25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

WinterCoreSteam
Disclosure

AI Disclosure WinterCore is a solo-developed game created over four years. Generative AI was used during development to create a small number of visual assets and selected promotional artwork. All AI-generated assets were subsequently edited, refined, and adapted by the developer to fit WinterCore’s art direction and overall visual style. The game’s core design, programming, story, gameplay, and final implementation were created by the developer. The project also includes licensed assets and creative works from independent artists and creators, who are credited accordingly.

Creator
DARKDUST INTERACTIVE
Reviews
-
Added
Sep 4, 2026
Outpost 616Steam
Disclosure

We use AI tools as part of our developer workflow, in some cases for generative textures, 2D or 3D placeholders, in other cases for actual designs to be used in the game, this can also be a mix of both.

Creator
Furious AS
Reviews
-
Added
Sep 4, 2026
ASCII Dungeon CrawlSteam
Disclosure

AI was used to create the full scores from chords and melody provided to create retro feel. All art and animations were drawn meticulously character by character using a personal editor I made, but I drew inspiration from generative AI to get the right feel or angles.

Creator
Andrew Bellinger
Reviews
-
Added
Sep 4, 2026
Idle MisadventuresSteam
Disclosure

Visual Assets: As a solo developer, I use generative AI to create initial variations for scenery, textures, character sprites, and UI. No raw AI output ships in the game — every asset is hand-edited, composited, and cleaned up to match the game's aesthetic. Music: The soundtrack and ambient music are created with AI audio tools, then curated and sequenced into a cohesive, atmospheric score.

Creator
Double Trouble Games
Reviews
-
Added
Sep 4, 2026
OtherholdSteam
Disclosure

Generative AI was used during development to assist with the creation of some visual and promotional assets, including artwork used on the Steam store page and marketing materials. All AI-assisted content was reviewed and curated by the developer. No generative AI is used during gameplay.

Creator
Suarez Vanguard
Reviews
-
Added
Sep 3, 2026
GlimsSteam
Disclosure

Some of the 3D character models in Glims were made with the help of generative AI: reference art was produced with an AI image tool and turned into 3D meshes with Meshy. Every model was then cleaned up, re-rigged, animated and hand-tuned by us, and all game code, design, UI art and animation work is human-made. No generative AI runs while you play — nothing is generated live.

Creator
Matheuzera Games
Reviews
-
Added
Sep 3, 2026
Blood VaultsSteam
Disclosure

Blood Vaults was independently developed by Cryptwake Studios with limited assistance from generative AI tools. These tools were used as part of the development workflow to assist with select visual assets, content, and development materials. The game’s design, systems, mechanics, direction, and implementation are developer-created. Any AI-assisted content appearing in the final game is reviewed, modified where appropriate, and integrated by the developer.

Creator
Cryptwake Studios
Reviews
-
Added
Sep 3, 2026
Fides DualisSteam
Disclosure

As a solo independent developer, I used generative AI as a support tool to assist in the creation of selected promotional artwork displayed on the Steam store page. All final assets were manually selected, edited, and integrated by me. No generative AI content is created during gameplay.

Creator
Votive Games
Reviews
-
Added
Sep 3, 2026
AveosSteam
Disclosure

AI has been used to assist in the build process, but has absolutely not been used in thematic creative direction, game play or story direction whatsoever. Aveos is a solo developer project, and nothing has been left for AI to decide. All results have been tailored to fit the output of the vision, and it is used in lieu of a team of developers. Should those resources have been available, they would have been obviously preferred.

Creator
Castles
Reviews
-
Added
Sep 3, 2026
Cat Spirit RPGSteam
Disclosure

Cat Spirit RPG uses generative AI tools during development to assist with the creation and iteration of some pre-generated visual assets and promotional artwork. All AI-assisted content is reviewed, edited, and refined by the development team to ensure it meets the game's established quality standards and creative direction before being included in the game or its marketing materials. The game does not generate AI content during gameplay.

Creator
Shadow Sight Studios LLC
Reviews
-
Added
Sep 3, 2026
The Burrow Takes HeavenSteam
Disclosure

This game includes some pre-generated AI-assisted visual and audio content. It does not use live AI generation at runtime

Creator
Group Link: https://steamcommunity.com/groups/beardoandsonogames
Reviews
-
Added
Sep 3, 2026
Hostile BoardsSteam
Disclosure

Hostile Boards uses AI-generated content minimally, primarily for image creation and touch-ups in some of our visual assets. All AI-generated images are based on original designs and concepts created by our team. No live AI content generation or dynamic AI use occurs during gameplay

Creator
ChessFinity
Reviews
-
Added
Sep 3, 2026
Another OneSteam
Disclosure

Game art and character designs were crafted with the assistance of AI generation tools.

Creator
Giacomo Daniele Nicotra
Reviews
-
Added
Sep 3, 2026
Project NSteam
Disclosure

Generative AI tools were used during development to assist with prototyping and writing portions of the game's code and Blueprint logic. AI-generated images were also used as source material for some Niagara visual effects. All AI-assisted content was reviewed, modified, and integrated by the development team.

Creator
Meeiron Studio
Reviews
-
Added
Sep 2, 2026
AshenSteam
Disclosure

Some of the game's visual assets (tilesets, textures, sprites) were created with the assistance of AI image generation tools (PixelLab), then manually edited and integrated by the developer. No AI is used to generate content at runtime or during gameplay.

Creator
Bando Corp
Reviews
-
Added
Sep 2, 2026
Forty Depths Beneath Knossos: The Minotaur's MazeSteam
Disclosure

This game has no AI ready to jump out and harm you. Research from LLMs and "AI" was used in some production of the game. It is just a safe, harmless game for you to enjoy. We hope you will like it as much as we do.

Creator
Troll Hunter Gaming
Reviews
-
Added
Sep 1, 2026
John WhiskSteam
Disclosure

AI was used to help program the game. All art, assets, and game design decisions did not use any AI.

Creator
Magirush
Reviews
-
Added
Sep 1, 2026
Pocket AdventurerSteam
Disclosure

Pocket Adventurer is a solo-developed game that uses AI tools as part of its production pipeline. Character and monster artwork is originally hand-drawn, then processed with AI animation tools and converted into animated sprite sheets for use in the game. Code was written with AI coding assistance under direct human design, testing, and review. All content is pre-rendered; the game contains no live AI generation. Some AI generation for promotional imagery

Creator
lowpolysaint
Reviews
-
Added
Sep 1, 2026
Trinity DescentSteam
Disclosure

I cannot draw and I have no experience with graphics either, which is why I turned to AI for the images in the game: the creatures, items, zones and the class portraits. I picked, edited and placed every single one of them myself, and plenty were thrown out again before the rest fit together.

Creator
Lipsia Games
Reviews
-
Added
Sep 1, 2026
GreedspireSteam
Disclosure

Some of the game's 2D artwork, including character, enemy and boss sprites, item icons, and backgrounds, was created using generative AI tools. All such assets were individually reviewed, selected, polished and integrated by the development team.

Creator
arcanabytes
Reviews
-
Added
Aug 31, 2026
Mool: ChromaSteam
Disclosure

ART AND AUDIO: no generative image or audio models were used. Every texture, sprite, visual effect and musical note in Mool: Chroma is generated at runtime by the game's own code. The build ships no audio files at all, and the only image files it ships are the bitmap font atlases used to draw text. The store page artwork is rendered by that same code. The code itself was written with AI assistance and reviewed by the developer. TEXT: AI tools were used to help write text. Some in-game narrative and flavor text was drafted with AI assistance, and the game's non-English translations (Korean, Japanese, Simplified Chinese, German, French, Spanish - Latin America, Portuguese - Brazil, Russian) were AI-generated. All of it was reviewed and edited by the developer before shipping. Nothing is generated live during gameplay.

Creator
jwl works
Reviews
-
Added
Aug 31, 2026
Dungeon Crawl 94: What Was TakenSteam
Disclosure

Generative AI tools were used during the development of Dungeon Crawl 94: What Was Taken to assist in creating portions of the game's artwork, music, and other pre-generated creative content. Generative AI was also used to create some promotional artwork displayed on the Steam store page and in the Steam Library. All AI-generated content is pre-generated and incorporated during development; the game does not use live generative AI during gameplay.

Creator
Underwood Studios
Reviews
-
Added
Aug 31, 2026
HexwellSteam
Disclosure

We use generative AI to assist in the development of the game, including for coding and visual assets.

Creator
Torpedo Penguin
Reviews
-
Added
Aug 29, 2026
ANIMITE Echoes of the ChasmSteam
Disclosure

To streamline development and enhance our creative vision, generative AI technologies were utilized in the following areas during the production of this game: Programming & Development Support: AI tools assisted in drafting source code and verifying game logic. Art & Visual Assets: AI tools were used to assist with concept art and base background materials, all of which were manually retouched, processed, and reconstructed. Music: AI tools were used to assist in arranging and producing original tracks, followed by manual editing and mastering. All AI-assisted assets have been carefully curated, modified, and reviewed manually by the developer prior to integration into the game. The game does not feature any live-generated AI content during gameplay, and development strictly adheres to all applicable legal standards and Steam's content guidelines.

Creator
Motaro
Reviews
-
Added
Aug 29, 2026
LaryenSteam
Disclosure

Laryen includes an optional in-game AI companion named Laria. When a player asks Laria a question by voice or text, her answer is generated at runtime by an AI language model, grounded in Laryen's own game data (monsters, hunting grounds, equipment, drops and progression). Laria answers questions about the game only. She does not generate artwork, music, or content that is shared with other players, and using her is never required to play. Some artwork used in our store page and marketing materials was created with the assistance of generative AI tools and reviewed by our team before publication.

Creator
WITHCENTER
Reviews
-
Added
Aug 29, 2026
Life Is a Dungeon: Lean into It.Steam
Disclosure

Generative AI was used to create and iteratively refine some graphics and promotional images, as well as to assist with writing and implementing the game’s code. All outputs were selected, reviewed, and integrated by the developer. No AI-generated content is produced during gameplay.

Creator
Anonymous Works
Reviews
-
Added
Aug 29, 2026
MarrowlightSteam
Disclosure

Artists were aided in creating some promotional content and digital art with the aif of AI image generation and mesh builder tools

Creator
Entropy Digital Entertainment
Reviews
-
Added
Aug 29, 2026
Tile CrawlSteam
Disclosure

We employ generative AI technologies during the creation of some illustrations and music. All elements that make up the core and essence of the game are still done by us - the devs.

Creator
UNSUNG
Reviews
-
Added
Aug 29, 2026
Pit PurgeSteam
Disclosure

Some icons and images were generated using AI and then manually edited.

Creator
Ristanox
Reviews
-
Added
Aug 29, 2026
Echo SeekersSteam
Disclosure

This game uses generative AI tools during development to assist with the creation of certain visual assets. All content is reviewed and curated by the development team to ensure quality and consistency with the game's vision.

Creator
Grey Tactics
Reviews
-
Added
Aug 28, 2026
Beneath SolmereSteam
Disclosure

Beneath Solmere includes pre-generated content created with the assistance of generative AI tools. This includes six music tracks created with Google Gemini/Lyria, AI-assisted localization for nine non-English languages, and AI-generated artwork used in Steam Store marketing materials. No generative AI is used during gameplay.

Creator
Matias Devoto
Reviews
-
Added
Aug 28, 2026
DUSTBLOOMSteam
Disclosure

"Generative AI tools were used to create 2D promotional images and capsule artwork for the Steam store page. The game itself does not use real-time AI generation during gameplay."

Creator
Corvantia Interactive
Reviews
-
Added
Aug 28, 2026
RandventureSteam
Disclosure

Generative AI is used in a supplementary capacity, at two points. First, as a drafting step for some of the game's 2D illustrations: every such asset is then rebuilt through our own production pipeline — reduced to a strict 1-bit black-and-white format, curated, and animated frame by frame with in-house tools — so that it matches our art direction. Second, the game is written in French, and its translations into the eight other supported languages are AI-assisted. No generative AI runs in the game itself: all content ships fixed with the build.

Creator
Epreyn
Reviews
-
Added
Aug 28, 2026
Dungeons & DynastiesSteam
Disclosure

This game was made with the help of generative AI. AI tools assisted in various parts of development, including code and localization.

Creator
Bretticus82
Reviews
-
Added
Aug 28, 2026
DuskLandSteam
Disclosure

AI-based tools were used solely as a supportive aid for creating select pre-rendered in-game assets and text, with all final content thoroughly reviewed and refined by the development team. The game contains no live-generated AI content during gameplay.

Creator
FirstSpark Games
Reviews
-
Added
Aug 28, 2026
Grumpy DungeonSteam
Disclosure

Some of this game's content was created with the assistance of generative AI tools, always under human direction and review. Portions of the painted environment artwork and the store/marketing artwork began as AI-generated images that were then curated, edited, and integrated by hand. The music was generated with a licensed AI music tool, then curated and edited. Nothing is generated by AI while you play — everything you see and hear ships as fixed, human-reviewed content.

Creator
Sam Mayell
Reviews
-
Added
Aug 28, 2026
Abyssal DescentSteam
Disclosure

Certain graphical assets, such as the game’s loading-screen images, were generated using AI.

Creator
Trident Studio
Reviews
-
Added
Aug 28, 2026
RuneEraSteam
Disclosure

Generative AI tools were used during development to assist with portions of selected sprite artwork and to create some sound effects and background music. All AI-assisted content was generated before release, reviewed and curated by the developer, and edited or integrated into the final game as appropriate. RuneEra does not use AI to generate content while the game is running.

Creator
Spellstead Games
Reviews
-
Added
Aug 28, 2026
Spell UnboundSteam
Disclosure

Some sprites started as AI-generated references before being rebuilt in the game's palette and resolution. All English writing is my own; the other nine languages are machine translated. No AI runs in the game itself. Nothing is generated while you play, and it never connects to an AI service.

Creator
Alk Games
Reviews
-
Added
Aug 28, 2026
Diofru: Survivors of the TowerSteam
Disclosure

All 2D artwork in this game (characters, monsters, environments, icons) and the store/marketing images were pre-generated using AI image tools, then curated, edited, and integrated by the developer. Music was pre-generated with AI music tools; sound effects were pre-generated locally with an open-source AI audio model. Localization into some languages was produced with AI assistance and reviewed by the developer. The game does not generate any content with AI at runtime — all AI-generated content is pre-rendered and ships as fixed assets.

Creator
BEE STAR
Reviews
-
Added
Aug 28, 2026
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