The puzzle pictures in the game and the promotional videos in the store are all generated by AI.
- Creator
- ggame
- Reviews
- -
- Added
- Mar 18, 2026
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The puzzle pictures in the game and the promotional videos in the store are all generated by AI.
The puzzle pictures in the game and the promotional videos in the store are all generated by AI.
The puzzle pictures in the game and the promotional videos in the store are all generated by AI.
The puzzle pictures in the game and the promotional videos in the store are all generated by AI.
The puzzle pictures in the game and the promotional videos in the store are all generated by AI.
Pal Engine offers an optional AI chat powered by Google Gemini, letting your 3D desktop companion respond with personalized, real-time conversations. Each character has its own personality and memory, creating unique interactions. Built-in content filters block harmful or copyrighted outputs.
The puzzle pictures in the game and the promotional videos in the store are all generated by AI.
Sketch Play includes an in-game assistant called Scholia. When you ask her to look at a page, she reads your drawing and writes back her impressions, a few things to try next, and an experience-point reward. That written feedback is generated by Gemma 4 E2B, a small open-weights AI model. Scholia cannot draw. She has no ability to generate images, alter your artwork, or add anything to the page. Everything in your sketchbook is drawn by you and the people you invite. The model runs entirely on your own computer. No account or internet connection is required, nothing you draw is uploaded, and none of your work is used to train anything. Her notes are one opinion, and she has biases.
Our wallpaper collection includes some images created with the assistance of artificial intelligence (AI) technology. We use AI tools to generate unique, high-quality artwork that enhances the visual variety and creativity of our wallpapers. All AI-generated content is carefully reviewed and curated by our team to ensure originality and a great user experience. We believe AI helps us bring you fresh and inspiring visuals, while maintaining respect for copyright and artistic integrity.
all art previously generated by AI
In the game, AI generates text responses in real time in response to a user's conversation input. Players can naturally communicate with characters on the screen, where the Generative AI analyzes the user's input and generates responses. Some features also provide personalized interactions by generating in-game settings, mood swings, and advice messages in real time.
Some visuals and translations on the store page, as well as certain in-game object previews and translations, were created with AI assistance.
Some Image in the game are generated by AI
AI tools were used during the development of Game Lens primarily for code assistance and content generation. Specifically, ChatGPT and Cursor were used for reviewing and editing Python/PySide6 code, suggesting improvements, and helping with bug fixing and feature planning. No AI-generated assets (such as voice, music, or character content) are present in the current public version. All visual interface elements and icons were also created using ChatGPT image generation tools and are original.
AI-Powered Texture Upscaling: This application utilizes Artificial Intelligence (AI) to enhance the visual quality of textures and other image assets. Our AI upscaling feature allows users to generate higher-resolution versions of their provided images, resulting in improved detail and clarity for use in their projects. This helps artists and developers achieve a polished look for their game content.
PixelRefinery uses AI-powered algorithms to analyze pixel art and automatically convert it into clean, fully editable vector graphics while preserving the original style, proportions, and colors. The AI operates only on user-provided images and does not generate independent or unpredictable content. All output is deterministic and based solely on the input artwork.
all art previously generated by AI
UniBot uses Google's Gemini AI to generate live, interactive content and enhance your twitch streaming experience and viewer interactions. To activate these AI features, you will need to provide your own Google Gemini API key. Please be aware: Your use of the Gemini API key is subject to Google's own terms, pricing, and potential free tier limits. Usage beyond any free tier, or for specific AI models/features, may result in charges directly from Google to your account.
Images on store pages, marketing materials, etc., are all generated by AI.
A neural network was used to create music and ambient
ChatGPT was used only to assist with the translation of originally written Japanese text into English. All translated text was reviewed and edited by the developer.
This game uses AI technology for sketch-to-image generation. Players can draw sketches in-game and use AI models based on Stable Diffusion 1.5 to convert sketches into complete images. We use self-trained LoRA models to provide specific artistic styles. All AI-generated content is controlled through a strict prompt filtering system to ensure compliance with Steam's content policies.
Most level images began as AI-generated references and were then pixelized, color-limited, and edited by hand into final, static artwork. No AI or procedural generation is used during gameplay.
The Logo was generated by AI and we loved it!
This game contains AI-generated content on the game cover.
This game contains AI-generated content on the game cover.
I use gpt chat to test and debug code and check text for errors.
For the images that represent the game in various sections of the Steam store
This game use AI-generated background music.
AI has been used to help develop the game's cover art.
本游戏中的图片素材为AI生成,其生成模型及生成图片均已取得商用许可,请放心体验。
It came to our attention that certain assets and translations were created using AI by third parties. Most have been enhanced and fixed with handmade content. We aim to remove all the AI content post release.
Most game previews are generated using AI
For this project, some images in the game were created using artificial intelligence tools. This technology was used in a limited way, only for visual generation, with all other content produced manually.
AI-generated art object
AI-generated art object
We use AI to generate some of the textures and music for the game.
In this game, AI is only used to generate images for loading screens and backgrounds, ensuring originality and full copyright compliance. All images are created from legally sourced datasets or generated uniquely, enhancing visuals without infringing on any copyrighted material.
We used AI on the store page only, namely: -AI audio overlay in the Store Page video. -Art Assets on the Store Page.
AI-generated art object
Our AI system has special restrictions in generation within the existing game universe, blocking explicit images
Some of the wallpaper files contain content generated by artificial intelligence.
We use generative AI for the images of people used in the game.
We used AI to generate some store page graphics and marketing materials.
Some assets used AI-generation.
Ideas for creating some images using artificial intelligence, such as the logo
Interact with Ai life coaches, trained on lending an ear or guiding you through a meditation. There are distinct personalities with each Ai-life coach so you can find the one that matches your vibe. Just imagine teleporting to environments built for relaxation and generated by Ai. With 40+ teleport locations and life coaching in 50+ languages, VRenity offers a place to engage, reflect and explore.
only pre-trained models are used for the gif background removal tool and for the movement of the models if mouse tracking is activated, at no time are the models rendered when running,
Store assets and library asset images are AI-generated
We only use the SunoAI music generation tool. Having an appropriate subscription for commercial use.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Pixelo Store/marketing art | The puzzle pictures in the game and the promotional videos in the store are all generated by AI. | ggame | - | Mar 18, 2026 | |
Snaplt Store/marketing art | The puzzle pictures in the game and the promotional videos in the store are all generated by AI. | ggame | - | Mar 18, 2026 | |
Pica Store/marketing art | The puzzle pictures in the game and the promotional videos in the store are all generated by AI. | ggame | - | Mar 18, 2026 | |
TileUp Store/marketing art | The puzzle pictures in the game and the promotional videos in the store are all generated by AI. | ggame | - | Mar 18, 2026 | |
Jigzo Store/marketing art | The puzzle pictures in the game and the promotional videos in the store are all generated by AI. | ggame | - | Mar 18, 2026 | |
Pal Engine - Desktop Companion Live AI text | Pal Engine offers an optional AI chat powered by Google Gemini, letting your 3D desktop companion respond with personalized, real-time conversations. Each character has its own personality and memory, creating unique interactions. Built-in content filters block harmful or copyrighted outputs. | Lynxivion Interactive | - | Mar 18, 2026 | |
Puzzly Store/marketing art | The puzzle pictures in the game and the promotional videos in the store are all generated by AI. | ggame | - | Mar 18, 2026 | |
Cozy Sketcher - AI Drawing Game Live AI text | Sketch Play includes an in-game assistant called Scholia. When you ask her to look at a page, she reads your drawing and writes back her impressions, a few things to try next, and an experience-point reward. That written feedback is generated by Gemma 4 E2B, a small open-weights AI model.
Scholia cannot draw. She has no ability to generate images, alter your artwork, or add anything to the page. Everything in your sketchbook is drawn by you and the people you invite.
The model runs entirely on your own computer. No account or internet connection is required, nothing you draw is uploaded, and none of your work is used to train anything.
Her notes are one opinion, and she has biases. | Crystal Games | - | Mar 18, 2026 | |
Live Wallpaper Store/marketing art | Our wallpaper collection includes some images created with the assistance of artificial intelligence (AI) technology.
We use AI tools to generate unique, high-quality artwork that enhances the visual variety and creativity of our wallpapers.
All AI-generated content is carefully reviewed and curated by our team to ensure originality and a great user experience.
We believe AI helps us bring you fresh and inspiring visuals, while maintaining respect for copyright and artistic integrity. | Fionnshare | - | Mar 18, 2026 | |
Halloween Waifu In-game content art | all art previously generated by AI | Morf Games | - | Mar 18, 2026 | |
Desktop Maid Live AI text | In the game, AI generates text responses in real time in response to a user's conversation input. Players can naturally communicate with characters on the screen, where the Generative AI analyzes the user's input and generates responses. Some features also provide personalized interactions by generating in-game settings, mood swings, and advice messages in real time. | Studio Deffault | 16 | Mar 18, 2026 | |
The Virtual Buddy In-game content arttext | Some visuals and translations on the store page, as well as certain in-game object previews and translations, were created with AI assistance. | TwinPaws | 13 | Mar 18, 2026 | |
Musical Instrument Simulator 乐器模拟器 In-game content art | Some Image in the game are generated by AI | HoneyEatBees | - | Mar 18, 2026 | |
Game Lens In-game content codeart | AI tools were used during the development of Game Lens primarily for code assistance and content generation. Specifically, ChatGPT and Cursor were used for reviewing and editing Python/PySide6 code, suggesting improvements, and helping with bug fixing and feature planning. No AI-generated assets (such as voice, music, or character content) are present in the current public version. All visual interface elements and icons were also created using ChatGPT image generation tools and are original. | Likhoi | 14 | Mar 18, 2026 | |
GRIEFS Texture Ripper In-game content art | AI-Powered Texture Upscaling:
This application utilizes Artificial Intelligence (AI) to enhance the visual quality of textures and other image assets. Our AI upscaling feature allows users to generate higher-resolution versions of their provided images, resulting in improved detail and clarity for use in their projects. This helps artists and developers achieve a polished look for their game content. | GRIEFS | - | Mar 18, 2026 | |
PixelRefinery Dev only art | PixelRefinery uses AI-powered algorithms to analyze pixel art and automatically convert it into clean, fully editable vector graphics while preserving the original style, proportions, and colors. The AI operates only on user-provided images and does not generate independent or unpredictable content. All output is deterministic and based solely on the input artwork. | pacholek | - | Mar 18, 2026 | |
Autumn Waifu In-game content art | all art previously generated by AI | Morf Games | - | Mar 18, 2026 | |
StreamSpark Live AI text | UniBot uses Google's Gemini AI to generate live, interactive content and enhance your twitch streaming experience and viewer interactions.
To activate these AI features, you will need to provide your own Google Gemini API key.
Please be aware: Your use of the Gemini API key is subject to Google's own terms, pricing, and potential free tier limits. Usage beyond any free tier, or for specific AI models/features, may result in charges directly from Google to your account. | InkDev Studios | - | Mar 18, 2026 | |
Sketch Top Store/marketing art | Images on store pages, marketing materials, etc., are all generated by AI. | Dawn Studios | - | Mar 18, 2026 | |
Hookah Simulator In-game content audio | A neural network was used to create music and ambient | WarpGameStudio | - | Mar 18, 2026 | |
TOGATSUNAGI Chapter 1 In-game content text | ChatGPT was used only to assist with the translation of originally written Japanese text into English.
All translated text was reviewed and edited by the developer. | ちき | - | Mar 18, 2026 | |
AI PAINTER: Painting Simulator Live AI art | This game uses AI technology for sketch-to-image generation. Players can draw sketches in-game and use AI models based on Stable Diffusion 1.5 to convert sketches into complete images. We use self-trained LoRA models to provide specific artistic styles.
All AI-generated content is controlled through a strict prompt filtering system to ensure compliance with Steam's content policies. | Magic Cat | - | Mar 18, 2026 | |
Painting Pixels In-game content art | Most level images began as AI-generated references and were then pixelized, color-limited, and edited by hand into final, static artwork. No AI or procedural generation is used during gameplay. | Slumber Studio | - | Mar 18, 2026 | |
Palette Forge Store/marketing art | The Logo was generated by AI and we loved it! | Midlife Hobbies | - | Mar 18, 2026 | |
Sporting Goods Shop: Prologue In-game content art | This game contains AI-generated content on the game cover. | Business Tycoon | 184 | Mar 18, 2026 | |
Sporting Goods Shop In-game content art | This game contains AI-generated content on the game cover. | Business Tycoon | 77 | Mar 18, 2026 | |
Живая Dev only codetext | I use gpt chat to test and debug code and check text for errors. | Sonia Borderguard | - | Mar 18, 2026 | |
Bloomcraft Store/marketing art | For the images that represent the game in various sections of the Steam store | Sad Hare Games | - | Mar 18, 2026 | |
Wind Tunnel Simulator In-game content audio | This game use AI-generated background music. | Magerux Game | - | Mar 18, 2026 | |
Bird Coloring Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
仙灵图录 In-game content art | 本游戏中的图片素材为AI生成,其生成模型及生成图片均已取得商用许可,请放心体验。 | LOSTDING | - | Mar 18, 2026 | |
High Above In-game content arttext | It came to our attention that certain assets and translations were created using AI by third parties. Most have been enhanced and fixed with handmade content.
We aim to remove all the AI content post release. | DVision Games | 28 | Mar 18, 2026 | |
Games Tycoon Unclear | Most game previews are generated using AI | Insignis Games | 35 | Mar 18, 2026 | |
Hotel Sim In-game content art | For this project, some images in the game were created using artificial intelligence tools. This technology was used in a limited way, only for visual generation, with all other content produced manually. | Steth Games | - | Mar 18, 2026 | |
ArchitectureDesigner Store/marketing art | AI-generated art object | Hamza Shafi | - | Mar 18, 2026 | |
Car Painter Sim Store/marketing art | AI-generated art object | Car Painter Sim | - | Mar 18, 2026 | |
Michelangelo: Stonemason Simulator In-game content artaudio | We use AI to generate some of the textures and music for the game. | Three River Games (3RG) | 30 | Mar 18, 2026 | |
Alehouse Tavern Simulator In-game content art | In this game, AI is only used to generate images for loading screens and backgrounds, ensuring originality and full copyright compliance. All images are created from legally sourced datasets or generated uniquely, enhancing visuals without infringing on any copyrighted material. | COOL DEVS S.R.L. | - | Mar 18, 2026 | |
$MCRT Game Maker In-game content audioart | We used AI on the store page only, namely:
-AI audio overlay in the Store Page video.
-Art Assets on the Store Page. | MagicCraft | - | Mar 18, 2026 | |
Gun Painter Sim Store/marketing art | AI-generated art object | Gun Painter Sim | - | Mar 18, 2026 | |
Neuroarena: Black Duel Master art | Our AI system has special restrictions in generation within the existing game universe, blocking explicit images | PGD L.L.C | 15 | Mar 18, 2026 | |
Wallpaper Play In-game content art | Some of the wallpaper files contain content generated by artificial intelligence. | Mark | 1.4k | Mar 18, 2026 | |
AI Gallery ”City Girls” In-game content art | We use generative AI for the images of people used in the game. | HuneX | - | Mar 18, 2026 | |
Fantasy Planet Painter Store/marketing art | We used AI to generate some store page graphics and marketing materials. | Methodox Technologies, Inc. | - | Mar 18, 2026 | |
Troll Chess Sekai In-game content | Some assets used AI-generation. | Dano Sato | - | Mar 18, 2026 | |
Shoes Store Simulator Dev only art | Ideas for creating some images using artificial intelligence, such as the logo | AAA DEV | 16 | Mar 18, 2026 | |
VRenity In-game content arttext | Interact with Ai life coaches, trained on lending an ear or guiding you through a meditation. There are distinct personalities with each Ai-life coach so you can find the one that matches your vibe. Just imagine teleporting to environments built for relaxation and generated by Ai. With 40+ teleport locations and life coaching in 50+ languages, VRenity offers a place to engage, reflect and explore. | VRenity | - | Mar 18, 2026 | |
MinteraDesktop general | only pre-trained models are used for the gif background removal tool and for the movement of the models if mouse tracking is activated, at no time are the models rendered when running, | MarroIndustries | - | Mar 18, 2026 | |
Blank Wallpaper Store/marketing art | Store assets and library asset images are AI-generated | Dawn Studios | - | Mar 18, 2026 | |
Cashrooms In-game content audio | We only use the SunoAI music generation tool. Having an appropriate subscription for commercial use. | NoHead Games | 61 | Mar 18, 2026 |