25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Neophyte ProtocolSteam
Disclosure

As a small, two-person independent development team, we have used generative AI to help create a limited number of pre-generated assets during development. This includes portions of the store capsule artwork, a number of UI elements and icons, and approximately three lines of dialogue for a single enemy. The AI-generated visual content is used solely as placeholder artwork to support our Early Access proof of concept. These assets allow us to focus our limited resources on gameplay, systems, balance, and overall game quality while we continue development. Replacing these placeholder assets with original, commissioned artwork is a planned and intentional part of our Early Access development roadmap. No generative AI was or will be used to create gameplay, game logic, programming, level design, music, sound effects, visual effects, or any live-generated in-game content.

Creator
Ironwerks Studios
Reviews
24
Added
Jul 7, 2026
Metal Detector IslandSteam
Disclosure

Pre-generated AI tools were used to create some visual assets and promotional artwork, including UI concepts, store page artwork, icons, and environmental illustrations. These assets are reviewed and curated by the developer before inclusion. The game does not use live-generated AI content during gameplay.

Creator
BetDev
Reviews
-
Added
Jul 7, 2026
Command DoctrineSteam
Disclosure

Command Doctrine uses generative AI to create some of the content you play. When you generate a scenario or a campaign, an AI model produces the map, the opposing forces, the objectives, and the written mission briefing from your prompt. AI is also used to write narrative battle reports, to create the images that accompany them, and to interpret the natural-language orders you give your units. This content is generated live by third-party AI services. We apply content moderation and input filtering to guard against inappropriate or unsafe output.

Creator
ByteFlow
Reviews
-
Added
Jul 7, 2026
ON&OFFSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
DopamineCrucian
Reviews
-
Added
Jul 7, 2026
Abyssal HollowSteam
Disclosure

AI-assisted tools were used during visual exploration and iteration for some marketing materials, select visual drafts and music. Final design, creative direction, editing, asset selection, and implementation were handled by the developer.

Creator
Twinfang Studios
Reviews
-
Added
Jul 7, 2026
2point-1592Steam
Disclosure

Some art, music, and 3D assets in this game were created with the help of generative AI tools. Every AI-generated asset was carefully reviewed, refined, and hand-curated by the developer to fit the game's art direction and tone. The game does not use any live-generated (runtime) AI content.

Creator
bong24studio
Reviews
-
Added
Jul 7, 2026
Thorny TimesSteam
Disclosure

Some visual assets, including characters, environments, objects, and backgrounds, were produced with the help of generative AI tools during development, then curated, edited, cleaned up, and integrated manually under human art direction to achieve a consistent visual style.

Creator
Aterdux Entertainment™
Reviews
-
Added
Jul 7, 2026
Cat 3Steam
Disclosure

The visual art in Cat 3. The cat sprites, enemies, icons, relic, UI art, and the store/marketing images were created with the help of generative AI tools. I'm a solo developer and a programmer at heart: I can't draw, so I set up a local pixel-art generation pipeline to make the game's artwork. No AI-generated content is produced during gameplay.

Creator
adoptedmouse
Reviews
-
Added
Jul 6, 2026
Feierabend PokerSteam
Disclosure

Feierabend Poker is developed by a solo creator with the help of AI tools. The story and character dialogue are written with AI assistance and then reviewed and edited by the developer. The game's visuals are 2D vector graphics drawn directly in code rather than produced by image generators, and all sound is created procedurally in code. No AI generates content live while you play.

Creator
Emberholm Games
Reviews
-
Added
Jul 6, 2026
FootBall Card BattleSteam
Disclosure

I have updated the AI Content Survey to better reflect the content used in the game. Some background images were created with the assistance of generative AI. A small number of player card artworks were also created using generative AI, but the majority of the cards were created without AI-generated artwork. Additionally, some promotional/store images contain AI-generated elements, while many others do not. The AI-generated content is limited to certain visual assets and does not affect gameplay or game logic.

Creator
Howling Beast Entertainment
Reviews
-
Added
Jul 5, 2026
WeaposySteam
Disclosure

AI Generated Content Disclosure Pre-generated AI: "Artificial intelligence tools were utilized during the development process to generate initial 3D character assets and models. Following the generation, our development team extensively refined the textures, customized the coloring, and completely performed the rigging and weight painting manually."

Creator
Arnon S.
Reviews
-
Added
Jul 5, 2026
TwizGameSteam
Disclosure

Some of the art, music, and voice assets that ship with this game were created with the help of generative AI tools during development, then curated, ▎ edited, and assembled by the developer. This includes character and mascot art, background and scene art, UI and logo imagery, background music tracks, ▎ and in-game voice lines. The game does not generate any AI content live at runtime. All AI-assisted assets were reviewed before inclusion, and we do not ▎ knowingly ship content that infringes third-party intellectual property.

Creator
YaBoyTwiz
Reviews
-
Added
Jul 4, 2026
Bringers of DarknessSteam
Disclosure

AI-assisted tools were used to help create some ability icons and some HUD elements. The assets were reviewed and integrated into the game by the developers.

Creator
Arcane Celestia
Reviews
-
Added
Jul 4, 2026
Idle Pocket Crafter 2Steam
Disclosure

100% human made code, art, design, and audio! AI assistance was only used for a tiny fraction of the text localizations to fill small gaps in our community made translations and for translating the Steam store page descriptions to non English languages.

Creator
Ruoto Games
Reviews
-
Added
Jul 4, 2026
Off AxisSteam
Disclosure

Generative AI was used to assist with writing, editing, and translating store page text and marketing copy. No generative AI content is generated in real time during gameplay.

Creator
Off Axis
Reviews
-
Added
Jul 4, 2026
Mind Over DiceSteam
Disclosure

AI was used as a creative tool for: Generating and refining background art (later curated by our artists) Creating early atmospheric textures for the soundtrack (finished by human composers) All AI-generated content was reviewed, edited, and finalized by the team to ensure quality and consistency.

Creator
White Sobol
Reviews
-
Added
Jul 4, 2026
Dungeons & DonutsSteam
Disclosure

We use claude/codex to help us translate our story to other languages. Members of the development team speak these languages: - English - Romanian Outside of these languages, all story is translated with the help of AI. The narrative itself is being written by one of the developers and without the help of AI

Creator
Sas & Sons Game Studio Inc
Reviews
15
Added
Jul 4, 2026
VesperaSteam
Disclosure

This game has AI generated images (including the community items) and other AI made components. If you are sensitive about AI generated content please do not purchase this game.

Creator
Idle Gamers
Reviews
264
Added
Jul 4, 2026
Black HollowSteam
Disclosure

AI was used to troubleshoot coding issues, generate some game model assets, and some UI elements. All code, models, and UI elements were edited and finalized by me before implementation into the game.

Creator
PolyPixel Interactive
Reviews
-
Added
Jul 3, 2026
System CleanerSteam
Disclosure

Some of the displayed assets and upgrade text descriptions in-game are using human-verified LLM pre-generated content.

Creator
Radiant Bear Games
Reviews
-
Added
Jul 3, 2026
Warrior SpiritsSteam
Disclosure

AI-assisted tools were used to help create some visual assets. All generated content was reviewed and integrated by the developer.

Creator
Reignite Games
Reviews
-
Added
Jul 3, 2026
The Left BehindSteam
Disclosure

AI has been used to translate the game in multiple languages so the story can be enjoyed by more people.

Creator
Extrude
Reviews
-
Added
Jul 3, 2026
AgestanSteam
Disclosure

The basic concepts and raw assets for the characters and buildings in our 2D game, 'Agestan,' were created using AI tools. However, all AI-generated visuals have been significantly modified, manually refined, and hand-edited by the developer to ensure high quality and consistency with the game's unique art style. Additionally, AI tools were utilized for the promotional video, with the necessary editing performed by our team.

Creator
Erasist
Reviews
-
Added
Jul 3, 2026
WALLOPSteam
Disclosure

Generative AI (a large language model) was used to assist in drafting text content — store page descriptions, in-game text, and marketing copy — and to assist with code. All output was reviewed and edited by the developer. Game art is from licensed/CC0 asset packs and procedural rendering; audio is procedurally synthesized. No AI-generated imagery or audio ships in the game, and no AI is generated live at runtime.

Creator
Pizza Hero Gaming
Reviews
-
Added
Jul 3, 2026
Derples Vs XenosSteam
Disclosure

Because I am a dev team of 1, yes, I have used AI specifically for working on multiplayer code - that's an area of coding I'm just not up to speed on. The in-game code is all me though. As for art, having 10 years experience in game-dev GFX, that's me - 99% of it. I'm highly proficient in using the tools of the trade )Pshop, Blender, 3d MAx etc), but yes, I have used some highly modified bits and pieces for the landing screen and outros, but everything in-game (100%) is me. The SFX, music and voice acting, me too... for my sins. I'm no Mozart or Lawrence Olivier, but, yakknow... it's passable :)

Creator
Games For Derples
Reviews
-
Added
Jul 3, 2026
Gods Shall TrembleSteam
Disclosure

Everything is AI generated... I built my own Agentic AI harness, and then used it to build this game (as well as generating images, soundtrack, and 1000s of lines of text content etc)... I'm not a developer, I'm a Functional/UX/Graphic Designer that finally found a tool that could help me build my dream games... I wouldn't consider the game "vibe coded", it has been months of obsessive iterations to ensure the functionality and user experience is of the highest level, which was 100% designed and directed by me, using Agentic AI to build to order. It's far from a "one-shot" prompt hope and prayer... and I think you'll be surprised when you see it.

Creator
Daniel Olver
Reviews
-
Added
Jul 3, 2026
Liminal ProtocolSteam
Disclosure

Generative AI was used during the development of this game to assist with: - Generating static illustrations for in-game achievement icons. - Generating placeholder sound effects to be swapped before exiting EA

Creator
Rabbit House Games
Reviews
-
Added
Jul 2, 2026
The Infinite DungeonSteam
Disclosure

Portions of the game's visual assets were created with the assistance of generative AI and subsequently reviewed, edited, and integrated by the developer. All gameplay systems, game design, programming, balancing, and final implementation were developed by the developer.

Creator
Rafael Seyssel
Reviews
-
Added
Jul 2, 2026
Citadel ZeroSteam
Disclosure

Some of Citadel Zero's visual assets (pixel-art sprites, icons, and backgrounds) were created with the help of generative AI tools, then reviewed and refined by the developer. All such content is pre-generated and baked into the game — Citadel Zero performs no real-time AI generation and connects to no AI service while you play.

Creator
PYRHAMID Studio
Reviews
18
Added
Jul 2, 2026
Corefall: Idle Dungeon RPGSteam
Disclosure

I used AI to help review code and check for any bugs. Also a few small pieces of art that will be changed/updated by release while we get artists commissioned.

Creator
IdleGear
Reviews
-
Added
Jul 2, 2026
GilongWorldSteam
Disclosure

Generative AI tools are used to assist in drafting text and setting up this Steam store page, as well as marketing materials.

Creator
Long Gil Studio
Reviews
-
Added
Jul 2, 2026
Zephyr CloudSteam
Disclosure

Generative AI was used only for marketing materials: background music in the trailer and banner artwork for the store page

Creator
Quirkspark
Reviews
-
Added
Jul 2, 2026
Norectus: Theatre of WarSteam
Disclosure

Some of the artwork currently in Norectus: Theatre of War was created with generative AI tools during development, including card art, in-game backgrounds, and store images. We use it as placeholder art so we can build, balance, and expand the game during Early Access. We are commissioning human artists and replacing this AI-generated art over time. Every AI-assisted asset is reviewed by our team before it goes into the game.

Creator
Glacir Studios
Reviews
10
Added
Jul 2, 2026
EVE VanguardSteam
Disclosure

EVE Vanguard uses AI-generated text-to-speech (TTS) for certain voice-over content, including character barks and narration. These assets are created under the direction of the development team to support the game's production and player experience. All writing, gameplay, worldbuilding, and overall creative vision are authored and curated by the game’s developers.

Creator
Fenris Creations
Reviews
-
Added
Jul 2, 2026
SlipperySteam
Disclosure

Generative AI was used during the development of Slippery to assist in creating certain static visual assets, including [store page artwork / background images / character concepts / UI elements]. All AI-generated content was reviewed, modified, and integrated by hand to match the game's overall visual style. The game does not generate any AI content in real-time during gameplay.

Creator
Artem Hnidobor
Reviews
-
Added
Jul 2, 2026
RobotAssemblySteam
Disclosure

It was partially used for depicting space backgrounds, BGM performance, multilingual translation, and metal light source effects.

Creator
ONEKICK CO.,LTD.
Reviews
-
Added
Jul 2, 2026
TideFallSteam
Disclosure

TIDEFALL uses generative AI in parts of its development: • Some 2D artwork and the store/marketing images were created or assembled with the help of AI tools, then edited and reviewed by the developer. • The Korean and Simplified Chinese localizations were produced with AI assistance and reviewed for quality and consistency. All music and sound effects are human-made, openly-licensed (CC0) works and are not AI-generated. No generative AI runs while you play — the game generates no content or code at runtime and connects to no external AI service.

Creator
RootWaves
Reviews
-
Added
Jul 1, 2026
SoulreignSteam
Disclosure

As a solo developer several of the art assets used during the development of the game are generated using AI models with art references. Should the game be successful it is my hope to slowly start using commissioned art.

Creator
Berraco
Reviews
10
Added
Jul 1, 2026
HexborneSteam
Disclosure

This game uses generative AI tools to create some visual assets and background images. All AI-generated content has been reviewed and edited by the developer.

Creator
BlowYAmind
Reviews
-
Added
Jul 1, 2026
3,504 results
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