25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Rustfront GuardiansSteam
Disclosure

Some pre-rendered artwork and marketing assets were created or refined with generative AI tools under developer direction. The game does not generate AI content during play and does not connect to external AI services.

Creator
Rustfront Studio
Reviews
-
Added
Jul 29, 2026
Chicken_RunSteam
Disclosure

During the game's development process, the Generative AI was used as a development aid. AI was used in some game image production and code review and improvement proposals, and all final images and codes included in the game were reviewed, modified, and quality checked by developers. The AI-generated results were not used without review, and verification procedures were performed to ensure that they did not infringe copyright and third-party rights. In addition, AI does not generate content or code in real time during gameplay.

Creator
My Pitiful Life
Reviews
-
Added
Jul 29, 2026
隐藏条款Steam
Disclosure

This game includes pre-generated AI-assisted visual/audio/text assets that were selected, edited, and integrated by the developer. The game does not use live-generated AI during play.

Creator
AUVMUJICA
Reviews
-
Added
Jul 29, 2026
三国掷:崛起Steam
Disclosure

This game extensively utilizes AI technology in character design, UI, visual effects, sound effects, music, and promotional artwork to enhance production efficiency and explore innovative styles.

Creator
星组游戏
Reviews
-
Added
Jul 29, 2026
Last Zone: QuarantineSteam
Disclosure

Some visual assets, promotional artwork, and portions of the localization were created or assisted using generative AI during development. All AI-assisted content was reviewed, edited, and integrated by the development team. The game does not generate AI content during gameplay.

Creator
Ridvan_Laz
Reviews
-
Added
Jul 29, 2026
Succubi of ByzantionSteam
Disclosure

This game was created by a solo developer with substantial help from generative AI tools. Every output was reviewed by hand. Code: Claude Opus 4.8, Claude Fable 5.0 Writing & translation: Claude Opus 4.8, Gemini Pro 3.1 Graphics: Gemini Nano Banana 2 Music: Claude Opus 4.8 Video: Gemini Omni

Creator
Jan Martinek
Reviews
-
Added
Jul 27, 2026
救救我,勇者大人!Steam
Disclosure

During development, AI-assisted and AI-generated tools were used for pre-generated player-facing content. Our production workflow combines original human-created assets with AI-assisted or AI-generated content. AI tools were used to assist with text translation/localization, visual asset modification and refinement, and the generation of certain audio assets. Most final assets are the result of a mixed workflow: they may include both original developer-created elements and AI-assisted or AI-generated elements. All final text, visual, and audio assets included in the game have been manually reviewed, edited, selected, and approved by the development team. The game does not include live-generated AI content. It does not generate new text, images, audio, or other player-facing content through AI during gameplay.

Creator
X-Servivor
Reviews
-
Added
Jul 27, 2026
Sausage EscapeSteam
Disclosure

Some visual assets, promotional artwork, and portions of the localization were created or assisted using generative AI during development. All AI-assisted content was reviewed, edited, and integrated by the development team. The game does not generate AI content during gameplay.

Creator
Ridvan_Laz
Reviews
-
Added
Jul 27, 2026
The Park KeeperSteam
Disclosure

Some images used in the game’s development and promotional materials were initially generated with the assistance of AI tools. These images were not used as final untouched AI output: they were reviewed, edited, adjusted, and finalized by human artists. AI was used only as a production aid to speed up early visual exploration and reduce iteration time. It was not used to replace the work of human artists, but rather as part of a broader art pipeline that still relies on human direction, editing, and final approval.

Creator
TacoEaters
Reviews
-
Added
Jul 27, 2026
Tail and ChaosSteam
Disclosure

Generative tools were used to create and refine selected 2D illustrations, music, sound effects, localization, and store text. All materials were reviewed and edited by the developer. The game does not generate content using AI or connect to generative AI services during gameplay.

Creator
Shnumi
Reviews
34
Added
Jul 25, 2026
Baba KnowsSteam
Disclosure

This game uses generative AI to interpret the player’s written question and create tarot-style responses during each reading. AI-generated text is used for card interpretations and the final answer. The game does not use AI to make real predictions or provide professional advice.

Creator
Microtaur
Reviews
-
Added
Jul 25, 2026
Shell Heroes: Awesome IslandSteam
Disclosure

Pre-generated visual assets and localized text were created with the assistance of generative tools, then reviewed, edited, and integrated by the developer. The game does not generate content during gameplay.

Creator
GlowShell Creative
Reviews
-
Added
Jul 25, 2026
الحجةSteam
Disclosure

استُخدمت أدوات الذكاء الاصطناعي أثناء التطوير للمساعدة في كتابة أجزاء من كود اللعبة وبعض النصوص داخلها، مثل التلميحات ورسائل الواجهة، وكذلك في إنشاء بعض النماذج ثلاثية الأبعاد والخامات (التكستشر). جميع المحتوى المُنجز بمساعدة الذكاء الاصطناعي تمت مراجعته وتعديله واعتماده من المطوّر. قصة اللعبة وتصميمها وإخراجها من صنع الإنسان بالكامل، ولا يتم توليد أي محتوى بالذكاء الاصطناعي أثناء اللعب.

Creator
Jordan Studio
Reviews
-
Added
Jul 25, 2026
The Ancient CavernsSteam
Disclosure

Some of the art and audio in The Ancient Caverns was created with the help of generative AI tools — including character and creature animations, item, weapon and environment art, and the musical soundtrack. All AI-assisted assets were reviewed, edited and integrated by the developer. The game does not generate any content with AI while you play; everything is fixed and created ahead of time.

Creator
Meridian Studios
Reviews
-
Added
Jul 25, 2026
The Long Way UpSteam
Disclosure

Many scene illustrations were generated with AI image tools, then selected, edited, and integrated by hand. Every image in the game was individually reviewed and curated by the developer.

Creator
Flytel
Reviews
-
Added
Jul 25, 2026
Folklore War GameSteam
Disclosure

This game was built with the help of AI, for audio, images, text translation, and to some extent the code itself.

Creator
Join Digital Land
Reviews
-
Added
Jul 25, 2026
Baskets and BloomsSteam
Disclosure

Generative AI was used strictly to create temporary concept art and placeholder assets during early development. All of these placeholders are being systematically replaced with custom or commissioned assets prior to the game's final release.

Creator
Mischief Gaming Studios LLC
Reviews
-
Added
Jul 25, 2026
DISCIPLINESteam
Disclosure

AI tools were used during development as a programming and production assistant, under the developer's direction. The interface translations into 41 languages were AI-generated and human-reviewed. Some store and marketing assets screenshot compositions were produced with AI-assisted tooling. All design decisions, brand artwork, and the core wordmark are the developer's own work. The application does not generate any content with AI at runtime and includes no AI features.

Creator
NEXTDREAM
Reviews
-
Added
Jul 25, 2026
TAKEDOWN 16Steam
Disclosure

Currently, the game uses around 10% conceptual/placeholder AI-generated textures. All of these placeholders will be completely replaced prior to the 1.0 full release. The following are temporary AI placeholder textures: - Most UI buttons - Vehicle textures - The home screen - The mouse cursor - Most of the shop scene - All bridges The following are NOT AI textures (100% custom-made): - All enemy models and textures (minus the boss "evil reforged bot mk9001") - All item icons and textures - All levels (except for the underground bunker and frozen ridge, which temporarily share the home screen texture)

Creator
dobert_dev
Reviews
-
Added
Jul 25, 2026
Cyber PlinkoSteam
Disclosure

Some of the art assets in this game (such as sprites, icons, and background images) were created with the help of AI generation tools during development. All AI-generated content was reviewed, edited, and curated by the developer to ensure it is appropriate and fits the game. No AI-generated content is created during gameplay.

Creator
Cyberleek
Reviews
-
Added
Jul 25, 2026
EmberSteam
Disclosure

Generative AI was used as an assistive tool during development for selected visual assets, promotional materials, and text drafts. All resulting content was reviewed, edited, and integrated by the developer. The game does not generate content during gameplay and does not connect to third-party AI services.

Creator
Eviling Games
Reviews
-
Added
Jul 23, 2026
No Thoughts Just DodgeSteam
Disclosure

Generative AI tools, including OpenAI ChatGPT/Codex, assisted during development with portions of the original C++ code, interface text, gameplay balancing, documentation, store-page materials, geometric visual design, and music synthesis. The developer reviewed, tested, selected, and integrated the resulting material. In-game graphics are procedurally drawn from original geometric shapes, while the original music and sound effects are synthesized by the game. No third-party characters, music recordings, voices, logos, or downloaded asset packs are included.

Creator
Snitch Studio
Reviews
-
Added
Jul 23, 2026
One Thought Immortal / 一念修仙Steam
Disclosure

This game uses generative AI to pre-generate visual assets (character portraits, capsule/marketing art) and voice narration (TTS). All AI-generated content is created during development and reviewed/curated by the developer before shipping. No generative AI runs live during gameplay. We have the necessary rights to use the AI tools and their outputs, and the content does not infringe third-party IP.

Creator
Tiger
Reviews
-
Added
Jul 23, 2026
Wild Boar DiggingSteam
Disclosure

The images of the animals on the cards are created with the help of generative AI. The other art in the game is created by hand.

Creator
indiejoh
Reviews
-
Added
Jul 23, 2026
Set the Record StraightSteam
Disclosure

Character portraits and evidence images were created with OpenAI's image generation; some diagrams were authored as SVG with OpenAI Codex. These assets were reviewed before release (originality and likeness pass). Sound effects and the ambient music bed are produced by a deterministic synthesis program (oscillators, filtered noise, and math-based DSP), not by a generative-AI audio model, and from no sampled or library audio; the synthesis script itself was written with AI coding assistance (AI-assisted code, not AI-generated audio). Fonts, engine, and runtime are non-AI third-party components under their own licenses.

Creator
Anja Remic
Reviews
-
Added
Jul 23, 2026
TerraholdSteam
Disclosure

Generative AI was used for some game assets, music, and promotional materials. All content was manually reviewed and selected. No AI is used during gameplay.

Creator
SMAR Studio
Reviews
-
Added
Jul 23, 2026
Pinebrook Ski ResortSteam
Disclosure

AI tools were used to assist development, including code, Chinese/Spanish localization text and store page copy. All AI-assisted content was reviewed and curated by the developer. The game does not generate any content with AI at runtime.

Creator
LB_Game
Reviews
-
Added
Jul 23, 2026
N.E.O.N. HORIZONSteam
Disclosure

We used AI to generate images, as we don't have an artist on our team. The gameplay, design, and atmosphere are all human-created.

Creator
NeonGameStudio
Reviews
-
Added
Jul 23, 2026
WillcasterSteam
Disclosure

AI was used strictly to block out a few initial base meshes, which I then manually reworked to fit the game's style & performance. No AI runs at runtime.

Creator
Enes Altun
Reviews
-
Added
Jul 23, 2026
SlotlockedSteam
Disclosure

Some visual and audio assets in this game were created with the assistance of generative AI tools, then selected, edited, and integrated by the developer.

Creator
Prussian_lemon
Reviews
-
Added
Jul 23, 2026
Federal CadetSteam
Disclosure

Some in-game radio/music tracks may be created with generative AI tools. These tracks are selected, reviewed and integrated manually by the development team. No live AI generation is used during gameplay.

Creator
LeeRanger Studio
Reviews
-
Added
Jul 23, 2026
THE WOLF OF TENGRISteam
Disclosure

Some visual concepts, promotional artwork, and certain written materials used for the game's presentation were created or refined with the assistance of generative AI. All AI-assisted content has been carefully reviewed, edited, and approved by the development team to ensure artistic consistency, originality, and quality. The gameplay, design decisions, and final player experience are fully curated by the developers.

Creator
OSO Game Studio
Reviews
-
Added
Jul 23, 2026
Retro Pack ClubSteam
Disclosure

The game features hundreds of unique collectible cards. As a solo developer, creating every card from scratch would be extremely time-consuming, so the majority of the collectible card artwork was generated using AI. This allows more time to be spent improving the game’s core feel and other key systems. The cards will continue to be revised throughout development.

Creator
Bozz
Reviews
-
Added
Jul 23, 2026
Orion-7Steam
Disclosure

Some illustrations used in the game's introductory sequence were created with the assistance of generative AI. All such assets were reviewed, refined where necessary, and integrated by the developer before being included in the game.

Creator
Skybug
Reviews
-
Added
Jul 23, 2026
1000kmSteam
Disclosure

Generative AI tools were used to assist with text translation and localization. All final materials undergo manual review and editing.

Creator
Artem Breineng
Reviews
-
Added
Jul 23, 2026
MooncallSteam
Disclosure

Localization of the textual content for non-english languages is mainly produced as translations from english using generative artificial intelligence. LLM's have been used as a help also in writing and reviewing of program code, development helper tools, infrastructure setup, security checks, test maintenance and requirements management.

Creator
Kuukkeli Games
Reviews
-
Added
Jul 23, 2026
The MandateSteam
Disclosure

None of the game's artwork, audio, or imagery is AI-generated. Portraits, interface, and all store and marketing art are hand-authored vector and procedural work, and that is a hard rule of the project. We do use AI assistance during development for writing and code, including drafting store text and the scripts that lay out our marketing art, all of it reviewed and edited by hand. No image-generation models are used anywhere, in the game or in its marketing. Dialogue and narration are generated at runtime by a small language model running entirely on the player's machine. Nothing is sent to any server. The model has no authority over the game: a deterministic simulation decides every outcome, fact, and number, and the model only phrases scenes from state the engine hands it. Its output is structurally constrained and validated against the simulation before it appears, and invalid output is rejected. Prompts and validation keep generated text within the game's fiction and its PG-13 register. Player-typed orders go only to the local model and never leave the machine.

Creator
SyntiaGames
Reviews
-
Added
Jul 23, 2026
Gore GrindSteam
Disclosure

We at GabaCool believe in the beauty of human art. Hence, we don't allow ourselves to create art by AI. We use it for coding, no worries we are professional engineers. We also use it for voice line generation, as we are a small team in the bootstrap phase. Localization is another point. We are dedicated to remedy this. Where we will never use it: Story, Art, Music, Models, and all creative. Because that's what makes us human.

Creator
GabaCool Games
Reviews
-
Added
Jul 23, 2026
Campfire BattlesSteam
Disclosure

Campfire Battles is our attempt to bring an idea to life as a two-person team. AI tools helped us work quickly, particularly on the coding side, but every piece was reviewed and refined by hand.

Creator
BatteryAcidDev
Reviews
-
Added
Jul 23, 2026
Dream Broadcast SimulatorSteam
Disclosure

This game is built by a Master of the Fine Arts in Digital and New Media with a specialization in procedural content. Generative AI tools were used during development to create and iterate on pre-rendered visual assets, including dream artwork, backgrounds, capsule art, and marketing imagery. All AI-assisted content is selected, edited, and integrated by the development team. The game does not generate AI content during gameplay and does not connect to third-party AI services during play.

Creator
Playable Future LLC
Reviews
-
Added
Jul 23, 2026
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