Indexed May 23, 2026
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Disclosure Analysis

AI was used solely for marketing materials and capsule art, with no disclosed AI use in core gameplay or development workflow.

Where AI appears
AI-made content in the game
Content mentioned
Art
Method disclosed
Generated content
Evidence

used solely for the creation of marketing materials and specific 2D visual assets, such as the game's capsule art and promotional banners

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

Artificial intelligence tools were used solely for the creation of marketing materials and specific 2D visual assets, such as the game's capsule art and promotional banners. Please note that all core gameplay mechanics, coding, level design, and narrative elements of Miles to Nowhere have been developed manually without the use of AI. Our use of AI is limited to enhancing the game's visual presentation on the Steam storefront to better reflect the intended atmosphere.

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