26,525 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

CYBERBIKESSteam
Disclosure

The visuals, music, sound effects and translation were made with the help of Opus 5.5 under my direction. Graphics built in code with Blender and Godot. Trailer and store art are from the in game engine. LINK's voice is pre-recorded text-to-speech from the open Kokoro model. Nothing is generated while you play.

Creator
Mister Gato
Reviews
-
Added
Oct 9, 2026
Zanore: Echoes of the ShardsSteam
Disclosure

Generative AI tools were used during development to assist in creating and refining some of the game's visual assets and artwork. These assets were subsequently selected, edited, adapted, and integrated into the game by the developer. No generative AI is used during gameplay, and the game does not generate content dynamically for players.

Creator
Nine Gates Studio
Reviews
-
Added
Oct 9, 2026
PatrolSteam
Disclosure

AI was used for in-game translations of UI, tutorial and caption text. It was also used to translate the store page content into non-English locales.

Creator
REMO Games
Reviews
-
Added
Oct 9, 2026
GreaselordSteam
Disclosure

No AI is used to generate content or code while the game is running, and the game does not connect to any AI service. Sound effects and music are synthesized by the game itself and are not AI-generated. The game development started around 2019/2025, my official Initial commit on Github was on Jun 7, 2023, means most work has been done without knowing AI. AI Usage: AI has been used as mathematician and bughunter - which you really need as one (wo or man) studio - and to generate some small graphics such as achievements. 90% of work has been done by me over the years, I decided now to finish this game after doing it as side project for many years. AI helped me to handle the complexity the data by simulating the game play 100 of times, which would be not possible as single developer having a life outside of the cave. One last: Majority of the shop and ingame translations have been done by AI.

Creator
Cyb3rArtStudios
Reviews
-
Added
Oct 9, 2026
PALJA SurvivorsSteam
Disclosure

Generative AI was used extensively to create this game's artwork, music, sound effects, text, and localization, as well as its Steam store page assets and marketing materials.

Creator
Potato Gull
Reviews
-
Added
Oct 9, 2026
Memory Access ViolationSteam
Disclosure

Memory Access Violation was made by a solo developer working with an AI coding assistant, which was used during development: Code and level design: much of the game's code, including the level-building tools, puzzle layouts, enemy behaviour and vehicle handling, was written with AI assistance. The developer directed, playtested and revised every level. Puzzle solutions were checked by automated solvers so each one is fair. Visuals: the game's environments, vehicles, mechs and enemies are built in code from simple geometric shapes and custom shaders. No AI image generators were used for in-game art.

Creator
De La Guardia Games
Reviews
-
Added
Oct 9, 2026
Deeper Than GoldSteam
Disclosure

AI helped developing this game in aspects of UI, modelling & texturing, localization and gameplay mechanics

Creator
Chaos Development
Reviews
-
Added
Oct 9, 2026
Nightcap AlchemistSteam
Disclosure

The character portraits, ingredient and trick illustrations, bar background and UI artwork in this game were created using generative AI image tools, then selected, cleaned up and integrated by the developer. All gameplay, design, music and sound effects were made without generative AI. The game does not generate any AI content during play and does not connect to any AI services.

Creator
chi yin so
Reviews
-
Added
Oct 9, 2026
Stick A ForkSteam
Disclosure

AI was used to translate the game for multi-language support. All other content, including art, animation, sound effects, and music, was either created by the developers or used under license.

Creator
Flowdot
Reviews
-
Added
Oct 9, 2026
拾图Steam
Disclosure

Pixora was developed with AI-assisted tools, which were used to support certain aspects of coding and the creation of promotional materials for the store page. All AI-generated content used in the project is permitted for commercial use under the applicable licenses.

Creator
墨染六尘
Reviews
-
Added
Oct 9, 2026
BeamlineSteam
Disclosure

Some artwork in the built-in minigame and some localized text were created or revised with generative AI assistance. Beamline does not use generative AI at runtime or connect to external AI services.

Creator
500 MHz
Reviews
-
Added
Oct 9, 2026
I Hate ScalpersSteam
Disclosure

Solo devving the art for the cards is practically really long given how many cards are there. So i had to make the cards a bit prettier. Everything else is non AI.

Creator
Passytee
Reviews
-
Added
Oct 9, 2026
Let It MeltSteam
Disclosure

The game's music was created with AI tools. The translations of the game's text and of this store page into languages other than French were also made with the help of AI tools. All the game's visuals are drawn by code by the developer.

Creator
Osiris Atlas
Reviews
-
Added
Oct 9, 2026
Iron & ArrowSteam
Disclosure

Generative AI tools were used during development to create some artwork, 3D assets, music, sound effects and localization text. These assets are prepared before release. The game does not generate AI content during play or connect to external AI services.

Creator
Mevius Studio
Reviews
-
Added
Oct 9, 2026
Demon CorpSteam
Disclosure

Generative AI was used during development to assist in creating select pre-generated promotional artwork and video assets used in marketing and on the Steam store page. AI-generated content is reviewed and selected by the developer before publication. Generative AI is not used to create gameplay content in real time.

Creator
Core Game Studios
Reviews
-
Added
Oct 9, 2026
Artifical RailwaysSteam
Disclosure

Artifical Railways was developed with extensive AI assistance, including programming and the creation of custom train models, procedural scenery, interface elements, and procedural sound effects. The game also incorporates third-party models, music, sound recordings, and fonts. Station announcements use AI-generated speech synthesized locally during gameplay from announcement templates and in-game railway information. This speech generation does not connect to an external AI service.

Creator
Starkim1999
Reviews
-
Added
Oct 9, 2026
Marschwerk: Tug of War StrategySteam
Disclosure

Pre-generated: The music was made with Suno. Sound effects, ambience and voices were made with ElevenLabs. The ability and tech icons were generated with AI image models and edited for the game. All of it was selected, edited and mixed by the developers. The 3D models, maps, animations and gameplay was developed with support of coding models. Every screenshot and video on this page was captured in the game. The store capsule art was refined with an AI image tool from in-game renders.

Creator
Andreas Hanuja
Reviews
-
Added
Oct 9, 2026
Gems & PalaceSteam
Disclosure

This game includes pre-generated AI-assisted visual and audio assets, including gemstone, tool, environment, achievement, and promotional artwork, background music, and sound effects, as well as AI-assisted localization drafts. All included content was generated before release and was selected, edited, composited, mixed, and reviewed by the developer. The game does not generate content with AI during gameplay and does not connect to a generative AI service.

Creator
FYF
Reviews
-
Added
Oct 9, 2026
MARS3077Steam
Disclosure

AI tools assisted the creation of in-game text and localization, and the development of code used to render pixel artwork and synthesize music and sound effects. The game does not use a generative AI model or service during gameplay.

Creator
NAMEK GAME STUDIO
Reviews
-
Added
Oct 9, 2026
Shades of EuropaSteam
Disclosure

The art, sound effects and voicelines are AI generated. Ideally, if the game makes some amount of $ I will replace all AI generate content. Read more about AI usage here: https://www.sdgames.co/blog/shades-of-europa-steam-page-and-demo

Creator
sirix
Reviews
-
Added
Oct 9, 2026
This is IkebukuroSteam
Disclosure

Most of the 3D models appearing in this game, including the main protagonist and various objects, were generated and modeled using generative AI tools. While some of the programming code was also generated with the assistance of generative AI (such as Gemini), all tasks—including implementation, fine-tuning gameplay behaviors, overall game design, and adjustments—were carried out manually by a solo human developer.

Creator
Minovation Games
Reviews
-
Added
Oct 9, 2026
MNEMOALGIASteam
Disclosure

During early development and for the playable demo, Generative AI tools were used to create base templates and draft assets for certain 3D models, textures, and sound effects. All AI-generated placeholders and base models have been manually re-worked, polished, and edited. As development progresses, these draft assets are being actively replaced with fully custom, handcrafted art and audio.

Creator
Mnemodev
Reviews
-
Added
Oct 9, 2026
CrazyFoodSteam
Disclosure

Some content in this game was created with the help of generative AI tools during development: sound effects, the English translation, some 3D assets and parts of the store page text. All of it was reviewed and edited by the developer. The game does not generate any content with AI while you play.

Creator
Inti Entertainment
Reviews
-
Added
Oct 9, 2026
Rocket's WaySteam
Disclosure

Some artwork associated with Rocket's Way was created using generative AI tools. This content is pre-generated and does not generate new content during gameplay.

Creator
TairoHasano
Reviews
-
Added
Oct 9, 2026
Television Dynasty ManagerSteam
Disclosure

TV Dynasty Manager was designed by a solo developer. The game idea, the gameplay systems and the original German texts were created by the developer. Generative AI was used as a tool for some parts, and all results were reviewed and edited by hand: - Store artwork, logos and the main menu background image - Translations of the German original into English, Spanish, French, Italian, Portuguese, Japanese, Russian and Chinese - Help with some in-game descriptions (shows, films, characters) The game does not use AI while you play.

Creator
One Tiny Empire
Reviews
-
Added
Oct 9, 2026
Heir of DeathSteam
Disclosure

Generative AI tools were used in the creation of selected pre-generated visual and audio assets, as well as some promotional materials. All AI-assisted content is reviewed, edited, and curated by the development team before being included in the game. Heir of Death does not use live-generated AI during gameplay.

Creator
Six Minds Studio
Reviews
-
Added
Oct 9, 2026
ShattersongSteam
Disclosure

Pre-generated: the game's art (character portraits, battle poses, map sprites, painted battlefields and towns, cutscene stills, icons) and music were created with generative AI tools under the developer's direction, then reviewed, edited and assembled by the developer. Live-generated: none. No AI content is generated while you play.

Creator
Matt Lionheart
Reviews
-
Added
Oct 9, 2026
Daylight LineSteam
Disclosure

Generative AI assisted with some programming and debugging during the development of Daylight Line. Some in-game visual assets, including battle status icons, were also created with the assistance of generative AI and then processed and integrated by the development team. The game does not generate AI content during gameplay.

Creator
Windquill
Reviews
-
Added
Oct 9, 2026
Arcade with FriendsSteam
Disclosure

Generative AI tools were used to create promotional artwork for the Steam store and to assist with in-game localization. The game does not generate AI content during gameplay. Gameplay screenshots and gameplay footage were captured in the game.

Creator
bubbley
Reviews
-
Added
Oct 9, 2026
Defend the Sacred WellSteam
Disclosure

Generative AI was used during development to create some 3D models, textures, artwork, music, and store marketing materials, including the cinematic teaser. These assets were prepared before release. The game does not generate AI content during play or connect to external AI services.

Creator
Yang
Reviews
-
Added
Oct 9, 2026
MEMEMINTSteam
Disclosure

Some included character, animal, creature and sample images were created with generative AI and then edited and prepared for the product. Generative AI also assisted with localization. MEMEMINT does not generate new images or text with generative AI during use and does not connect to a third-party generative AI service. Its local background-removal feature uses a non-generative segmentation model.

Creator
Secret X
Reviews
-
Added
Oct 9, 2026
LILY'S TASKBAR HUSTLESteam
Disclosure

We use generative AI for some of the following elements. ・Some of the in-game art ・Some of the code ・Some of the banners and trailers on the store page

Creator
OneCraft
Reviews
-
Added
Oct 9, 2026
记忆蛀虫Steam
Disclosure

Generative AI tools were used during development to create some visual assets and to assist with writing, modifying, and debugging code. All AI-generated or AI-assisted content was reviewed, adjusted, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
JSXPY工作室
Reviews
-
Added
Oct 9, 2026
traitor_gambleSteam
Disclosure

Generative AI tools were used during development to create and refine some pre-generated content, including UI artwork and icons, selected 3D models and textures, music, character and dealer voice lines, and localized text. Tools used include OpenAI image generation and Codex, Meshy, Suno, and Alibaba Cloud Model Studio. All AI-assisted content was reviewed, curated, and edited before inclusion. The game does not generate AI content at runtime or connect to generative AI services during play.

Creator
qianshou666888
Reviews
-
Added
Oct 9, 2026
Colony Battle ArenaSteam
Disclosure

Some of the game's content was created with the help of generative AI tools and then reviewed, edited and integrated by the developer: parts of the 3D unit and vehicle models and their textures, the key art and store artwork, backgrounds, voice lines and music.

Creator
Gerbert Guliyev
Reviews
-
Added
Oct 9, 2026
RennspielSteam
Disclosure

Everything you see and hear in this game - the graphics, the sound effects, the music and the built-in tracks - is produced by our own hand-written generators: drawn and synthesised in code. No generative AI is involved in any of it, and nothing is generated by an AI while the game is running. The computer drivers race on ordinary, hand-written driving logic, not on an AI model. Generative AI was used during development, as an assistant for code and for text: in writing the program code and those generators, in the menu and interface text, in the names of the computer drivers, and in the translation between German and English. Every line of it was reviewed and reworked before it went into the game. The images and the video on this store page are captured from the running game.

Creator
schikane
Reviews
-
Added
Oct 9, 2026
Farm Story LifeSteam
Disclosure

The introductory video of the game store page is created using generative artificial intelligence tools.

Creator
Appsalt
Reviews
-
Added
Oct 9, 2026
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