25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SableSyn ProtocolSteam
Disclosure

AI tools were used to assist with some code generation All game assets were created by people or sourced from asset packs (story, art, music, etc.)

Creator
Lamby Wamy Games
Reviews
-
Added
Sep 14, 2026
Eras ShowdownSteam
Disclosure

The visual assets in Eras Showdown were created using generative AI: the icons for units, items and materials, the background images, and the user-interface graphics. Every result was selected, reworked and integrated into the game by hand. This content is pre-generated in full and ships with the installation. Eras Showdown does not generate any content via AI while playing, and it does not connect to any AI service.

Creator
Marc Kausmann
Reviews
-
Added
Sep 14, 2026
My Zombies Are HungrySteam
Disclosure

AI tools assisted programming and code review, image creation, and text/localization during development. No AI content is generated during gameplay.

Creator
GiantIce
Reviews
-
Added
Sep 13, 2026
无冕之龙 | Uncrowned DragonSteam
Disclosure

Generative AI assists in creating some visual assets, music, sound effects and narrative text during development. The art assets currently shown are temporary placeholders used solely to test our technical pipeline and do not represent the final visuals.

Creator
Watchman Games(守夜人工作室)
Reviews
-
Added
Sep 13, 2026
Power ShowdownSteam
Disclosure

Generative AI tools were used during development to help create character artwork, menu backgrounds, some 3D assets, and pre-rendered cinematic videos. AI-assisted tools were also used for programming and debugging. These assets are prepared before release and incorporated into the game.

Creator
Chad Stewart
Reviews
-
Added
Sep 13, 2026
DeepworksSteam
Disclosure

Deepworks was made with the help of AI tools. Some of the game's art and audio were generated with AI and then reviewed and edited by the developer, and AI assisted with writing code. Nothing in the game is generated by AI while you play. I'm an indie dev with a day job. Using AI made building this game possible. I built this game for the fun of it and have no interest in paying thousands or even hundreds of dollars to artists for a little side hobby.

Creator
EZDev Games
Reviews
-
Added
Sep 13, 2026
Drapers: Merchants of Middle AgesSteam
Disclosure

About Generative AI Content We want to be transparent with our players about how AI was used during the development of this game: Visual Art: Certain visual assets and background elements in this game were created with the assistance of generative AI tools, then reviewed and integrated by our team. Code & Development: We utilized AI-powered coding assistant and large language models to help prototype, write, and optimize parts of the game's code to speed up development efficiency. All AI-generated outputs shipped to players have been curated to ensure they meet our quality standards for your experience.

Creator
Tiltan Games
Reviews
-
Added
Sep 13, 2026
PawnimalsSteam
Disclosure

Pawnimals uses generative AI as part of its development and content creation process. Generative AI tools were used to assist with the creation and refinement of some visual assets, character artwork, animations, voice/audio content, and other creative elements in the game. AI-generated content is reviewed, edited, directed, and integrated by the developer to maintain a consistent visual style, character design, and overall player experience. Generative AI is used as a production tool and does not generate unrestricted content based on player prompts during normal gameplay.

Creator
Floyd Bishop
Reviews
-
Added
Sep 13, 2026
Fleets of ValorSteam
Disclosure

Generative AI is used to make a limited number of visual assets, such as the main menu background image, plane/ship icons and some crosshair images.

Creator
Frontmark Games LLC
Reviews
-
Added
Sep 13, 2026
衣冠南渡:北伐大业Steam
Disclosure

Some pre-generated static 2D visual assets were created with OpenAI image generation tools, including key art, fictional character portraits, historical event illustrations, map icons, and artwork used to derive store capsules. The developer selected, reviewed, edited, cropped, typeset, and integrated the final assets. Generated images contain no embedded title text; the Chinese and English logos are separately typeset using a licensed font. The game does not generate content with AI while it is running.

Creator
功达工作室
Reviews
-
Added
Sep 13, 2026
smoke.exeSteam
Disclosure

This game uses generative AI in the following ways: Music — tracks were built from AI-generated material, then edited and arranged by hand. Title artwork — an AI-generated rough was used as reference and redrawn by hand as pixel art. English localization — the English text was machine-translated and then reviewed and corrected by the developer. Code — parts of the game's code were written with AI assistance. Everything else is made by the developer by hand: all 145 in-game icons, every UI image, the cigarette package illustrations, and the achievement icons.

Creator
usasan3
Reviews
-
Added
Sep 13, 2026
OFF SOUNDINGSSteam
Disclosure

This game’s player-facing art, writing, and audio were created with generative AI and then selected, edited, and directed by the developer. Store images and trailers use the same pre-generated assets. No content is generated live during gameplay.

Creator
Dot2Real
Reviews
-
Added
Sep 13, 2026
VestibuleSteam
Disclosure

Vestibule's pixel art was generated with an AI art tool, with every design directed, refined, and hand-edited by the developer. Individual trailer and cinematic clips were generated with an AI video tool, built from the game's own artwork and developer-written scene descriptions — the final edit, scene sequencing, and music timing were done manually by the developer in After Effects. All game design, systems, writing, and code are original work.

Creator
blightwork
Reviews
-
Added
Sep 13, 2026
IrkallaSteam
Disclosure

Store page capsule is temporary ai-generated placeholder, and will be replaced soon. Cards, some leaders and UI-elements artwork is generated with AI tools, then hand-edited before it goes into the game. They will be phased out as budget and time allows.

Creator
Nocturne Industries
Reviews
-
Added
Sep 13, 2026
What’s Wrong with My DrawingSteam
Disclosure

The following content was created with the help of AI tools: - Store capsule images and banners - Stage map images - Translations into localized languages - Steam achievement icons All AI-generated content was reviewed by our development team before being added to the game and store page.

Creator
Bulbasaur, Woowanggook
Reviews
-
Added
Sep 13, 2026
Beastwood HavenSteam
Disclosure

The pre-rendered achievement images and music are AI-generated. No AI-generation code or content will be used during gameplay.

Creator
9.9 studio
Reviews
-
Added
Sep 13, 2026
Motive PowerSteam
Disclosure

All historical data is researched and verified by the developer from published records. Some in-game descriptive text (event descriptions, class histories) and the player's guide were drafted with AI assistance under the developer's editorial control and review. No AI-generated artwork, audio or photographs are used.

Creator
Motive Power Games
Reviews
-
Added
Sep 13, 2026
Pig UpSteam
Disclosure

Some 3D models, UI assets and background music of the game were initially created with generative AI tools, and then fully revised, refined and adjusted manually by our development team.

Creator
MinghanWang
Reviews
-
Added
Sep 13, 2026
涂鸦学院Steam
Disclosure

Some artwork and promotional images used on the Steam store page were created with assistance from generative AI and subsequently reviewed and approved by humans. The game’s narrative voice-over uses pre-generated text-to-speech audio. No content is generated in real time during gameplay.

Creator
CC社
Reviews
-
Added
Sep 13, 2026
FIVE STAT FRENZY!Steam
Disclosure

During development, generative AI tools were used to assist with selected pre-generated visual content, including some card illustrations, comic imagery and marketing artwork. Each included illustration was deliberately selected, art-directed and integrated into FIVE STAT FRENZY!’s own comic-watercolour style, cast of characters, game rules and connected Paperlight City story. The released game uses no generative AI at runtime. Players do not enter AI prompts, and the game does not generate new images, text, dialogue, music or gameplay content while it is being played. Card values, rules, deckbuilding, rivals, campaign progression and comic unlocks are fixed, tested game content.

Creator
ZELVANIX
Reviews
-
Added
Sep 13, 2026
RiftmawSteam
Disclosure

Generative AI was used to help draft some in-game text and Steam store / marketing copy. Selected upgrade card icons were purchased as AI-generated assets and then manually edited. All AI-assisted content is reviewed by the developer before shipping.

Creator
Angersh
Reviews
-
Added
Sep 13, 2026
ONE FLEETSteam
Disclosure

Some of this game's content was created with the assistance of generative AI tools during development: portions of the game's code, some text, and music tracks, and is reviewed by the developer before shipping. The game does not generate AI content at runtime.

Creator
LuckyLion
Reviews
-
Added
Sep 13, 2026
Don't duck with meSteam
Disclosure

We used AI tools during development: part of the source code was written with an AI assistant, and part of the pixel art was generated with PixelLab. Everything was reviewed, edited and tested by the developer by hand. The game generates nothing at runtime — all content is fixed in the build and identical for every player.

Creator
catana games
Reviews
-
Added
Sep 13, 2026
Motion de censureSteam
Disclosure

Some illustrations used in the game and on its Steam store page, including card artwork, interface backgrounds, and promotional materials, were created or enhanced using generative artificial intelligence tools. This content is generated in advance, then selected, edited, and manually integrated by the developer. The game does not use generative AI in real time and does not generate content during gameplay.

Creator
SMARTCUB3D Studio
Reviews
-
Added
Sep 13, 2026
Vectorline: Air Traffic Control SimulatorSteam
Disclosure

Vectorline uses on-device AI for its optional voice features. When you speak commands to aircraft, a local speech-recognition model transcribes your voice into ATC instructions. Pilot and controller radio readbacks are spoken aloud using a local neural text-to-speech model. Both models run entirely on your own machine — no audio, text, or data is ever sent to an external server, and no internet connection is required for these features. The spoken content is limited to standard air-traffic-control phraseology generated by the simulator itself. You can disable these features in the settings without impacting gameplay.

Creator
Axonos Games
Reviews
-
Added
Sep 13, 2026
Penny PotluckSteam
Disclosure

AI was used to assist with localization of the game's store page into additional languages as a placeholder until I am able to hire a localization team. All localized text was reviewed and edited before publication.

Creator
Phoenix Hunt
Reviews
-
Added
Sep 13, 2026
CardsairSteam
Disclosure

AI was used to translate part of the in-game text and the Steam page.

Creator
Inner Flame Games
Reviews
-
Added
Sep 13, 2026
Slots & SkullsSteam
Disclosure

The English and Turkish text in Slots & Skulls is written entirely by the developer. Gen AI was used only to translate in game and store text into the game's other supported languages. No AI tools were used to create any visual or audio asset: all art, animation, UI, music and sound effects are made by hand or licensed from human creators.

Creator
Trina Interactive
Reviews
-
Added
Sep 13, 2026
Captain Contraption’s Safari ParkSteam
Disclosure

I (Sean) use AI coding assistants: GitHub Copilot and Claude Code. I've written software for years and I teach games programming at university, and I use AI tools the way I use a profiler or a compiler. They helped build web tools Dave and I use to balance the ecosystem across long simulations, they're very good at finding edge-case bugs (I'm looking at you, pathing system), and they write the boilerplate for things like save states and UI. I never ship code I haven't read and thoroughly tested. No content in this game is AI-generated, and no generative AI runs while you play. Every sound, art and music asset in this game was made by a human. The game started out as the idea of “Asset Safari” around the concept of buying sprite packs from artists, which is what we have done. The music, sound and writing is also all human generated.

Creator
Pill Bug Interactive
Reviews
-
Added
Sep 13, 2026
Of Grit & GravesSteam
Disclosure

I use Bezi, an AI coding tool for Unity to help develop some of the more complicated algorithms used in pathfinding and enemy AI. I review all generated code used in the game and make modifications when necessary.

Creator
Melted Monster Game Studio LLC
Reviews
-
Added
Sep 13, 2026
The Long FreezeSteam
Disclosure

I made Signs then used ai to make multiple designs off my artwork to speed up excess signs, ect

Creator
Outlaw Games
Reviews
-
Added
Sep 12, 2026
PATTY STATESteam
Disclosure

Generative AI tools were used to create some visual assets for the game and its promotional materials, and to assist with writing and translating the store page descriptions. This content is prepared in advance. The game does not use generative AI to create content during gameplay.

Creator
Tondemo Lab
Reviews
-
Added
Sep 12, 2026
Core Idle TDSteam
Disclosure

Generative AI was used exclusively to assist in polishing the game's logo. All gameplay systems, code, and visual elements were developed directly by me.

Creator
CYR Games
Reviews
-
Added
Sep 12, 2026
Par Under ReviewSteam
Disclosure

Some marketing artwork for the store page (the capsule's sky, city backdrop, rain and lettering layers) was produced with generative image tools (OpenAI image generation, Google Gemini) and then composited and edited by hand. A few placeholder textures currently in the build (the city seen through the office window and its signs, and the sample sheets in the customization menu) were AI-generated and are scheduled to be replaced with licensed or hand-made art before release. AI coding and writing assistants were used during development for parts of the source code, documentation and drafts of store text; all game rules, design decisions and final art direction are the developer's own. The game does not generate content with AI at runtime.

Creator
Minor Planet Games
Reviews
-
Added
Sep 12, 2026
ModuleZSteam
Disclosure

Generative AI was used to assist in the creation of some pre-generated promotional artwork for the Steam store page. ModuleZ does not use generative AI to generate content during gameplay.

Creator
IMTESOWL SOFTWARE
Reviews
-
Added
Sep 12, 2026
SET THEM UPSteam
Disclosure

Generative AI tools were used during development to create and refine some pre-generated visual and other game assets. All AI-assisted content was reviewed and edited by the developer before being included in the game. No AI content is generated during gameplay.

Creator
Grabanc Games
Reviews
-
Added
Sep 12, 2026
MonsterLegionSteam
Disclosure

This game uses generative AI in the following areas: Art: Character sprites, background images, UI elements, and other visual assets were created with the assistance of generative AI tools. All generated assets were reviewed, edited, and adjusted by the developer before being used in the game. Localization: Store page text and in-game text in languages other than Japanese were translated with the assistance of generative AI, and reviewed before publication. Programming: Generative AI was used as a coding assistant during development. No AI-generated content is produced at runtime. All game content is fixed and pre-authored.

Creator
反省文工房
Reviews
-
Added
Sep 12, 2026
Forest ExplorerSteam
Disclosure

Some of the game's artwork was created with the assistance of generative AI during development.

Creator
Mori Eating
Reviews
-
Added
Sep 12, 2026
Sarmatian HeroesSteam
Disclosure

Generative AI tools were used to create and edit selected pre-rendered visual assets, animations, and marketing materials. The game does not use live-generated AI content during gameplay.

Creator
Kajetan Hrynczuk
Reviews
-
Added
Sep 12, 2026
Turing's HiveSteam
Disclosure

Generative AI was used to assist in the creation of character illustrations and some in-game text. All AI-assisted content was reviewed, edited, and integrated by the developer. No generative AI is used during gameplay or at runtime.

Creator
CounterRocks
Reviews
-
Added
Sep 12, 2026
Vector QuakeSteam
Disclosure

Generative AI tools were used to assist in the creation or editing of certain visual assets, promotional materials, cinematic elements, draft copy, and audio elements. All final outputs were reviewed and selected by the development team, and were revised where necessary before being incorporated into the game and related materials. Generative AI is not used during gameplay, and the game does not connect to any generative AI services.

Creator
J2M
Reviews
-
Added
Sep 12, 2026
Exord: Cosmic TalisSteam
Disclosure

AI-assisted tools were used to help create some splash screen visuals and store page promotional artwork. All assets were reviewed and finalized by the developer before being included in the game and store materials.

Creator
Pinfox
Reviews
-
Added
Sep 12, 2026
Duel BaccaratSteam
Disclosure

The original game design, mechanics, and core concept were created by the developer. However, the majority of in-game assets—including code, 3D visuals, sound effects, and UI elements—were generated or assisted by generative AI tools. The developer curated, edited, assembled, and implemented all AI-generated content to realize the intended gameplay experience.

Creator
852kbstudio
Reviews
-
Added
Sep 12, 2026
Animals RaceSteam
Disclosure

"Generative Artificial Intelligence was used to assist in the creation of 2D visual assets for this game, including the store page promotional artwork and in-game UI graphics."

Creator
vectra_studios
Reviews
-
Added
Sep 12, 2026
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