Public Steam disclosure research26,754 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
AI has been utilized during the store page assets creation of this game. We have used it for the game icon creation, correcting some of the explanation texts about the game mechanics to have a clear communication with our players.
The AI disclosure is checked per Steam policy due to placeholder images used on the store page during early development. All placeholders within the game, as well as the original store page screenshots, have since been removed and replaced with final, hand-crafted images authored by the developer.
AI tools were used to create some videos, paint characters, scenarios and weapons, as well as to correct texts and help identify difficult bugs. All AI-generated material was manually reviewed to ensure quality and consistency with the project.
Currently in our Menu Screens we are using AI Background Images as place holders for Real Images that we will create. The placeholders serve well for now and we will eventually end the use of AI for anything.
Music (BGM & Tracks): Suno and Udio were used for initial music generation concepts. Our sound artist then refined, mixed, mastered, and remade these tracks to create the final in-game BGM and rhythm game audio. (Sound effects and other audio elements were produced directly without AI.)
Graphics (In-game Icons & Illustrations): Gemini and ChatGPT were used to generate initial drafts for select in-game icons and illustrations. Our graphic artists then directly edited, corrected, and retouched these assets to refine them for the final game.
In the game, AI generates text responses in real time in response to a user's conversation input. Players can naturally communicate with characters on the screen, where the Generative AI analyzes the user's input and generates responses. Some features also provide personalized interactions by generating in-game settings, mood swings, and advice messages in real time.
Pre-rendered content generated by AI for use in games, store pages, marketing materials, and community assets.
Nothing in the game is generated by AI in real time.
Some visual assets in the game were created using Adobe Firefly, a generative AI tool.
These AI-generated images are used for visual decoration only and do not affect gameplay mechanics or behavior.
Certain resources, including music and images, were created with the assistance of AI.
No AI systems are included. The game does not generate text, dialogue, code, levels, characters, or voices in real time during gameplay.
일부 AI로 만들어진 리소스 - 음악, 이미지 사용되었음.
AI시스템은 포함되지 않았기 때문에
플레이 중에 AI가 실시간으로 텍스트, 대사, 코드, 레벨, 캐릭터,
등을 생성할 일은 없음
Some of the backgrounds for scenes are AI rendered. Ideally, these are placeholders which will be replaced if the game is well received and further developed.
Character portraits, item images, and visual assets are generated using AI image creation tools
Some narrative content, including mission descriptions and flavor text, incorporates AI-assisted writing to enhance storytelling depth and variety
Real-Time Generation: All content is created dynamically during gameplay. It is not a copy of existing works, but rather a spontaneous reaction to player actions—similar to improvisation.
As a solo developer, I utilized AI technology during development to speed up the generation of art assets. However, please rest assured that all AI-generated content underwent my strict hand-picking, refinement, and optimization. The final game's art style, art direction, and all creative decisions were entirely led, controlled, and are the sole responsibility of me, the developer.
Sincerely thank you for your understanding and support!
This game includes some pre-rendered content created using generative AI tools.
Most of the core assets and gameplay elements are non-AI.
AI was not used to generate real-time content during gameplay.
AI has been utilized during the store page assets creation of this game. We have used it for the game icon creation, correcting some of the explanation texts about the game mechanics to have a clear communication with our players.
The AI disclosure is checked per Steam policy due to placeholder images used on the store page during early development. All placeholders within the game, as well as the original store page screenshots, have since been removed and replaced with final, hand-crafted images authored by the developer.
AI tools were used to create some videos, paint characters, scenarios and weapons, as well as to correct texts and help identify difficult bugs. All AI-generated material was manually reviewed to ensure quality and consistency with the project.
Currently in our Menu Screens we are using AI Background Images as place holders for Real Images that we will create. The placeholders serve well for now and we will eventually end the use of AI for anything.
Music (BGM & Tracks): Suno and Udio were used for initial music generation concepts. Our sound artist then refined, mixed, mastered, and remade these tracks to create the final in-game BGM and rhythm game audio. (Sound effects and other audio elements were produced directly without AI.)
Graphics (In-game Icons & Illustrations): Gemini and ChatGPT were used to generate initial drafts for select in-game icons and illustrations. Our graphic artists then directly edited, corrected, and retouched these assets to refine them for the final game.
In the game, AI generates text responses in real time in response to a user's conversation input. Players can naturally communicate with characters on the screen, where the Generative AI analyzes the user's input and generates responses. Some features also provide personalized interactions by generating in-game settings, mood swings, and advice messages in real time.
Pre-rendered content generated by AI for use in games, store pages, marketing materials, and community assets.
Nothing in the game is generated by AI in real time.
Some visual assets in the game were created using Adobe Firefly, a generative AI tool.
These AI-generated images are used for visual decoration only and do not affect gameplay mechanics or behavior.
Certain resources, including music and images, were created with the assistance of AI.
No AI systems are included. The game does not generate text, dialogue, code, levels, characters, or voices in real time during gameplay.
일부 AI로 만들어진 리소스 - 음악, 이미지 사용되었음.
AI시스템은 포함되지 않았기 때문에
플레이 중에 AI가 실시간으로 텍스트, 대사, 코드, 레벨, 캐릭터,
등을 생성할 일은 없음
Some of the backgrounds for scenes are AI rendered. Ideally, these are placeholders which will be replaced if the game is well received and further developed.
Character portraits, item images, and visual assets are generated using AI image creation tools
Some narrative content, including mission descriptions and flavor text, incorporates AI-assisted writing to enhance storytelling depth and variety
Real-Time Generation: All content is created dynamically during gameplay. It is not a copy of existing works, but rather a spontaneous reaction to player actions—similar to improvisation.
As a solo developer, I utilized AI technology during development to speed up the generation of art assets. However, please rest assured that all AI-generated content underwent my strict hand-picking, refinement, and optimization. The final game's art style, art direction, and all creative decisions were entirely led, controlled, and are the sole responsibility of me, the developer.
Sincerely thank you for your understanding and support!
This game includes some pre-rendered content created using generative AI tools.
Most of the core assets and gameplay elements are non-AI.
AI was not used to generate real-time content during gameplay.