25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

MurdercartelSteam
Disclosure

This game uses pre-generated AI-assisted content during development, including some artwork and visual assets. All AI-generated content has been reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Marco van Pelt
Reviews
-
Added
Aug 5, 2026
Seraph's KissSteam
Disclosure

The character portraits and 3D models, and three UI images, were made with the help of AI tools.

Creator
Domino
Reviews
-
Added
Aug 5, 2026
Historias de Dean Archer: El Detective DesaparecidoSteam
Disclosure

This game uses generative AI to create part of its content: - Art and sprites: generated with AI tools and manually edited in Photoshop. - Intro cinematic: generated with Google Veo 3 and Flow, then edited. - Some sound effects: generated or processed with AI tools, combined with recorded and licensed library sounds. - Code assistance: parts of development were assisted by language models (Claude). All AI-generated content was reviewed, edited, and approved by the developer. The game does NOT use AI at runtime: all content is pre-rendered.

Creator
Sneaky Peek
Reviews
-
Added
Aug 5, 2026
Query NoirSteam
Disclosure

Parts of this game's artwork and audio were created with the help of generative AI tools and then selected, edited and assembled by hand. This covers the comic panels, the character portraits, the store and library artwork, and the music and sound effects. No content is generated while the game is running.

Creator
Alfish Games
Reviews
-
Added
Aug 4, 2026
FIRST LINESteam
Disclosure

FIRST LINE was designed and directed by its human developer: the gameplay systems, the mechanics, the narrative and every creative decision. The game's code — including the systems that render all visuals and synthesize all audio at runtime — was written with an AI coding assistant (Claude Code) under that direction. The English localization was also produced with AI assistance. No pre-generated AI images, audio, or video assets are included in the game. Parts of the store page text were also written with AI assistance. Store artwork (capsules and icons) is likewise rendered by AI-written code under human direction.

Creator
FBento
Reviews
-
Added
Aug 4, 2026
Bureau of Hero AffairsSteam
Disclosure

AI was used to generate initial drafts for some images and illustrations. All resulting assets are used only after review and revision by the developer.

Creator
indigoblue
Reviews
-
Added
Aug 4, 2026
Hacker vs ITSteam
Disclosure

I asked to AI review my code and do some fixes, because 6000 code lines in C++ is kinda easy to lose yourself.

Creator
Sapphirus Production
Reviews
-
Added
Aug 2, 2026
The Last Train: End of the LineSteam
Disclosure

Pre-generated generative AI tools were used during development to assist in creating and editing some 2D visual assets, including backgrounds, character images, scene variations, and promotional artwork. AI tools were also used to assist with drafting, editing, and localization of some text. All final content was selected, reviewed, and edited by the developer before inclusion. No generative AI is used during gameplay, and players cannot generate content in the game.

Creator
Ilya Binus
Reviews
-
Added
Aug 1, 2026
Witch's Last CurseSteam
Disclosure

Ai was used to develop the code, artwork, various events, and dialogue in the game. Most player-facing text was reviewed by humans and many of the events and conversations were approved, improved, or rewritten by humans. There is no run-time AI usage, everything was created before the game runs, only standard computer actions are done at runtime. ex. selections and randomization of existing content.

Creator
Granitefire Games
Reviews
-
Added
Aug 1, 2026
The Darker Night: Regent CitySteam
Disclosure

Regent City uses generative AI in parts of its production pipeline, including some character artwork and voice performances. All shipped assets are selected, edited, and art-directed by the solo developer to maintain a consistent visual and narrative identity.

Creator
Spinnerzeit
Reviews
-
Added
Aug 1, 2026
Bandidos em BrasiliaSteam
Disclosure

Artificial Intelligence was used primarily for generating Steam capsule artwork, specific gameplay sounds, and assistance with mathematical code functions. All AI-generated content was manually edited and reviewed throughout every stage of development.

Creator
EndrewA Studios
Reviews
-
Added
Aug 1, 2026
Mars DirectiveSteam
Disclosure

Mars Directive features autonomous AI characters powered by Large Language Models. They don't just generate dialogue—they can observe their surroundings, reason about situations, make independent decisions, interact with the environment, and communicate naturally with both the player and each other. Their behavior is guided by character definitions, gameplay context, and behavioral rules to ensure a consistent gameplay experience.

Creator
Blackdeep Technologies
Reviews
-
Added
Aug 1, 2026
PROJE ARAFSteam
Disclosure

Generative AI was used for brainstorming concepts and ideas during the design process, as well as for creating a few 2D visual assets and posters within the game environment.

Creator
obscuradev
Reviews
-
Added
Jul 30, 2026
Province: SurosteSteam
Disclosure

Generative AI was used during development to assist with a small portion of the game's code, improve and translate dialogue, and create or refine a limited number of sprite assets. All AI-assisted content was reviewed, edited, and integrated by the developer. No generative AI is used in real time during gameplay.

Creator
Ztry8 (AslanD)
Reviews
-
Added
Jul 25, 2026
Midnight Moving CrewSteam
Disclosure

One promotional artwork seen on the store page has been created with the help of AI tools. We are actively working on replacing it within the coming days.

Creator
BSG Interactive
Reviews
-
Added
Jul 25, 2026
First 3 Days On ShipSteam
Disclosure

We want to be transparent with our players. It is possible that AI-assisted tools were used at some early stages of development, such as brainstorming, concept exploration, or helping us evaluate clarity of certain narrative elements. Some audio assets used in the game were sourced from licensed third-party libraries and marketplaces (such as Envato), and are used under proper commercial licenses. At the current stage of development, voice acting is generated using AI-based tools as a temporary solution. We are actively planning to replace it with professional human voice acting in future updates. All final gameplay experience and core content are assembled, designed, and produced by our development team.

Creator
Madnetic Games S.A.
Reviews
158
Added
Jul 25, 2026
STAMPEDSteam
Disclosure

AI tools were used to assist with code development, some in-game text, and marketing visuals. All game design, story direction and gameplay mechanics were created and reviewed by the developer. No AI-generated content is produced in real-time during gameplay.

Creator
GrazuleX
Reviews
-
Added
Jul 25, 2026
Lurks BeneathSteam
Disclosure

To create realistic interrogation scenarios in this detective game, this game packages a local, offline LLM to serve as the brain of the NPC suspects. This allows the user to lead the investigation however they like. Generative AI was NOT used to create this game, but an LLM is featured as a main game mechanic in the form of freeform NPC conversation.

Creator
MORPH
Reviews
-
Added
Jul 23, 2026
Set the Record StraightSteam
Disclosure

Character portraits and evidence images were created with OpenAI's image generation; some diagrams were authored as SVG with OpenAI Codex. These assets were reviewed before release (originality and likeness pass). Sound effects and the ambient music bed are produced by a deterministic synthesis program (oscillators, filtered noise, and math-based DSP), not by a generative-AI audio model, and from no sampled or library audio; the synthesis script itself was written with AI coding assistance (AI-assisted code, not AI-generated audio). Fonts, engine, and runtime are non-AI third-party components under their own licenses.

Creator
Anja Remic
Reviews
-
Added
Jul 23, 2026
霊障観測シSteam
Disclosure

In the development process of this game, we utilized pre-generated AI tools as follows: * 2D Assets (Backgrounds, Photos, Various Images): After generating base images using AI, we manually added, modified, and processed them before implementing them in the game. * 3D Assets: AI generation was used for some 3D models, and the output models were then manually adjusted and processed before use. * Audio: Generation AI tools (text-to-speech and speech synthesis) were used for some sound effects (SE) and character voices. Please note that we did not use any live-generated AI systems that generate content in real time during game execution.

Creator
CoMuCreator
Reviews
-
Added
Jul 23, 2026
空港:最后证人Steam
Disclosure

Generative AI was used during the development of this game. Specifically, AI tools were utilized to assist in the creation and optimization of [some art assets / text localization / narrative polish]. All AI-generated content has been thoroughly reviewed and manually refined by the development team to ensure quality.

Creator
HUATY//OFFGRID
Reviews
-
Added
Jul 23, 2026
Federal CadetSteam
Disclosure

Some in-game radio/music tracks may be created with generative AI tools. These tracks are selected, reviewed and integrated manually by the development team. No live AI generation is used during gameplay.

Creator
LeeRanger Studio
Reviews
-
Added
Jul 23, 2026
X-RL7: ProgrammaticSteam
Disclosure

Pre-rendered AI imagery was used to create some background looping elements, for example an in-game TV screen. All other artwork, narrative and character art and animation is created by hand.

Creator
X-RL7
Reviews
-
Added
Jul 23, 2026
Department of Final JudgmentSteam
Disclosure

Generative AI was used as a production tool to help create selected visual and audio assets and to assist with refining some written content. The game’s concept, narrative direction, scenes, mechanics, and final presentation were defined, directed, reviewed, and edited by the developer. No content is generated by AI during gameplay.

Creator
Epog Games Studio
Reviews
-
Added
Jul 22, 2026
Kret: The GameSteam
Disclosure

Generative AI tools were used to assist in the creation of selected promotional and store artwork. During gameplay, players can also optionally use generative AI to create custom word sets and hints.

Creator
Gucio Entertainment Studio
Reviews
-
Added
Jul 22, 2026
Rabbits Hunt 2Steam
Disclosure

Generative AI was used during development to assist in creating some 2D background artwork, character images, item artwork, UI assets, and concept art. These assets were reviewed, edited, adjusted, and integrated into the game by the developer. The game does not generate AI content during gameplay.

Creator
Usagi Lab
Reviews
-
Added
Jul 22, 2026
The Whispering MazeSteam
Disclosure

We did use AI generated images, but human edited and perfected images for our Steam Store and logos. Static UI elements and backgrounds were also generated using AI, but again, human edited.

Creator
DreamSun Productions
Reviews
-
Added
Jul 20, 2026
TAJRISH 1994Steam
Disclosure

Some development used generative AI tools to assist with writing code, shaders, and drafting some in-game text. All content was approved by the developer.

Creator
Half-Baked Cake
Reviews
-
Added
Jul 18, 2026
Professor Mong Mong: The Window to the NorthSteam
Disclosure

Generative AI is used as a production support tool throughout development. It assists with localization, workflow acceleration, and the integration of assets across multiple disciplines into a consistent production pipeline. All AI-assisted content is reviewed, edited, integrated, and quality-controlled by the development team before being included in the final game.

Creator
Thorsten Koerner
Reviews
-
Added
Jul 18, 2026
Dragon Hoard KeeperSteam
Disclosure

AI tools were used to create pre-rendered assets during development, including background illustrations, item images, some video cutscenes, and background music. All AI-generated content was curated, edited, and integrated by the developer. The game does not generate any content at runtime (no live-generated AI content).

Creator
MidnightStudio
Reviews
-
Added
Jul 17, 2026
Companions' ChroniclesSteam
Disclosure

Players may select a preset worldview and character template, or customize their own worldview and character settings before starting the game. They can interact via text typing in the in-game chat window, as well as click AI-provided options to engage with AI-generated content.

Creator
TLSoul
Reviews
-
Added
Jul 17, 2026
TOX-17Steam
Disclosure

Some visual assets, promotional artwork, and store graphical assets were created or assisted using generative AI tools. All assets were reviewed, edited, and integrated into the game by the developer.

Creator
TKMII Studios
Reviews
-
Added
Jul 17, 2026
Room 0Steam
Disclosure

AI was used to assist with the localization process. All other core game content including game design, programming, art direction, and gameplay systems was created by the human development team.

Creator
Room 0 Team
Reviews
-
Added
Jul 17, 2026
Stream TrainSteam
Disclosure

We used AI to generate additional chat message ideas based on the initial list we made ourselves. Relevant message ideas were added to the game, some messages were altered to fit, and rest were left on the cutting room floor.

Creator
Half Past Yellow
Reviews
-
Added
Jul 16, 2026
CluDokuSteam
Disclosure

Steam store artwork (non gameplay) and some elements from in-game (portraits and menu artwork) are AI generated.

Creator
MyNeuronal
Reviews
18
Added
Jul 15, 2026
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