25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Retro Pack ClubSteam
Disclosure

The game features hundreds of unique collectible cards. As a solo developer, creating every card from scratch would be extremely time-consuming, so the majority of the collectible card artwork was generated using AI. This allows more time to be spent improving the game’s core feel and other key systems. The cards will continue to be revised throughout development.

Creator
Bozz
Reviews
-
Added
Jul 23, 2026
monsterionSteam
Disclosure

We use AI to make programmatic rendering to adapt graphics. We also use to do augmentation or transformation to adapt existing arts.

Creator
kitkatmarty
Reviews
-
Added
Jul 23, 2026
1000kmSteam
Disclosure

Generative AI tools were used to assist with text translation and localization. All final materials undergo manual review and editing.

Creator
Artem Breineng
Reviews
-
Added
Jul 23, 2026
Gore GrindSteam
Disclosure

We at GabaCool believe in the beauty of human art. Hence, we don't allow ourselves to create art by AI. We use it for coding, no worries we are professional engineers. We also use it for voice line generation, as we are a small team in the bootstrap phase. Localization is another point. We are dedicated to remedy this. Where we will never use it: Story, Art, Music, Models, and all creative. Because that's what makes us human.

Creator
GabaCool Games
Reviews
-
Added
Jul 23, 2026
Dream Hackers VRSteam
Disclosure

This game uses generative AI tools to assist with voiceover production and localization. All AI-assisted content is reviewed and integrated by the development team.

Creator
ARVI VR INC.
Reviews
-
Added
Jul 23, 2026
生死狙击:无限Steam
Disclosure

Some promotional images and in-game 2D visual assets were created or edited with the assistance of generative AI tools. All final assets were reviewed and edited by our art team before inclusion in the game/store page. We have checked the content to ensure it does not include illegal or infringing material.

Creator
Wizard Games
Reviews
205
Added
Jul 23, 2026
Build & BailSteam
Disclosure

Some of the user interfaces were generated using AI; the reason for this is that I am not a graphic designer myself and cannot afford to hire a service provider to create them.

Creator
TS Games
Reviews
-
Added
Jul 22, 2026
Refund SpeedrunSteam
Disclosure

The art, audio, and writing in Refund Speedrun are created by hand. Generative AI was used only for the voice-over narration in our promotional teaser trailer (ElevenLabs). The game does not generate any content using AI at runtime.

Creator
Tigran
Reviews
-
Added
Jul 22, 2026
VelocrashSteam
Disclosure

Some 2D art assets in this game — such as menu UI textures (buttons and panels) and background images — were created with the help of generative AI image tools during development. All AI-generated assets were reviewed and edited by the developer before being included in the game. No AI-generated content is created live during gameplay.

Creator
Apolloxian Games
Reviews
11
Added
Jul 22, 2026
RIFTFALLSteam
Disclosure

AI is used to prepare the promo materials & trailers and generate funny robot voices for bots.

Creator
GameEra Studios
Reviews
-
Added
Jul 22, 2026
STAY: Possession • Obsession • PermanenceSteam
Disclosure

This game includes some pre-generated artwork and sound effects created with the assistance of generative AI. These assets were reviewed, selected, and integrated by the developer during development. The game does not use live generative AI during gameplay.

Creator
Zyphor Studios
Reviews
-
Added
Jul 22, 2026
EffidolumSteam
Disclosure

All content in this game was created by a single developer using generative AI tools, under full human supervision. The scenario and script were written by the developer (writing assistance: Claude). All theme song lyrics were written by the developer. Backgrounds, character sprites, the logo, and the OP/ED movies were generated with Leonardo AI, based on the developer's own character designs, compositions, and art direction. The music and theme songs were produced with Suno AI. All voice acting was generated with ElevenLabs; every line in all three languages (Japanese, English, and Simplified Chinese, approx. 1,900 lines each) was individually reviewed by the developer for pronunciation, acting, and emotional delivery, and only approved takes were used. Localization was assisted by Claude Code, with every translation reviewed by the developer. Programming was assisted by Claude Code. The store page and marketing assets (capsule images, logo, trailers, etc.) were likewise created with Leonardo AI (imagery) and Suno AI (music). Screenshots and trailer footage are captures of the actual game (the game itself contains the AI-generated assets described above). Every AI-generated asset was reviewed, selected, and corrected by the developer before use. No content is generated by AI at runtime. A breakdown of tools by production stage is included in the end credits.

Creator
Jloo
Reviews
-
Added
Jul 22, 2026
Rabbits Hunt 2Steam
Disclosure

Generative AI was used during development to assist in creating some 2D background artwork, character images, item artwork, UI assets, and concept art. These assets were reviewed, edited, adjusted, and integrated into the game by the developer. The game does not generate AI content during gameplay.

Creator
Usagi Lab
Reviews
-
Added
Jul 22, 2026
Espetero SimulatorSteam
Disclosure

As this is a solo-developed project, I have utilized generative AI assistants for the writing, debugging, and structuring of the game's programming code. Additionally, AI has been used in a very minor and complementary capacity for some secondary environmental visual elements. The vast majority of the core artistic assets, art direction, game design, 3D modeling, and overall experience have been entirely hand-crafted and assembled.

Creator
K0RE GAMES
Reviews
-
Added
Jul 22, 2026
Bugfix BillionaireSteam
Disclosure

Some of the graphics and illustrations used in the game were created with the help of generative AI and have been reviewed and edited by the developers. Generative AI is not used during gameplay.

Creator
PrimeFall Studios
Reviews
-
Added
Jul 22, 2026
Moo Who?Steam
Disclosure

Generative AI tools were used during development to assist with localization, some in-game GUI icons and sfx.

Creator
SAT Productions
Reviews
106
Added
Jul 22, 2026
Cleaning Up The Puzzle GallerySteam
Disclosure

AI tools were used in writing the game's code. No AI generated images, music, audio, or models were used. All artwork is Public-Domain paintings from famous, historical artists.

Creator
Th3GameStudio
Reviews
478
Added
Jul 22, 2026
Rent DueSteam
Disclosure

Pre-generated AI content is used in the following ways, with every piece reviewed, edited, and placed by hand by the developer: Voice acting: character voice lines (the tutorial narrator and tenant voices) are generated with AI text to speech from scripts written by the developer. 2D artwork: some in-game 2D art (such as the travel map illustration and map icons) and some marketing and store page artwork (capsule backgrounds and logo concepts) started from AI generated images that were then selected, edited, and integrated by the developer.

Creator
Green
Reviews
76
Added
Jul 22, 2026
We'll Be FineSteam
Disclosure

We’re currently using AI-generated images for our Steam page as temporary placeholders. We plan to replace them with original artwork as soon as possible.

Creator
BlindFoxGames
Reviews
-
Added
Jul 22, 2026
Koryos : Sons Of MarsSteam
Disclosure

For complete transparency with our players, here is our stance on how this game is built: 1. Human Craftsmanship First Human creativity and hands-on talent are always our highest priority. Where development is handled by skilled creators and artists, the work is crafted traditionally. AI is never used to replace active human contribution. 2. Bridging the Resource Gap Where specialized resources, budgets, or personnel are missing, we use AI tools to bridge the gaps and keep development moving forward. As an independent project, we do not have the luxury of waiting on corporate budgets; we use every tool available to ensure the game actually gets finished and delivered to you. 3. Moving Forward, Never Backward Our development philosophy is built on momentum. We will never delay updates, halt progress, or backtrack to remove or replace AI-assisted elements just to appease online discourse. If the game secures funding or high sales down the line, those resources will be used exclusively to hire real people to build new features, content, and expansions. We only move forward. The Bottom Line We refuse to let a lack of corporate backing stop us from making a great game. We choose to embrace the tools of the future to deliver a unique RTS experience today. If you value raw independent drive, transparency, and a studio focused entirely on delivering great gameplay "by any means necessary," thank you for your support.

Creator
CosmicTwin
Reviews
-
Added
Jul 22, 2026
Jewelry Simulator : Mine, Transform & SellSteam
Disclosure

Our team uses generative AI tools to help develop some in game & marketing assets. We don't use AI to replace artists and developers, but to improve our teams' productivity and offer you a more complete game at an affordable price.

Creator
Meerkatt Studio
Reviews
-
Added
Jul 22, 2026
ID88Steam
Disclosure

Generative AI tools were used during development to assist with the creation of some 3D assets, music, and draft visual materials. Character concepts were based on human-made sketches, and AI was used only for early draft exploration; the final in-game characters were created by humans. All AI-assisted materials were reviewed, edited, and integrated into the game by the developer. AI is not used to generate content during gameplay.

Creator
Vayatika
Reviews
-
Added
Jul 22, 2026
Blind SpotSteam
Disclosure

Generative AI was used to create marketing assets, including store capsules, library art, and banners. The AI was used to compose and refine visual compositions based on original in-game screenshots to ensure high-quality presentation in the Steam store. All core gameplay assets, including 3D models, textures, and code, were created manually without the use of AI.

Creator
ALIAKSEI SAKALOU
Reviews
-
Added
Jul 21, 2026
Clean MemoriesSteam
Disclosure

Generative AI was used during development to assist in the creation of certain visual assets, including some textures and artwork featured in story sequences. All generated assets were reviewed, modified where necessary, and curated by the development team before inclusion in the game. No AI-generated content is created during gameplay.

Creator
DICO Co., Ltd.
Reviews
-
Added
Jul 21, 2026
SeparatedSteam
Disclosure

Generative AI was used during development to create a limited number of in-game images and to generate translations for multiple languages. All AI-generated content was reviewed and edited as needed by the development team.

Creator
Twisted Realm
Reviews
54
Added
Jul 21, 2026
SwimcraftSteam
Disclosure

Fish species artwork in Swimcraft is pre-rendered AI-generated imagery. All venue photography is the developer's own, and all audio, UI and game code are non-generated. No AI content is generated live during play.

Creator
Harbledown Digital
Reviews
-
Added
Jul 20, 2026
MEKAKUSHI-SANSteam
Disclosure

In-Game Text Creation and Translation: We use AI to create and translate text for in-game content and store descriptions. Program Code Generation: We use AI to create and optimize the programming code that implements the game’s features and systems. Sound Effect Generation: We use AI to generate sound effects used in the game.

Creator
nobisiko games
Reviews
-
Added
Jul 20, 2026
Star JourneySteam
Disclosure

Generative artificial intelligence has been used to create store page thumbnails based on the developer's scene work. Generative artificial intelligence has been used by the developer to improve the performance of the developers code to achieve incredible in game performance with respect to voxel mesh rendering and voxel lighting calculations. Thanks to the contributions of gen ai Star Journey performs beautifully even on laptops that have no dedicated GPU.

Creator
GTGD
Reviews
-
Added
Jul 20, 2026
容器Steam
Disclosure

部分过场视频、角色语音使用了生成式AI

Creator
OJStudio
Reviews
105
Added
Jul 19, 2026
TAJRISH 1994Steam
Disclosure

Some development used generative AI tools to assist with writing code, shaders, and drafting some in-game text. All content was approved by the developer.

Creator
Half-Baked Cake
Reviews
-
Added
Jul 18, 2026
我的钓鱼世界2Steam
Disclosure

本游戏在开发过程中和商店页面使用了AI工具(如豆包, Claude,deepseek,腾讯混元大模型,Midjourney,Stable Diffusion),用于辅助生成部分美术概念图,以加快原型设计效率和商店提审需求。游戏的最终成品已由美术师进行手动的精细调整和优化,确保内容合规且不侵犯任何第三方版权

Creator
华幸
Reviews
-
Added
Jul 18, 2026
DON'T TURN AROUNDSteam
Disclosure

Some store artwork and promotional assets were created with the assistance of AI tools. The final game content, gameplay, and mechanics were developed by our team.

Creator
Hawks Studios
Reviews
-
Added
Jul 18, 2026
From BELOWSteam
Disclosure

Audio: AI voice-generation tools, including ElevenLabs, were used to create character dialogue and narration tracks. Visual Elements: AI image-generation tools were used to create some background textures, props, and 2D image assets used in the game’s environments. All generated assets were personally reviewed, edited, and reworked by the developer to ensure that they align with the game’s setting and creative direction before being safely incorporated into the game.

Creator
Belowworks_studio
Reviews
-
Added
Jul 18, 2026
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