25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

One More LeafSteam
Disclosure

This game's development made partial use of generative AI tools. Generative AI (ChatGPT and ElevenLabs' image generation features) was used to create some artwork, including the title screen and field background images, the title logo, and some of the special clover and UI icons. ElevenLabs' audio generation features were used for the BGM and sound effects. Generative AI was also used to help localize the game into languages other than Japanese (English, Simplified Chinese, Traditional Chinese, Korean, Russian, Spanish, Brazilian Portuguese, German, and French). All AI-generated assets and translations were reviewed and adjusted by the developer before being incorporated into the game.

Creator
kaitoraman7
Reviews
-
Added
Jul 15, 2026
Mine the DeepSteam
Disclosure

Generative AI was used during development to assist with portions of the game's artwork, Steam store assets, sound effects, and voice narration. All AI-assisted content has been reviewed, edited, and/or refined by the developer. No generative AI is used during gameplay.

Creator
WRONG POTATO GAMES
Reviews
-
Added
Jul 15, 2026
Warlords: Deckbuilding AutobattlerSteam
Disclosure

This game's art and music were created during development using generative AI tools. Specifically: the painted 2D illustrations — card art, event illustrations, and background images — were generated with AI image tools, and the background music tracks were produced with AI music tools. In every case the developer reviewed, selected, edited, and finalized the results, which ship as fixed image and audio files.

Creator
Paul Booth
Reviews
-
Added
Jul 15, 2026
Coin & SteelSteam
Disclosure

This game was developed with the assistance of generative AI. AI was used to help create code, written content, and some visual assets under the developer's direction. All AI-generated content is reviewed and integrated by the developer. The game does not use live generative AI during gameplay.

Creator
Akelmor Game Studio
Reviews
-
Added
Jul 15, 2026
LumenfallSteam
Disclosure

Lumenfall is built by a small studio using AI-assisted development tools. Some pre-generated content — including portions of the game's code, the store page text, and the 2D promotional/capsule artwork and achievement icons — was created with the help of AI tools, always under human direction and review. The game does not generate any content with AI at runtime; everything you play is fixed, hand-tuned content.

Creator
Luminary Analytics
Reviews
-
Added
Jul 15, 2026
GrindFallSteam
Disclosure

AI tools are used exclusively to translate game content into different languages.

Creator
OnePersonDevelopment
Reviews
-
Added
Jul 15, 2026
GateshockSteam
Disclosure

Some 2D art assets (e.g. icons, store capsules, background art) were created with the help of generative AI image tools and then curated and edited by the developer. No AI-generated content is produced live during gameplay.

Creator
3dGecko
Reviews
-
Added
Jul 15, 2026
ATC: Tower & GroundSteam
Disclosure

AI writing tools were used to assist in drafting store page descriptions and marketing copy. All game content, code, artwork, and audio were created without generative AI.

Creator
iixx
Reviews
-
Added
Jul 15, 2026
CluDokuSteam
Disclosure

Steam store artwork (non gameplay) and some elements from in-game (portraits and menu artwork) are AI generated.

Creator
MyNeuronal
Reviews
18
Added
Jul 15, 2026
American High School Basketball DynastySteam
Disclosure

Generative AI was used in creating the fictional high schools, nicknames, and logos. I encourage all users to utilize the editing abilities in this game to create your very own universe. Generative AI is a great way to do this, so pick your favorite AI and build away!

Creator
Westfall and Sons Studios
Reviews
-
Added
Jul 15, 2026
Shadow over BishkekSteam
Disclosure

Generative AI was used to: - Create some of 3D models - Create some of textures - Create some of 2D background arts Also, some parts of the programming code was written with AI help.

Creator
Fish Run Games
Reviews
-
Added
Jul 15, 2026
LexipSteam
Disclosure

Generative AI tools were used in the development of Lexip to create initial drafts and source material for parts of the project, including code, visual assets, sounds, writing, and marketing materials. These outputs were not used unchanged; they were reviewed, selected, adapted, edited, and integrated by the developer. The final implementation, design decisions, and overall tuning were done manually. The game does not generate new AI content during gameplay.

Creator
Craffel
Reviews
-
Added
Jul 15, 2026
One Hit OutSteam
Disclosure

Some store page visuals and marketing materials were created with the assistance of AI image generation tools. All in-game assets are human-made or licensed from asset stores.

Creator
Talking Potato
Reviews
-
Added
Jul 15, 2026
Nine Lives to Immortality: Did Kitty Break Through Today?Steam
Disclosure

Some in-game art assets were created or assisted using generative AI tools, then reviewed, edited, and integrated by the developer. AI tools were also used as development assistance for parts of the code. The game does not generate AI content during gameplay.

Creator
Richat Studio
Reviews
-
Added
Jul 13, 2026
Echoes Of FormationSteam
Disclosure

This game utilizes artificial intelligence (AI) tools to assist in generating some of the promotional materials on the store page, as well as certain in-game visual assets

Creator
Nanjing Shangxiangyujiu Network Technology Co., Ltd.
Reviews
-
Added
Jul 13, 2026
TRAINCORESteam
Disclosure

AI is used to enhance images and icons by applying filters and visual refinements to assets we originally created ourselves.

Creator
MM88
Reviews
-
Added
Jul 11, 2026
UniversaliaSteam
Disclosure

I don't know how to code, and I only speak two languages (both badly, if I'm being honest). To actually get this game running properly and make it playable, I had to use AI as a technical assistant. I wrestled with the ethics of this because I care deeply about the line between tools and art. If this game makes any money, it will go straight into hiring professional programmers, artists, and translators. Thank you.

Creator
Roberto Schiavulli
Reviews
-
Added
Jul 11, 2026
Chrome CircuitSteam
Disclosure

Chrome Circuit is developed by a solo developer who uses generative AI as part of the production pipeline. Character and environment sprite art was created using AI image generation, then processed, edited, and integrated by hand. Portions of the game's code were written with AI assistance under the developer's direction, with all systems designed, reviewed, and tested by the developer. All AI-generated content is created during development ("pre-generated") — the game does not generate any content while you play, and no AI runs on your machine. Game design, writing, and all creative decisions are the work of the developer.

Creator
David Gamble
Reviews
-
Added
Jul 11, 2026
Deepforge BrawlSteam
Disclosure

Some 2D art (sprites, icons, key art) was generated with a locally run image model, then hand-curated and edited by the developer. Sound effects and music were generated with local audio models and hand-picked. Everything shipped was reviewed by a human; the game performs no AI generation at runtime.

Creator
David Rediger
Reviews
-
Added
Jul 11, 2026
ERLIKSteam
Disclosure

ERLIK is a solo-developed game: all game design, code, writing, balance and feel are handmade. Generative AI tools were used as part of the art production pipeline; every asset was then manually edited, curated and polished by the developer before entering the game. No content is generated while you play, everything is fixed at build time.

Creator
Ash & Antler
Reviews
-
Added
Jul 11, 2026
The Curse of DraculaSteam
Disclosure

This game was created with the assistance of generative AI tools for visual assets, music, and coding. All generated material was extensively edited, arranged, curated, and directed by the developer. The gameplay design, UI layout, visual style, and overall creative vision are the result of significant human authorship.

Creator
Peter Kelly
Reviews
-
Added
Jul 11, 2026
Citadels - Shadow CitySteam
Disclosure

Generative AI was used as an assistive tool for creating some visual assets. All AI-assisted assets were manually edited and refined by a human designer before being included in the game.

Creator
SERGEI MIRONOV
Reviews
-
Added
Jul 11, 2026
SuhoSteam
Disclosure

Suho's background music was produced with the help of a generative AI music tool, and some store-page text was drafted with AI assistance and edited by a human. We intend to replace the AI-generated music with commissioned, original music. All gameplay, game design, code, and in-game visual art are human-authored or rendered programmatically (not AI-generated), and no AI content is generated live during play - the soundtrack ships as fixed, pre-made audio files.

Creator
Hanamori Labs, LLC
Reviews
-
Added
Jul 11, 2026
Canal TycoonSteam
Disclosure

This game includes some pre-generated visual assets and music created with the help of AI tools during development. No AI content is generated live during gameplay.

Creator
Throup Media Ltd
Reviews
-
Added
Jul 11, 2026
VECTORHYTHMSteam
Disclosure

Several of the original tracks included with the base game were created with the help of AI tooling as was some of the initial iconography and translations.

Creator
Seneku Design
Reviews
-
Added
Jul 11, 2026
EVIL Agribusiness SimulatorSteam
Disclosure

Some visual assets in this game, including certain character and background art, were created with the assistance of generative AI tools and then reviewed and edited by the developer. All gameplay, code, and design are human-directed. This game does not use AI to generate any content during gameplay.

Creator
1973 Studios
Reviews
-
Added
Jul 11, 2026
Roll to RuinSteam
Disclosure

Some visual assets in this game — including dice textures, character portraits, scene backgrounds, and select UI decorative elements — were created with the assistance of generative AI, then manually curated, retouched, and color-graded before integration. All AI-generated content is pre-rendered static art; the game does not use real-time generation.

Creator
PatcherZZZ
Reviews
-
Added
Jul 11, 2026
VoidFallSteam
Disclosure

Some visual assets used in VoidFall, including promotional artwork and store materials, were created with the assistance of generative AI tools and further edited and integrated during development.

Creator
Voidfall Studios
Reviews
-
Added
Jul 11, 2026
Crown & ConquestSteam
Disclosure

Some store-page and marketing imagery for Crown & Conquest (capsule art, icons) was created with the assistance of generative AI image tools. All gameplay, rules, audio, and in-game art are hand-authored, and the game does not use generative AI during gameplay.

Creator
Cannibal Parrot Games
Reviews
-
Added
Jul 11, 2026
BreachlineSteam
Disclosure

Generative AI assisted with: English localization (AI-translated, developer-reviewed), some store-page capsule art (generated programmatically), and store-page description text. No AI runs live/at runtime in the game. Core code, game design and original in-game sprite art were made by the developer.

Creator
Andrew Games
Reviews
-
Added
Jul 9, 2026
AsteranovaSteam
Disclosure

Some visual assets used in this game were created or assisted by generative AI tools during development. All AI-generated content was reviewed, edited, and integrated by the developer before being included in the final game. No AI-generated content is created during gameplay.

Creator
AM Factory
Reviews
-
Added
Jul 9, 2026
水灵逃生 - Water Spirit EscapeSteam
Disclosure

This game does not contain any real-time generative AI features. Some game assets, including but not limited to animation effects, videos, and similar materials, were created with the assistance of AI.

Creator
4ANDS
Reviews
-
Added
Jul 9, 2026
AVILION foreverSteam
Disclosure

This game uses generative AI for the translation of in-game text. AI-generated translations are reviewed using translation services and human editing, and are revised or expanded as needed. Generative AI is also used as a production aid for some UI images. Generated materials are manually edited and adjusted by humans. Generative AI is not used to generate content while the game is running.

Creator
STUDIO FRONTIER
Reviews
-
Added
Jul 9, 2026
SIGABRTSteam
Disclosure

The in-game music and soundtrack are created using Suno (generative AI). All visual art is produced procedurally through code. Development used an AI coding assistant (Claude), which is a development-efficiency tool; it does not generate any content live at runtime. No generative AI runs during gameplay.

Creator
Verewild
Reviews
-
Added
Jul 8, 2026
Ant Workers SimulatorSteam
Disclosure

We used a Gen AI powered tool to localize the following: - (in some languages) In-game text - (in some languages) Steam store descriptions We plan to replace these with human translation and LQA when we can afford it. Until then, we are using Gen AI temporarily.

Creator
Achimphang Studio
Reviews
-
Added
Jul 8, 2026
AkwariumSteam
Disclosure

Some 2D artwork in Akwarium (characters, UI, environments, and store images) was created with generative AI tools, then reviewed and refined by the developer. No gameplay content is generated by AI in real time.

Creator
JONE
Reviews
-
Added
Jul 8, 2026
AshmournSteam
Disclosure

The background music was created with Suno and the intro narration with ElevenLabs. This content was generated during development, reviewed by the developer, and baked into the build. All sound effects are synthesized in code at runtime and all art is generated procedurally in code — neither is AI.

Creator
Yasin Demir
Reviews
-
Added
Jul 8, 2026
CirculoSteam
Disclosure

Generative AI was used during development to create selected pre-generated audio assets used in the game, including background music and sound effects. Generative AI was also used to create selected studio logos and promotional artwork used on the Steam store page and in marketing materials. No content is generated by AI during gameplay, and the game does not connect to any external AI services.

Creator
Zyneros Studio
Reviews
-
Added
Jul 8, 2026
Military Destruction: Shock & AweSteam
Disclosure

Some art assets, textures, and sound effects are created with the assistance of AI tools, then curated and edited by the developer. All game design, gameplay systems, code architecture, physics simulation, and mission design are human-made. No AI-generated content is created at runtime. As a solo developer with a limited budget, I use AI tools to help produce some assets and sounds. This lets me keep my time focused where a solo dev's hours matter most — the core gameplay, the physics simulation, and mission design — while still delivering production quality that would normally require an extended team. Every AI-assisted asset is curated, edited, and integrated by hand.

Creator
Bax Studios
Reviews
-
Added
Jul 8, 2026
GuncryptSteam
Disclosure

AI tools were used to assist with localization for some of the supported languages in Guncrypt. Many translations were reviewed by native speakers at Halfbrick, although not every supported language received a full review. If you notice anything that seems incorrect in your language, please let us know. We’d appreciate your help improving it.

Creator
Halfbrick Studios
Reviews
-
Added
Jul 8, 2026
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