March 11, 2026
Indexed March 18, 2026
View on Steam

Disclosure analysis

No AI-created content is disclosed in the game

AI is used to convert pixel art to vector graphics in the development pipeline, with no disclosed use in the final game.

Process
AI-edited
Live AI during play
No
Evidence & analysis details
Evidence used
“The AI operates only on user-provided images and does not generate independent or unpredictable content”
“All output is deterministic and based solely on the input artwork”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

PixelRefinery uses AI-powered algorithms to analyze pixel art and automatically convert it into clean, fully editable vector graphics while preserving the original style, proportions, and colors. The AI operates only on user-provided images and does not generate independent or unpredictable content. All output is deterministic and based solely on the input artwork.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,512 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

Development use only
5.8%
1,464 of 25,081 disclosures with structured analysis.
Compare this group
Visual assets
76.4%
19,497 of 25,512 indexed disclosures mention this category.
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Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Mar 18, 2026
Source last checked
Mar 26, 2026
Automatic analysis updated
Jul 7, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.