25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Infernal SurvivorsSteam
Disclosure

Some visual assets used in the game and its marketing materials were initially generated using AI-assisted tools and then modified and integrated into the game by the developer.

Creator
Mal The Artist
Reviews
-
Added
May 23, 2026
ZwammanSteam
Disclosure

The images for the steam store were created using concept images, some of which were ai-generated. And the text for the steam store page was translated using google translate. Except for english, dutch/nederlands, and german/deutsch.

Creator
Baardmoeder
Reviews
-
Added
May 23, 2026
KeyFortressSteam
Disclosure

Generative AI was used during the development of this game for creating initial concepts and draft versions of certain art assets, including the main menu background and UI icons. These assets were then manually refined, polished, and integrated by the developer to fit the game's final aesthetic.

Creator
Daisen
Reviews
12
Added
May 23, 2026
KungPawSteam
Disclosure

The soundtrack/music was made with Suno Pro. Some sounds were made with Krotos Pro, which is mostly not ai but has ai elements for some sounds. The sprites were made with Dall-E.

Creator
Mulanoz
Reviews
-
Added
May 23, 2026
Alchemy SurvivorsSteam
Disclosure

Our crafting system depends on AI to generate new game data when you combine a combination of items not yet seen before, so you never run out of weapons to discover and experiment with. We also generate text and sprites for any new items created. Assets for the game also use image generation: the title screen and other UI elements use generated textures and graphics. These images have been touched up by a human and reused on our Steam page also.

Creator
Andrew Brown
Reviews
19
Added
May 23, 2026
Dispel DarkSteam
Disclosure

Some in-game artwork, including game logo, studio logo and final screen, were created using AI image generation tools.

Creator
Cronostase
Reviews
-
Added
May 23, 2026
Touhou BrawlSteam
Disclosure

We are utilizing generative AI to speed up repetitive tasks in some resource workflows, such as UV Unwrapping .

Creator
FIVE DUCK GAMES
Reviews
-
Added
May 23, 2026
Crazy TestSteam
Disclosure

Game descriptions, text translations, and some images (excluding textures) are made with the assistance of artificial intelligence, while all other in-game resources are handmade

Creator
SadZhouj
Reviews
-
Added
May 23, 2026
Dama e Dungeons: 2DSteam
Disclosure

This game is made by just one person and uses artificial intelligence to create the images in order to optimize the game's development.

Creator
José Leonardo Silva Guerreiro
Reviews
-
Added
May 23, 2026
TavrikSteam
Disclosure

This game uses AI-assisted tools in the following areas of development: Localization: Some translations were assisted or reviewed using AI language tools. Sound Effects: Some SFX were generated or prototyped using AI audio tools. No in-game visuals are using AI except the main menu art as of now. Promotional materials may still have AI generated content. All AI-assisted content was reviewed, curated, and approved by the development team. No AI content is generated at runtime.

Creator
Nyra Games
Reviews
-
Added
May 23, 2026
Ionhaven: Battery HeistSteam
Disclosure

Certain early-stage visual or audio assets were created using generative AI tools as part of the development workflow. All such content has been manually edited and integrated by the developer. The game does not generate AI content during gameplay.

Creator
NullFusion
Reviews
-
Added
May 23, 2026
Pachinko Realms: Tiki-TakaSteam
Disclosure

The vast majority of the art and audio assets was manually crafted, planned and designed. Some textures, particle systems and shaders have been generated with the assistance of artificial intelligence.

Creator
Box of Rats
Reviews
-
Added
May 23, 2026
Zombie Survivors - last soldier -Steam
Disclosure

Some code sections were generated using AI. We've used AI-generated images for our store page graphic assets. ※The in-game images were not created using AI.

Creator
SweetsEnjoyer
Reviews
-
Added
May 23, 2026
Iron ResolutionSteam
Disclosure

All visual assets (sprites, terrain, UI, capsule art) were AI-generated and then manually edited in GIMP. Game design, direction, and integration were done entirely by the solo developer.

Creator
Harish Games Official
Reviews
-
Added
May 23, 2026
MAHJONG: BEYOND THE WALL 天 井 之 外Steam
Disclosure

Generative AI tools were utilized during the development process to assist with code optimization and text refinement. All core gameplay mechanics, logic, and final assets were manually reviewed, implemented, and fine-tuned by the developer to ensure quality and originality. This game does not include any real-time AI generation or dynamic AI-driven interactions during gameplay.

Creator
Chen Liang Yu
Reviews
-
Added
May 23, 2026
Backpack RoguelikeSteam
Disclosure

Game artwork (sprites for items, enemies, characters, and UI elements) was generated using Stable Diffusion (DreamShaper model) running locally. Sound effects and music were generated using Meta AudioCraft (AudioGen/MusicGen) running locally. Non-English translations were generated using local LLMs (Ollama) and manually reviewed. No external AI services are used during gameplay. All AI-generated content was produced offline during development.

Creator
DerGronert
Reviews
-
Added
May 23, 2026
CyberJokerSteam
Disclosure

We confirm that AI-assisted tools were used in the development of our game. The specific scope and manner of use are as follows: 1. Type of AI-Generated Content: * Text Content: We used AI text-generation tools to assist in creating initial drafts for some of the in-game copy during the early conceptual stages of development. * This includes content for: * Background stories and design documents for boss characters, frigates, and other units. * Descriptive text for player skills. * Preliminary outlines and descriptions for the game's overall story background. * In-game text such as enemy names and skill descriptions. 2. Our Workflow and Human Oversight (The Key Part): * AI's role was that of an "Assistant Tool": The AI was used solely to generate preliminary, unpolished text drafts and inspiration based on core ideas and directions provided by our producers. * Deep Human Optimization and Review: All AI-generated text underwent strict review, selection, rewriting, and optimization by our producers and development team. We ensured: * Creative Direction: The final design direction and core ideas were entirely determined by the human team. * Content Ownership: We hold full and legal rights to all final content included in the game. The content, after profound human modification and optimization, is no longer a purely AI-generated product but the intellectual property of our team. * Quality and Compliance Control: We ensured all textual content met our quality standards and Steam's distribution rules, containing no infringing, offensive, or inappropriate material. 3. Commitment and Assurance: * We guarantee that the final version of the game does not directly include any unmodified AI-generated output. * We take full responsibility for all content in our game. In Summary: AI was used as a tool for assistance and inspiration during the design phase, but the final generation, approval, and copyright of all game content are the sole responsibility of our human development team.

Creator
GoldOrangeStudio
Reviews
-
Added
May 23, 2026
Daydream DriftersSteam
Disclosure

AI is used for translation purposes only. It has not been used in any way for graphics, 3D models, or other assets.

Creator
loloop
Reviews
-
Added
May 23, 2026
SpaceFighter - The bullet hellSteam
Disclosure

Pre-Generated: Source code generated with AI coding assistance (Claude Code by Anthropic), directed and reviewed by the developer. A portion of visual assets generated with AI image tools, edited and integrated by the developer. Live-Generated: None.

Creator
Michał JARO Jarosiński
Reviews
-
Added
May 23, 2026
答题吧!!魅魔Steam
Disclosure

This game uses AI to generate design drafts and sketches for some characters and scenes. All final in-game assets have been manually adjusted, revised, and finalized by the development team. Additionally, some in-game music and voice lines are AI-synthesized, all of which have undergone full manual editing and post-processing by our audio team.

Creator
宅友派对
Reviews
-
Added
May 23, 2026
SwarmbreakSteam
Disclosure

AI is used to generate some art and sound during parts of development. As a solo dev this is a way for me to test gameplay easy. Translations for store pages are also made with AI

Creator
CallOfPort
Reviews
-
Added
May 23, 2026
Better Luck Next RunSteam
Disclosure

AI was used to assist with programming and refining in-game text (item descriptions, skill descriptions, UI text). Key art and logo are human-created. All other visual and audio assets are default RPG Maker MZ assets provided under license.

Creator
Bare Minimum Media Inc.
Reviews
-
Added
May 23, 2026
Void LightSteam
Disclosure

Certain visual and audio assets were created with the assistance of generative AI tools during development and were manually edited and refined by the developer. All gameplay content is handcrafted, and no generative AI is used during gameplay.

Creator
Level 3 Dev
Reviews
-
Added
May 23, 2026
混想局Steam
Disclosure

AI is used to generate in-game characters, including their visual traits, background concepts, and gameplay attributes. When players create a character, the Gen-AI system produces unique variations based on predefined rules and developer-designed parameters. The AI functions solely as a content generation tool to enhance gameplay variety. It does not collect, store, or learn from personal player data.

Creator
Own It Studio
Reviews
-
Added
May 23, 2026
QuadrixSteam
Disclosure

Some of the pre-made visual elements used in Quadrix—including certain card images/templates, game music, and some game mode icons—were created with the help of generative AI tools. These elements were reviewed, selected, and refined by the developer before being added to the game to ensure they align with the game’s visual style and usability requirements. Quadrix does not use real-time generative AI during gameplay, and players cannot generate AI-generated content within the game.

Creator
VC Production
Reviews
12
Added
May 23, 2026
DeckgammonSteam
Disclosure

Used to assist with select assets, but all aspect of the final experience have been crafted and refined by our artists.

Creator
Mechanical Owl
Reviews
-
Added
May 23, 2026
Monster StormSteam
Disclosure

Generative AI tools were used solely to assist in creating the logo and promotional art featured on this Steam store page. No generative AI was used in the creation of the game itself—all in-game assets, code, writing, and gameplay mechanics are 100% handcrafted by the development team.

Creator
Squirrel Works
Reviews
-
Added
May 23, 2026
Bring Me More!Steam
Disclosure

Some sprites have been created with the use of image generation models

Creator
Dancing Cucumber Studio
Reviews
-
Added
May 23, 2026
PrimordioSteam
Disclosure

nothing you see is AI generated. Modern coding tools were used in the development process. If you detect any slop, that's my code.

Creator
Philocypher
Reviews
12
Added
May 23, 2026
SevenfallSteam
Disclosure

This game includes pre-generated AI-assisted artwork that has been manually edited and refined by a human artist.

Creator
Titan Art Games
Reviews
-
Added
May 23, 2026
PinScapeSteam
Disclosure

I'm a solo dev and the game is still in an early state of development. It contains AI generated assets that are being used as placeholders until I can replace them properly. This includes plugin illustrations, some module sprites, and a few sound effects. None of the current assets, including the ones I made with Paint, will be kept in the final game.

Creator
Arkemys
Reviews
-
Added
May 23, 2026
Afternoon FrontlineSteam
Disclosure

After I personally finalized the design phase, some art assets were first rendered using generative AI tools, and I then manually refined and detailed them. Similarly, certain background music pieces were developed with the help of generative AI tools. Should you have any concerns about these methods, please feel free to experience the game according to your own preferences. Thank you for your understanding and consideration.

Creator
Renka
Reviews
-
Added
May 23, 2026
BalorizonSteam
Disclosure

After I personally finalized the design phase, some art assets were first rendered using generative AI tools, and I then manually refined and detailed them. Similarly, certain background music pieces were developed with the help of generative AI tools. Should you have any concerns about these methods, please feel free to experience the game according to your own preferences. Thank you for your understanding and consideration.

Creator
Renka
Reviews
25
Added
May 23, 2026
Golden LiesSteam
Disclosure

Generative AI was used on a local machine to create initial art, which was then altered by human artists.

Creator
cat_vision
Reviews
-
Added
May 23, 2026
Add Flyers To DreamsSteam
Disclosure

This game includes content generated by generative AI. Content created using generative AI: BGM (in-game) Advertisement images (in-game) Translations (in-game) Promotional video BGM (store page) Advertisement images behind the logo (store page) Translations of the game description (store page)

Creator
KakeiA
Reviews
-
Added
May 23, 2026
No Final RunSteam
Disclosure

Certain marketing assets may have been edited with AI. No in game assets or images are made with AI

Creator
Nordstern
Reviews
-
Added
May 23, 2026
Remember to DieSteam
Disclosure

Remember to Die was built solo with no official budget using AI as a creative instrument — not to replace the human decisions, but to handle the ones that would have made this game impossible otherwise. No jobs were lost, but a game was made possible.

Creator
Skiptstone Studio
Reviews
-
Added
May 23, 2026
TYPER3000Steam
Disclosure

We have used AI primarily for image generation and for optimizing the network system in Typer3000. AI-driven image generation allowed us to rapidly create and iterate visual assets such as backgrounds, interface elements, and stylistic variations, ensuring a consistent and scalable visual design. In addition, we have used AI to support the setup and optimization of the multiplayer network architecture. It helped us refine data transmission strategies, reduce latency, and improve synchronization of player inputs, resulting in a smooth and responsive real-time gameplay experience.

Creator
ALBATROS
Reviews
-
Added
May 23, 2026
Abyss HordeSteam
Disclosure

Initial concept art was generated using AI tools, followed by manual adjustments and modifications by artists.

Creator
Solo Gaming
Reviews
83
Added
May 23, 2026
Sector IV : LockDownSteam
Disclosure

This game uses generative AI in a limited capacity. Some in-game images and text were created or assisted by AI during development, but they are not entirely AI-generated. All such content has been manually edited, reviewed, and integrated by the developer to ensure consistency with the overall design and experience.

Creator
Havk
Reviews
-
Added
May 23, 2026
Strategic SurgeSteam
Disclosure

In the development of this game, generative AI was used in the following ways: Visual Assets: Background illustrations for narrative events, UI elements, and icons were created with the assistance of generative AI. All assets were manually edited and refined by the developer to ensure stylistic consistency. Narrative Content: Initial drafts for some random event descriptions and unit barks were generated with AI assistance and subsequently revised and rewritten by the developer to maintain the game's unique tone and military setting. Audio: Some voiceover elements and unit barks may be produced using AI-assisted synthesis. All audio is pre-recorded and processed before being included in the game files. Code Assistance: AI-based tools were used during the programming process for logic optimization and debugging. Important: All AI-generated content is pre-generated and included in the static game files. No content is generated in real-time during gameplay.

Creator
K-71
Reviews
-
Added
May 23, 2026
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