25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Everyone ExpireSteam
Disclosure

AI was used throughout development for assistance with artwork, audio, code, and prototyping, as a tool, not a magic wand. Everything is directed, edited, assembled, and ultimately blamed on one questionably qualified human developer. No AI runs during gameplay. It already costs me enough when the game isn't running. The token bill remains undefeated.

Creator
Rardo
Reviews
-
Added
Sep 24, 2026
GrimmarchSteam
Disclosure

Grimmarch's art, music, voice and sound effects are created or edited with generative AI tools, then selected, edited and approved by a human before shipping. That covers card and interface art, character portraits, map and scene art, the cinematic, music, character voice lines and sound effects. Nothing is generated while you play: the game contacts no AI service at runtime, and nothing you do is sent to one.

Creator
AppsByLuke
Reviews
-
Added
Sep 24, 2026
WANGZHA: Dou Dizhu RoguelikeSteam
Disclosure

AI was used to generate the art, part of the music and the translations, all curated and reviewed by hand. Nothing is generated at runtime.

Creator
Windvix Games
Reviews
-
Added
Sep 24, 2026
VibeMarketSteam
Disclosure

The four cat-origin character portraits were created with generative AI during development. Pack and card artwork is contributed by creators and may also include AI-created images; the creation method of some contributed artwork, including the initial BLEP pack, has not been independently verified. The game does not generate artwork during play or connect to an AI generation service during gameplay. Players can report creator content in the game for operator review and removal.

Creator
Beb, Inc.
Reviews
-
Added
Sep 24, 2026
デブスパイアSteam
Disclosure

本作では、一部のゲーム内アートワーク、アニメーション用素材、音楽などの制作に生成AIツールを使用しています。生成された素材は開発者が選定・編集・調整し、ゲーム内で使用しています。ゲームプレイ中にAIによるコンテンツ生成は行われません。

Creator
STUDIO DAX
Reviews
-
Added
Sep 24, 2026
TCG Football Card Shop Simulator - PrologueSteam
Disclosure

The game utilizes AI-generated content (such as concept illustrations, capsule art, and certain user interface asset variations) during the development process to enhance visual presentation.

Creator
Tueron Games
Reviews
-
Added
Sep 24, 2026
Just SpadesSteam
Disclosure

Generative AI was used during development to create playing-card court illustrations and promotional artwork, which were reviewed and adapted for the game. No AI content is generated during play.

Creator
Reckless Software
Reviews
-
Added
Sep 24, 2026
The Last Cup of ChaiSteam
Disclosure

Generative AI was used to assist in creating certain visual assets for this game, including artwork used for promotional and marketing purposes. The game does not use generative AI to generate content during gameplay.

Creator
NexTribe Studios
Reviews
-
Added
Sep 24, 2026
Eldritch TricksSteam
Disclosure

Eldritch Tricks was not dealt by human hands alone: we lean on procedural and AI-assisted tools during development to help draft what you see and hear. Every card that reaches the table is chosen, shaped, and finished by the Iron Tower Press team, and the game you play is ours.

Creator
Iron Tower Press
Reviews
-
Added
Sep 23, 2026
AleatoriaSteam
Disclosure

Pre-generated content only, nothing is generated while you play. All image motifs (130 modifier cards, 44 enemy portraits, 24 dice, 5 items, 7 set emblems, the title logo) were generated with Google's Gemini image model from written prompts and then hand-reduced to the game's palette and pixel size. Music: the fight track was generated with Suno, the title, boss and shop tracks with Eleven Music (ElevenLabs). Thirteen sound effects (boss entrance, curse, win, loss, dice shaking, dice landing, clicks, coins) were generated with ElevenLabs Sound Generation; all remaining sounds are synthesized in code. Rules, code, texts and translations were written by the developer, with AI assistance during development.

Creator
DASC INTERACTIVE
Reviews
-
Added
Sep 23, 2026
NumeromantiaSteam
Disclosure

Generative AI tools were used during development to create pre-generated content, including artwork and text for the game and its store materials. Content is prepared in advance. The game does not generate AI content during play or connect to an external AI service during gameplay.

Creator
BaBa yaGa
Reviews
-
Added
Sep 23, 2026
WaymarkSteam
Disclosure

Generative AI was used for artwork creation and localization.

Creator
Polaris Lore
Reviews
-
Added
Sep 22, 2026
Match & RuinSteam
Disclosure

Generative AI was used to create content including artwork, sound, narrative, and localization.

Creator
id187
Reviews
-
Added
Sep 22, 2026
UnluckySteam
Disclosure

We used AI to generate several parts of the game and the models.

Creator
Piece Of Web
Reviews
-
Added
Sep 22, 2026
Smash & GrabSteam
Disclosure

SMASH & GRAB uses generative AI for pre-generated content that is reviewed and edited by the team before it ships. Card portraits and their collectible variants, the rival figures and props, the key art, and the store capsules were produced with image and 3D generation tools (Meshy, OpenArt) from our own prompts and references. Voice lines use synthetic voices from ElevenLabs; no real person's voice was cloned. The music beds were generated with ElevenLabs, and the store trailer was assembled from AI-generated clips (Kling via OpenArt). Card names, bios, and other in-game text were drafted with a large language model and edited by the team. Nothing is generated while you play: the game does not create content live.

Creator
Hashbang Games
Reviews
-
Added
Sep 22, 2026
Taktiko MaximaSteam
Disclosure

I use generative technologies strictly in a supporting role, including: brain-storming; editing text; altering images; research; transcription… Generated assets are never the first seed nor the last product of any content in my games.

Creator
Alex Henry
Reviews
-
Added
Sep 22, 2026
Workhorse Inc.: Attempted Clock-OutSteam
Disclosure

In-game icons and background assets were generated with AI and then manually adjusted Promotional images and promotional videos were generated with AI and then manually adjusted

Creator
幻想叙事工作室Mirage Tales Studio
Reviews
-
Added
Sep 22, 2026
Hex ReverseSteam
Disclosure

This game uses generative AI as part of the development process. ChatGPT was used for planning, specification review, and the creation of some base visual assets, while Codex was used to assist with code generation, implementation, and testing. Some visual assets were generated as base material and then edited and refined in tools such as Photoshop. SOUNDRAW was used for some background music, and ElevenLabs was used for some sound effects. All AI-generated content was created during development. The game does not use generative AI to create content in real time during gameplay. Final design, editing, implementation, and selection decisions were made by the developer.

Creator
IsaoWorks
Reviews
-
Added
Sep 22, 2026
POCKET MONSTERS AUTOBATTLERSteam
Disclosure

We used AI in both the game's art and code, but we still made it with a lot of care and love for the fun of it — we hope you enjoy it.

Creator
Mokujin
Reviews
-
Added
Sep 22, 2026
Card MonarchySteam
Disclosure

Card Monarchy was made using AI tools. PRE-GENERATED CONTENT - Artwork. The card art, character portraits, backgrounds and store images are AI-generated from hand-written prompts, then selected, cropped, composited and corrected by hand against a written art bible. Curation and prompt iteration are entirely at the hands of the producer until the style and output matches the vision. - Music, voice and sound. Generated with ElevenLabs under a commercial license. Every generation is logged with its ID and date. Many of the sound effects were hand created. Some of the music has been sourced from free for commercial use sources. NOTHING IS GENERATED WHILE YOU PLAY The game makes no network calls of any kind and creates no content at runtime. Your opponent is not a machine-learning model. The play engine was generated by AI with extensive prompting and tuning by actual an actual programmer. The developer authored and tuned against millions of simulated battles and test harnesses to make the card battle combat feel challenging and fair.

Creator
mAInely AI games
Reviews
-
Added
Sep 22, 2026
Phase WarSteam
Disclosure

Card illustrations, some environment backgrounds and promotional assets in this game were created with AI-assisted generation tools, then hand-picked, edited and post-processed by the team. No AI-generated content is produced at runtime; the game does not connect to any external AI service during gameplay.

Creator
Fargaze Studio
Reviews
-
Added
Sep 22, 2026
研究生模拟器:毕业倒计时Steam
Disclosure

This game was developed with the assistance of generative AI tools during development. AI was used to assist with source code generation, modification, debugging, and refactoring. No generative AI is used at runtime, and the game does not provide any AI-generated content or AI generation features to players.

Creator
Yobboy Games
Reviews
-
Added
Sep 22, 2026
Beyond Opening DaySteam
Disclosure

This game uses generative AI to assist in the creation of some visual assets, including character illustrations, backgrounds, UI elements, and event artwork, as well as in the creation, editing, and localization of some text content. AI-generated content is reviewed, selected, adjusted, and edited by the developer before being included in the game. The game does not use generative AI to create content in real time during gameplay.

Creator
JukaStudio
Reviews
-
Added
Sep 22, 2026
Myriad GambitSteam
Disclosure

The game includes pre-generated AI-assisted content, including some character and card illustrations, boss videos, and portions of localized text. These assets are produced during development and included with the game. The game does not request new images, text, or voices from generative AI services during play.

Creator
李斯成
Reviews
-
Added
Sep 21, 2026
Beyond RealmSteam
Disclosure

Game illustrations and some sound effects, as well as part of the text and localization, are created using generative AI tools, then manually refined and validated. No content is generated by AI in real time, and the game design is human-made.

Creator
Power Spike
Reviews
-
Added
Sep 21, 2026
The Solitaire Tower of DoomSteam
Disclosure

Only the game's source code was written with the assistance of an AI coding tool. All art, music, writing, and other creative assets were created by hand without generative AI.

Creator
emjayhar
Reviews
-
Added
Sep 21, 2026
Venture: KingdomsSteam
Disclosure

Some of the 2d visual assets are generated using AI, afterwards altered or used as an anchor and changed.

Creator
calm fox
Reviews
-
Added
Sep 21, 2026
Hexed HandSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated text, localization, and promotional/store materials. All AI-assisted content was reviewed and edited by the developer. Hexed Hand does not generate AI content during gameplay and does not connect to external AI services.

Creator
Green Wall Studios
Reviews
-
Added
Sep 19, 2026
三国 · 烽火尖塔Steam
Disclosure

This game uses artwork, audio, and other assets created with generative AI during development. These assets are generated in advance and included in the game installation. Generative AI is also used to create Steam store artwork. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Yang
Reviews
-
Added
Sep 19, 2026
Xen'Fonia: Path of FortuneSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some pre-generated 2D visual assets, illustrations, and written content drafts. All AI-assisted content is reviewed, edited, and curated by the development team before being included in the game or promotional materials. The game does not use generative AI to create content in real time during gameplay.

Creator
CNS Games Studio
Reviews
-
Added
Sep 19, 2026
GroundswellSteam
Disclosure

Artificial Intelligence was used to assist for the art, music, and development as this was built by a single person working a full time job. Your support is appreciated and we understand if this does not align with your values.

Creator
Two Drink Minimum Games
Reviews
-
Added
Sep 19, 2026
FableBrawlSteam
Disclosure

FableBrawl uses pre-generated AI content for Storybook artwork, store artwork, some music and sound effects, and translations. These assets are created during development and shipped as finished files. No content or code is generated by AI during gameplay, and the game does not call an external generative AI service while you play. Storybook mode art is AI-generated; if you prefer no AI art, you can use Rough Draft mode art. Community Mode is a work-in-progress version supported by the generous donations of our community.

Creator
FableBrawl
Reviews
-
Added
Sep 19, 2026
疯狂德州Steam
Disclosure

The background music in this game was pre-generated with a generative AI tool. No AI-generated content is used for visuals, characters, environments, icons, store artwork, or text, and the game does not generate content at runtime or connect to external AI services.

Creator
Jarvis788
Reviews
-
Added
Sep 19, 2026
Manager's DecisionSteam
Disclosure

Some visual assets used in the game and its store page were created with generative AI tools and subsequently edited and integrated into the final presentation.

Creator
Murtazadayı
Reviews
-
Added
Sep 19, 2026
TIC.EXESteam
Disclosure

We conducted game testing with AI bots and fine-tuned the balance. TIC.EXE does not use AI while you play. The procedurally generated boards, runs and the chiptune soundtrack are all produced by hand-written algorithms, and no content is generated at runtime.

Creator
RedRock Games
Reviews
-
Added
Sep 18, 2026
DomebreakSteam
Disclosure

Some of the game's artwork — item and skill icons, character portraits, and the store capsule illustrations — was created with the help of generative AI tools, then reviewed, selected, and edited by hand. Localization drafts were machine-translated and then reviewed and corrected. No AI content is generated while you play: all content ships with the game.

Creator
Second Player Studio
Reviews
-
Added
Sep 18, 2026
El MequetrefeSteam
Disclosure

Generative AI tools were used during development to create and revise pre-generated illustrations, narrative text, localization and promotional artwork. Content is prepared before play; the game does not generate AI content at runtime or connect to an external AI service during play.

Creator
Pudim Studios
Reviews
-
Added
Sep 18, 2026
ArboristSteam
Disclosure

Visual assets and translations were created with the assistance of generative AI tools. All assets and translations were reviewed, edited, and incorporated by the developer to align with the game’s established art direction.

Creator
Sprout and Sesame
Reviews
-
Added
Sep 18, 2026
余烬边界Steam
Disclosure

During the development of this game, generative AI was used to assist in the creation of some 2D art assets and pre-generated sound effects. All AI-assisted content underwent manual review, modification, and integration by the developers. No content will be generated by generative AI during gameplay.

Creator
FishForge
Reviews
-
Added
Sep 18, 2026
FeltfallSteam
Disclosure

Feltfall uses pre-generated AI content. The felt-style illustrations (characters, animals, cards, backgrounds and key visuals), enemy sprite animations, the logo and parts of the promotional videos were generated with generative AI image and video tools, then selected, retouched and composited by the developer. Some of the source code was written with the help of AI coding assistants and reviewed by the developer. No content is generated by AI while you play, and the game does not connect to any external AI service.

Creator
Yamaneko Works, K. K.
Reviews
-
Added
Sep 18, 2026
Fantasia SangoSteam
Disclosure

This game uses generative AI tools during development to assist with art assets, soundtrack production, code drafting and text localization. All in-game content is pre-generated, manually reviewed, refined and finalized by the development team. No content is generated in real time during gameplay.

Creator
YOU SHUAI
Reviews
-
Added
Sep 18, 2026
Card Harts RebornSteam
Disclosure

This game and its store page use generative AI-assisted content, including artwork, music, sound, and other creative assets. Assets are created or assisted with AI tools, then curated and implemented by the developer. No live AI-generated player content is used during gameplay.

Creator
William VanDyke
Reviews
-
Added
Sep 18, 2026
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