25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Trade AnchorSteam
Disclosure

Some images and icons in the game were generated with AI and post-processed manually. In-game music and voice-overs are AI generated. More details on my use of AI in my devlog: https://lemuria.org/devlogs/ta-07/

Creator
Lemuria
Reviews
-
Added
Mar 18, 2026
FitlySteam
Disclosure

The puzzle pictures in the game and the promotional videos in the store are all generated by AI.

Creator
ggame
Reviews
-
Added
Mar 18, 2026
SnapltSteam
Disclosure

The puzzle pictures in the game and the promotional videos in the store are all generated by AI.

Creator
ggame
Reviews
-
Added
Mar 18, 2026
ScreenWolfSteam
Disclosure

The code implementation of this game uses AI to assist in development and improve efficiency.

Creator
pinkcandyzhou
Reviews
-
Added
Mar 18, 2026
CardtoniaSteam
Disclosure

In the game, AI technology was used to assist in generating the majority of the art and audio assets, specifically the UI, character illustrations, background illustrations, and background music. To achieve the desired visual effect, I will manually make secondary modifications to the generated assets after they are produced. I am fully aware that AI-generated work cannot compare to the creations of outstanding artists and musicians, and I completely understand any attitude you may hold toward AI. If you are still willing to give this game a try, I would like to explain: I apologize that, as an independent developer, from a financial standpoint, it has become difficult for me to afford a large amount of art and music content. However, this does not mean I will treat this work lightly. I have already conducted multiple rounds of optimization and replacement for the game's art and music, and this work will continue. I will bring my sincerity and dedication, within the limits of my ability, to gradually pursue results that are more satisfying to everyone.

Creator
高手麦克
Reviews
-
Added
Mar 18, 2026
JigzoSteam
Disclosure

The puzzle pictures in the game and the promotional videos in the store are all generated by AI.

Creator
ggame
Reviews
-
Added
Mar 18, 2026
Low Magic They SaidSteam
Disclosure

AI-Generated Content Disclosure I am a solo developer with no programming background. Before using AI, I spent three months following YouTube tutorials, deleted everything and restarted three times, and typed every line of code myself until the foundation of this game clicked. From there, I used AI — primarily Claude — as a teacher and debugging partner across 7,000+ conversations over 16 months to learn GDScript and build every system in the game. The first line in my prompts is always "Stop being a yes sayer and always be brutal and honest." Here is exactly what AI was and wasn't used for: Code: I spent my first three months writing every line of code by hand. As the project grew, AI became a development partner — drafting code from my descriptions, which I then reviewed, debugged, and integrated. AI taught me programming concepts and helped me solve problems. Every design decision and system architecture is mine. Art: AI-generated with extensive human direction and manual editing. Some pieces required 15 pages of descriptions. I often assemble final art from multiple elements — finding references, combining parts, and making hands-on edits until it matches my vision. Animation: The first 14 enemies and 2 bosses were animated by me personally in DragonBones. For newer content, I'm exploring AI-generated animations and working to make them feel personal and consistent with the game's style — you can see examples with the later bosses. Some of these I'm still not satisfied with and will redo, which is just part of the process. Music: I produced 350+ tracks using AI music tools and curated the best for the game. All creative direction — mood, style, placement — is mine. Writing: All card text, lore, descriptions, and UI text are written by me. AI occasionally helps with polish. Game Design: Every mechanic, card interaction, and balance decision comes from a lifetime of gaming — hundreds of board games, decades of Magic: The Gathering, a career at Blizzard Entertainment, and more consoles than most people can count. AI does not design games. That part is entirely human. EDIT1: I felt the need to mention that I got diagnosed with ADHD last year, at the age of 47. The reason I could never learn coding in a traditional way is my attention span. If I am not interested it is super hard, and if I am interested it is super awesome. I get excited when I can talk and describe how I want my game to feel and function. The AI converts that to code, and together we've created a way for me to follow my dream and make a game that I want to play. I have thought to myself many times during development that I wish I knew how to make this myself, and I wish I was able to just learn and do things like most people. But here we are. "EDIT2: I updated the Code section to be more precise. I only wrote code entirely by hand for the first three months. After that, AI and I worked together — I designed and described what I needed in detail, AI drafted it, and I reviewed, debugged, and integrated everything."

Creator
tripleslai
Reviews
-
Added
Mar 18, 2026
PuzzlySteam
Disclosure

The puzzle pictures in the game and the promotional videos in the store are all generated by AI.

Creator
ggame
Reviews
-
Added
Mar 18, 2026
Hyper VyperSteam
Disclosure

AI Assistant helped generate store capsule art and in-game music. Technical assistance was also provided with implementation of some game systems allowing a solo dev to punch above their weight.

Creator
The Last Resistance
Reviews
-
Added
Mar 18, 2026
PioneersSteam
Disclosure

AI was used to help concept idea, coding assistance and some images for marketing which will be replaced prior to release.

Creator
Andy Cadman
Reviews
-
Added
Mar 18, 2026
Scooter SlayerSteam
Disclosure

99% of the code, references, music and some textures are generated by neural networks

Creator
Kulix Games
Reviews
-
Added
Mar 18, 2026
Megan AISteam
Disclosure

Megan AI runs a local language model on your PC to generate dialogue and text-to-speech replies in real time. No conversation data leaves your machine.

Creator
Chris Z.
Reviews
-
Added
Mar 18, 2026
Historic HelixSteam
Disclosure

The final game contains no directly AI-generated assets. All content was created and finalized by the developer. AI-assisted tools were used for early concept exploration.

Creator
Tonkers Tinkers
Reviews
-
Added
Mar 18, 2026
World by Word: AdventureSteam
Disclosure

All images and text in the game are created manually. I’m making pixel art graphics by hand (in aseprite) and also purchasing assets made by professional pixel art artists. The content of the game is manually written, imagined and developed. AI is used for - coding - fixing & finding bugs In some cases AI can be used to produce: - marketing images (usually I use it as photoshop replacement) - find grammar mistakes (proofreading) I keep all AI made content is marked as AI-made with the name of the AI tool.

Creator
xsoulspace
Reviews
-
Added
Mar 18, 2026
Loopstructor 2: SkyspineSteam
Disclosure

Some of the multilingual descriptions on this page have been generated with AI assistance, and certain in-game text has also been proofread using AI tools.

Creator
Pone Games
Reviews
-
Added
Mar 18, 2026
Project: V.I.R.A.Steam
Disclosure

I used AI-assisted tools during development to help create some visual elements. All AI-generated assets were used as a base and were optimized and refined to fit the visual style and comply with copyright standards.

Creator
Anton Sharipov
Reviews
-
Added
Mar 18, 2026
Infinite CardsSteam
Disclosure

As a solo developer, I use AI tools solely for creative support. Some visual assets in Infinite Cards were created with the help of AI-assisted tools. All generated content was carefully selected and edited to meet the visual style and quality standards of the game.

Creator
Tubby Turtle Studios
Reviews
94
Added
Mar 18, 2026
Tunnel 19Steam
Disclosure

Use of generative AI for certain marketing elements (capsules, illustrations). These elements are intended to be replaced in the future.

Creator
Pipo Games
Reviews
-
Added
Mar 18, 2026
Interstellar NomadSteam
Disclosure

During loading screens, the game displays abstract, AI-generated artwork. These visuals are separate from the in-game graphics and are not meant to depict actual gameplay. Much like the stylized, cartoon-like imagery used in other games during loading sequences, their sole purpose is to add visual interest while the game loads. Additionally, the logo featured on the store page and the in-game menu was partially created with help of AI-generated design elements.

Creator
Metadarkverse
Reviews
-
Added
Mar 18, 2026
The Last SeedSteam
Disclosure

Some visual assets were created with the help of generative AI tools. These assets were later modified and updated manually during development. They are not direct or unedited outputs of the AI tools.

Creator
YebStudio
Reviews
-
Added
Mar 18, 2026
Shadow QuestSteam
Disclosure

Some skill icons and the loading background asset are AI-generated and manually refined.

Creator
Anaheim Works
Reviews
-
Added
Mar 18, 2026
TowerLineSteam
Disclosure

The game’s soundtrack and parts of the localization were created with the assistance of generative AI. All AI-assisted content was reviewed and integrated by the developer.

Creator
Melih Solt
Reviews
-
Added
Mar 18, 2026
长生Steam
Disclosure

Some UI icons and promotional images are currently generated using AI. They will be refined and updated by the art team at a later stage.

Creator
Leo
Reviews
-
Added
Mar 18, 2026
99 DaysSteam
Disclosure

Some capsule images and logos were created with the assistance of AI.

Creator
Emolingo Games
Reviews
-
Added
Mar 18, 2026
Final NoticeSteam
Disclosure

Some placeholder card art was generated using AI, and was then edited and photobashed to create new images, as are the placeholder boss portraits.

Creator
Friend
Reviews
-
Added
Mar 18, 2026
Rune DungeonSteam
Disclosure

Some parts of the game's description, promotional text, in-game code snippets, and localization were created with the assistance of generative AI tools. All AI-assisted content has been reviewed and edited by the developer to ensure clarity, accuracy, and functionality.

Creator
Lucien Klein
Reviews
-
Added
Mar 18, 2026
The Odyssey of Commander CookieSteam
Disclosure

Some of the game’s 2D artwork was created by feeding my original 3D models and hand drawn sketches to a generative model. I further edited and refined the output using digital painting to match the game’s style and maintain a cohesive visual identity.

Creator
Nethro Interactive
Reviews
-
Added
Mar 18, 2026
Core HustlersSteam
Disclosure

We harness AI to supercharge our creative process—not to replace human artists, but to elevate them. By automating repetitive tasks, we give our team more time to focus on storytelling, world-building, and game design. Within the game itself, we leverage generative algorithms and AI to create dynamic levels, evolving enemy behavior, and unique puzzle scenarios—ensuring every playthrough feels fresh and alive.

Creator
Cormorant Games
Reviews
-
Added
Mar 18, 2026
Freedom BotSteam
Disclosure

We are using AI to generate promotional, steam store, and other marketing, visual assets. We are also using AI to assist with software development.

Creator
Manticus Games
Reviews
-
Added
Mar 18, 2026
Shield HeroSteam
Disclosure

AI assisted in programming the game and some of the artwork.

Creator
Bryant Frankford
Reviews
-
Added
Mar 18, 2026
CriminalZSteam
Disclosure

Some visual assets such as in-game icons, item illustrations, and store page artwork were created using generative AI tools. All AI-generated content was reviewed and edited to match the game’s aesthetic and ensure originality. No AI is used to generate content during gameplay.

Creator
CriminalZ Team
Reviews
-
Added
Mar 18, 2026
Bad Sector ³Steam
Disclosure

Some minor decorative elements in the game, such as posters and paintings, were created with the assistance of AI tools and then manually edited. AI usage is limited to these visual assets and does not affect gameplay.

Creator
Studio Gine
Reviews
-
Added
Mar 18, 2026
Slime TalesSteam
Disclosure

The game’s soundtrack was created using Suno AI music generation tools, then reviewed and refined by our team. The final tracks are included directly in the game files and played during gameplay like a traditional soundtrack.

Creator
BK202
Reviews
-
Added
Mar 18, 2026
Hollow HostSteam
Disclosure

The game uses local, offline LLMs (meaning no data ever leaves your computer and nothing is used in training) for controlling and adapting the behavior of the main enemy in the game.

Creator
Crit42 Studio
Reviews
-
Added
Mar 18, 2026
FlareboundSteam
Disclosure

As a single indie developer I had to use AI to help with creating some of the assets for store pages and logos.

Creator
42 BYTES
Reviews
-
Added
Mar 18, 2026
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