25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Merkalis: ConquestSteam
Disclosure

Some 3D character models and a few environment assets in this game were created with the help of generative AI tools, then manually edited, rigged and refined by the developer. Some promotional images were also produced with AI assistance. All AI-generated content was reviewed to ensure it does not infringe third-party rights.

Creator
Hexagon Games
Reviews
-
Added
Sep 18, 2026
Meat HellSteam
Disclosure

I've used AI for a lot of things in this project. The code, 3D models, textures, 3D animations, music and more. I know a lot of people don't anything to do with AI so I want to be up front. This is a small pet project, I'm able to create a lot more of my vision than I could without AI. I do not dismiss the reasons people have for rejecting AI.

Creator
Meat Hell Games
Reviews
-
Added
Sep 18, 2026
The WuslersSteam
Disclosure

Some of this game's content was created with generative AI and then reworked and adjusted by hand by the developer. This applies in particular to code, the 3D models and textures, and the music and sound effects. Animations, game rules, simulation, balance and the structure of the game come entirely from the developer.

Creator
Quolz-Systems
Reviews
-
Added
Sep 18, 2026
Cosmo ArenaSteam
Disclosure

Cosmo Arena uses generative AI tools during development to assist with the creation and refinement of certain visual assets, concept art, UI elements, textures, and other game content. All AI-assisted content is reviewed, edited, and integrated by the developer. Generative AI is not used to create content dynamically during gameplay.

Creator
Cosmo Games
Reviews
-
Added
Sep 18, 2026
Panda GamblerSteam
Disclosure

Certain UI elements and regional logos were created with the assistance of AI.

Creator
TR Panda 、박정금
Reviews
-
Added
Sep 18, 2026
Warlords of Archaios OnlineSteam
Disclosure

Generative AI tools are used during development to help create selected artwork, including ability icons, and to draft and edit text. This content is prepared before release. No content is generated by AI during gameplay, and the game does not connect to external AI services.

Creator
Dario Koen
Reviews
-
Added
Sep 18, 2026
Intercept LineSteam
Disclosure

Some 2D sprites, sound effects, and music tracks were created with the assistance of generative AI tools during development and were manually reviewed and edited by the developer.

Creator
Kinato
Reviews
-
Added
Sep 18, 2026
MASH CommanderSteam
Disclosure

-- Store page capsule art was created in a comprehensive workflow with OpenArt.ai, using Blender and Windows Paint3D, and by employing painstakingly crafted text prompts over dozens of A.I. generations, while incorporating thousands of my own brushstrokes and adhering to my own artistic vision for composition and mood. -- The game’s main logo texture was refined with OpenArt.ai. -- 30+ characters may be heard with distinct voices speaking in the background, commenting generally about the situation at hand with any of dozens of phrases, or hundreds of snippets of phrases. The things they say are my creation, but as an early development budget consideration the voices were generated using OpenArt.ai. Clerk P.A. announcements are also an A.I.-generated voice. -- Some vehicle sounds and background activity sound loops were generated using A.I. from OpenArt.ai or freesound.org.

Creator
General Y-Rot
Reviews
-
Added
Sep 18, 2026
Deathmarch TitansSteam
Disclosure

AI was used to create write parts of the game code and scripting, to refine mech textures, and for voiceover and audio content - to be used as placeholders while in playtests.

Creator
DM Studios
Reviews
-
Added
Sep 17, 2026
柴科夫派对Steam
Disclosure

During development, generative AI was used to assist in creating selected game images and promotional artwork, including library images, the game logo, and capsule art. All AI-generated images were manually reviewed, edited, and unified in style by the development team. All in-game code, gameplay systems, audio, and text were created by hand. The game itself does not generate, display, or depend on any AI content at runtime.

Creator
Monster Reborn
Reviews
-
Added
Sep 16, 2026
宗门经理人 - sectSteam
Disclosure

This game is handcrafted by indie developers. Generative tools were used only to support the creation of specific assets, while the final game reflects the developers’ own creative vision.

Creator
Tiec Games
Reviews
-
Added
Sep 16, 2026
Crown, Coin & SteelSteam
Disclosure

Some 2D artwork in this game (store artwork and in-game character portraits) was drafted with generative AI tools, then curated and edited by the developers. No AI content is generated during gameplay.

Creator
IDB WORKS
Reviews
-
Added
Sep 16, 2026
Kipopy: Photocard CollectorSteam
Disclosure

Generative AI was used to create musical compositions for fictional K-pop groups. All such content was created in advance; the AI ​​does not generate new content during gameplay.

Creator
Kipopy
Reviews
-
Added
Sep 15, 2026
Fleets of ValorSteam
Disclosure

Generative AI is used to make a limited number of visual assets, such as the main menu background image, plane/ship icons and some crosshair images.

Creator
Frontmark Games LLC
Reviews
-
Added
Sep 13, 2026
ONE FLEETSteam
Disclosure

Some of this game's content was created with the assistance of generative AI tools during development: portions of the game's code, some text, and music tracks, and is reviewed by the developer before shipping. The game does not generate AI content at runtime.

Creator
LuckyLion
Reviews
-
Added
Sep 13, 2026
pennants of glory: condottiereSteam
Disclosure

Most of battle sounds come are authored but some voiceover is AI. I will provide option to disable all AI voices. If game budged grows i will reinvest it to get it replaced and sounds recorded by actual people.

Creator
Confus Games
Reviews
-
Added
Sep 12, 2026
Arcane Legion Steam
Disclosure

Generative AI assisted with selected static UI artwork, icons, promotional illustrations, text and localization during development. The game does not generate AI content or connect to generative AI services during play. Gameplay screenshots show actual in-game rendering.

Creator
MrLiuYX
Reviews
-
Added
Sep 11, 2026
Investors ParadiseSteam
Disclosure

Codex wurde unterstützend für einzelne Grafiken, Programmierarbeiten und Fehlerbehebungen eingesetzt.

Creator
Katzogames
Reviews
-
Added
Sep 10, 2026
AzaleaSteam
Disclosure

This game uses generative AI tools in the creation of artwork. This includes store page capsule images and logos, some in-game image assets, and marketing and Steam Community materials. All AI-generated output is reviewed internally before use. No content is generated by AI during gameplay.

Creator
RedGinkgo Games
Reviews
-
Added
Sep 10, 2026
NucleoSyntheticaSteam
Disclosure

Generative AI was solely utilized to create the 2D background artwork for the main menu screen.

Creator
AnNguyen
Reviews
-
Added
Sep 10, 2026
Solar ImperiumSteam
Disclosure

AI tools were used to help create some in game assets. In all such cases, the final product reflects our team’s craft and creative vision.

Creator
Node One Digital
Reviews
-
Added
Sep 9, 2026
SPEARHEADSteam
Disclosure

Some game assets — including weapon/UI icons, character voice lines, and key art — were created with the assistance of generative AI tools. All AI-generated content was reviewed and edited by the development team.

Creator
greenlightstudio
Reviews
-
Added
Sep 9, 2026
Blitz JongSteam
Disclosure

Blitz Jong uses generative AI for part of its art and audio: the selectable player avatars, the home screen key art, the background music, animations, and some of the optional voice packs for call announcements.

Creator
MarcoHard LLC
Reviews
-
Added
Sep 9, 2026
Three Kingdoms OnlineSteam
Disclosure

Some of the artwork in this game — including character portraits, user interface elements, map and battle backgrounds, unit sprites, and visual effects — was created with the help of generative AI image tools, then reviewed, corrected, and assembled by hand before being included in the game. Some sound effects were produced with AI audio tools in the same way. All of this content is generated ahead of time and is fixed in the shipped build. The game does not generate any content while you play, and it does not connect to any external AI service during gameplay.

Creator
GE Soft
Reviews
-
Added
Sep 9, 2026
Tactical Commanders RSteam
Disclosure

Generative AI is used to help modernize multiple image assets, including enhancement, upscaling, cleanup, and visual refinement. All AI-assisted assets are reviewed and finalized by the development team before use in the game.

Creator
Choga soft Co.,Ltd
Reviews
-
Added
Sep 8, 2026
PLAN OF TACTICSSteam
Disclosure

We use AI to aid the team with coding and refactoring more quickly, texturing assets and background faster, and creating highly detailed cinematics. We have both original and AI generated music & sound effects. We DO NOT use AI for our story, narratives, dialog, 3D models, or character animations.

Creator
Animation Elevated
Reviews
-
Added
Sep 7, 2026
LINETAINSteam
Disclosure

Generative AI tools were used during development to assist with drafts and revisions of some pre-generated in-game text, interface copy, localization, and store and library artwork. All resulting content is selected, edited, and reviewed by the developer before shipping. The game does not generate content with AI at runtime.

Creator
AtsuK Works
Reviews
-
Added
Sep 7, 2026
修仙之凡界Steam
Disclosure

During the development of this game, generative artificial intelligence (AI) tools were used to assist with the creation and refinement of some visual assets, UI elements, and portions of the game code. AI-assisted content was reviewed, modified, and integrated by the developers before being included in the final game. The game does not use generative AI to create content during gameplay and does not connect to external AI services at runtime.

Creator
huabo huang
Reviews
-
Added
Sep 6, 2026
Valley of StabilitySteam
Disclosure

Some 2D art assets in this game — including UI textures, item icons, and the title and loading screens — were created with the help of generative AI tools and then hand-edited for use in the game. All game design, simulation systems, and gameplay logic are authored and directed by the developer. No content is generated by AI while the game is running.

Creator
Filip Pancik
Reviews
-
Added
Sep 5, 2026
Forms of WarSteam
Disclosure

Some pre-generated visual assets currently used in Forms of War and its store materials were created with generative AI tools. Most in-game visuals are drawn procedurally in code using Phaser. AI-assisted coding tools were used during development. No generative AI is used while the game is running.

Creator
Ooh Games
Reviews
-
Added
Sep 4, 2026
Dead DineSteam
Disclosure

Some visual assets (character and environment art, store and marketing images) were created or assisted with generative AI tools, then selected and edited by the developer. The game does not use generative AI at runtime.

Creator
Mobilord
Reviews
-
Added
Sep 4, 2026
Necromancer: The Fallen ServeSteam
Disclosure

Necromancer: The Fallen Serve is primarily developed by me as a solo indie developer. I use generative AI as one of the tools in the project, including for some 3D assets, character voice lines, music, and promotional artwork. I've also worked with freelance artists and animators on parts of the game, including the skeleton army and animation work. I personally go through, refine and rework the assets until they fit the game the way I want them to. No generative AI content is created during gameplay.

Creator
Minch Games
Reviews
-
Added
Sep 4, 2026
MacrostateSteam
Disclosure

During development, we may use procedural and AI-assisted tools to support content creation. The final product reflects the creative direction, authorship, and expression of the development team.

Creator
Leveraged Interactive
Reviews
-
Added
Sep 4, 2026
Human ProtocolSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets and development materials. All AI-assisted content was reviewed and integrated by the developer. No generative AI is used during gameplay.

Creator
IONAR Studio Games
Reviews
-
Added
Sep 4, 2026
AnispoSteam
Disclosure

A large chunk of the netcode was ai assisted as well as many in game features

Creator
Devin Nickell
Reviews
-
Added
Sep 4, 2026
Europae Invicta: Pike and ShotSteam
Disclosure

The text used in the game and on the Steam store page has currently been translated primarily with the assistance of AI tools. Most of the graphical assets used in the game are based on real photographs or renders of 3D objects. However, AI-generated imagery was used in cases where no suitable real-world source material was available, or where the available material was insufficient to complete or supplement the required assets.

Creator
Puntigames
Reviews
-
Added
Sep 3, 2026
Shroom & BladeSteam
Disclosure

Generative AI tools were used during development to assist with artwork refinement and programming. All character designs were originally hand-drawn by the developer, with AI used only for selected improvements and post-processing. AI was also used as a coding assistant. No AI-generated content is created live during gameplay.

Creator
Works On My Machine Studios
Reviews
-
Added
Sep 3, 2026
Bloody FightersSteam
Disclosure

All pre-rendered visual artwork was created using generative AI under developer direction. This includes environment backgrounds, interface and menu artwork, branding, icons, and promotional/title-card images.

Creator
Last Exit Diner
Reviews
-
Added
Sep 3, 2026
FARMYSteam
Disclosure

Ai was instrumental is creating the music and sound effects for FARMY and will continue to be used for more audio content as the game grows.

Creator
Firedanger
Reviews
-
Added
Sep 3, 2026
Lumen Nexus: CoreSteam
Disclosure

Generative AI tools were used to support the creation and iteration of some visual assets and development-related content. All final assets are reviewed, edited, and selected by the developer before being included in the game or promotional materials. The game does not generate AI content live during gameplay.

Creator
ToddLN
Reviews
-
Added
Sep 3, 2026
NABERONSteam
Disclosure

NABERON uses generative AI tools in the creation of some of its assets. 3D models and textures were generated with Meshy, then reworked, retextured and assembled by hand for the game. Music was generated with Suno, and part of the sound effects with ElevenLabs. Some store page artwork, including the logo, was created with AI image tools. All generated content was reviewed, edited and approved by the developer before it shipped. The game does not generate any content live while you play — nothing is created at runtime.

Creator
NABERON Studio
Reviews
-
Added
Sep 1, 2026
Empires of Black PowderSteam
Disclosure

As a solo developer, I utilize AI to amplify my outputs. Although I never rely on or depend on the AI to do the work, it is a tool much like this computer that I am typing on, the creativity is still up to us to use it correctly. No content is generated during play.

Creator
ArchAngel Cinema
Reviews
-
Added
Sep 1, 2026
Three Kingdoms ReimaginedSteam
Disclosure

Some pre-generated artwork and audio were created with generative AI during development. These outputs are integrated as fixed assets; the game does not generate content live during gameplay or connect to a third-party AI service during gameplay.

Creator
Jeremy Cabaccang
Reviews
-
Added
Sep 1, 2026
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