25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SlydersSteam
Disclosure

Some graphic assets used in this game and its marketing materials were created with the help of generative AI tools. These primarily include the cartoon-style images, such as perks, characters, and items.

Creator
Kato Games
Reviews
156
Added
Mar 18, 2026
Angel GuardianSteam
Disclosure

Angel Guardian was developed with the help of AI tools across our creative pipeline — including story development, dialogue, enemy balancing, difficulty tuning, concept art exploration, animation prototyping, music iteration, and voice experimentation. AI acted as a creative accelerator, allowing us to rapidly test ideas, refine systems, and expand the scope of our world. All content was directed, curated, and finalized by our human development team.

Creator
Corgee inc
Reviews
-
Added
Mar 18, 2026
Unnatural WorldsSteam
Disclosure

Some translations, voicelines, and assets were made using generative AI. All carefully inspected by the developer. This is used to speed up the development, and is being slowly replaced with artists authored assets. No generative AI is used during gameplay.

Creator
Tomáš Malý
Reviews
-
Added
Mar 18, 2026
Titan ForceSteam
Disclosure

I used Ai to help us with logo's and store front images. We do not use any AI in game or any assistance to program.

Creator
Stone Vision
Reviews
-
Added
Mar 18, 2026
Time ShockSteam
Disclosure

Time Shock is hand-built by a solo developer. The design, gameplay, levels, writing, and world are all made by hand. AI tools play a limited supporting role only — used to tweak character voices, assist and refine artwork, and add lip-sync to dialogue. Everything is reviewed and finished by hand before it ships.

Creator
Alien Science
Reviews
-
Added
Mar 18, 2026
RUTHLESS:1Steam
Disclosure

RUTHLESS:1 uses AI generated textures in some places for additional detailing. They are never the main focus of a scene.

Creator
Teal Lime Games
Reviews
-
Added
Mar 18, 2026
Steel HuntersSteam
Disclosure

During the beta phase of Steel Hunters, we may use AI-generated voices for certain in-game characters, including the announcer, to support our development process. The majority of the voices in the game are performed by real voice actors, and AI-generated voices will be replaced with human voices before the official launch. This helps us focus on delivering the best experience while the game is still in development.

Creator
Wargaming Group Limited
Reviews
2.1k
Added
Mar 18, 2026
DreadhunterSteam
Disclosure

The vast majority of the game is handcrafted. AI tools were used to assist in the creation of 2D character dialogue portraits and some minor environment textures.

Creator
Trickster Arts
Reviews
133
Added
Mar 18, 2026
SteelGuardSteam
Disclosure

As much as we love handcrafted assets and visuals, we are only a two-person team. Some images, icons, and parts of the localization were created with the help of AI. This is a temporary solution, and our goal is to move away from AI-generated content entirely in the future.

Creator
Sephiron Forge
Reviews
-
Added
Mar 18, 2026
Artificial Life 2061: Cybersys - Diva Of The VRworld, Babel Project: "Kodota Komori 1416" [Made by: Joseph Sanz]Steam
Disclosure

This game was initially developed without using Artificial Intelligence. Later, I added scenes and images improved with Generative Artificial Intelligence. They are locally generated using Stable diffusion, without resorting to paying any generative AI company. Although paying them could have given me better tools and results, I decided not to pay for their use to support the claim of artists for fair royalties. (It is not possible to discuss such a complex issue here, but I will consider opening a discussion on the topic in the game forum, follow my game to be notified if it is created) Most of the artistic content in the game, mainly music, is compensated in various ways depending on the case to its artists. My original content is registered, but the images generated by AI are essentially treated as 'creative commons' and I consider them fanarts of my characters. All added scenes and backgrounds are of high quality and maintain good coherence, avoiding deformities in hands, eyes, etc., and without annoying or confusing shapes. All AI-generated images are generated, selected, and edited exclusively by me, the creator of the game, to reflect my original vision, previously inaccessible due to high costs. I have sought to include only select content that enriches the narrative and immersion of the game.

Creator
Joseph Sanz
Reviews
-
Added
Mar 18, 2026
末日機甲:戰術獵人Steam
Disclosure

The game uses AI-generated illustrations and character voices. The promotional images for the game were generated by ChatGPT.

Creator
遊樂黨 Yo!DawnLa
Reviews
32
Added
Mar 17, 2026
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