25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

DeadclaimSteam
Disclosure

AI Coding Tools Were Used In The Creation Of This Game, all art, models, animation, etc are handmade by artists.

Creator
𝕾𝖍𝖊𝖗𝖕𝖆
Reviews
-
Added
Jun 26, 2026
Culinary ConquestSteam
Disclosure

Some store page marketing images and artwork were created with the assistance of AI image generation tools. All in-game artwork, characters, backgrounds, and gameplay content were created by the development team. No AI is used to generate content during gameplay.

Creator
Gambito
Reviews
-
Added
Jun 16, 2026
EvoXSteam
Disclosure

Some environmental assets and 3D models in EvoX were created with the assistance of AI generation tools during development.

Creator
LoneHolm Studio
Reviews
-
Added
Jun 16, 2026
Plunder BaySteam
Disclosure

During the development of Plunder Bay, AI-powered tools were used to assist in the creation of the following content: - Store Page Graphics: Promotional images and capsule art were created with AI image generation tools (Leonardo AI) and edited manually. - Sound Effects: Some sound effects were generated using AI audio tools (ElevenLabs) for specific game events. - Menu Background: The main menu background visual was created with AI video generation tools (Runway). All AI-generated content was reviewed, edited, and curated by the developer to ensure quality and consistency. AI was used as a creative tool to assist a solo developer, not as a replacement for game design decisions.

Creator
MustDev
Reviews
-
Added
Jun 16, 2026
Pop Star LifeSteam
Disclosure

This game does not use Live-Generated AI during gameplay. The game does not connect to any external AI service, does not send player input to AI models, and does not generate new AI content while the game is running. Some visual assets in the game were created with the assistance of generative AI tools during development. These assets are static, pre-generated, reviewed by the developer, and included directly in the game build. All AI-assisted visual content is used as fixed in-game artwork and is not dynamically generated during gameplay

Creator
Rakun Interactive
Reviews
-
Added
Jun 16, 2026
On HoldSteam
Disclosure

Some visual assets used in this game's store page and promotional materials were created with the assistance of generative AI tools. All gameplay, code, writing, and audio were made by the developer.

Creator
Throwdown Games
Reviews
-
Added
Jun 16, 2026
Strike OnSteam
Disclosure

Some visual marketing assets and store page artwork were created or assisted using generative AI tools and were subsequently reviewed, edited, and curated by the developer. No generative AI is used during gameplay, and the game does not generate content for players in real time.

Creator
LuminForge Studio
Reviews
-
Added
Jun 16, 2026
Project RAZE: Fall of TerraSteam
Disclosure

Some audio assets in the game were created with the assistance of AI tools and have been further modified, refined, and integrated by the developer.

Creator
FearForge Studios
Reviews
-
Added
Jun 15, 2026
Golden Years Nursing HomeSteam
Disclosure

We want to be upfront about how AI tools were used during the development of Golden Years. This is a small indie project built mostly by hand, but a few AI assisted elements were used to help speed up production. Where AI Was Used A handful of environmental textures, about five or six total, were created or retextured using AI tools. These are simple surface materials used to add extra detail to the environment. Every AI assisted texture was manually edited, cleaned up, and adjusted to fit the game's style. Where AI Was Not Used All of the core creative work in Golden Years is fully handcrafted. This includes: Level design and layout Atmosphere, lighting, and mood Gameplay systems and mechanics Environmental storytelling Overall direction and feel of the game No AI tools were used to design gameplay, build levels, or shape the game's atmosphere. Store Page and Descriptions Some of the text on the Steam store page may use AI assistance for drafting or polishing. All final wording is reviewed and edited to make sure it accurately represents the game. Gameplay Logic AI is not used for in game decision making, player behavior, or gameplay logic. Everything that affects how the game plays is traditionally designed and implemented.

Creator
Iron Tank Studios
Reviews
-
Added
Jun 15, 2026
Echoes In StaticSteam
Disclosure

AI was used to help make some assets for in game playability but they are heavily edited before importing into the engine for correct functionality.

Creator
TRM_Studios
Reviews
-
Added
Jun 15, 2026
LAST RITE TDSteam
Disclosure

LAST RITE TD uses generative AI tools during development to assist with creating and iterating some visual concepts, marketing artwork, store capsule images, trailer-related promotional materials, voice/audio elements, and certain worldbuilding or text-drafting support. Some voice/audio elements may also be AI-assisted. All AI-assisted content is reviewed, selected, edited, and integrated by the developer before being used in the game or on the Steam store page. The game does not use generative AI to create unpredictable real-time gameplay content for players during normal play.

Creator
Kalvorq
Reviews
-
Added
Jun 15, 2026
Alembix TCGSteam
Disclosure

We use generative AI as part of our development workflow to accelerate our production pipeline. Our artists use generative AI to quickly produce concept artwork. They then manually rework the selected pieces in Photoshop and other tools as needed, refining the work and adding or removing elements to reach the quality we require. Our Art Director gives final approval on all artwork. All AI-assisted content is generated during development and reworked by our team before it ships; no content is generated by AI at runtime. We have taken care to ensure this content does not include illegal or infringing material.

Creator
DFT Games Studios
Reviews
-
Added
Jun 15, 2026
SUBSØNICSteam
Disclosure

Generative AI was used to assist in writing and editing some of Subsønic's text, including portions of this store page and its marketing copy. The game's visual art is procedurally generated through code (algorithmic, not generative AI), and its music and sound are licensed or procedurally synthesized.

Creator
Komar Labs
Reviews
-
Added
Jun 15, 2026
Frontier LegendsSteam
Disclosure

Some in-game icons and textures were initially generated using AI tools and subsequently modified and refined by the development team.

Creator
Neojac Entertainment Inc.
Reviews
51
Added
Jun 15, 2026
Carland: DrifterSteam
Disclosure

Generative AI tools were used during development to assist with some Steam store capsule artwork and promotional visual drafts. These AI-assisted images were used only as part of the store page and marketing artwork workflow. All final assets were reviewed, selected, and edited by the developer to make sure they match the game’s visual style and do not contain illegal, infringing, or inappropriate content. The game itself does not use generative AI during gameplay.

Creator
OY Games
Reviews
-
Added
Jun 15, 2026
Last BreathSteam
Disclosure

AI used for some inventory items and for images on the game's store page, and edited with a graphics editor.

Creator
Mx
Reviews
43
Added
Jun 15, 2026
Pillar Of WarSteam
Disclosure

This game uses generative artificial intelligence as part of the development process. AI tools were used to assist with creating certain visual assets and design elements. All AI-generated content has been reviewed, edited, and integrated by the developer to ensure quality and consistency. No AI is used during gameplay, and the player experience is entirely handcrafted.

Creator
Wolf Ferrell
Reviews
-
Added
Jun 15, 2026
KRAPHIS : DRILLERSteam
Disclosure

This game uses generative AI tools in parts of the development and content creation process. Generative AI was used for concept exploration, drafting some 2D image/audio assets, and organizing text ideas. Final in-game content is reviewed and edited by the development team to ensure quality and consistency before release. We comply with applicable laws and platform policies, and will continue to refine or replace relevant content when needed.

Creator
ANIMALZ
Reviews
-
Added
Jun 14, 2026
CropageddonSteam
Disclosure

AI is used for translation. I will let it translate by a human if there is enough interest. AI is used to fix grammer and spelling as well as improving the text. AI reviews my code.

Creator
Alexander Pavicevic
Reviews
-
Added
Jun 14, 2026
Psycho CrabSteam
Disclosure

Some of the more outlandish in-game visual assets were generated using AI.

Creator
Walugus Grudenburg
Reviews
-
Added
Jun 14, 2026
Pact or Peril: World DominationSteam
Disclosure

Some placeholder assets have been AI generated. We are actively working with human artists to replace all of the AI art in the game with human made art.

Creator
Grumpy Giraffe
Reviews
-
Added
Jun 14, 2026
Mercy's EdgeSteam
Disclosure

I'm not an artist, I used generative ai to help make the art for the game

Creator
Pieter Barone
Reviews
-
Added
Jun 13, 2026
九州仙侠录 - Chronicles Of JiuzhouSteam
Disclosure

This game does not contain any real-time generative AI features. Some game assets, including but not limited to animation effects, videos, card effects, and similar materials, were created with the assistance of AI.

Creator
Firefly Game
Reviews
-
Added
Jun 13, 2026
彼岸归途Steam
Disclosure

We will use AI-generated marketing images for our promotional visuals. These will be applied in the following locations: the main promotional banner, vertical promotional banner, library promotional banner, library profile image, and library homepage image on the store page. The original materials are self-created and will be processed with AI for subsequent use. The game includes some UI icons /3D Asset that were initially generated by AI and subsequently edited manually for further application.

Creator
Filet Studio
Reviews
-
Added
Jun 13, 2026
Mining MinerSteam
Disclosure

AI tools helped making some textures and part of the translations. The game itself runs no AI: nothing is generated while you play, and it never connects to an online service.

Creator
Skollheim
Reviews
-
Added
Jun 12, 2026
Network EngineerSteam
Disclosure

Network Engineer leverages generative artificial intelligence to enhance gameplay immersion and realism. AI-driven systems dynamically simulate customer behavior, hardware issues, and environmental challenges, creating unique scenarios and ensuring no two playthroughs are alike. Your feedback will help refine these systems! Some assets within the game are generated with the help of AI, this includes but is not limited to: - Contracts (Company Names, Locations etc.) - Hardware Names (For the networking device) - Company Logos

Creator
Sector 7
Reviews
-
Added
Jun 12, 2026
ASCENDANT VEILSteam
Disclosure

Some temporary placeholder visuals currently used in the game were created with the help of AI-assisted image generation tools. These assets are only used during early development and will gradually be replaced with original or professionally refined artwork.

Creator
Ascendant Veil Studios
Reviews
-
Added
Jun 12, 2026
Brainrot DefenderSteam
Disclosure

Some of this game's in-game text, including character dialogue and narrative/flavor writing was created with the help of generative AI tools during development, then reviewed and edited by the developer before release. The game's visual art is generated procedurally (algorithmically, not by AI). BrainRot Defender does not generate any content using AI in real time during gameplay, and does not connect to any external AI services.

Creator
SK Studio
Reviews
-
Added
Jun 12, 2026
中国棋牌博物馆Steam
Disclosure

Some promotional art assets, such as posters and icons, were created with the assistance of generative AI. These materials are used only for marketing and store presentation purposes.

Creator
Yandra Studio
Reviews
-
Added
Jun 12, 2026
Design Studio Simulator: Print Your EmpireSteam
Disclosure

Generative AI tools were used to create some assets in this game, including capsule art, promotional images, background music, and select NPC voice lines. All AI-generated content is pre-rendered and included as static game assets. No AI content is generated in real time during gameplay, and the game does not connect to external AI services while playing.

Creator
INKŌ Studio
Reviews
-
Added
Jun 12, 2026
Dear PresidentSteam
Disclosure

Artificial intelligence was used solely for text localization and language translations. The pixel art visuals, animations, and the original game soundtrack were created by the professional artists and composer listed in the game's 'Credits' section. Generative AI was not used at any stage of the artistic, visual, or audio production.

Creator
SN Game Studio
Reviews
-
Added
Jun 12, 2026
IDEA:20QSteam
Disclosure

AI tools were used in the development of this game, including code generation and image creation.

Creator
OGA
Reviews
-
Added
Jun 12, 2026
Pirate TwistSteam
Disclosure

Pirate Twist is made by a solo developer, and generative AI tools were used across production. Specifically: Art — some in-game visual art and the store capsule art were generated with Higgsfield image models against a fixed art-direction style, then hand-edited by the developer's wife: cut out, composited, colour-matched and retouched before going into the build. Audio — the seven music tracks were generated with Suno (Premier). Sound effects were generated with the ElevenLabs Sound Effects API (Creator). All were then edited, pitch-shifted and mastered by the developer's wife. Code — written with AI coding assistance. No AI runs at runtime. Nothing is generated on your machine while you play, and the game makes no AI service calls during play. Full commissioned art and audio is one of the items on the Roadmap for final release.

Creator
BTG Labs
Reviews
-
Added
Jun 12, 2026
Burgers To GoSteam
Disclosure

Some visual assets used in the game were created with the help of generative AI. This includes certain service icons, such as Express Delivery, some NPC purchase icons, such as Cook and Burger Maker, and some burger ingredient images. These AI-generated visuals are used as in-game UI/store assets and item icons.

Creator
ERMOON
Reviews
-
Added
Jun 12, 2026
FinesseSteam
Disclosure

Finesse uses generative AI tools for select pre-generated content created during development: - Meshy — 3D model generation for some character and environment assets - ElevenLabs — voice line generation for in-game audio - Suno — music track generation for soundtrack and ambient audio - Anthropic Claude — assistance with in-game text content (descriptions, narrative copy) All AI-generated content is pre-rendered during development and shipped as static assets. No generative AI runs at runtime; nothing is generated live or unique per player. All AI outputs are reviewed, edited, and curated by the developer before being included in the final game.

Creator
GamerFrame
Reviews
-
Added
Jun 12, 2026
SiegeBlockSteam
Disclosure

Generative AI was used as a development assistant for pre-release asset iteration, writing support, localization drafts, ideation and productivity tasks. Some visual assets and draft text/assets may have been assisted or iterated with generative AI before being reviewed and integrated into the game. This content is static and does not generate new content at runtime. The game does not use live generative AI to create content during gameplay. No player prompts are sent to an AI service at runtime. AI-assisted material is reviewed manually before inclusion. It is adjusted to match the game's style, naming, tone and technical requirements, and content that would be inappropriate, infringing or inconsistent with the project is not intentionally included.

Creator
Manuel Medina Cea
Reviews
-
Added
Jun 12, 2026
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