November 3, 2026
Indexed September 1, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI tools were used to process hand-drawn artwork into animated sprite sheets and assist with code, with AI also used for promotional imagery.

Process
AI-assisted, then edited
Live AI during play
No
Evidence & analysis details
Evidence used
“Character and monster artwork is originally hand-drawn, then processed with AI animation tools and converted into animated sprite sheets for use in the game”
“Some AI generation for promotional imagery”
Development workflow
Code help
Analysis confidence
95%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

Pocket Adventurer is a solo-developed game that uses AI tools as part of its production pipeline. Character and monster artwork is originally hand-drawn, then processed with AI animation tools and converted into animated sprite sheets for use in the game. Code was written with AI coding assistance under direct human design, testing, and review. All content is pre-rendered; the game contains no live AI generation. Some AI generation for promotional imagery

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