25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Cold Bed on RouteSteam
Disclosure

We used generative AI tools to assist with the initial translation of the game's text. However, all AI-generated content was subsequently reviewed, edited, and refined by the development team to ensure accuracy and quality.

Creator
Old Retina Museum
Reviews
40
Added
Mar 18, 2026
Little Fighter 2 RemasteredSteam
Disclosure

AI was used in the creation of certain visual assets, including character avatars, title screen artwork, promotional materials, and background art. However, these assets still required substantial manual work such as design, sketching, outline drawing, and polishing. The AI was used primarily as a tool for coloring and enhancement, and it did not dictate the creative direction. The visual style remains faithful to the original Little Fighter 2. Some people assume that because AI was used in certain artwork, it must have been applied throughout the entire project. That is far from the truth. I used AI primarily for large-scale visual tasks. To give a clearer picture: the game includes over 3,000 hand-crafted sprite frames, composed from thousands of hand-drawn body parts. In contrast, only about 100 images were AI-assisted, and many of those, such as promotional artwork, don't even appear in the actual game. I understand that some people may have concerns about the use of AI in the creative process. But I hope people can see the broader context and appreciate the amount of manual effort that went into making this game. Please know that I’m a solo developer working with a limited budget. I’ve been developing this project for around 3.5 years; even quitting my full-time job for a year to work on it full time, without expecting it to cover even half of my previous salary. I've done my best to balance quality and practicality. Your understanding and support mean a great deal to me.

Creator
Little Fighter Co Pty Ltd
Reviews
1.7k
Added
Mar 18, 2026
Sigma SquadSteam
Disclosure

Sigma Squad uses generative artificial intelligence only for some promotional artwork (images only) featured on the Steam page.

Creator
GBPLabs
Reviews
-
Added
Mar 18, 2026
Cybergrid: Beat SurvivorsSteam
Disclosure

In this game, artificial intelligence was used to generate the logo, background images, parts of the music, and voice output.

Creator
Whitebeard Interactive
Reviews
-
Added
Mar 18, 2026
JOBifAISteam
Disclosure

Our hero submitted a portfolio generated by an AI, and got a job interview. After seeing the company's artwork (also AI generated) and the portfolio, the interview starts. Using AI, the interviewer's reaction will be custom, based on the hero's text input. All the rest (music, script...) is human.

Creator
AvesPanterra
Reviews
18
Added
Mar 18, 2026
Talking CoinSteam
Disclosure

The user's voice input will be converted to text, then sent to open ai's LLM along with parameters and characteristics. A response will be given and then sent to elevenlabs to be converted into voice to give a life-like response to the player.

Creator
ArchDawn
Reviews
-
Added
Mar 18, 2026
The Blackwood LegacySteam
Disclosure

5 paintings in the game are intended to look otherworldly/nonhuman. These were created using AI and then edited to match the intended purpose.

Creator
Connor Elsworth
Reviews
-
Added
Mar 18, 2026
Ellingby HouseSteam
Disclosure

All faces that appear in the game were AI generated, except for the actors playing Jasper Holder, Adam Holder, Cheryl Holder, and Rory 'The Cleaner'. In addition, all voice performances in the game were modified with AI assistance to preserve the privacy of the original voice actors, except for the kitchen radio newsreader and all the live actors. Nothing else was created using AI.

Creator
Jepfore Games Ltd.
Reviews
55
Added
Mar 18, 2026
AiphobiaSteam
Disclosure

A very small part of the environment textures is generated by AI.

Creator
Andes Interactive
Reviews
-
Added
Mar 18, 2026
Adventure TimeSteam
Disclosure

I used generative AI as part of my process for creating images and text for monsters and NPCs. To do so, I have a proprietary way I generate and tune the prompt that feed the system, followed by multiple-post processing steps to generate the images and text you see in the game.

Creator
SupaFloof Games
Reviews
-
Added
Mar 18, 2026
Halloween Trouble 6: Pumpkin RampageSteam
Disclosure

The development process of the game used AI to generate backgrounds, characters images, and other images such as items for hidden objects, runes for match-3, and jigsaw images. Game logo was partially generated with AI. Additionally, AI was used to generate voice-overs and some part of localizations into french and german.

Creator
Ironcode Gaming
Reviews
-
Added
Mar 18, 2026
Missile SurvivorSteam
Disclosure

The fighter image has been post-processed using legally acquired images, and AI tools were utilized to pixelate the image.

Creator
Cube Duck Games
Reviews
-
Added
Mar 18, 2026
Ace of SpaceSteam
Disclosure

- Most sound effects but never music - Some images such as backgrounds and card faces before being transformed in photoshop - General coding assistance

Creator
BigChunkyGames
Reviews
-
Added
Mar 18, 2026
Artifact Seekers 1Steam
Disclosure

AI was used to translate the game into certain languages. When selecting one of these languages for the first time, a notification appears. Additionally, a marker is displayed next to the language name in the options menu. Furthermore, AI was utilized to generate some of the graphical assets and may have been used in the creation of videos.

Creator
FIVE-BN GAMES
Reviews
155
Added
Mar 18, 2026
Pawn & RollSteam
Disclosure

We are a small indie game development team made up of two programmers and one animator. As a tiny group, we don’t have a dedicated artist, so we use AI-generated art in our projects. However, that doesn’t mean we cut corners—every detail is carefully chosen, and we pour our passion and effort into every aspect of the game. From coding to animation to design, we’re committed to creating something unique and enjoyable. Despite the challenges, we believe our creativity and dedication shine through. We're excited to share our vision with players and grow together as developers and storytellers.

Creator
Julio Duque Montero
Reviews
-
Added
Mar 18, 2026
BOBRKURSteam
Disclosure

Practically all the content for the game was made by AI, pictures, text, parts of the code.

Creator
Jury
Reviews
-
Added
Mar 18, 2026
Ludovischi SurvivorsSteam
Disclosure

Some sound effects generated by ElevenLabs The opening title screen was created using fusionbrain

Creator
TaisslavDobrinin
Reviews
-
Added
Mar 18, 2026
MetrogetherSteam
Disclosure

We have used generative AI to generate background music for some of our trailers, and for the train horn sound. Everything else has been created by ourselves or purchased from professional artists that, to our knowledge, have not used generative AI for the purchased works.

Creator
camelCase Games
Reviews
13
Added
Mar 18, 2026
Arinoa: ConquestSteam
Disclosure

AI was used for the following: Character art. Some miscellaneous art like dungeon tiles, and items. Assist with coding.

Creator
Alternate
Reviews
-
Added
Mar 18, 2026
NINDOSteam
Disclosure

Some of the 2D illustrations used in the game will be created with the help of generative AI technology like ChatGPT. These illustrations are designed to enhance the game's atmosphere and are combined with non-AI-generated content to create a cohesive artwork for the game. The use of generative AI is limited to 2D illustrations; no generative AI content will be used for other 3D assets.

Creator
MORIKICHIDO
Reviews
-
Added
Mar 18, 2026
PeggedSteam
Disclosure

The developers make use of agentic coding tools like Claude Code in their work process. In-game and store descriptions have been translated using ai-tools in the localization process.

Creator
Summer Break Games
Reviews
-
Added
Mar 18, 2026
RubbishSteam
Disclosure

We used AI to beautify the promotional images and some pictures

Creator
Wcyyl
Reviews
99
Added
Mar 18, 2026
Greengrocer Simulator 2024Steam
Disclosure

We used AI to create the language for the game's store page and some of the visual assets. Specifically, the library images were generated using AI tools to ensure a high-quality and polished presentation. We aimed to deliver visually appealing content that matches the style and atmosphere of the game.

Creator
Seven&Seven Studios
Reviews
12
Added
Mar 18, 2026
You Make The GameSteam
Disclosure

AI-Assisted Development and Marketing We believe in leveraging modern tools to enhance our workflow, and that includes using AI for various aspects of our project. For example: We use ChatGPT to help us refine our English and ensure our communication is clear and engaging. For quick and efficient mood boarding, we use MidJourney to generate visual concepts that inspire our creative process. Once the game is complete, we plan to use ChatGPT to assist with translations, making the game accessible in 80+ languages. These tools allow us to focus more on the creative process and make sure our community receives regular updates and clear communication across the globe.

Creator
Chillin' Turtles
Reviews
-
Added
Mar 18, 2026
奥ヶ淵商店街Steam
Disclosure

Generative AI was used to create some in-game posters, product labels, and parts of 3D models.

Creator
DorsalFin Studio
Reviews
-
Added
Mar 18, 2026
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