25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The RefugeSteam
Disclosure

As a solo developer, I utilized generative AI tools during the development process in the following ways - Visual Assets: AI was used to assist in the creation and enhancement of certain background images and textures. All final assets were manually reviewed and integrated to ensure quality and consistency. - Text & Localization: I used AI for proofreading, refining the phrasing of in-game text, and assisting with translations into multiple languages to ensure a polished experience for players worldwide. - Voice Generation: AI was used to generate certain voice lines in the game. All audio content was reviewed, selected, and integrated manually to ensure it fits the intended tone and quality. All AI-assisted content was pre-generated and manually verified by me to ensure quality and compliance. The game does not feature any real-time AI generation during gameplay.

Creator
TheLittleGames
Reviews
-
Added
May 23, 2026
Clutch LegendSteam
Disclosure

The store page assets (capsule art, screenshots, and banner) were created using generative AI tools.

Creator
Federico Mariotti
Reviews
23
Added
May 23, 2026
Loop One: DoneSteam
Disclosure

This game contains pre-rendered voice-over, generated by a machine learning model. All data usage is approved by the voice artist. It's used for the in-game virtual assistant, which is designed not to sound or act like a human, translated into multiple languages, and can be turned off by the player. All audio is pre-rendered and shipped with the game to save on server resources.

Creator
Ojsan Studio AB
Reviews
-
Added
May 23, 2026
咔擦果切Steam
Disclosure

This game utilizes generative AI tools to assist in the creation of certain content during development, including the following: * Art / Images: Some in-game assets and promotional materials were generated using Nano Banana. All AI-generated visuals were manually edited, integrated, and refined to ensure visual consistency and quality. * Music / Audio: Some background music tracks were generated using Suno and were subsequently manually adjusted, mixed, and refined. * Code / Logic: AI coding assistants were used to help generate portions of programming logic and code. All final code was manually reviewed and modified by the development team. All AI-generated content has been manually reviewed and edited before release and does not contain illegal or inappropriate material. This game does not include live-generated AI content. All AI-assisted assets are pre-generated and finalized during development.

Creator
XingYao
Reviews
-
Added
May 23, 2026
TesseraSteam
Disclosure

I used Nano Nana ART work created by AI. Commentary, Music and Narration were created using ElevenLabs.

Creator
MUGI Games
Reviews
-
Added
May 23, 2026
WXP ProjectSteam
Disclosure

This game was helped made by Unreal Engine 'Agent integration Kit' and 'Steam Integration Kit'

Creator
Offensive Player
Reviews
-
Added
May 23, 2026
SeedfallSteam
Disclosure

"This game utilizes generative AI to create temporary placeholders for art assets, which will be replaced by final, custom artwork as development progresses.

Creator
Magic Coffee Games
Reviews
-
Added
May 23, 2026
RuneClickSteam
Disclosure

Some pixel art assets were created with the assistance of AI image generation tools and refined by hand.

Creator
Vosk Games
Reviews
-
Added
May 23, 2026
Studio SimSteam
Disclosure

Fictional character portraits used in the game's default database were hand-drawn by the developer, then colored and aged using a customized AI workflow.

Creator
PrattDesign
Reviews
-
Added
May 23, 2026
PSYCHOBYLSteam
Disclosure

This game uses AI-generated content: Pre-generated AI use: - Marketing visuals (Steam capsules, banners, page background) were generated with AI image models, then manually edited and composited. - Some in-game art assets (item icons, enemy portraits, environment elements) were AI-generated and edited/integrated by hand. - All AI-generated content was reviewed, edited, and curated by the developer before shipping. Not AI-generated: - Game design, mechanics, balance, progression systems, lore, world-building. - UI/UX layouts and interaction flows. No live/runtime AI: the game does not run AI models during play. Nothing you do in-game contacts an LLM or image generator.

Creator
Boris & Baisha
Reviews
-
Added
May 23, 2026
Idle Ai FactorySteam
Disclosure

We use generative AI tools during our development process to assist with refining in-game text. Additionally, AI was utilized to help localize game content into multiple languages to ensure a broader reach. All AI-assisted content has been manually reviewed, edited, and integrated by the development team to maintain high quality and consistency.

Creator
Kabreet Games
Reviews
-
Added
May 23, 2026
Crafting in BerxleySteam
Disclosure

Generative AI used in creating UI, items and other sprites. We aim to gradually replace all AI generated content as we post new updates.

Creator
Quietly Packed Games
Reviews
-
Added
May 23, 2026
ゼロからはじめるむらづくりSteam
Disclosure

Some of the character portraits, background images, and item images in this game were generated using niji・journey and Canva AI, and were later refined and edited by an artist.

Creator
Shukichi Studio
Reviews
-
Added
May 23, 2026
Tide FallSteam
Disclosure

Generative AI was used to assist with some promotional visuals, such as logo and store page imagery. Tide Fall also includes commercially licensed marketplace assets. All gameplay systems and game development are created and implemented by me

Creator
Lone Badger Studio
Reviews
-
Added
May 23, 2026
Crown & SporesSteam
Disclosure

Some visual, audio, and text elements were created using generative AI tools and were later edited and refined by the developer.

Creator
SpruceWood Games
Reviews
-
Added
May 23, 2026
Idle Isekai MiningSteam
Disclosure

Some of the art assets were made using gen AI and retouched by a human artist. Some of the translations were made using gen AI and reviewed by a human native speaker.

Creator
bitVillain
Reviews
-
Added
May 23, 2026
NorthHoldSteam
Disclosure

The graphical elements on the steam page is generated by AI. The images in the game is generated by AI, but the goal is to change them in the future.

Creator
Wobblegoat
Reviews
-
Added
May 23, 2026
Nocturnal TerrorSteam
Disclosure

This game makes extensive use of generative artificial intelligence tools during development from concepting, writing support, assets prototyping, animation and sound design. All AI-assisted content is curated, modified, refined, and integrated by the developer to ensure artistic cohesion, gameplay integrity, and thematic consistency. The final gameplay experience is not dynamically generated by AI at runtime. The game does not use generative AI to create player-specific content during live play, and no player data is used to train AI systems. Generative AI tools were used as creative and production accelerators within a human-directed development process.

Creator
Whaabek
Reviews
-
Added
May 23, 2026
Ionhaven: Battery HeistSteam
Disclosure

Certain early-stage visual or audio assets were created using generative AI tools as part of the development workflow. All such content has been manually edited and integrated by the developer. The game does not generate AI content during gameplay.

Creator
NullFusion
Reviews
-
Added
May 23, 2026
HulljackersSteam
Disclosure

AI was used in coding tools, placeholder art, and marketing mockups.

Creator
Dan Ouellette
Reviews
-
Added
May 23, 2026
Basement Server SimulatorSteam
Disclosure

This game was developed by a solo developer with the assistance of generative AI tools during production. AI tools such as ChatGPT were used as a development aid for Unreal Engine guidance, technical explanations, spell-checking, and drafting some in-game text and UI messaging. ChatGPT was also used to generate some placeholder images and audio assets during early development. Some 3D models and textures were created using AI-assisted tools such as Tripo3D.ai. These assets may be refined, replaced, or improved over time as the project evolves and budget allows. All gameplay systems, mechanics, design decisions, Blueprint scripting, and overall game implementation were created and assembled by the developer. No AI system autonomously generated gameplay code or core systems. Additional assets were purchased through the Unreal Engine Fab Marketplace where noted. AI tools were used strictly as production assistants to support solo development.

Creator
StiGMaT Games
Reviews
-
Added
May 23, 2026
NodwarSteam
Disclosure

AI has been used for coding, game assets, music, promotional art, etc...

Creator
PROX.TEAM
Reviews
19
Added
May 23, 2026
Three Kingdoms DefenseSteam
Disclosure

This game uses generative AI tools during development to assist with certain artwork, localization, and written content. All AI-assisted content has been reviewed, edited, and integrated by the developer to ensure originality, quality, and compliance with applicable rights.

Creator
MIDNIGHT HAMMER
Reviews
-
Added
May 23, 2026
CheffedSteam
Disclosure

Generative AI art is used as placeholder content until the game is further developed.

Creator
Phalistafer
Reviews
-
Added
May 23, 2026
Dust & DiamondsSteam
Disclosure

Dust & Diamonds is a 100% solo project. The idea for this game came to me a few days after my son was born — my first child. I was celebrating with my cousin and bet him I could build something like Motherload in two weeks. As you've probably guessed, I lost that bet spectacularly. I'm writing this almost a year later, and my son turns one in a few days. I have a degree in computer game engineering, but I live in a small town with no game studios — so I drive a pallet jack around a warehouse by day and build this game after hours. I can't afford to hire an artist or a composer. To bring this world to life at all, I turned to generative AI tools. I'm not going to hide that. How does the game use AI? Graphics (2D): A significant portion of the visual assets — character portraits, environment elements, buildings — was generated using AI, then manually retouched, edited, and assembled by me in the engine into a cohesive style with a parallax system. Music and sound: The musical tracks in the game were generated by AI. Fittingly, this ties directly into the game's lore — the "Relics of the Old World" (our 21st century) collected by the goblins are canonically works created by AI before the great cataclysm, carrying the lost wisdom of humanity. What's mine in this game is the design: how the economy works, how water behaves in a flooded shaft, when a ceiling collapses, what the old man says across the counter. I came up with each of these systems, wrote them out, tested them, and reworked them a dozen times until they behaved the way I wanted. I'm just a regular guy who had an idea for a game about digging in the dirt and was stubborn enough to see it through. Thank you for your understanding and support.

Creator
SAD Games Studio
Reviews
-
Added
May 23, 2026
Sin And ServeSteam
Disclosure

Generative AI was used during development to draft initial art concepts and assist with the foundation of text localization. All final in-game visual assets were manually refined, edited, and finished in Photoshop to ensure a high-quality, hand-crafted aesthetic. Localization was human-reviewed to ensure accuracy for players.

Creator
Forgotten Cartridge
Reviews
-
Added
May 23, 2026
Conquerors: DominationSteam
Disclosure

Some promotional assets created during development, including certain store-page media, used generative AI-assisted artwork. The shipped game does not use live AI-generated gameplay content, and it does not connect to any external AI service during play.

Creator
Cody Harker
Reviews
-
Added
May 23, 2026
Mystic Depths: the Corrupted KingSteam
Disclosure

This app includes pre-generated content created or assisted using generative AI. This includes the game logo, title screen, certain story-related images used during key moments of the game, a majority of item-related visuals (such as weapons, armors, accessories, and quest items), and approximately 60% of character portraits used in dialogue. All such content was selected, reviewed, and in many cases manually edited and integrated by the developer before being included in the game or on the store page. Additionally, most of the game's plugins were developed with the assistance of AI tools. No AI is used at runtime or during gameplay.

Creator
François Duchesne
Reviews
-
Added
May 23, 2026
LABYRISONSteam
Disclosure

Generative AI was utilized in the process of creating and optimizing UI background images and certain in-game text content, such as item descriptions and lore. All AI-generated assets were carefully reviewed, retouched, and edited by the developer to ensure they align with the game's unique atmosphere and artistic vision.

Creator
Zephbian
Reviews
-
Added
May 23, 2026
GreenMars: Expedition 744Steam
Disclosure

GreenMars: Expedition 744 is a solo-led independent project. Generative AI tools are used occasionally as production support for certain pre-rendered content and communication materials. The artistic direction, original designs, and core creative decisions remain fully defined internally by human authors. The game does not use generative AI during gameplay.

Creator
744 Interactive
Reviews
-
Added
May 23, 2026
ColonusSteam
Disclosure

Some assets in Colonus were created with generative AI assistance and refined by hand.

Creator
Badhenke Studios
Reviews
-
Added
May 23, 2026
My Music LabelSteam
Disclosure

My Music Label leverages generative artificial intelligence to enhance your gaming experience. All in-game images, music-related assets, and even parts of the code are generated using AI technology.

Creator
Tristan Glowa
Reviews
-
Added
May 23, 2026
The Rule of AdultSteam
Disclosure

The game features a multilingual system, with some languages ​​processed using AI. Some UI elements and game scene components were designed with AI assistance. Game plugin code was processed using AI. Some game music, sound effects, and trailer music were also processed using AI.

Creator
HaiBin Studio
Reviews
-
Added
May 23, 2026
DeepWorkSteam
Disclosure

I'm a game/level designer so I used visual scripting to make games. AI was used to generate the code of some elements of the game that were too complicated to do in visual scripting. SFX and Voices were also generated by AI.

Creator
CCS
Reviews
-
Added
May 23, 2026
时光餐厅Steam
Disclosure

Some of the visual materials in this game are created with the assistance of generative artificial intelligence, including some display images on the store page and some art resources within the game.

Creator
怀旧游戏小东
Reviews
-
Added
May 23, 2026
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