25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Pinewood InnSteam
Disclosure

Generative AI was used in two areas for this project: First, 2D character artwork hand-drawn by a human artist was converted into 3D models using AI-powered tools. Second, AI was used for the localization and translation of the game's text into multiple languages. All other game assets, including sound design, music, and the core story, were created entirely without the use of AI.

Creator
plushiebear-games
Reviews
-
Added
Sep 22, 2026
The ArcadeSteam
Disclosure

Generative AI used for UV editing, and slight modifications to existing works. (80's arcade video game posters modified to avoid using trademarked content)

Creator
Colourplay Games
Reviews
-
Added
Sep 22, 2026
UMBRATIO - THE ODDS ARE FIXEDSteam
Disclosure

All visual artwork used in the game was created directly by the developer. Generative AI tools were used as part of the production process for certain audio assets and for translation/localization assistance. AI-generated or AI-assisted outputs were reviewed and edited by the developer before being included in the final game.

Creator
Aesthmaris Studio
Reviews
-
Added
Sep 22, 2026
Framework Zero: Terminal PanicSteam
Disclosure

Generative AI was used to assist in creating marketing graphics including the store capsule art, the game title logo, and the application icon.

Creator
Big Dumb Fun Games
Reviews
-
Added
Sep 22, 2026
AfterRoachSteam
Disclosure

Generative AI was used during development to assist with programming and the creation of some visual assets. AI-generated and AI-assisted content may be included in the final game.

Creator
Gavlt
Reviews
-
Added
Sep 21, 2026
KAEBONSteam
Disclosure

Generative AI was used during development to assist with some pre-generated artwork, audio, music, sound effects, and written content. All AI-assisted content was reviewed and edited by the developer before being included in the game. No live-generated AI is used during gameplay.

Creator
Plozila
Reviews
-
Added
Sep 21, 2026
Archives of Disorder - Pasture Without LightSteam
Disclosure

The story outline, the characters, and the five branching endings were created by hand. On that basis, the script prose, the 357 background illustrations, the soundtrack and the sound effects were generated with AI and individually reviewed by the developer before inclusion; candidates that did not pass were discarded and are not in the game. The English and Japanese translations were produced with AI and spot-checked by the developer. The store artwork and trailer also use AI-generated images. No AI runs while you play. All content is fixed at release.

Creator
Vison
Reviews
-
Added
Sep 21, 2026
UNDER ROOMSSteam
Disclosure

This game utilizes Artificial Intelligence solely for text translation and localization across different languages. All translated text has been manually reviewed and proofread for quality and coherence. All other aspects of development, including game design, mechanics, and art, are original assets. The audio features a mix of original work and third-party assets used under their respective licenses.

Creator
Valdez Brothers
Reviews
-
Added
Sep 20, 2026
Hexed HandSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated text, localization, and promotional/store materials. All AI-assisted content was reviewed and edited by the developer. Hexed Hand does not generate AI content during gameplay and does not connect to external AI services.

Creator
Green Wall Studios
Reviews
-
Added
Sep 19, 2026
The 31st StudentSteam
Disclosure

Generative AI assisted with selected store and library artwork and some localization text. This content was created before release; the game does not use real-time AI generation.

Creator
Threshold Echo
Reviews
-
Added
Sep 19, 2026
WRITE HOUSESteam
Disclosure

AI Generated Content Disclosure Generative AI tools were used to create some of the game's visual assets, audio elements, and code during development: Visuals & Art: Title artwork, in-game graphic assets. Audio: Background music (BGM) and sound effects (SFX). Code: Generative AI was used to assist in writing parts of the code.

Creator
Studio Writehouse
Reviews
-
Added
Sep 19, 2026
Anomaly ArchivesSteam
Disclosure

Used standard commercial AI image generators (Stable Diffusion/Midjourney) to create some environmental assets and wall decorations.

Creator
Yousf Jawhar
Reviews
-
Added
Sep 19, 2026
The Halls RemainSteam
Disclosure

Generative AI was used to assist with drafting and editing store-page text and localization. All generated text was reviewed and edited by the developer before publication. No generative AI is used during gameplay.

Creator
Threshold Echo
Reviews
-
Added
Sep 19, 2026
Rise From AshesSteam
Disclosure

The game contains AI generated visuals, which will be removed through further development. Replacement of AI generated contents will be announced and after full replacement the Generative Artificial Intelligence notice in the store page will be removed together.

Creator
Luminark Studio
Reviews
-
Added
Sep 19, 2026
Nullsec: Unauthorized AccessSteam
Disclosure

AI-based coding assistants were used to help write this game's source code during development. The game contains no generative AI at runtime: the entire simulated world is created by deterministic, hand-authored procedural generation from a seed, not by AI.

Creator
Oliver Cho.
Reviews
-
Added
Sep 18, 2026
TIC.EXESteam
Disclosure

We conducted game testing with AI bots and fine-tuned the balance. TIC.EXE does not use AI while you play. The procedurally generated boards, runs and the chiptune soundtrack are all produced by hand-written algorithms, and no content is generated at runtime.

Creator
RedRock Games
Reviews
-
Added
Sep 18, 2026
Break Even:The GrindSteam
Disclosure

Break Even was built with an AI coding assistant working under the developer's direction and review. That includes the game's code and, with it, the pixel maps its sprites are drawn from, its synthesized sound, its dialogue and ending text, the scripts that draw the store images, and drafts of this store page. The game ships no image or audio files of its own — every picture is drawn and every sound synthesized by its own code while you play — and the one bundled file is an open-licence pixel font. No AI runs during play, and the game contacts no AI service.

Creator
Testudo Forge LLC
Reviews
-
Added
Sep 18, 2026
WickwoodSteam
Disclosure

Wickwood is made by one developer, and generative AI was used openly in its production. Here is exactly where: - Code: the game's GDScript code, the pixel-drawing scripts and the build/test tools were written with Claude (Anthropic) under the developer's design, direction and review. - Text: the in-game notes and place descriptions, the ending credits and the store page copy were drafted with Claude and edited and approved by the developer. - Music: all music tracks (world, main menu, finale) were generated with Google's Lyria from prompts written by the developer. - Artwork: tilesets, characters and creatures are hand-drawn commercial pixel-art packs (credited in-game), not AI-generated. Some landmark props (the standing stones, the cave interiors, the bunker hatch and similar pieces) were drawn or assembled pixel by pixel by scripts written with Claude, using the palettes and parts of those packs. - Sound effects were sourced from Freesound and Kenney's sound packs. - Store art (capsules, logo, icons) was made by hand; screenshots and video are captured from the game itself. No AI runs during gameplay: nothing is generated live, and the game does not connect to any online AI service.

Creator
Renderville Games
Reviews
-
Added
Sep 18, 2026
NANO FRONTSteam
Disclosure

Development of this game used AI assistance for writing source code, and for creating some of the in-game art assets such as objects and enemies. All AI-generated content was produced during development and reviewed by the developer; the game does not generate any content with AI at runtime.

Creator
Yang.biz
Reviews
-
Added
Sep 18, 2026
EMBERLOSTSteam
Disclosure

Parts of the soundtrack were created with AI-assisted music generation, then edited, mixed and mastered by hand. Some of the game's code and store text were also written with AI assistance. All art, level design and gameplay are hand-made. No content is generated while you play.

Creator
TSD Games
Reviews
-
Added
Sep 18, 2026
Boundary CageSteam
Disclosure

本游戏部分美术背景素材使用AI辅助创作,立绘由人工板绘并使用AI辅助上色,所有AI内容均经人工修改、审核调整,不存在实时AI生成内容。

Creator
夜栖鹤
Reviews
-
Added
Sep 18, 2026
Insanity: AlteredSteam
Disclosure

For game banners, we collect elements from game art and then use AI to turn them into a single composition.

Creator
ARA Games
Reviews
-
Added
Sep 17, 2026
NOEMASteam
Disclosure

Some localization, marketing material and some art are drafted with AI first then brought to its final version.

Creator
Imponix Game Studio
Reviews
-
Added
Sep 16, 2026
Last CopySteam
Disclosure

Generative AI was used extensively during development to assist with localization, text review, and selected production/reference workflows. All code and most image assets and models were created with generative AI. All AI-assisted content included in the game was reviewed and curated by the developer. The game does not use live generative AI during gameplay.

Creator
Casdera Labs
Reviews
-
Added
Sep 16, 2026
Abyss FloorsSteam
Disclosure

Some of the content in Abyss Floors was created with the help of generative AI tools, always under the developer's direction and review: Text — Portions of the game's descriptive and flavor text (item and ability descriptions, interface copy, and atmospheric lore lines) were drafted with AI assistance and edited by the developer. Store & branding art — The store-page capsules, library images, and other branding graphics were produced with AI-assisted tools. Abyss Floors is a text- and table-driven simulation, so there is no AI-generated illustrated art in actual gameplay, and all screenshots on this page are captured directly from the live game. The game's design, balance, systems, and code are the developer's own, with AI used as a development aid rather than to generate gameplay content.

Creator
Alerot
Reviews
-
Added
Sep 16, 2026
Ball of FantasySteam
Disclosure

This game was developed with the assistance of AI tools, used to help generate some graphic elements and support code development.

Creator
Super Space Grind
Reviews
-
Added
Sep 16, 2026
Phobophobia 2.0 – System OverrideSteam
Disclosure

Generative AI tools were used purely in the background to assist and speed up the production workflow as a solo developer, serving only as an aid during development. The game itself including all gameplay, story, and core content is 100 percent created by human developers, with no AI generated content produced live.

Creator
ghoSTudio games
Reviews
-
Added
Sep 16, 2026
Science Monster: Grafted HeartSteam
Disclosure

This game uses generative AI tools to assist with the creation of some visual assets, promotional images, sound effects, and localization drafts. All AI-assisted content is reviewed, edited, and integrated by the developer before release. The game does not use generative AI to create real-time user-facing content during gameplay.

Creator
JIELIN
Reviews
-
Added
Sep 16, 2026
凯索斯之遗Steam
Disclosure

During the development of this title, generative AI was used as an assistive tool for writing some code, as well as for text polishing and translation. Other elements—including core artwork, character and environment designs, and the overall visual presentation—were created entirely by the developers themselves.

Creator
The Silent Piper
Reviews
-
Added
Sep 16, 2026
ExpirationSteam
Disclosure

Generative AI was used during development to assist in the creation of some pre-generated visual and audio assets, as well as portions of promotional and store-page materials. All AI-assisted content is generated and reviewed during development and included as fixed content. No generative AI content is created during gameplay.

Creator
Forest Lake
Reviews
-
Added
Sep 16, 2026
MatryoshkaSteam
Disclosure

The background, as well as the mesh and base textures for the Matryoshka dolls, were created entirely by hand. Some of the Matryoshka patterns and the fang meshes were generated using AI, then however directed and revised by humans. AI tools were also used to assist with language localization.

Creator
flapper3
Reviews
-
Added
Sep 16, 2026
Box of LifeSteam
Disclosure

During development, an AI coding assistant was used to help write the game's code, including the code that renders its vector graphics, and to help create the game's music.

Creator
Johannes
Reviews
-
Added
Sep 16, 2026
Garden of the DeadSteam
Disclosure

Generative AI tools were used during development to help produce some of the game's sprite art and to assist with translations for some of the supported languages. All AI-assisted content was reviewed and edited by the developer before being included in the game.

Creator
Lungu Daniel
Reviews
-
Added
Sep 15, 2026
VHS TapesSteam
Disclosure

This game utilises AI for generating marketing materials and in-game paintings.

Creator
DogHat Games
Reviews
-
Added
Sep 15, 2026
Fuel BurnSteam
Disclosure

coding was partly done by claude and it created some small assets (like weapon sound).

Creator
The Insane Banana UG
Reviews
-
Added
Sep 13, 2026
DarkshotSteam
Disclosure

Some marketing materials were created with the help of generative AI tools.

Creator
Cem
Reviews
-
Added
Sep 13, 2026
PullMeUp!Steam
Disclosure

Generative AI was used during the development of Pull Me Up! to create some pre-generated content, including artwork used on the Steam store page, certain UI artwork in the game, and some written store page content. All AI-generated content was reviewed and integrated by the developer as part of the final game and store presentation.

Creator
Murat Akin
Reviews
-
Added
Sep 13, 2026
Horde CircuitSteam
Disclosure

Pre-generated AI artwork was used for characters, enemies, bosses, environments, interface icons, and store and promotional artwork. These assets were selected, edited, and integrated during development. The game does not generate AI content during play or connect to external AI services.

Creator
Mod Goblin Studio
Reviews
-
Added
Sep 12, 2026
The Long FreezeSteam
Disclosure

I made Signs then used ai to make multiple designs off my artwork to speed up excess signs, ect

Creator
Outlaw Games
Reviews
-
Added
Sep 12, 2026
Mendicant SeaSteam
Disclosure

Visual effects sheets used image generation LLMs, it is my policy to attempt to update these with human made assets in the future.

Creator
BLYTHE
Reviews
-
Added
Sep 12, 2026
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