25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

肝試しオンラインSteam
Disclosure

Some assets in this game were created with generative AI during development: 3D models of characters and props (including some of their animations), and images such as textures and illustrations. All of them were selected and adjusted by the developers before being used in the game. No content is generated by AI while the game is running.

Creator
パン田
Reviews
-
Added
Oct 6, 2026
特災 怪獣対策局Steam
Disclosure

Generative AI was used to assist with the creation of the game logo and some promotional assets for the Steam store. The generated materials were selected, edited, and further processed by the developer before use. Generative AI was also used during development to assist with programming and debugging. No generative AI is used to generate content during gameplay.

Creator
Japanese Bobtail Games
Reviews
-
Added
Oct 6, 2026
Skeleton Crew: Castle HeistSteam
Disclosure

Generative AI tools were used during development to assist with the creation and editing of some text content and graphical materials used in the game and its related assets.

Creator
Courtney Keyes Studios
Reviews
-
Added
Oct 6, 2026
BreakSteam
Disclosure

Generative AI was used only for the Steam Capsule art.

Creator
Tuesday Game Studios
Reviews
-
Added
Oct 5, 2026
Animal FarmSteam
Disclosure

The developer used generative AI tools to help create some of the game's artwork and 3D models, sound effects and music, and text, including the store description and translations. All AI-assisted content was reviewed and edited by the developer before being included. The game does not generate any AI content while you play.

Creator
WITHCENTER
Reviews
-
Added
Oct 4, 2026
Curb HoppersSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Curb Hoppers Studio
Reviews
-
Added
Oct 4, 2026
MavoraSteam
Disclosure

Generative AI tools were used to assist with the creation of some game and promotional content. All final content was reviewed and approved by the developer.

Creator
hyesmo
Reviews
-
Added
Oct 4, 2026
FPV StrikeSteam
Disclosure

Generative AI tools were used during development to create images and music. These are pre-generated assets included in the game and/or its store and promotional materials. The game does not generate AI content during gameplay or connect to external AI services while playing.

Creator
Mauro
Reviews
-
Added
Oct 4, 2026
STARSHIP: EMBER REACHSteam
Disclosure

Generative AI tools assisted the creation of pre-generated visual assets, including artwork and textures used in the game, promotional art, and store descriptions and localization. These assets and texts are reviewed and integrated during development. The game does not generate AI content during gameplay or connect to an external AI service.

Creator
KILLZARSS
Reviews
-
Added
Oct 4, 2026
Deuce DashSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Deuce Dash Studio
Reviews
-
Added
Oct 4, 2026
LanternboundSteam
Disclosure

Generative AI is used for prototyping and placeholders. Real paid human artwork is important and any remaining AI elements at release are accidental.

Creator
Espersen Software
Reviews
-
Added
Oct 4, 2026
Disarmed ForcesSteam
Disclosure

Current development builds include one AI-generated splash-screen image and a small number of prerecorded soldier voice lines created using generative AI. No content is generated by AI during gameplay.

Creator
BrushBurger
Reviews
-
Added
Oct 4, 2026
扫雷英雄 Mine HeroesSteam
Disclosure

This game uses generative AI to help create pre-rendered store artwork, chapter illustrations, background music, and the official trailer. Game logic was drafted with AI assistance and reviewed by the developer. All level design, gameplay mechanics, and in-game text are hand-authored. No copyrighted third-party material was used in any AI output.

Creator
Sparkmine Studio
Reviews
-
Added
Oct 4, 2026
Star Stranded ScrappersSteam
Disclosure

Some assets in Star Stranded Scrappers were created with the help of AI tools. Each one is carefully tailored to match my vision for the game.

Creator
Martilo Games
Reviews
-
Added
Oct 4, 2026
Oniyama Academy: 14 Days of Rough LoveSteam
Disclosure

Portions of this game's code and dialogue were written with the assistance of AI tools and then reviewed and edited by the developer. All art, 3D models, music and sound effects are human-made assets (Quaternius, Kay Lousberg, Kenney, omfgdude and SubspaceAudio, all CC0). Nothing is generated by AI while you play.

Creator
ivan
Reviews
-
Added
Oct 4, 2026
WindfallSteam
Disclosure

We use generative AI tools during development to create some concept art and supporting images, as well as certain materials for the store page. All in-game content, including final assets, models, and text, is created and reviewed by hand.

Creator
Nasty's Dev
Reviews
-
Added
Oct 4, 2026
I Just Wanted to FishSteam
Disclosure

An AI assistant (Claude) was used during development. It wrote the in-game text translations, the store page text, and the scripts that build many of the game's 3D models, animations and textures, all under the developer's direction and review. Nothing is generated by AI while you play. All sounds are real recordings from CC0 libraries.

Creator
Auscan Games
Reviews
-
Added
Oct 3, 2026
ROTORORA Drone RacingSteam
Disclosure

Generative AI was used during development to create background music and sound effects, and to assist with store text and translations. These assets are prepared before release. The game does not generate content or connect to AI services during gameplay.

Creator
JinCycle
Reviews
-
Added
Oct 3, 2026
Hippocratic ChaosSteam
Disclosure

Generative AI tools were used during development to create some of the game’s 3D models, artwork, and audio, as well as promotional artwork. This content is pre-generated and integrated into the game or its marketing materials. The game does not generate AI content during gameplay.

Creator
Maxilos
Reviews
-
Added
Oct 3, 2026
Skate N ChillSteam
Disclosure

Skate N Chill uses pre-generated AI artwork and instrumental music created with Suno. AI-generated artwork is also used in store and promotional materials. These assets are prepared before release; no AI content is generated during gameplay.

Creator
Off Hours Studio
Reviews
-
Added
Oct 3, 2026
Deviant DistrictSteam
Disclosure

This was created by a developer who used AI to assist with concept images, 3D model creation, and assets. Each piece was meticulously placed by an actual person. We're comedians, not professional artists.

Creator
Petrichor Creation Group
Reviews
-
Added
Oct 3, 2026
Age Of EnochSteam
Disclosure

Inteligência artificial usada para fins de aprimoramento de código e tarefas repetitivas.

Creator
drezitu
Reviews
-
Added
Oct 3, 2026
CropCorpSteam
Disclosure

An AI coding assistant (Claude, Anthropic) was used under the developer's direction to help write the game's code, some in-game text and the note tables of its music, which is then rendered by our own synthesis code and a licensed instrument sample library. No audio-generation, image-generation or voice models were used: no AI-generated artwork, 3D models, voice or sound recordings ship in the game, on the store page or in marketing materials. Every shipped track is logged in a provenance ledger and checked against YouTube Content ID

Creator
Web Level Up
Reviews
-
Added
Oct 3, 2026
Vampus the Space VampireSteam
Disclosure

All characters, creatures and the world of Vampus are designed and art-directed by the developer, a visual artist. Many designs started from the developer's own drawings and paintings. Generative AI tools (Microsoft Copilot and Meshy) were used to develop some of the designs and to turn them into 3D models and textures. Story and music are made by the developer.

Creator
Bjørn Eriksen
Reviews
-
Added
Oct 3, 2026
Headbutt DinoSteam
Disclosure

Made by an ordinary person building a game for the first time, with generative AI tools helping throughout. The card illustrations, 3D models, music and sound effects, game code, and the localized text translated from the original Korean were all produced with AI tools. I picked through the results and edited them by hand before putting them in the game. Everything was generated ahead of time and shipped inside the build. Nothing is generated live while you play.

Creator
paranh
Reviews
-
Added
Oct 3, 2026
MotoBoxSteam
Disclosure

AI was used for Locolization to different languages for better language support.

Creator
Playdemic Games
Reviews
-
Added
Oct 3, 2026
WyrmholdSteam
Disclosure

This game uses Generative AI for most 2D artwork and UI elements. All characters, enemies and environments were created fully without the use of AI.

Creator
DHG Game Studio
Reviews
-
Added
Oct 3, 2026
UNTIMELY REGRETSteam
Disclosure

This game uses generative AI as part of its content creation pipeline. Some elements of the store page cover art were generated using AI and then combined with additional artwork created by our designer. Certain in-game environment textures were processed using AI-assisted tools as part of the texturing workflow. Character voices were recorded by our own team and then processed with AI-based voice conversion to transform them into different character voices. All AI-assisted content was reviewed and refined by our team before being included in the final game.

Creator
Alpha Centauri Studio
Reviews
-
Added
Oct 2, 2026
SPEEDINGSteam
Disclosure

For languages other than Simplified Chinese, this game uses AI-assisted translation (including this notice). We will continue to improve translation quality.

Creator
CATEA Studio
Reviews
-
Added
Oct 2, 2026
Misty and the Last BreezeSteam
Disclosure

Misty and the Last Breeze is a solo-developed game made with a lot of AI assistance. Here is how AI was used. Code. The game is built in Godot. Most of the gameplay code, tooling and automated tests were written with AI coding assistants (Claude Code and Codex), working from my design direction, and reviewed, playtested and revised by me. Design decisions, level layouts, movement feel and what ships are mine; the assistants do much of the typing. 3D models and art. Many in-game models and textures were made in Blender through scripts written with AI assistance, often rebuilt from concept images. Some of those reference images were generated with AI image tools. Other visuals, such as shaders, UI and effects, are authored in code. Painting and key-art images in the game that began as AI-generated images are kept as AI-assisted work. Music. Music is generated with Suno and then selected, arranged and edited by me. Ambience and sound effects are mostly synthesized in code (procedural audio) rather than sampled from other artists. Mockups and planning. I use ChatGPT's image generation for mockups, mood boards, UI layouts and promotional concepts while planning. These are for exploring ideas; they are not meant to ship as finished art unless noted above. What is not AI. The game itself has no runtime AI: every enemy, NPC, line of dialogue and level is fixed content that I designed and authored. Nothing is generated or adapted while you play.

Creator
Ilia Reingold
Reviews
-
Added
Oct 1, 2026
Magic ClickerSteam
Disclosure

Generative AI was used during development to help create some of the game's images, 3D models, animations, background music, sound effects, and story and dialogue text, and to translate in-game text. This includes generating images and models, as well as creating environment models, background music, and some sound effects using AI-written scripts. The story and dialogue use AI-generated text, edited as needed. Translations were created and revised during development and included in the game. This content was created in advance during development; the game does not generate content using generative AI during gameplay. Generative AI was also used to create promotional images and translate store descriptions into multiple languages for the Steam store.

Creator
神の子KID
Reviews
-
Added
Oct 1, 2026
Hardpack RallySteam
Disclosure

Hardpack Rally is made by solo developer Andre Gomes with assistance from AI tools, including Claude, ChatGPT and Codex. These tools help write game code and scripts that create the cars and scenery. No AI generates content while you play.

Creator
Andre Gomes
Reviews
-
Added
Oct 1, 2026
Superpower SandboxSteam
Disclosure

The key art, store capsules and library artwork were created with an AI image generator and edited by the developer. The trailer music was generated with Suno under a paid plan. No AI-generated content is included in the game itself, and the game runs no AI generation and requires no AI service.

Creator
PHABDEV
Reviews
-
Added
Oct 1, 2026
GeomSurfSteam
Disclosure

Generative AI tools were used during development to assist with portions of programming and store-page text. All AI-assisted material was reviewed, edited, tested, and integrated by the developer. No generative AI is used during gameplay.

Creator
Geometry Serf
Reviews
-
Added
Oct 1, 2026
SCRAPWAVESteam
Disclosure

Some pre-generated artwork in the opening/title presentation and Steam store images was created with generative AI and edited by the developer. No AI content is generated during gameplay.

Creator
sedoli
Reviews
-
Added
Oct 1, 2026
March Out!Steam
Disclosure

Artificial Intelligence utilized in store images due to solo developer budget constraints. Images will be updated in the near future as budget constraints ease.

Creator
Mason Brignac
Reviews
-
Added
Oct 1, 2026
Silly SoulsSteam
Disclosure

Generative AI tools were used to create and refine promotional artwork and startup/loading artwork based on our game’s character designs. The startup artwork is included in the game.

Creator
Pasta Desert Studios
Reviews
-
Added
Oct 1, 2026
THE NUGGETSteam
Disclosure

The store artwork (capsules and key art) was generated with an image model and then composed, cropped and combined with our own logo by hand. The game's ambient background music tracks were generated with an AI music tool and edited afterwards.

Creator
OverLKD Studio
Reviews
-
Added
Oct 1, 2026
Cook Or Get CookedSteam
Disclosure

Generative AI was used to assist with artwork, UI elements and sound effects. No AI content is generated during gameplay.

Creator
Fruitdish
Reviews
-
Added
Oct 1, 2026
AETHERIASteam
Disclosure

Generative AI was used during development to create 3D models, music, sound effects, and promotional artwork, and to assist with localization, store-page text, and the implementation of game logic and code. This content and code are prepared during development. The game does not generate content or code using AI or connect to external AI services during gameplay.

Creator
P's Games
Reviews
-
Added
Oct 1, 2026
Bums Race RatsSteam
Disclosure

The game's code, which procedurally generates all 3D models, textures, sound effects and music at runtime, was written with the help of an AI coding assistant, as were the store description, marketing images and trailer. No AI generation happens while the game is running.

Creator
RatMaxxing
Reviews
-
Added
Oct 1, 2026
HEAVENBREAKSteam
Disclosure

Generative AI was used to assist with portions of the Steam store page text, promotional image editing, and the creation of some in-game artwork. All AI-assisted content was reviewed and edited by the development team before inclusion in the game.

Creator
GPUN Corp.
Reviews
-
Added
Oct 1, 2026
Free KickSteam
Disclosure

This game uses generative artificial intelligence to assist in the creation of its original soundtrack. All tracks were composed with AI support, resulting in a music selection inspired by J-Rock, K-Pop, electronic music, and classic football games from the 90s/2000s. The goal was to deliver an energetic, nostalgic, and vibrant atmosphere that perfectly matches the 2.5D pixel art aesthetic of Free Kick. Artificial intelligence was used exclusively as a production tool during development. The soundtrack is not generated in real time and does not dynamically adapt to match conditions — all tracks are fixed, curated, and manually integrated to ensure quality and consistency throughout the experience.

Creator
Mars Vinum Games
Reviews
-
Added
Oct 1, 2026
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