25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Deceptive ShadowsSteam
Disclosure

Some visual assets, such as store capsule images and in-game card illustrations, were created with the assistance of generative AI tools. All gameplay and code are original.

Creator
Queen
Reviews
-
Added
May 23, 2026
Dungeon of RegretSteam
Disclosure

AI Music: The BGM was sampled by AI using human-composed reference tracks and was ultimately refined by a sound designer.

Creator
Team 3rdPeople
Reviews
-
Added
May 23, 2026
Infernal SurvivorsSteam
Disclosure

Some visual assets used in the game and its marketing materials were initially generated using AI-assisted tools and then modified and integrated into the game by the developer.

Creator
Mal The Artist
Reviews
-
Added
May 23, 2026
Dark marchSteam
Disclosure

AI was used to upscale the concept art. AI was used for the final artwork / final drawing.

Creator
HFirma
Reviews
-
Added
May 23, 2026
The Outcast BloomSteam
Disclosure

A part of the in-game sprites and item art in this game were generated using AI. As a solo developer, generative AI tools allow me to create a breadth of visual content that would otherwise not have been possible. All assets were carefully selected, curated, and integrated to ensure they align with the game's vision and quality.

Creator
SteelSnakes Studios
Reviews
-
Added
May 23, 2026
9 Layers of HellSteam
Disclosure

During the early prototyping phase, I use AI tools to visualize initial concepts and create temporary placeholders. All of these have been completely replaced in the final game with hand-crafted art created by myself and talented freelancers.

Creator
Sleepy Owl Games
Reviews
-
Added
May 23, 2026
Thrill SeekerSteam
Disclosure

I used AI for debugging game build errors. Going through thousands lines of error logs and call stacks is not a total nightmare once I get pointed to the right direction. I also localized steam page using it to some languages.

Creator
Random Games Generator
Reviews
-
Added
May 23, 2026
Mystic Depths: the Corrupted KingSteam
Disclosure

This app includes pre-generated content created or assisted using generative AI. This includes the game logo, title screen, certain story-related images used during key moments of the game, a majority of item-related visuals (such as weapons, armors, accessories, and quest items), and approximately 60% of character portraits used in dialogue. All such content was selected, reviewed, and in many cases manually edited and integrated by the developer before being included in the game or on the store page. Additionally, most of the game's plugins were developed with the assistance of AI tools. No AI is used at runtime or during gameplay.

Creator
François Duchesne
Reviews
-
Added
May 23, 2026
DONT LOOKSteam
Disclosure

There is AI-generated audio used within the game. All AI-generated content is pre-rendered and static. No AI is used to generate visuals, gameplay content, or content at runtime.

Creator
Angel
Reviews
-
Added
May 23, 2026
Presence Of The DeadSteam
Disclosure

as a first no budget game from a solo dev this game includes ai generated images of mythological and made up divine places in paintings and of ghosts appearing around the game

Creator
Thunderstorm Entertainment
Reviews
-
Added
May 23, 2026
Dark StreamSteam
Disclosure

The game uses AI-generated assets such as pre-rendered textures and background images to enhance the visual atmosphere. These elements were created with AI tools but are not generated dynamically during gameplay.

Creator
RedDeer.Games
Reviews
-
Added
May 23, 2026
The Night Job: HotelSteam
Disclosure

As a micro independent team, we utilized AI tools to assist in creating minor graphical assets. This allowed our super limited resources to remain focused entirely on the core gameplay mechanics, coding, and storytelling that define the experience.

Creator
Osem Production
Reviews
20
Added
May 23, 2026
OtherwiseSteam
Disclosure

artificial intelligence used only for creating and editing images

Creator
MonstrCorp
Reviews
-
Added
May 23, 2026
Blackfire CrusadeSteam
Disclosure

AI was used to generate some basic art assets, which were then modified by humans.AI was used to generate some basic art assets, which were then modified by humans.

Creator
BNX Games
Reviews
22
Added
May 23, 2026
Eternal ExodusSteam
Disclosure

During the game's development, we may use tools that make use of procedural generation or AI. In every case, the final product reflects the creativity and artistic direction of the development team.

Creator
Fordesoft
Reviews
-
Added
May 23, 2026
Hüddam: The Cursed MansionSteam
Disclosure

Generative AI tools were used during the development process to assist in creating some background environmental textures, atmospheric sound effects, and promotional marketing materials. All AI-generated assets have been reviewed and refined by the developer to ensure quality and originality.

Creator
Mustafa Baltacioglu
Reviews
-
Added
Mar 18, 2026
DESCENT -100Steam
Disclosure

Generative AI was used strictly as a production tool to support visual and creative development.

Creator
lzydev
Reviews
-
Added
Mar 18, 2026
The Pentastic DescentSteam
Disclosure

As a solo developer, I used generative AI tools to assist in creating many of the game's character sprites, environmental art, and audio assets. This allowed me to focus my limited time on the things I care about most: deep mechanical systems, addictive prestige progression, satisfying combat feel, and making the "numbers go up" fantasy as juicy and rewarding as possible.

Creator
Addictive Slop
Reviews
-
Added
Mar 18, 2026
Silent homeSteam
Disclosure

With the help of neural networks, voiceover was made in Silent home.

Creator
Red Kraken studio
Reviews
-
Added
Mar 18, 2026
Mai's HungerSteam
Disclosure

The developer uses generative AI tools to create pre-recorded voice-over audio and character dialogue for the in-game cutscenes.

Creator
Game Opus
Reviews
-
Added
Mar 18, 2026
Doom of the UndyingSteam
Disclosure

Generative AI was used during development for early ideation (e.g., concept exploration and/or placeholder text). Any content shipped in the game is reviewed, curated, and edited by the developer. Store page capsule images and promotional art created with AI assistance

Creator
ClawSea
Reviews
-
Added
Mar 18, 2026
Just an Ordinary Bike RideSteam
Disclosure

Various assets were created by or edited by AI tools. This includes; models, textures, sound effects, voices, UI, and narrative elements.

Creator
The Hemohscin Project
Reviews
-
Added
Mar 18, 2026
DNOWHERESteam
Disclosure

The game utilizes generative AI tools to assist in the creative process. This includes generating assets such as 2D artwork/textures, 3D model concepts, coding scripts assistance, and background music/audio elements. All AI-generated content has been manually reviewed and edited by the developer to ensure it fits the game's artistic vision and standards.

Creator
Matous Pilny
Reviews
-
Added
Mar 18, 2026
REQUIRED SYNERGY WORKSHOP: Deja DamnationSteam
Disclosure

This game uses AI-assisted tools as part of the production pipeline for selected visual assets and audio. Final assets are directed, edited, selected, integrated, and reviewed by Moire X Studio.

Creator
Moire X Studio
Reviews
-
Added
Mar 18, 2026
Exorcism of Montague ManorSteam
Disclosure

This game uses generative artificial intelligence tools during development to assist with the creation of certain audio, voice lines, and visual assets (in cut scenes). All AI-assisted content was reviewed, edited, and integrated by the developer to ensure consistency and quality within the final experience. No player data is collected or used to train AI systems during gameplay.

Creator
GraveBound Studios
Reviews
-
Added
Mar 18, 2026
TurnveilSteam
Disclosure

AI was used to create the Steam page capsule art and some sound effects (including music)

Creator
CBT Games
Reviews
-
Added
Mar 18, 2026
决战沙城Steam
Disclosure

Some promotional materials may be extended with AI enhancements based on our original content, and we do not intend to infringe any copyrights.

Creator
决战沙城
Reviews
106
Added
Mar 18, 2026
Devilbreath: The First SealSteam
Disclosure

Some in-game artwork and music were created with the assistance of generative AI tools and then curated/edited by the developer. No AI content is generated at runtime.

Creator
Tomáš Hellebrand
Reviews
-
Added
Mar 18, 2026
Midnight At Camp AshwoodSteam
Disclosure

I make games as a solo designer, so a few images have been generated for textures and sprites along with editing to make sure they fit the game. I also use it for programming and writing descriptions. I also use it to change my voice because I'm the only voice actor. I'm too broke to pay a bunch of people so AI isn't taking any jobs, just helping me create content in a realistic timeline.

Creator
Palfrey Games
Reviews
-
Added
Mar 18, 2026
OUTBREAK FALL: BIOHAZARDSteam
Disclosure

This game includes pre-generated content created with the assistance of generative AI, including some written text, UI elements, and icon artwork. All AI-generated content was reviewed, edited, and integrated by the developer. No generative AI is used during live gameplay.

Creator
Eclipse Interactive
Reviews
-
Added
Mar 18, 2026
Ghostwriter's PactSteam
Disclosure

Ghostwriter's Pact uses AI as an engine to enable gameplay that would be impossible to achieve with traditional game development methods. The game is built on a "Hybrid AI" system designed to maximize player creativity while minimizing environmental impact and latency: 1. Pre-generated Content: To allow players to combine word cards into valid sentences, we used LLMs to pre-generate and validate a database of over 1 million properly structured sentences. It would be humanly impossible for a writing team to manually author this volume of text. By pre-generating this data, we ensure the core gameplay is instant, responsive, and does not require constant, energy-intensive API calls for every move the player makes. 2. Live Generation: When a player finalizes a story arc, the game connects to a live LLM to weave their sentences into a cohesive story. A secondary AI acts as a "Critic," evaluating the player's story for cohesiveness and creativity. Pre-generation of stories is impossible here, since players can mix sentences to create a near infinite amount of stories. 3. Visual Assets: The game's imagery was generated locally on developer hardware using custom-trained models (LoRAs) and workflows to ensure a consistent, stylized aesthetic that fits the game's theme.

Creator
Swah Games
Reviews
-
Added
Mar 18, 2026
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