25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

StarWorksSteam
Disclosure

The game's surface textures — the colour and relief maps applied to parts, buildings, terrain and visual effects — and its sound effects were created with generative AI tools during development. They are generated ahead of time, reviewed and integrated by hand, and ship with the game as ordinary image and audio files. Nothing is generated while you play, and the game never connects to an AI service. The simulation itself — orbital mechanics, aerodynamics, the production chains — is written by hand.

Creator
ayvem
Reviews
-
Added
Aug 24, 2026
AftergrowthSteam
Disclosure

Aftergrowth's code was written with the help of an AI coding assistant, and some of the game's text — including parts of this store page — was first drafted with it and then edited by hand. Nothing you see or hear is AI-generated. Every sprite, tile and icon is drawn by deterministic Python scripts rather than by an image model. The music is synthesised and the sound effects are CC0 recordings by Kenney, both credited in the game's CREDITS file. No generative AI runs while you play: nothing is generated live, and the game makes no request to any AI service.

Creator
pl0xuee
Reviews
-
Added
Aug 24, 2026
AMazing TDSteam
Disclosure

Generative AI was used to write, edit, and translate text on this Steam store page. It is not used during gameplay, and no AI-generated images, audio, or in-game assets are included.

Creator
Go4 Entertainment
Reviews
74
Added
Aug 24, 2026
ASCEND.exeSteam
Disclosure

AI was used in the generation and editing of code and to edit the script for the dialogue present in the game.

Creator
Sprint Jump Studio
Reviews
-
Added
Aug 24, 2026
Spell DeathSteam
Disclosure

Some of the art in Spell Death was generated with an image model, then selected and edited by hand. Nothing is generated while you play.

Creator
Serhat Marasligil
Reviews
-
Added
Aug 24, 2026
STILLTRACESteam
Disclosure

Generative AI was used selectively during development for certain materials; all final content was refined by the developer. No real-time AI generation is used.

Creator
AdroVGames
Reviews
-
Added
Aug 24, 2026
MolluscariumSteam
Disclosure

The store capsule artwork and some in-game assets were created using generative AI. All AI-generated content was reviewed by the developer

Creator
PiqFocus Interactive
Reviews
-
Added
Aug 24, 2026
闲藏Steam
Disclosure

This game uses an open-source language model (Qwen2.5) bundled with the game to generate real-time NPC dialogue and ambient chatter entirely offline on the player's own machine via llama.cpp. No external server, no third-party API, and no internet connection are required. Players can toggle this feature on or off. The model runs locally using the player's CPU — no data is uploaded, collected, stored, or used for training.

Creator
SUN JIANXIN
Reviews
-
Added
Aug 24, 2026
NautusSteam
Disclosure

Generative AI is used to assist with research or as rough internal placeholders. No AI-generated art, animation, music, text, or in-game live generation is used. All game content is created, shaped, reviewed, and approved by our team.

Creator
Magic Design Studios
Reviews
-
Added
Aug 24, 2026
Breezy BloomsSteam
Disclosure

Generative AI was used to create artwork, and some sound effects. All generated content was tested automatically and reviewed by human. Background Music, and some sound effects are licensed from third-party libraries and are not AI-generated. No AI content is generated during gameplay. The game does not connect to an external AI service during gameplay, and all shipped content is finalized and static.

Creator
EXPECTACLE
Reviews
-
Added
Aug 24, 2026
rovSteam
Disclosure

CrystalCanvas uses generative AI in parts of its development process. For the sound effects played when placing voxels, we aimed to create sounds that remain pleasant and unobtrusive even during extended play sessions. After exploring a variety of sound assets and recordings, we ultimately used generative AI as part of the sound design process to achieve the desired result. Generative AI is also used as a development aid through Claude Code for generating and assisting with parts of the code related to voxel space management and rendering. Generative AI is not used to generate the voxel artwork or gameplay content itself.

Creator
coznssoft
Reviews
-
Added
Aug 24, 2026
Don't Wake the KingSteam
Disclosure

The text on this game's Steam store page was drafted with the help of generative AI and then edited by the developer. All in-game art, models, sounds and the game's logo are made by hand. No AI-generated content is produced while the game is running.

Creator
Shroudbound Studios
Reviews
-
Added
Aug 24, 2026
My Last AppointmentSteam
Disclosure

Artificial intelligence was used to assist with interface localization and adaptation of in-game textures. There was a time when people used Google Translate, and terrible localization for many languages was common. Times have changed, progress does not stand still. Today, new and more advanced tools have emerged, and people now use them instead of outdated ones.

Creator
Ells&Pills
Reviews
133
Added
Aug 23, 2026
The Sin of RitterSteam
Disclosure

During the development of The Sin of Ritter, generative AI tools were used as support in the content creation process. These tools assisted with the production of voice acting in different languages, the translation and localization of the game's text, as well as the creation of some textures used in the composition of the environments.

Creator
Ritter
Reviews
-
Added
Aug 23, 2026
GalithiaSteam
Disclosure

Galithia uses generative AI during development for some concepting, visual iteration, and content support. Any AI-assisted assets or materials are reviewed, modified, and integrated by the developer, with final approval and creative direction remaining fully human-led. Gameplay systems, combat balance, encounter design, and final implementation are developer-controlled.

Creator
Josh Schoenberger
Reviews
-
Added
Aug 23, 2026
Marbled MemoriesSteam
Disclosure

This game uses a few assets purchased from FAB which may or may not contain AI-generated content. I have personally done my best to scrub AI out of those few purchased assets. There are also two images and two short instrumentals, and that's it.

Creator
Techknickle
Reviews
-
Added
Aug 23, 2026
Symbiosis: CriticalitySteam
Disclosure

Symbiosis: Criticality's narrative and dialogue were developed with the assistance of generative AI as part of an iterative, human-directed writing process. All in-game art, audio, and code were authored directly by the development team.

Creator
Brehmdig
Reviews
-
Added
Aug 23, 2026
WerkstattManager – Uncle Karl's LegacySteam
Disclosure

Generative AI was used in parts of this project: the animated story cutscenes were brought to life with AI tools from original artwork drawn by the developer; the game's music, most of its sound effects, some in-game images such as the main menu, its logo and some promotional material, the store-page translations, and the English and Turkish in-game text were also created with generative AI tools. The gameplay itself — its systems, characters, environments and screenshots — is authentic and shows the real game. No AI is used to generate content during gameplay.

Creator
Hinterhof Games
Reviews
-
Added
Aug 23, 2026
DRIVE IN THE RAINSteam
Disclosure

Yayoi Kaihatsu, the developer, takes full responsibility for the use of generative AI in this work. If any issues arise regarding the use of generative AI in this work, please contact the representative of Yayoi Kaihatsu via the Steam Community or other channels. Generative AI is used in this work according to the following policy: ・Code generation and tool operations related to game development ・Translation of text used on the store page and in-game (original source is Japanese)

Creator
YAYOI KAIHATSU
Reviews
-
Added
Aug 23, 2026
SIFTSteam
Disclosure

Some pre-rendered assets were created with the assistance of generative AI tools during development: the key art illustration, the store capsule images derived from it, and parts of the localization (translated interface text). All AI-assisted content was reviewed and curated by the developer. The game does not generate any content with AI at runtime.

Creator
Sheep Arcade
Reviews
-
Added
Aug 23, 2026
Wishing Well SimulatorSteam
Disclosure

Wishing Well Simulator uses generative AI tools during development only; nothing is generated while you play, and the game never connects to any external AI service. Pre-generated content made with AI assistance: Key art and store artwork were created with generative image tools and then edited by hand. The 3D well model was generated with an AI 3D tool (Meshy) and reworked by hand (materials, UVs, textures). Translations into 21 languages beyond the original Turkish were produced with AI-assisted translation and then reviewed by hand, including platform terminology corrections. Some secondary text (credits, tutorial hints) was drafted with AI assistance and edited by the author. Written by hand: the story, all 119 events, the characters and dialogue, the game design and code. Sound effects are procedurally generated by the game's own code (no AI); the game has no music or voice acting.

Creator
Kanuni Games
Reviews
-
Added
Aug 23, 2026
Long WatchSteam
Disclosure

Generative AI was used for selected visual assets during development. All AI-assisted content was reviewed by the developer. No AI content is generated during gameplay.

Creator
William Wilson
Reviews
-
Added
Aug 23, 2026
Desktop HalfpipeSteam
Disclosure

Generative AI was used as a creative tool to assist with parts of the artwork, code, and written content. All design choices, creative direction, edits, and final decisions were made by the human developer, with all AI-assisted work reviewed and refined before release.

Creator
Stripey Cat Games
Reviews
-
Added
Aug 23, 2026
BRAINFREEZESteam
Disclosure

I used AI as an aid for a few things: parts of the writing, the translations into French, Spanish and Italian, and some of the more complex store artwork. Everything that came out of it was reworked by hand before it went in. It isn't something I'm a fan of, but as a solo developer without a studio behind me, some things are simply out of reach otherwise.

Creator
Flixo Games
Reviews
-
Added
Aug 23, 2026
Corgi Corgi Cor!Steam
Disclosure

Some in-game artwork, including assets shown in screenshots and store capsules, was created by modifying AI-generated imagery. All AI-assisted content was created and reviewed in advance, and no generative AI runs during gameplay.

Creator
Crazish Games
Reviews
-
Added
Aug 23, 2026
The Solyani's CodeSteam
Disclosure

I have used generative AI tools to assist in the creation of the character Elara's artwork for the capsule and for the in-game voiceover. All other aspects of the game are entirely handmade. No generative AI is used during gameplay.

Creator
ANGames
Reviews
-
Added
Aug 23, 2026
Moon Shop SimulatorSteam
Disclosure

AI was used during development to assist with the creation of certain visual elements. All AI-assisted content is reviewed, edited, and approved by the developer before being integrated into the game.

Creator
Hakkah Studio
Reviews
-
Added
Aug 23, 2026
The Winery - Winemaking SimulatorSteam
Disclosure

As an indie studio, we use generative AI to continue developing the games we love. It allows us to accomplish tasks that would otherwise be beyond our small team's capacity. Generative AI was used during the development of the game's user interface and to assist with creating parts of the game's audio. Every AI-generated asset was carefully reviewed and refined before being included in the final game.

Creator
Quasar Studio
Reviews
-
Added
Aug 23, 2026
Quote TyperSteam
Disclosure

Generative AI was used to assist with parts of this game's localization.

Creator
Novare Orbis
Reviews
-
Added
Aug 23, 2026
Checkmate Kingdoms: Ancient OriginSteam
Disclosure

Generative AI tools were used during development to assist in creating and refining some pre-generated visual assets, including selected in-game backgrounds. All AI-assisted content was reviewed, edited, and integrated by the development team. The game does not generate content using AI during gameplay.

Creator
SAMWOO STUDIO
Reviews
-
Added
Aug 23, 2026
Colony on the RunSteam
Disclosure

Generative AI was used during the development of this game to assist with programming and English localization. Generative AI was not used to create in-game assets such as images, music, or sound effects.

Creator
TBCATGAMES
Reviews
-
Added
Aug 23, 2026
LED HEARTSSteam
Disclosure

This game uses AI-generated art for character illustrations and background images. All AI-generated images were reviewed and manually edited by the developer. AI is NOT used to generate any content during gameplay in real-time. Voice acting is performed by human actors. The story and script were written by a human.

Creator
Fugas Kitsune
Reviews
-
Added
Aug 23, 2026
PhDing in the UKSteam
Disclosure

This game was developed through collaboration between the developer and AI tools across most content (art, writing, design); in-game translations were generated by AI.

Creator
Mouse Mouse
Reviews
-
Added
Aug 22, 2026
Nostra CulpaSteam
Disclosure

Generative AI was used during development to assist with editing and reviewing some narrative text and with localization. AI-assisted text was reviewed and edited manually by the developer before being included in the game. No AI-generated content is created live during gameplay.

Creator
DIY Games
Reviews
-
Added
Aug 22, 2026
The Ash RemembersSteam
Disclosure

Artwork, music and parts of the text were created with AI tools and individually curated, refined and hand-fitted into the game by the developer. No AI content is generated at runtime.

Creator
Veyr Works
Reviews
-
Added
Aug 22, 2026
BORESteam
Disclosure

This game was developed with help from an AI assistant under human direction and review. No content is AI-generated while the game is running.

Creator
BavelGG
Reviews
-
Added
Aug 22, 2026
Plushy Store Tidy UpSteam
Disclosure

Generative AI was used during development to create portions of the game’s 2D artwork and a small number of 3D models. All AI-generated material was reviewed, manually edited, cleaned up, and polished by the developer before being included in the final game. Generative AI is not used to create content while the game is running.

Creator
SIV Games
Reviews
-
Added
Aug 22, 2026
FaultfinderSteam
Disclosure

Cover art, store page imagery and music were created with AI generation tools. All game design, writing and gameplay systems were created by the developer.

Creator
Endpaper
Reviews
-
Added
Aug 22, 2026
ARCHEIO: Night ShiftSteam
Disclosure

AI was utilized as a supplementary tool for the creation of some art and promotional imagery. The core game experience is entirely hand-crafted using the Godot engine with original and licensed assets. All AI-generated marketing materials underwent human curation and post-processing to ensure visual consistency with the actual gameplay and compliance with platform guidelines.

Creator
IonianCore
Reviews
-
Added
Aug 22, 2026
BURST NOIR - Fireworks SimulatorSteam
Disclosure

Generative AI tools were used during the development of BURST NOIR to assist with the creation and refinement of certain visual assets, including branding, logo concepts, promotional graphics, and some UI-related artwork. AI-assisted tools were also used as part of the development workflow for programming, prototyping, localization, and content production. The core fireworks simulation, gameplay systems, and final in-game presentation are implemented as part of the game itself. The game does not generate AI content in real time during gameplay.

Creator
FerioWorks
Reviews
-
Added
Aug 22, 2026
Echo MatesSteam
Disclosure

I use generative AI as a tool during development: • Some 3D models (characters, creatures and props) were created with AI generation tools, then edited, rigged and animated by hand for use in the game. • Some sound effects were generated with AI audio tools, then edited and mixed by hand. • Some store page and marketing artwork was created with AI image generation. Everything produced this way is reviewed and reworked by me before it ships. The game generates no content while you play and connects to no AI service at runtime.

Creator
Vasilii Privalov
Reviews
-
Added
Aug 22, 2026
MORTAROTSteam
Disclosure

Some of MORTAROT's visual assets were created with the assistance of generative AI image tools and then edited, composited, and refined by hand by the artist. Some interface text and the English localization were drafted with AI assistance and reviewed by the team. AI coding assistants were also used during development. All AI-generated content has been reviewed to ensure that it does not contain infringing or illegal material.

Creator
Petri Games
Reviews
-
Added
Aug 22, 2026
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