25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

LoopiaLikeSteam
Disclosure

This game uses AI-generated visual content in both the store page and in-game assets. Specifically: store page artwork (header, capsule images, and screenshots backgrounds), in-game character sprites, enemy sprites, background art, visual effects, item icons, and sprite-based animations were created with the assistance of AI image generation tools. All AI-generated content was reviewed, selected, edited, and refined by the development team to fit the game's art style. No AI-generated content is produced during gameplay — all assets are pre-rendered and curated before distribution.

Creator
Loopialike Games
Reviews
12
Added
Mar 18, 2026
Starwing TacticsSteam
Disclosure

- some UI Icons have been generated using AI Tools and were hand-edited by a human artist

Creator
Forward Thrust Works
Reviews
-
Added
Mar 18, 2026
The Legend of WijayaSteam
Disclosure

The Legend of Wijaya utilizes pre-generated AI tools strictly as an assistive foundation for a minor portion of background environmental assets and foundational music tracks. All AI-assisted content is heavily manually edited, polished, and arranged by the developer to ensure it strictly matches the handcrafted pixel-art aesthetic and historical tone of the game.

Creator
Groovy Zebra Studio
Reviews
-
Added
Mar 18, 2026
Wardens of WenSteam
Disclosure

Used AI to assist with coding and used to assist editing store page assets/imagery.

Creator
Zachary Kaiser
Reviews
13
Added
Mar 18, 2026
Rampage KageSteam
Disclosure

"Developed in Godot with a focus on precision and hand-crafted systems. To maintain absolute control over the game’s quality and vision, generative AI was used for less than 10% of development, limited strictly to early-stage conceptual ideation for visual assets. Every final in-game asset has been manually hand-drawn, and 100% of the game’s code—including the massive 3,000+ line player controller—is hand-written. This ensures the tight, responsive gameplay essential for a high-stakes Metoridvania."

Creator
Ofir Aroya
Reviews
-
Added
Mar 18, 2026
Hengor 2Steam
Disclosure

This game uses generative artificial intelligence as a support tool during development. The technology is used to assist in creating and refining ideas, narrative texts, descriptions, and initial design concepts. All generated content undergoes curation, review, and manual adjustments by the development team to ensure quality, consistency, and alignment with the game's universe. No AI systems are used to interact directly with players in real-time or to collect personal data.

Creator
Aily Torezani
Reviews
-
Added
Mar 18, 2026
Planet KillerSteam
Disclosure

A limited number of visual assets (such as certain icons and ship concepts) were created using AI-assisted tools and refined by the developer. All gameplay systems, core content, and procedural planet simulations are original.

Creator
Talisman One Studio
Reviews
-
Added
Mar 18, 2026
Crazy Fruit ShooterSteam
Disclosure

The store promotional images were generated using AI with manual modifications. Some in-game upgrade icons were generated using AI and then manually refined. Most of the game's multilingual translations were created using AI.

Creator
YogurtGames
Reviews
13
Added
Mar 18, 2026
Rocket Man XSteam
Disclosure

About half of the fire sprites were drawn by AI (based upon the other fire sprites which were drawn by a human)

Creator
Wanton Wolf
Reviews
-
Added
Mar 18, 2026
热血屠龙Steam
Disclosure

The materials used on my store page were AI-assisted, and there will be no copyright issues involved.

Creator
热血屠龙
Reviews
-
Added
Mar 18, 2026
Dino Age: Survive the Era'sSteam
Disclosure

We use AI tools as a support system for our small development team to enhance the quality and balance of the game. Specifically: Balancing & Math: We use AI to help calculate and balance the game ecosystem (drop rates, damage scaling, and economy). Concepting: AI is used to generate reference images and mood boards to inspire our artists. The final in-game visual assets are hand-crafted or manually refined based on these concepts. Drafting: AI assists in drafting initial marketing copy and lore structures, which are then finalized by our writers.

Creator
Dino Age Studios
Reviews
-
Added
Mar 18, 2026
Slots and DungeonsSteam
Disclosure

Some icons and UI elements in this game were generated using AI tools. Most other game assets were either purchased from the Asset Store or created by us.

Creator
SuperCrew Games
Reviews
12
Added
Mar 18, 2026
SlimebladeSteam
Disclosure

AI tools were used to assist with creating some artwork and localizing store page descriptions and in-game text. All outputs were reviewed and edited by the developer.

Creator
Future Monster Games
Reviews
-
Added
Mar 18, 2026
CatvivorsSteam
Disclosure

This game code was optimized with Claude Code (AI model). Trailer for the game was partly generated with AI (initial 7 seconds).

Creator
Yotta Content LTD
Reviews
-
Added
Mar 18, 2026
Crypt of the Shadow KingSteam
Disclosure

This game uses AI-generated content. Marketing artwork and store capsule images were created using image generation. Voice narration audio was generated using text-to-speech AI. Game code was developed with AI assistance. All AI-generated content was reviewed and curated by the developer.

Creator
James Zampa
Reviews
-
Added
Mar 18, 2026
ToMyXSteam
Disclosure

This game uses generative artificial intelligence tools as support in certain creative processes, including visual and/or production elements. All final content has been supervised, edited, and directed by the developer to ensure artistic and narrative coherence.

Creator
Sinpla
Reviews
-
Added
Mar 18, 2026
Spirit DungeonSteam
Disclosure

Generative AI was used in the creation of art and text. All content has been reviewed and adjusted by the developer.

Creator
Nemora Games
Reviews
24
Added
Mar 18, 2026
Vespers EdgeSteam
Disclosure

Some icons and spell effects were assisted by AI tools during SVG code design.

Creator
Twitchy Turtle
Reviews
-
Added
Mar 18, 2026
FLEEING ESCAPESteam
Disclosure

This game feature a fictional AI entity, and developer of this game uses AI voice acting for this AI entity, although final sound files are heavily edited by the developer for better result.

Creator
Skull Drill Studio
Reviews
-
Added
Mar 18, 2026
Egg-flationSteam
Disclosure

This game uses pre-rendered assets and sound effects created with the assistance of generative AI tools. These tools were used during the development process to create static image sprites and audio files that are included in the final game build. No content is generated live during gameplay, and no external AI services are accessed by the game client.

Creator
LexicaWorks
Reviews
-
Added
Mar 18, 2026
生成式梦境Steam
Disclosure

The music and translations in this game are generated using artificial intelligence technology. Additionally, the background images in the story sections, the coloring of the character Lang, the coloring of the boss in the third memory interface, and the images of the three crystals are also AI-generated.

Creator
镜
Reviews
-
Added
Mar 18, 2026
Hold The RoostSteam
Disclosure

Generative AI tools were used during development to assist in creating art, 3D models, music, and code. All AI-assisted content was manually reviewed and altered for optimization to align with the aesthetic and vision for the game.

Creator
Jody Hiatt
Reviews
-
Added
Mar 18, 2026
Rune Tower RampartSteam
Disclosure

Hey everyone! To bring this game to life, I've used AI tools to generate the game icon, some marketing materials, and rune holder portraits. These were refined by hand for style consistency. The core gameplay, code, and design are all my original work - hope you enjoy the results!

Creator
HyugaHouse Games
Reviews
-
Added
Mar 18, 2026
Dark FantasySteam
Disclosure

Generative AI tools were used during development to assist in the creation of certain game assets, including 3D models, textures, images, voice processing, character dialogue, music, and sound effects. All AI-assisted content was reviewed, edited, and integrated by the developer to ensure quality and consistency with the game’s artistic vision.

Creator
Nolodin Games LLC
Reviews
-
Added
Mar 18, 2026
KNAD - First ChapterSteam
Disclosure

A minimal portion of assets, including some background elements, voice acting, and marketing materials, was AI-assisted and subsequently heavily reworked by the development team.

Creator
Matt Against Yokai
Reviews
-
Added
Mar 18, 2026
Bighead DuelSteam
Disclosure

Generative AI tools were used during development to assist with background music creation, selected 3D assets, and translation support.

Creator
Kim Hyunwoo
Reviews
-
Added
Mar 18, 2026
Breach SquadSteam
Disclosure

Some parts of development used AI-assisted workflows, including asset creation, image processing/background removal, voice work, and localization of in-game text into multiple languages.

Creator
INDIELLIGENT
Reviews
-
Added
Mar 18, 2026
DRAWCERYSteam
Disclosure

Some of the graphical elements contain AI-generated imagery

Creator
Spookjump
Reviews
-
Added
Mar 18, 2026
P2W : The Party ShowSteam
Disclosure

Generative AI was used to create some of the 2D banner images and decorative UI elements within the game.

Creator
Wallet Warriors
Reviews
-
Added
Mar 18, 2026
AuraSteam
Disclosure

Some Images and text for the store page are generated by AI. I am solo and I am not much of a writer. The game was coded working hard for 10 months to put this together. It is my first major project in game dev.

Creator
Caydn Lofton
Reviews
-
Added
Mar 18, 2026
One Hundred Years Amazonian DungeonSteam
Disclosure

Characters and background scenes of the game were made using Generative AI, and while these are generated as placeholders - it's likely that I'll never have the money or time to commission real art. Prove me wrong.

Creator
StarsickleGames
Reviews
-
Added
Mar 18, 2026
Panic of the ApesSteam
Disclosure

AI generative models were used to create localization files to support languages that would otherwise be difficult for a solo developer. Placeholder AI-generated assets have been created for the Steam store splash images, with the intent of commissioning an artist if this gains community support. All in-game assets (sprites, music, sound effects, UI elements, and interactive content) were created by humans and are credited in the game credits. CPU opponents use traditional game AI algorithms, not generative AI models. This is the third iteration of development, that was originally developed in 2019 with HTML + JS, then rebuilt in Unity, and then transferred to LOVE2D written in Lua. It was more-or-less built with a box of scraps in a cave in its first iterations, and modern software since those days have effectively blurred the line where task automation meets unethical AI consumption. It's up to each of us to determine where that line is for ourselves in a rapidly changing digital age. As both a solo game dev and multimedia artist carrying a full-time job in neither of those fields, I feel that it's important to be educating ourselves on where AI can be a useful tool to allow new opportunities and expand capabilities for independent creators that are otherwise untenable, while keeping the human side of game dev at its core, especially in the indie genre.

Creator
Adam Weaver
Reviews
-
Added
Mar 18, 2026
TUSKSteam
Disclosure

As a solo developer I did lean on a bit of AI for assisting me with the Title Screen and Steam Capsule Artwork though I did a lot of paint over in Photoshop. A few of the SFX are AI generated.

Creator
NeverCry Studio
Reviews
-
Added
Mar 18, 2026
Valkyrie WaveSteam
Disclosure

The game is being developed by a small team. To speed up development, we used artificial intelligence for character design. We'll also be using AI for voiceovers and other features in the game.

Creator
Valkyrie Wave
Reviews
-
Added
Mar 18, 2026
Zombies Per MinuteSteam
Disclosure

Generative AI was used to help code the game, create music, create sound effects (including voice lines), and create marketing assets such as the capsule and other images.

Creator
Enzed Studio
Reviews
-
Added
Mar 18, 2026
Ashes of the BeltSteam
Disclosure

Some artworks and voiceovers were created with AI assistance and enchanced per me. As a solo developer, this helps me save time so I can focus more on fun gameplay quality, balance, and polishing.

Creator
Xell
Reviews
-
Added
Mar 18, 2026
DeadEndGramSteam
Disclosure

Generative AI was used to create the store page capsule images and marketing banners. All in-game vector graphics and code were created manually by the developer.

Creator
Michael Morgan
Reviews
-
Added
Mar 18, 2026
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