25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Chest 寶箱Steam
Disclosure

The English version was originally translated by a human translator (Gray), and was retranslated using ChatGPT in 2026.

Creator
12atan
Reviews
23
Added
Mar 18, 2026
Oriental ValleySteam
Disclosure

The farm background of the store page is assisted by artificial intelligence, and no artificial intelligence is used in the game.

Creator
猫多游戏
Reviews
332
Added
Mar 18, 2026
AlquiemSteam
Disclosure

Human creation and the use of AI : ➧ 100% of the game's sounds were purchased and designed by humans. ➧ 100% of the animations VFX were purchased and designed by humans. ➧ 100% of the interface was designed, customized, and integrated by me over more than two years of meticulous, case-by-case attention, representing thousands of hours of work. These interface elements come from numerous resource packs purchased online from human artists such as Kodiac Graphics and his amazing Mercenary GUI https://kodiakgraphics.itch.io/mercenary-rpg-gui or PONETI and his 4000 icons https://poneti.artstation.com/store/zVzR/4000-fantasy-icons or PVGames and his trully unique 2D Srpites used as cosmetic in-game coat of arms appearances, REXARD https://assetstore.unity.com/publishers/13229 Dream Circle for hundreds of incredible animations vfx https://dreams-circle.itch.io/ And many more ! Generative AI was used to create backgrounds images such as class backgrounds, menu backgrounds, battle backgrounds. I recently updated the sprites of all the enemies in the game using generative AI; the retro 3D rendering is incredible and perfectly matches the art style. All this represents approximately 15% of the game's graphics assets. But this was done carefully and sparingly, and in conjunction with human work and my artistic direction. ➧ 100% of the game's music was made by humans 15 Soundtracks by Alexander Nakarada 1 Soundtrack by Wolfgang Muermann 26 Soundtracks by Alkakrab

Creator
Regalia Project
Reviews
122
Added
Mar 18, 2026
RingbornSteam
Disclosure

Our team uses generative AI tools to assist in developing some game assets.

Creator
Parramatta Games Studios
Reviews
-
Added
Mar 18, 2026
Chernobylite 2: Exclusion ZoneSteam
Disclosure

In-game text has been translated into multiple languages using AI-generated translations. The character representing AI in the game features a voice generated through text-to-speech technology.

Creator
The Farm 51
Reviews
518
Added
Mar 18, 2026
Elengard: AscensionSteam
Disclosure

All character voice acting is AI-generated, but just a few characters have voice acting. It is not an important feature of this game, since it focuses on combat. Voice acting can be disabled in the game options. Ideally, all AI voice acting should be replaced by human voice acting in the final version of the game, but this is yet to be decided.

Creator
Stèphano M. M. G.
Reviews
114
Added
Mar 18, 2026
RUTHLESS:1Steam
Disclosure

RUTHLESS:1 uses AI generated textures in some places for additional detailing. They are never the main focus of a scene.

Creator
Teal Lime Games
Reviews
-
Added
Mar 18, 2026
On the Wings - Birth of a HeroSteam
Disclosure

Some visual assets, such as store capsule images and in-game card illustrations, were created with the assistance of generative AI tools. All gameplay and code are original.

Creator
Queen
Reviews
85
Added
Mar 18, 2026
村雨のソードブレイカーSteam
Disclosure

AI-generated materials are not used directly. of some of the character illustrations are used Posing, facial expressions, and composition of some character illustrations are used as references. I draw by hand while looking at the AI-generated materials.

Creator
あいあんそぉど
Reviews
-
Added
Mar 18, 2026
ParasiteSteam
Disclosure

AI was used to generate art for illustrating ingame events, encyclopedia pages, difficulty selection windows, host improvement illustrations and main menu backgrounds.

Creator
StarInfidel
Reviews
43
Added
Mar 18, 2026
AI RogueliteSteam
Disclosure

This game heavily uses AI to live-generate in-game content such as text, images, and sound effects. It also uses AI to make a variety of game mechanics decisions in real time.

Creator
Max Loh
Reviews
593
Added
Mar 18, 2026
TundraliaSteam
Disclosure

As a solo developer, AI has assisted with voice acting, allowing me to bring my vision to life more efficiently and effectively.

Creator
JSquared Games
Reviews
-
Added
Mar 18, 2026
PowerlustSteam
Disclosure

I used AI in the process of creating loading screens and the capsule images.

Creator
Bart Mamzer
Reviews
83
Added
Mar 18, 2026
Star Shift RebellionSteam
Disclosure

1. We used ChatGPT-4 to make some custom javascript plugins. 2. Used ChatGPT-4/DALL-E3 to generate some of the faces of NPC's, also some icons for the system menu.

Creator
Psychronic Game Studios
Reviews
29
Added
Mar 18, 2026
BellwrightSteam
Disclosure

Generative AI is used during development to prototype the voice acting. Expect professional voice acting quality by the full release.

Creator
Donkey Crew
Reviews
10.3k
Added
Mar 18, 2026
Dungeons of the Amber GriffinSteam
Disclosure

The game features character portraits, generated by AI based on illustrations created specifically for the game by illustrators. The AI graphics will be replaced with hand-painted graphics and are currently serving as a prototype/reference work for human artists (we are planning a kickstarter fundraiser and will include illustrators' fees). The AI graphics will be removed as we raise funds. AI works for us and not us working for AI!

Creator
Frozengem Studio
Reviews
-
Added
Mar 18, 2026
独行旅者Steam
Disclosure

The picture is partially participated by ai, manually modified, and the animation is manually produced

Creator
网瘾少年合作社
Reviews
-
Added
Mar 18, 2026
Artificial Life 2061, Episode 2: Raising The Nieradroid.Steam
Disclosure

I added scenes and images improved with Generative Artificial Intelligence. They are locally generated using Stable diffusion, without resorting to paying any generative AI company. Although paying them could have given me better tools and results, I decided not to pay for their use to support the claim of artists for fair royalties. (It is not possible to discuss such a complex issue here, but I will consider opening a discussion on the topic in the game forum, follow my game to be notified if it is created) Most of the artistic content in the game, mainly music, is compensated in various ways depending on the case to its artists. My original content is registered, but the images generated by AI are essentially treated as 'creative commons' and I consider them fanarts of my characters. All added scenes and backgrounds are of high quality and maintain good coherence, avoiding deformities in hands, eyes, etc., and without annoying or confusing shapes. All AI-generated images are generated, selected, and edited exclusively by me, the creator of the game, to reflect my original vision, previously inaccessible due to high costs. I have sought to include only select content that enriches the narrative and immersion of the game.

Creator
Joseph Sanz
Reviews
-
Added
Mar 18, 2026
Star Shift OriginsSteam
Disclosure

1. We used ChatGPT-4 to make some custom javascript plugins. 2. Used ChatGPT-4/DALL-E3 to generate some of the faces of NPC's, also some icons for the system menu.

Creator
Psychronic Game Studios
Reviews
69
Added
Mar 18, 2026
The Wayward RealmsSteam
Disclosure

This game uses a Large Language Model to help parse out in-game player character data (quests, allied factions, in-game world events, NPCs the player has interacted with, etc.) to customize quest objectives and reword hand written dialogue to fit that particular player character's playthrough.

Creator
OnceLost Games
Reviews
-
Added
Mar 18, 2026
RelicwarSteam
Disclosure

Generative AI was used for the background of the store page capsule art.

Creator
Violent Candle Studios
Reviews
-
Added
Mar 18, 2026
Shadow StringsSteam
Disclosure

During the development phase, some placeholder voices and vocal prototypes are generated using AI tools. These are used solely for iteration, testing, and internal production workflows. For the final release, all characters will be voiced by professional voice actors.

Creator
hybrisgames
Reviews
-
Added
Mar 18, 2026
Tales of ArcrathSteam
Disclosure

I use Grok to help render background images for Scenes and the stores in order to set the tone/atmosphere.

Creator
Codex Games USA
Reviews
-
Added
Mar 18, 2026
CommonersSteam
Disclosure

Generative AI was used during development to assist in the creation of some art and music assets, a portion of which are included in the final game. This includes select in-game visuals and music tracks that were generated or enhanced using AI tools. All AI-generated content was reviewed and curated by human developers to ensure it meets quality standards and does not infringe on any intellectual property. No live AI content is generated during gameplay. The game does not use AI to create or modify content while it is running. All assets are pre-generated and static within the final release.

Creator
Pixel Glitch Studios
Reviews
-
Added
Mar 18, 2026
新世界Steam
Disclosure

I will not directly provide any AI services, but plan to only retain the interface for external AI to take over the game logic in the game. Users can use their own trained language models, and they can only solve problems such as computing power by themselves. I plan to not allow users to enter text in the game, so that users have no chance of inducing language model generation. However, some overfitting language models will ignore the prompts and output nfsw. At the same time, I used two methods: 1. Limit the output length and suppress it from the root. 2. Keyword check to see if nfsw content exists. If someone tries to report it, he should report it to the person who gave him the language model. If the user enables AI, I will change the name of the enabled AI service into a game watermark to prove that it is the user's own problem.

Creator
ZIWord Soft
Reviews
-
Added
Mar 18, 2026
CarthSteam
Disclosure

The aid of AI to generate Logo Art was used for Carth.

Creator
Deidre Reay Studios LLC
Reviews
66
Added
Mar 18, 2026
Blessing QuestSteam
Disclosure

There are two A.I. Minds within BQ. The first mind creates the content/visuals. The second mind interacts with the player in the form of attackable NPCs or friendly NPCs. But both minds never communicate with each other, and the first mind never communicates with the player.

Creator
TGOTHIC GAMES
Reviews
-
Added
Mar 18, 2026
Hero's StorySteam
Disclosure

Some of the images in the Intro Cinematic are AI generated. Some of the VO for the characters are AI generated.

Creator
Silentplaygames
Reviews
-
Added
Mar 18, 2026
StaudSoft's Synthetic WorldSteam
Disclosure

Generation of Textures and Icons offline. Training of Deep Learning Models for Image Generation. LLMs for Coding, Spelling Correction and Translation.

Creator
StaudSoft
Reviews
14
Added
Mar 18, 2026
Chasing DemonsSteam
Disclosure

This game may contain parts of Audio and / or Artwork customized with the help of AI Generation derived from Art we own commercial rights to use, or artwork done by our studio.

Creator
Randumb Studios
Reviews
-
Added
Mar 18, 2026
School of Magic PrologueSteam
Disclosure

2D Art (Open AI)Narrator (elevenlabs)Narrative Help (Open AI)Coding (Different Models, Open AI, Antrhopic...)For more information on my views about AI, visit my website

Creator
PartTimeIndie
Reviews
41
Added
Mar 18, 2026
D100 DungeonSteam
Disclosure

Static images during encounters have been generated using AI. We hope to change this in the future.

Creator
Steve Weinrich
Reviews
40
Added
Mar 18, 2026
Artificial Life 2061: Cybersys - Diva Of The VRworld, Babel Project: "Kodota Komori 1416" [Made by: Joseph Sanz]Steam
Disclosure

This game was initially developed without using Artificial Intelligence. Later, I added scenes and images improved with Generative Artificial Intelligence. They are locally generated using Stable diffusion, without resorting to paying any generative AI company. Although paying them could have given me better tools and results, I decided not to pay for their use to support the claim of artists for fair royalties. (It is not possible to discuss such a complex issue here, but I will consider opening a discussion on the topic in the game forum, follow my game to be notified if it is created) Most of the artistic content in the game, mainly music, is compensated in various ways depending on the case to its artists. My original content is registered, but the images generated by AI are essentially treated as 'creative commons' and I consider them fanarts of my characters. All added scenes and backgrounds are of high quality and maintain good coherence, avoiding deformities in hands, eyes, etc., and without annoying or confusing shapes. All AI-generated images are generated, selected, and edited exclusively by me, the creator of the game, to reflect my original vision, previously inaccessible due to high costs. I have sought to include only select content that enriches the narrative and immersion of the game.

Creator
Joseph Sanz
Reviews
-
Added
Mar 18, 2026
Stolen RealmSteam
Disclosure

Generative AI is used for the English audio narration, loading screens and a small percentage of skill icons.

Creator
Burst2Flame Entertainment
Reviews
2.5k
Added
Mar 18, 2026
Next RunSteam
Disclosure

Some graphics, music, and translations were created with the help of AI and refined manually.

Creator
Clarus Victoria
Reviews
62
Added
Mar 18, 2026
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