25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The Last AdmiralSteam
Disclosure

Some vfx sprite sheets and art were generated and then photoshopped and shaders added. I generated some images 100 plus times to make sure the style didn't drift. I photoshopped AI images to get what I wanted. AI generated images were guided by my thoughts the entire time.

Creator
Pizza Pizza Games
Reviews
-
Added
Jun 3, 2026
FLATLINESteam
Disclosure

FLATLINE utilizes advanced generative AI technologies to enhance both the visual and interactive experience: Visual Assets (Pre-generated): To achieve the unique aesthetic of "clean decay" and the massive brutalist landscapes of London 2036, we employed AI-rendering tools (Nanobanana and Veo). All images and video sequences were pre-generated and underwent meticulous manual post-processing to align with the project’s artistic vision. Interactivity (Live-generated): The episode’s climax features a live dialogue with the system "Anomaly." This character’s responses are generated in real-time using the GPT-4 model, allowing each player to find their own unique arguments in the final confrontation with the network. We use AI as a force-multiplier for a solo creator, enabling the realization of a world that would otherwise be impossible to build at this scale using traditional methods

Creator
KILL DEVIL HILLS STUDIO LTD
Reviews
-
Added
Jun 3, 2026
Frozen Christmas Magic ; Santa’s Hidden VillageSteam
Disclosure

Some visual assets and promotional materials for Frozen Christmas Magic: Santa’s Hidden Village were created with the assistance of generative AI tools, then manually directed, selected, edited and integrated by the developer as part of the game’s artistic production pipeline. No real-time generative AI is used during gameplay.

Creator
Rivardus
Reviews
-
Added
Jun 3, 2026
Ultimate Blacksmith TycoonSteam
Disclosure

This title was developed with substantial assistance from generative AI.[Store Assets — Visual Content]The key visual, store capsule images, library assets (including the library hero), and certain screenshot backgrounds were produced using image generation AI ("Midjourney v7 / Niji v7") under a commercial license (Standard tier).[Source Code, Game Design, and In-Game Text]The C++ source code, data structures, system architecture, gameplay mechanics specifications, in-game text, item naming conventions, job names, and skill names were developed in collaboration with conversational AI ("Claude" by Anthropic and "Gemini" by Google).[The Developer's Role]Quench Forge handles concept, product vision, product management, final specification decisions, hands-on PIE (Play-In-Editor) testing, bug reports, and release decisions.Code generation, code review, test design, system architecture, game mechanics specifications, in-game text, and marketing materials are all created in collaboration with Claude (Anthropic) and Gemini (Google). Every AI-generated artifact is filtered through the developer's "appraiser's eye" — selected, approved, and revised through specification feedback — before being incorporated into the product.This game applies its own core theme — "an appraiser-shopkeeper who reads materials and Modifiers to forge the right blade" — to its own development process.[Runtime Behavior]No generative AI runs during gameplay. All in-game mechanics operate on compiled, deterministic algorithms (with optional reproducible random seeds). The game does not require any online connection to AI services during play.

Creator
Quench Forge
Reviews
-
Added
Jun 3, 2026
A Mountain Called HopeSteam
Disclosure

We have used Photoshop's "Generative Expand" feature to adapt some marketing assets to additional aspect ratios and sizes.

Creator
Hairy Beast
Reviews
-
Added
Jun 3, 2026
Breeze Of AdventureSteam
Disclosure

We used both to create the images on the Steam page, as well as to create the music and sound in the game.

Creator
Carpe Diem Studio
Reviews
-
Added
Jun 3, 2026
Folclore XaminSteam
Disclosure

AI tools were used during development to assist in generating custom sound effects, instrumental music assets, and code optimization. The technology was also utilized as a base to pre-fabricate certain background environment elements. However, all character designs and frame-by-frame 2D animations were 100% hand-drawn and manually created by a solo developer.

Creator
StudioFDS
Reviews
-
Added
Jun 3, 2026
DAIMIENS TOWN OF WITCHESSteam
Disclosure

Generative AI tools were used to assist in the creation of certain promotional images, store page artwork and trailer visuals. All gameplay systems, game design decisions, implementation and final game content were created, reviewed and integrated by the developer.

Creator
RPG JESPIL STUDIO
Reviews
-
Added
Jun 3, 2026
AbsurDockSteam
Disclosure

To make the game accessible to as many regions as possible, all translations besides English were produced using advanced generative AI localization tools. We are committed to updating these translations based on player feedback.

Creator
Phased Array Studios
Reviews
-
Added
Jun 3, 2026
Streamchat: Horror LiveSteam
Disclosure

Certain store page promotional assets were created with assistance from generative AI tools and subsequently modified by the developer. The game does not use live-generated AI, and no AI-generated content is produced during gameplay.

Creator
Hikma Maulana
Reviews
-
Added
Jun 3, 2026
All Night AscensionSteam
Disclosure

The art and music assets in this game were created with the assistance of generative AI technology. As a registered architect in my day job, I am used to using tools like CAD to aid my designs. In game development, AI plays the exact same role—it is a tool, but the soul of the design comes from the human creator. I do not allow any rough, unpolished assets into my game. Therefore, all AI-generated content has gone through my strict "manual inspection": rigorous prompt tuning, meticulous manual overpainting, and audio trimming. I carefully polish every visual and auditory "brick" to build the perfect cultivation world, pouring my true craftsmanship entirely into the core "Eight Trigrams Array" deck-building experience.

Creator
FlowFire Studio
Reviews
-
Added
Jun 3, 2026
Age of Magellan: Sail the entire PlanetSteam
Disclosure

The game contains in-game narrative and dialogue text that was created with the assistance of generative AI and then reviewed by the developer. All artwork and music are human-created.

Creator
Boanerges Games
Reviews
-
Added
Jun 3, 2026
Again:LoopSteam
Disclosure

This game contains pre-generated AI content. Visual assets, including backgrounds, UI elements, achievement icons, and certain in-game illustrations, were created with the assistance of generative AI tools and integrated into the final game by the developer.

Creator
FASTx3
Reviews
-
Added
Jun 3, 2026
Uncle Otto's MansionSteam
Disclosure

The only use of AI has been to translate the game subtitles and menus. The translation has then been reviewed in Polish and French by native speakers, but might contain oddities in the other supported languages.

Creator
Henano
Reviews
33
Added
Jun 3, 2026
GhostomVillageSteam
Disclosure

I used AI to create some promotional images and some of the in-game pictures.

Creator
Stellar Perturbation
Reviews
-
Added
Jun 3, 2026
Biosphere SimulatorSteam
Disclosure

The game content, including gameplay mechanics, visuals, and audio, as well as the store page content — including descriptions, images, and other assets — were generated with the assistance of AI tools.

Creator
ioStudios
Reviews
-
Added
Jun 3, 2026
FOAMGRAVESteam
Disclosure

FOAMGRAVE includes some AI-assisted content, including certain visual assets (such as menu/loading screen artwork) and music/audio created using generative AI tools. All gameplay systems, programming, world design, and final integration were created and implemented by the developer.

Creator
TriadPixel
Reviews
-
Added
Jun 3, 2026
Project Doll: My Only WishSteam
Disclosure

AI is currently used to generate speech to text for main character dialogue. this will eventually be phased out and replaced by voice acting.

Creator
Little Emperor Studios
Reviews
-
Added
Jun 3, 2026
TCG WorldSteam
Disclosure

Generative AI may be used to assist with promotional store artwork and marketing assets. Gameplay screenshots are captured from the actual game. The game does not use live generative AI to create player-facing gameplay content.

Creator
TCG World US, INC.
Reviews
-
Added
Jun 3, 2026
TidepoolSteam
Disclosure

The developers describe how their game uses AI Generated Content like this: During the development process, I may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of myself.

Creator
Breaker Game Studios
Reviews
-
Added
Jun 3, 2026
Isolation Instinct: Farming, Craft, SurvivalSteam
Disclosure

Some visual assets, promotional images, and store page materials may include AI-assisted generated elements that were further edited and refined by the development team. AI is not used to generate gameplay, player interactions, or real-time in-game content.

Creator
404 GAMES
Reviews
-
Added
Jun 3, 2026
MONjiSteam
Disclosure

I (the developper) am a former artist with poor skills in technical aspects of game development such as coding. In that regard, AI was used mainly to fasten the process of development of the game such as: - help for technical aspects when I couldn't do it due to my limited skills. - generate a database of random text events based on my own texts and mood that I want for the game. The game contains hundreds of different events that I couldn't afford to write all of them in such a short time. Events are then all checked and corrected by myself to ensure they all fit within the game. I am not proud of using AI as I am directly concerned by it as an artist myself. But this was my only chance to fulfil my dream of making my own game in a limited time and I want to be transparent with the players that might feel uncomfortable with it. No AI was used for any other part of the game such as art or sound effects.

Creator
da-dam
Reviews
-
Added
Jun 3, 2026
The Last RollSteam
Disclosure

As a poor indie developer, on one hand, I’m grateful that AI has lowered my costs and improved my efficiency. On the other hand, I’m very aware of its limitations, so I use it only within a very limited scope. Specifically, it is mainly used to assist with programming and art design. The generated content is never directly put into the game—it always undergoes manual review and refinement.

Creator
G^
Reviews
-
Added
Jun 3, 2026
LitmustestSteam
Disclosure

AI tools were used during the localization process and then manually reviewed by a human. All in-game and promotional art was authored by a person and not made with generative AI.

Creator
Underwater Castle Inc.
Reviews
-
Added
Jun 3, 2026
Submission Saga: The Jiu Jitsu RPGSteam
Disclosure

Some UI icons, character and creature sprites, and other in-game graphics in Submission Saga were created with the assistance of generative AI image tools (including Pixellab.ai), and portions of the store page text were drafted with AI writing assistance. Portions of the game's source code were also written with the assistance of an AI coding assistant. All AI-generated content was reviewed, edited, and curated by the developer before inclusion. No AI is used to generate content live during gameplay.

Creator
Nate Markham
Reviews
-
Added
Jun 3, 2026
Dwelling on the HillSteam
Disclosure

It was used solely as a tool to assist in adjusting the color palette in the localization of the text language and in the handcrafted capsule art we designed ourselves.

Creator
Apocrifa Labs Interactive
Reviews
-
Added
Jun 3, 2026
CINESCAPE VRSteam
Disclosure

AI have been used to generate/improve a few posters and paints visible in the environnement. These images were first drawn by internal game artist of the team. Voices have been generated with AI.

Creator
SUPER AC
Reviews
-
Added
Jun 3, 2026
Tomb Raider: Legacy of AtlantisSteam
Disclosure

AI-assisted tools were used during development to support some early exploration and temporary development content. Any AI-assisted assets were either replaced or refined by humans in order to maintain the creative and artistic vision of the development team.

Creator
Crystal Dynamics
Reviews
-
Added
Jun 3, 2026
修仙法则Steam
Disclosure

Some images were designed with AI assistance. (AI was not used during the initial store review, and we adopted it for design support later.)

Creator
NewSmile Games
Reviews
-
Added
Jun 3, 2026
SkyboundSteam
Disclosure

Images displayed in the Steam library uses AI generated images.

Creator
Astralium Games
Reviews
-
Added
Jun 3, 2026
KUMANOSteam
Disclosure

This title uses generative AI tools as supporting tools in limited parts of development.The game design, animation, asset placement, implementation, direction, programming, writing, stage design, and overall creative decisions are handled by the developer.All AI-assisted content is pre-generated during development. The game does not generate AI content in real time during gameplay.[3D Models]- Tripo AIAI-generated models are used as a base for some 3D assets. The developer performs mesh editing, scaling, texture and normal map adjustments, placement, and in-game implementation.[Music & Sound]- SUNO AIUsed to assist music production based on the developer's original motifs, samples, and creative direction.- ElevenLabsUsed for sound effect generation.All AI-generated content is used within the scope permitted by each tool's commercial usage terms.

Creator
moly
Reviews
-
Added
May 23, 2026
Liminal 98Steam
Disclosure

This game was developed with the assistance of AI-based tools for programming support, debugging, and general development assistance. All content, gameplay design, and final implementation were reviewed and integrated by the developer.

Creator
BloodHound Studio
Reviews
-
Added
May 23, 2026
DeeplordsSteam
Disclosure

The static pixel art images of the creatures (Deeplords) and environmental elements were pre-generated using AI tools and subsequently animated with another AI tool based on the developer's specific directions. Leveraging 10 years of professional 3D modeling experience, these assets were then integrated as textures and sprites inside complex 3D environments and dioramas modeled manually by the developer in Blender and structured in Unity. The game's Unity C# scripts were pre-generated using AI co-pilot tools based on the precise gameplay logic requested by the developer, followed by extensive manual debugging, correction, and multi-turn optimization cycles. Lastly, the soundtrack and audio elements were pre-generated using AI tools based on specific genre and stylistic vibes provided by the developer, then manually reviewed and refined to perfectly fit the dark atmosphere of the individual biomes.

Creator
Deeplords Studio
Reviews
-
Added
May 23, 2026
Shell InsideSteam
Disclosure

Generative AI was used strictly during the pre-production and marketing phases to create corporate key art, capsule images, and promotional banners for the Steam store page. No AI-generated assets, code, or data are included within the game build itself.

Creator
Lavanda Studio
Reviews
-
Added
May 23, 2026
QianNian XuanJianSteam
Disclosure

Some store-page and marketing visual assets may be created or assisted with generative AI. The game itself does not generate AI content during gameplay.

Creator
千年玄剑
Reviews
-
Added
May 23, 2026
Busy Bar - World TourSteam
Disclosure

Some parts of the game’s production may involve procedural or AI-assisted tools, mainly to speed up iteration, explore visual directions or support asset creation. The game’s concept, tone, style, story and final creative choices are developed and decided by us.

Creator
Flarewing Studios
Reviews
-
Added
May 23, 2026
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