25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

CarceriSteam
Disclosure

Carceri's story portrays a world made by programs, for programs. While ALL the writing, music, and 3D art in this game was created by a single human being, there is an Art Gallery in-game that contains 50 images, 17 of which have been generated by AI, (that are all clearly marked as such). These are fictionally portrayed as art works created by the characters (programs) of this world. No names of modern, living artists were used to generate these images. The prompts were words such as: Hudson River school, old masters, Delacroix, robots, abstract geometry, landscape. From there, I photo-shopped all images so that none are 100% unaltered from the generation process. Acknowledging generative imagery's existence is important to the world-building and meta-narrative of Carceri, so this was the fairest way I could think to include a small dose of these works, which are divisive by their very nature.

Creator
NeonSerpent LLC
Reviews
-
Added
Mar 18, 2026
Pounce and the Twin TreesSteam
Disclosure

Generative AI is used to render concept art for this game. Some textures or materials in future development may be generated using AI. I am a one-man team and use AI to help me visualize the design of the game.

Creator
Aaron Gibson
Reviews
-
Added
Mar 18, 2026
Shadows of DestructionSteam
Disclosure

Our game does not use generative artificial intelligence to generate content for the game, either pre-rendered or live-generated. However, due to budget constraints, we have utilized AI technology to generate voice lines for some of the NPCs in the game. Additionally, for the intro cutscene, we have incorporated AI-generated images. It's important to note that while AI has been used for specific aspects such as voice lines and cutscene imagery, no AI elements have been integrated into the gameplay mechanics themselves.

Creator
SheikyGames
Reviews
-
Added
Mar 18, 2026
The ElementumSteam
Disclosure

Due to insufficient manpower, AI is temporarily being used to create images for the store page. The images will be updated periodically.

Creator
Baturalp ÖZMEN
Reviews
-
Added
Mar 18, 2026
Chakana, Gold of the GodsSteam
Disclosure

A minimum number of sprites were created with Artificial Intelligence, for which input was provided from sketches and concept art made by the team.

Creator
Equinoxis Studios
Reviews
-
Added
Mar 18, 2026
Blast HopperSteam
Disclosure

The visualisation of the characters for dialog portraits is accomplished with the help of AI generated imaging.

Creator
Heartscape Games
Reviews
11
Added
Mar 18, 2026
Revenge Crystal ProjectSteam
Disclosure

- AI voice generation tools were used to create pre-generated character voice lines for in-game dialogue. - AI translation tools were used during development to create draft localization text for languages other than Arabic and English. These draft translations are included in the demo as AI-assisted draft localizations for UI, font, and text-length testing, and to help evaluate requirements for possible future professional human localization.

Creator
SAMx003 Games
Reviews
-
Added
Mar 18, 2026
Red's AscentSteam
Disclosure

AI-assisted tools were used for background adjustments in the store page images.

Creator
Özgür Çallı
Reviews
-
Added
Mar 18, 2026
Stealth RaiderSteam
Disclosure

Some backgrounds and store assets have been generated combining artwork and pictures created by the AI

Creator
Orazio Principe
Reviews
-
Added
Mar 18, 2026
AtaraxieSteam
Disclosure

We have used AI generative for two images. first was in the main menu, second was in the end of the game.

Creator
Studio Gravenoire
Reviews
-
Added
Mar 18, 2026
九条命Steam
Disclosure

As an independent developer, I use AI during development as a learning and workflow assistant. It helps me understand tools, write a small portion of code, and polish some localization. All final content in the game is personally reviewed and tested.

Creator
Yoyiyo Studio
Reviews
-
Added
Mar 18, 2026
Veil: Alter UnknownSteam
Disclosure

Narrator uses AI voice over work as a placeholder. Currently the final game is slotted to feature 100% human actors for maximum expression. An example of this is the demo's ending cutscene.

Creator
Peter Lantz
Reviews
-
Added
Mar 18, 2026
Land of OblivionSteam
Disclosure

AI Disclosure Artificial intelligence tools were used during development to assist with the creation of some promotional artwork and visual assets for the Steam store page. All in-game content, gameplay systems, level design, code, and narrative elements are created manually by the development team. No AI-generated content is used during gameplay, and no AI systems are active while the game is running.

Creator
hwg独立游戏
Reviews
-
Added
Mar 18, 2026
Wild WitchSteam
Disclosure

AI-generated art was developed based on original sketches and artwork created in our studio. We used a private LLM trained exclusively on our own original artwork to iterate and experiment with various visual concepts before finalizing our artistic direction. This process allowed us to efficiently explore creative possibilities while ensuring the final art assets remained true to our unique vision and aesthetic. AI was also assistive in code and project management.

Creator
Giantmaker Studio
Reviews
-
Added
Mar 18, 2026
CurvatureSteam
Disclosure

A few background images in the start sequence were generated by AI.

Creator
Pawel Lossew
Reviews
-
Added
Mar 18, 2026
Wild Radio FluxSteam
Disclosure

The game introduction has some character sprites that we re-painted with the help of AI. We created those characters with a painting software, then we improved them with an AI software, and then manually re-touched them again with a painting software. That was an experimental approach. The entire game instead, has been fully manually designed, crafted and drawn by us.

Creator
K Storm Studio Ltd
Reviews
-
Added
Mar 18, 2026
Shadow StringsSteam
Disclosure

During the development phase, some placeholder voices and vocal prototypes are generated using AI tools. These are used solely for iteration, testing, and internal production workflows. For the final release, all characters will be voiced by professional voice actors.

Creator
hybrisgames
Reviews
-
Added
Mar 18, 2026
Source of MadnessSteam
Disclosure

In Source of Madness, AI shapes the player experience by procedurally generating the Loam Lands, its monsters, and environments. Each encounter is unique, with neural-network-driven animations and behavior, ensuring that exploration, combat, and loot are always unpredictable and tailored to the player’s journey.

Creator
Carry Castle
Reviews
1.3k
Added
Mar 18, 2026
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