by human hands.
We pay our artists, and we DO NOT use stolen Artwork. | Randumb Studios | 124 | Mar 18, 2026 | |
上元长干行 audio | 游戏使用了AI进行部分配音、绘图、文字创作。 | 漫步云边制作组 | - | Mar 18, 2026 |