25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

FLIPSteam
Disclosure

The game contains some AI-generated visual assets and music which were reviewed, selected, and integrated by the developer.

Creator
CLKY Studios
Reviews
-
Added
Jul 1, 2026
AIpocalypseSteam
Disclosure

This game makes extensive use of generative AI for nearly all player-facing content. All assets, textures, shaders, fonts, some animations, sound effects, and music are fully generated using AI tools and then integrated and refined within the game. As a core rule of the project, everything the player sees and hears has to be AI-generated. Game design, mechanics, level design, and technical implementation are created and controlled by the developer. AI is used as a content creation tool and does not dynamically generate gameplay content or influence player experience in real time. No personal player data is processed by AI systems during gameplay.

Creator
fatcatgames
Reviews
-
Added
Jul 1, 2026
Brain BombSteam
Disclosure

Generative artificial intelligence was used in the creation of some images and video assets in the game. The production process of the promotional images on the store page utilized generative artificial intelligence. The voice-over materials for the game were produced using generative artificial intelligence.

Creator
Sea of Ghosts
Reviews
-
Added
Jul 1, 2026
O2Jam : The BeginningSteam
Disclosure

Some album artwork and illustrations are created with the assistance of AI generation tools during the production process. AI-generated outputs are used only as drafts or production aids. All such materials are carefully selected, modified, edited, and post-processed by our development team to create the final content. Every AI-assisted asset included in the game is finalized through the creative judgment and thorough review of our development team.

Creator
SuperTurbine Technology Inc.
Reviews
118
Added
Jul 1, 2026
Luck & TacticsSteam
Disclosure

Some visual assets in the game (such as background elements and sprites) were created with the assistance of generative AI tools. Some localizations were produced using AI-assisted translation. AI tools may also be used for some promotional and store page materials.

Creator
Frostbyte Forge
Reviews
-
Added
Jul 1, 2026
SurvivorSteam
Disclosure

Artificial Intelligence (AI) is used to enhance and edit artwork and graphical assets on the Steam store page.

Creator
KolaCape
Reviews
21
Added
Jun 30, 2026
Mobsteria: RiseSteam
Disclosure

The development of Mobsteria: Rise to Power used AI-based generative tools to help create some of the art assets that ship in the game. Some store-page and marketing text was also drafted with AI assistance. All AI-generated content is reviewed, curated, edited, and integrated by a human developer before release.

Creator
JRichards
Reviews
21
Added
Jun 30, 2026
StarHaulerSteam
Disclosure

This game may include pre-generated content created or assisted by generative artificial intelligence tools during development, mainly for support with visual materials, promotional text, localization/translation, and marketing assets. All content included in the game and on the store page has been manually reviewed, edited, and approved by the development team before publication. The game does not use generative artificial intelligence in real time during gameplay, so no new AI-generated content is created while the user is playing. The game does not use generative artificial intelligence in real time. No images, text, sounds, dialogue, missions, or any other content are generated by AI while the game is running.

Creator
Bitacora Studio
Reviews
-
Added
Jun 30, 2026
Metronome MageSteam
Disclosure

This game uses generative AI as part of its asset production workflow. AI tools were used to help create and iterate on certain visual materials, including pixel-art characters, enemies, effects, music, and promotional images. These outputs were reviewed, selected, and integrated by the developer to match the game’s intended style and experience. Generative AI is not used to produce personalized content from player input during gameplay, and the game does not rely on AI-generated responses or live AI systems while running.

Creator
BKN
Reviews
-
Added
Jun 30, 2026
HelmetSteam
Disclosure

Generative AI was used as a production tool to help create and refine some static visual assets, including illustrations, backgrounds, CG images, promotional artwork, and Steam library images. It was also used to assist with translation drafts. All final assets and text were reviewed and edited manually before being included in the game.

Creator
gerafko
Reviews
-
Added
Jun 30, 2026
Korea. IL-2 SeriesSteam
Disclosure

Generative technologies are used in Korea. IL-2 Series as production tools for selected types of content: in-game radio communications, pilot portraits and images used in Career mode. Radio communications use text-to-speech technology based on voice recordings made by our team and voice actors under the relevant agreements. Pilot portraits and Career mode images are created with AI-assisted workflows based on our own assets, in-game screenshots, models, and historical references, then manually reviewed and refined by our artists. Generative AI is not used as a replacement for creative direction. All such content is curated, checked, and finalized by the development team.

Creator
FOR-GAMES CR LTD
Reviews
380
Added
Jun 30, 2026
Trade the CrashSteam
Disclosure

A pre-rendered promotional cinematic/trailer used in marketing materials was created with generative AI cinematic tools. The game itself does not include live generative AI features, and players cannot generate AI content in-game.

Creator
PERFECTCIRCLE
Reviews
-
Added
Jun 30, 2026
最后的飞船Steam
Disclosure

AI-assisted tools were used during development to help create certain cinematic images, visual effects, music, and localization content. Some cinematic sequences incorporate AI-generated imagery or AI-assisted animation techniques. The majority of the game’s artwork, environments, gameplay content, puzzle design, story content, and overall development were created by hand by the development team. Some music was also created by human collaborators.

Creator
正常游戏 Normal Games
Reviews
-
Added
Jun 30, 2026
HuntervaniaSteam
Disclosure

Some promotional artwork and achievement icons were created using generative AI and then manually edited by the developer. No gameplay content is generated by AI.

Creator
Dubcherry
Reviews
-
Added
Jun 30, 2026
Wound ManSteam
Disclosure

Generative AI was used during development to assist with the creation of some background art elements and early drafts of certain dialogue. All generated content was substantially modified, edited, and integrated into the final game by the developer.

Creator
Aspidochelone Studios
Reviews
59
Added
Jun 30, 2026
LIGHTPUNK: Law of InertiaSteam
Disclosure

The development team used generative AI tools only during the to create asset icons for Steam Achievements and to generate Voice-Over assets for localization.

Creator
Vignette Games
Reviews
-
Added
Jun 29, 2026
OFSSteam
Disclosure

OFS is made by a solo developer using a hybrid, human-led production pipeline. Some of the game's content was produced with the help of several generative AI tools — for instance to assist with certain complex 3D meshes, textures, and visual elements. These tools are used for one purpose only: to augment and accelerate human creativity, never to replace it. Every artistic direction, every gameplay decision, and every final creative call is made by a human. All AI-assisted assets — meshes, textures, visuals, objects and anything else — are hand-reviewed, edited, and finalized by a human before they ever make it into the game. As a solo developer, this hybrid approach simply unlocks far more creative possibilities than would otherwise be feasible without a full team — while keeping full human authorship over the final result.

Creator
Cold Narrative
Reviews
-
Added
Jun 29, 2026
N-OS: Desktop StorySteam
Disclosure

Generative AI tools were used during development to assist with the creation of some pre-generated visual assets, audio, written content, and localization. All AI-assisted content was reviewed and edited by the developer before being included in the game. The game does not generate content during gameplay.

Creator
Andrii Danchuk
Reviews
-
Added
Jun 29, 2026
ChronosGuessrSteam
Disclosure

The game uses generative artificial intelligence to create some of its images, and a portion of the visual content was produced with AI tools, but all such assets have been reviewed to ensure they do not infringe copyrights and comply with Steam’s rules.

Creator
Byteforge
Reviews
-
Added
Jun 29, 2026
AfterdepthSteam
Disclosure

Some visual assets and voice audio used in the game were created with the assistance of generative AI tools and subsequently modified, edited, and integrated by the developer. No AI-generated content is created during gameplay. The game contains both AI-generated and human-recorded voice acting. Some AI-generated voice lines are being used during development and may be replaced by human voice performances in future updates.

Creator
Dannark Studios
Reviews
-
Added
Jun 29, 2026
Nowhere DawnSteam
Disclosure

AI tools were used during development to assist with the creation of some capsule images and illustrations. No live-generated AI content is used.

Creator
GiantK Games
Reviews
-
Added
Jun 29, 2026
云境御魔Steam
Disclosure

Some of the game's pre-existing assets were generated with AI assistance; however, no AI is integrated into the gameplay itself.

Creator
云境御魔
Reviews
-
Added
Jun 29, 2026
Orbital DispatchSteam
Disclosure

Some game assets were created with the help of AI tools during development. No AI runs during gameplay and no player data is sent to external services.

Creator
Christian Fischer
Reviews
-
Added
Jun 29, 2026
King's Bounty: The LegendSteam
Disclosure

Generative AI was used as a supporting tool during the creation of some of the Steam Community assets, with all AI-generated images being carefully refined and significantly reworked by a professional graphic artist. The game itself (and all in-game artwork) was created entirely by human developers and artists, without the use of generative AI.

Creator
Katauri Interactive
Reviews
976
Added
Jun 29, 2026
MindscapeSteam
Disclosure

Codex, powered by ChatGPT, was used as a coding assistant during development. I’m a software engineer with 25 years of programming experience. I used Codex to help with technical implementation while I focused on the game’s design, systems, balance, and overall feel. It made it possible to build Mindscape in my spare time and release it for free.

Creator
Vladlen Manshin
Reviews
-
Added
Jun 29, 2026
Fatal NightsSteam
Disclosure

Fatal Nights uses generative artificial intelligence as a development aid for certain pre-production and promotional materials. AI-assisted content may include concept artwork, visual brainstorming, marketing assets, and written drafts. All gameplay systems, story, level design, implementation, and final creative decisions are developed and curated by the developer.

Creator
The End Studios
Reviews
-
Added
Jun 28, 2026
Forsaken FleetSteam
Disclosure

Generative AI was used only for limited enhancements to marketing visuals, texture edits, and selected SFX. Gameplay systems and mechanics do not rely on AI-generated content. All generated assets are owned and licensed by us.

Creator
Zakym s. r. o.
Reviews
-
Added
Jun 28, 2026
Jigsaw Diorama: The Alchemist and the EclipseSteam
Disclosure

This game uses curated, pre-generated AI-assisted artwork and audio. These assets are created before release, then reviewed, edited, processed, and integrated by the developer as fixed in-game images, ambience, and related store or marketing materials.

Creator
Base Metal Games Inc.
Reviews
-
Added
Jun 28, 2026
Dimensional BreachSteam
Disclosure

Some 3D models, prop assets, and sound effects in this game were created with the help of generative AI tools and then reviewed, edited, and integrated by our team to fit the game's art style and quality standards. Other art, design, and store/marketing materials were created without generative AI.

Creator
BchaoStudio
Reviews
-
Added
Jun 28, 2026
The Living AtlasSteam
Disclosure

The Living Atlas uses procedural generation algorithms to create unique fantasy worlds, including terrain, biomes, river systems, and civilization simulation. These systems were developed with the assistance of large language models (LLMs) used during development for code generation and design. The store page copy and marketing assets were also created with LLM assistance. No AI-generated content is produced during gameplay — all in-game content is generated by deterministic procedural algorithms seeded by player input.

Creator
A.R.B. Andrews
Reviews
-
Added
Jun 28, 2026
Shrunk WildsSteam
Disclosure

Some visual assets and artwork used during the development of Shrunk Wilds were created with the assistance of AI image generation tools. All generated assets are manually reviewed, modified, and curated by the developer before being implemented into the game. Players do not interact with AI systems during gameplay, and the game does not generate content in real time.

Creator
Metallicus Media
Reviews
-
Added
Jun 28, 2026
A Cube's ChoiceSteam
Disclosure

Images and Music made by AI are in game. Images for UI, and almost all music in game.

Creator
J-echo Entertainment
Reviews
-
Added
Jun 28, 2026
LOCKOUTSteam
Disclosure

Generative AI tools were used in the creation of some visual and textual content used in marketing materials and certain in-game assets. All core gameplay design and systems were developed independently.

Creator
MS Productions
Reviews
-
Added
Jun 28, 2026
Hollow OrbitSteam
Disclosure

Parts of Hollow Orbit were made with help from generative AI tools — assisting with the game's code, some in-engine visuals and audio, and store/marketing assets like the logo and trailer graphics. All output was reviewed and finalized by the developer, and no content is generated by AI during gameplay.

Creator
Dead Battery Games
Reviews
-
Added
Jun 28, 2026
The UnseeingSteam
Disclosure

We don't use Generative AI for code and development itself but we use it for Voice Overs and as a research helper

Creator
AgniGames
Reviews
-
Added
Jun 28, 2026
Naomi’s EndSteam
Disclosure

Some background illustrations were created with generative AI and edited/selected by the developer.

Creator
emagnetic
Reviews
-
Added
Jun 28, 2026
O.M.E.N. | Synthetic GenesisSteam
Disclosure

Generative AI was used as an assistant during development for drafting and editing store-page text, brainstorming, and code assistance. Final game assets, gameplay, implementation, and creative direction are reviewed and edited by the developer. No live-generated AI content is used during gameplay.

Creator
The Observable Multiverse
Reviews
-
Added
Jun 28, 2026
NULL//REBORNSteam
Disclosure

NULL//REBORN was built with agentic AI as a creative partner throughout the entire pipeline. I designed the vision, story outline, musical direction, and game logic — then used AI to bring each piece to life: - generating the art, - fleshing out the script, - composing the music, and writing the code. Every element was guided by human intent and shaped by AI execution.

Creator
SlothByte Games
Reviews
-
Added
Jun 28, 2026
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