25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Auto BallSteam
Disclosure

The game includes two AI generated music tracks and all Non-English text was translated using AI translation tools.

Creator
Dominick Favata
Reviews
-
Added
Oct 3, 2026
Cirno’s SnowballSteam
Disclosure

Some of this game's art, music, sound effects, 3D models, and translations were created with the help of generative AI. No content is generated by AI during gameplay.

Creator
FIVE DUCK GAMES
Reviews
-
Added
Oct 3, 2026
MEAM LauncherSteam
Disclosure

Generative AI tools were used during the development of MEAM Launcher and some of the included games. AI-assisted and AI-generated content may include character and environment concepts, images, textures, 3D models, visual assets, music, sound effects, text, dialogue, code, and other development assets. AI tools were also used to assist with programming, prototyping, troubleshooting, game development, and general creative development. All AI-generated or AI-assisted content was reviewed, selected, edited, implemented, and/or further developed by the developer before being included in the final product. MEAM Launcher does not use generative AI to create content dynamically during gameplay. The AI usage described above relates to content and development work created before distribution of the software.

Creator
Mor10 Productions
Reviews
-
Added
Oct 2, 2026
Bones will Fly: Tower DefenseSteam
Disclosure

Most of the game's code and the Steam page artwork were made with the help of AI. The farm animal 3D models were made in Blender with the help of AI tools (Astra and Claude). The game does not generate any AI content while you play.

Creator
Nonna's Oven Games
Reviews
-
Added
Oct 2, 2026
Misty and the Last BreezeSteam
Disclosure

Misty and the Last Breeze is a solo-developed game made with a lot of AI assistance. Here is how AI was used. Code. The game is built in Godot. Most of the gameplay code, tooling and automated tests were written with AI coding assistants (Claude Code and Codex), working from my design direction, and reviewed, playtested and revised by me. Design decisions, level layouts, movement feel and what ships are mine; the assistants do much of the typing. 3D models and art. Many in-game models and textures were made in Blender through scripts written with AI assistance, often rebuilt from concept images. Some of those reference images were generated with AI image tools. Other visuals, such as shaders, UI and effects, are authored in code. Painting and key-art images in the game that began as AI-generated images are kept as AI-assisted work. Music. Music is generated with Suno and then selected, arranged and edited by me. Ambience and sound effects are mostly synthesized in code (procedural audio) rather than sampled from other artists. Mockups and planning. I use ChatGPT's image generation for mockups, mood boards, UI layouts and promotional concepts while planning. These are for exploring ideas; they are not meant to ship as finished art unless noted above. What is not AI. The game itself has no runtime AI: every enemy, NPC, line of dialogue and level is fixed content that I designed and authored. Nothing is generated or adapted while you play.

Creator
Ilia Reingold
Reviews
-
Added
Oct 1, 2026
Tiny AirlineSteam
Disclosure

AI was used for coding, translations and achievements. The map, airports and countries come from public datasets. Nothing is generated by AI while you play.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
Hardpack RallySteam
Disclosure

Hardpack Rally is made by solo developer Andre Gomes with assistance from AI tools, including Claude, ChatGPT and Codex. These tools help write game code and scripts that create the cars and scenery. No AI generates content while you play.

Creator
Andre Gomes
Reviews
-
Added
Oct 1, 2026
Howling WoodsSteam
Disclosure

Parts of Howling Woods were made with generative AI during development: its music and sound effects, its interface icons and store art, some of its set-piece models, and parts of its code. All of it was reviewed and reworked by hand, and nothing is generated while you play.

Creator
Clackety Rock LLC
Reviews
-
Added
Oct 1, 2026
Stone Age GamesSteam
Disclosure

Pre-generated AI artwork, music and sound effects. No live AI generation during gameplay.

Creator
chi yin so
Reviews
-
Added
Oct 1, 2026
Grand OuvertSteam
Disclosure

Parts of the in-game text, its translation, and the store page text were drafted with AI assistance and edited by hand.

Creator
DASPRiD
Reviews
-
Added
Oct 1, 2026
One Command AheadSteam
Disclosure

Generative AI tools were used during development to create pre-generated character voices, music, and store artwork, and to assist with writing. These assets are prepared in advance. The game does not generate AI content or connect to third-party AI services during gameplay.

Creator
Newtro Studios
Reviews
-
Added
Oct 1, 2026
RoadweaveSteam
Disclosure

Some visual assets and the music in Roadweave were created with the help of generative AI tools during development: the key art, logo, store and library artwork, icons and achievement badges were made with image tools, and the soundtrack with a music tool. Every asset was selected and edited by the developer before release. Generative AI is not used while you play. Maps are built by the game's own procedural generator from a seed — ordinary game code, not AI.

Creator
AppGX
Reviews
-
Added
Oct 1, 2026
CozyDuck IdleSteam
Disclosure

Parts of this game were made with the help of AI tools: the store page text, the Turkish and Simplified Chinese translations, and some of the 3D models, UI graphics and store images. The game does not generate any content with AI while you play.

Creator
Eren Kurular
Reviews
-
Added
Oct 1, 2026
らくがきスマッシュ / Doodle SmashSteam
Disclosure

Some assets in this game were created with generative AI tools during development and then selected and edited by hand: the store key art and capsule images, some in-game images (UI decorations, stage backgrounds and some illustrations), and the background music and jingles. No generative AI is used while you play: the stats and skills of your drawing are decided by deterministic on-device image processing, and nothing is sent to an AI service.

Creator
白鳥のぞみ
Reviews
-
Added
Oct 1, 2026
Trivia ManiaSteam
Disclosure

Trivia Mania was designed, directed, reviewed and tested by a solo developer. AI tools supported the drafting, editing and fact-checking of the questions and answers, and helped make the game's art and sound. No AI is embedded in the game and nothing is generated while you play.

Creator
Trivia Mania
Reviews
-
Added
Oct 1, 2026
Hero Football ManagerSteam
Disclosure

Hero Football Manager was made by one developer working with AI tools. AI helped write the game's code, including the code that draws the pixel art and synthesizes many of the sounds and music tracks. AI also helped write and translate the in-game text and this store page. The developer directed, reviewed and tested all of it. The game does not use AI while you play.

Creator
Joseph Vu
Reviews
-
Added
Oct 1, 2026
The Liberty LeagueSteam
Disclosure

Generative AI tools were used during development to create visual assets, including character and enemy artwork, environmental backgrounds, user interface graphics, item textures, and promotional artwork. ChatGPT also assisted with dialogue and educational text. The developer directed, selected, and reviewed this content for inclusion in the game. All AI-generated content was created before release; the game does not generate AI content during gameplay.

Creator
Michael Giaccotto
Reviews
-
Added
Oct 1, 2026
PULLFINITYSteam
Disclosure

Generative AI was used for the cards, interface icons, translations and the store page text. All generated content was selected and checked by hand before it went into the game. No AI is used at runtime.

Creator
Nicholas Schmitz
Reviews
-
Added
Oct 1, 2026
方寸小家 RoomFolkSteam
Disclosure

RoomFolk used generative AI during development to assist with drafting and debugging parts of its source code and text.

Creator
Minumote Studio
Reviews
-
Added
Oct 1, 2026
How to Wait for the BusSteam
Disclosure

Some sound effects included in the game were generated using generative AI tools. The game's non-English translations were machine-generated. The game contains no live-generated AI content. Visual assets and UI are generated procedurally by conventional game code.

Creator
Benevolent Anarchy
Reviews
-
Added
Oct 1, 2026
Five More MinutesSteam
Disclosure

Generative AI tools were used to make the game's artwork, music and sound effects, including the store page images.

Creator
Kristo Eevardi
Reviews
-
Added
Oct 1, 2026
Bugs Don't Pay RentSteam
Disclosure

This game is designed, developed, and published by an independent developer, with AI tools used to assist during development: Written text was drafted with AI assistance and reviewed and edited by the developer. The gameplay, the art style, and every revision were decided by the developer. Some visuals and animations are drawn by code and were reviewed and revised version by version; no AI image-generation models were used. Map tiles and furniture are human-created licensed assets. Music and sound effects are human-created licensed assets. The store capsule artwork was commissioned from a human artist; its background may contain AI-generated elements. The game does not use AI to generate any content at runtime.

Creator
MazeSteps Studio
Reviews
-
Added
Oct 1, 2026
Cook Or Get CookedSteam
Disclosure

Generative AI was used to assist with artwork, UI elements and sound effects. No AI content is generated during gameplay.

Creator
Fruitdish
Reviews
-
Added
Oct 1, 2026
CampagnolSteam
Disclosure

Some of the game's graphics were generated using AI tools and then manually retouched to match our artistic vision.

Creator
Adopt Game
Reviews
-
Added
Oct 1, 2026
Dino Dome: Tidy Up!Steam
Disclosure

We used AI-assisted tools to help create and refine a small selection of visual assets. Each one was reviewed and adjusted by hand before it was used. AI also helped us tidy up the grammar and wording in a small amount of in-game and store-page text. We checked and edited every final line ourselves. For us, AI is simply a supporting tool. Dino Dome: Tidy Up! is still shaped by our own ideas, judgement, and hands-on creative work.

Creator
Obsessive Games
Reviews
-
Added
Oct 1, 2026
ZooccerSteam
Disclosure

Some of the game's 3D models, some of its music tracks and parts of the user interface were created with the help of generative AI tools, then selected, edited and integrated by our team. Some of the artwork on this store page (capsule and promotional images) was also created with the help of generative AI and edited by our team. AI coding assistants were also used during programming, with all code reviewed and directed by our team. Everything else (game design, level design and the remaining art, music and sound effects) was made by the Domp Studio team. No AI is used to generate content while you play.

Creator
Domp Studio
Reviews
-
Added
Oct 1, 2026
Frog PlanterSteam
Disclosure

The music under the trailer is generated by Suno. That's it. I ain't a musician.

Creator
Lazy Platypus Kft.
Reviews
-
Added
Oct 1, 2026
CubeMateSteam
Disclosure

This game uses generative AI to create some of its audio content. Background music tracks were generated using Suno, and sound effects (SFX) for menus were generated using ElevenLabs. All AI-generated audio was reviewed and curated by the developer. No gameplay code or puzzle logic is generated by AI at runtime; the use of AI is limited to pre-generated audio content included in the build.

Creator
Bartosz Woźniak Solutions
Reviews
-
Added
Oct 1, 2026
Joker ChessSteam
Disclosure

The game's translation and some visual and marketing elements may have been created with the assistance of AI.

Creator
Join Digital Land
Reviews
-
Added
Sep 30, 2026
DesklingsSteam
Disclosure

The in-game text and the store page text, including the Korean, Japanese and Simplified Chinese translations, were written with the help of AI. Nothing is generated by AI while you play.

Creator
Doodle Nest
Reviews
-
Added
Sep 30, 2026
Nanna's FarmSteam
Disclosure

Some 2D art assets were created with the assistance of generative AI image tools and then heavily edited and cleaned up by hand before being used in the game. This includes the logo, some animals, the main menu background, and icon artwork. All such content is pre-generated and baked into the build; the game does not generate any content at runtime. While every mission, achievement, perk, story beat and game mode was designed and built by hand, one at a time.

Creator
ChabibiGames
Reviews
-
Added
Sep 30, 2026
DRUNKARDSteam
Disclosure

The game to contain art assets generated by artificial intelligence

Creator
Playing Middle Ages
Reviews
-
Added
Sep 30, 2026
Oceans - SurvivalSteam
Disclosure

This game was made possible due to generative AI coding. It uses generative AI for the code base and procedural environmental generation but is limited to that. Models and music have been manually created.

Creator
Albin Renlund
Reviews
-
Added
Sep 30, 2026
中华料理大王Steam
Disclosure

This game includes pre-generated visual and auditory assets created with the assistance of generative AI. These assets have been reviewed, edited, and integrated by the development team. The game does not use generative AI to create content while players are playing.

Creator
Dawang Games
Reviews
-
Added
Sep 30, 2026
Piecework: The Jigsaw MuseumSteam
Disclosure

We used AI as a supporting tool to translate and proofread the in-game text. Every translation was reviewed and adjusted by our team before it went into the game.

Creator
Warbyte Studios
Reviews
-
Added
Sep 30, 2026
MemTownSteam
Disclosure

Some 3D models and textures in MemTown were created or converted with the assistance of generative AI during development. These assets are used for certain tools, capture capsules, resource objects, and production facilities in the territory.

Creator
Mememememem
Reviews
-
Added
Sep 30, 2026
Pomo ValleySteam
Disclosure

AI assistance was used. All in-game art, music, and sound were made by people.

Creator
Four Games
Reviews
-
Added
Sep 30, 2026
Nut RunnerSteam
Disclosure

Generative AI tools were used during development to assist with the creation of selected visual, audio and creative assets. All content included in the final game was reviewed and selected by the developer.

Creator
Boltwork Studios
Reviews
-
Added
Sep 30, 2026
Kark and the Totem PathSteam
Disclosure

Pre-generated AI tools were used during development to create portions of the game's static 2D artwork and music, including some environment and character images, store marketing art, and achievement icons. The outputs were selected, edited, integrated, and reviewed by the developer. No content is generated while the game is running, and the game does not send player prompts or player data to any AI service.

Creator
Moreman Games
Reviews
-
Added
Sep 30, 2026
Black Hole SimulatorSteam
Disclosure

AI was used for localization, generating achievement textures, and the title card in the trailer.

Creator
Black Hole Simulator
Reviews
-
Added
Sep 30, 2026
DiceZ RoyaleSteam
Disclosure

Pre-generated content only. No AI generated content is produced at runtime during gameplay. Some in-game text and its English localization were drafted with AI assistance and edited by the team. All art, including card art, backgrounds, icons and UI, is created by our artist. AI image tools were used as visual reference during concept work only; no AI generated image ships in the game. No AI models are used for music or sound effects.

Creator
Zeroot Studios
Reviews
-
Added
Sep 30, 2026
SCRAPBOXSteam
Disclosure

Generative AI tools were used during the development of SCRAPBOX to assist with programming, UI design, voice acting, music, and the creation of some 3D models and other game assets. The game does not generate AI content during gameplay.

Creator
HFM Games
Reviews
-
Added
Sep 29, 2026
Pest QuestSteam
Disclosure

As a solo developer with a big dream and limited resources, I want to be entirely upfront how this game was built. The vast majority of this game is completely human-made: I crafted the pixel characters, animations, code, and story over the past 10 years. I also utilized incredible royalty-free and purchased assets from human creators like gyvr, Eunity, RafaelMatos, penusbmic, Winlu, Geoff Harvey. The use of generative AI was for touching up and refining the marketing capsule images using Adobe Photoshop tools.

Creator
AzamaruStudio
Reviews
-
Added
Sep 29, 2026
SLICE SURPRISESteam
Disclosure

AI tools helped write the store page text and translate the game's text into other languages. The game's artwork and gameplay are not AI-generated, and nothing is generated by AI while you play.

Creator
Teerawat Samansook
Reviews
-
Added
Sep 28, 2026
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