25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Vectorline: Air Traffic Control SimulatorSteam
Disclosure

Vectorline uses on-device AI for its optional voice features. When you speak commands to aircraft, a local speech-recognition model transcribes your voice into ATC instructions. Pilot and controller radio readbacks are spoken aloud using a local neural text-to-speech model. Both models run entirely on your own machine — no audio, text, or data is ever sent to an external server, and no internet connection is required for these features. The spoken content is limited to standard air-traffic-control phraseology generated by the simulator itself. You can disable these features in the settings without impacting gameplay.

Creator
Axonos Games
Reviews
-
Added
Sep 13, 2026
The OrbSteam
Disclosure

AI was used to create the Steam page design based on in-game 3D models.

Creator
Equilibrium
Reviews
-
Added
Sep 13, 2026
The Long FreezeSteam
Disclosure

I made Signs then used ai to make multiple designs off my artwork to speed up excess signs, ect

Creator
Outlaw Games
Reviews
-
Added
Sep 12, 2026
Raw Egg PeelingSteam
Disclosure

I'm a solo developer; AI was used during development to translate the game into various languages.

Creator
StationOfThoughts
Reviews
-
Added
Sep 12, 2026
UNDERKOVERSteam
Disclosure

Some 3D models were generated with AI tools (Meshy) and manually processed. Some in-game posters and paintings are AI-generated images. Store capsule artwork was generated with AI tools and edited by the developer. All AI-generated content was reviewed by the developer.

Creator
Kompromat Games
Reviews
-
Added
Sep 12, 2026
Cat Undead IslandSteam
Disclosure

We used generative AI tools during development to assist with some pre-rendered content: drafting store page text, producing UI layout mockups and some UI sprite assets, and generating base meshes for a portion of 3D props (which were then reviewed and edited by the team). All gameplay, code logic, and final art direction were created and approved by the developers. The game does not generate any content with AI at runtime.

Creator
SG GAMES
Reviews
-
Added
Sep 12, 2026
Floor 13: OnryoSteam
Disclosure

Some in-game background decorations and wall art assets were created with the assistance of generative AI tools during development, followed by further review and processing by the development team.

Creator
BSugarSweet
Reviews
-
Added
Sep 12, 2026
Serene ChessSteam
Disclosure

Generative AI tools were used during development to create some pre-generated visual artwork used in marketing/store assets and some pre-generated background music used in the game. The game does not use generative AI to create content during gameplay.

Creator
Bordi-Meszaros Andras
Reviews
-
Added
Sep 12, 2026
CandlebookSteam
Disclosure

Headlines are fictional, written offline with the help of a language model, and reviewed before they ship. Nothing is generated while you play.

Creator
TheVegasLab.com
Reviews
-
Added
Sep 12, 2026
RunigrimSteam
Disclosure

We use AI to polish and iterate on the human prepared concepts, textures, sometimes the achieved final version is used in game. For game code, occasionally, we use a reliable snippet based generation, reviewed and ebmedded into the game by developers, for maximum stability.

Creator
Labrintine
Reviews
-
Added
Sep 12, 2026
Woman SimulatorSteam
Disclosure

The music and some of the images are created using artificial intelligence. The source code was created with the support of artificial intelligence.

Creator
Sebasa Games
Reviews
-
Added
Sep 11, 2026
Airline MagnateSteam
Disclosure

Generative AI has been used to assist with game coding during development and as visual reference material.

Creator
Parker Snow
Reviews
-
Added
Sep 10, 2026
CarCrash.Tube: Car Crash SimulatorSteam
Disclosure

We used AI as a “support tool” in the creation of in-store visuals and certain in-game UI elements. We use AI solely as a support tool. We never leave the entire process to AI for any task.

Creator
Queen
Reviews
-
Added
Sep 10, 2026
Cash & Stash: The Vaultkeeper StorySteam
Disclosure

During the development of Cash & Stash: A Vaultkeeper Story, we used tools that include AI-assisted features to help streamline production. However, no game content was created using generative AI.

Creator
Castaways Games
Reviews
-
Added
Sep 10, 2026
Tragedy : The Call of the EstateSteam
Disclosure

Pre-generated AI tools were used for in-game character voice dubbing (such as voicemails and phone calls) as well as textures for interior framed pictures and props. All assets have been thoroughly reviewed to ensure there are no copyright infringements or unlawful elements.

Creator
HighRavel
Reviews
-
Added
Sep 10, 2026
Game Market MayhemSteam
Disclosure

As this game was developed by a single developer, AI was used to a minimal extent in the creation of some visual assets.

Creator
Poisonic Studio
Reviews
-
Added
Sep 10, 2026
Podstakannik RailsSteam
Disclosure

Some of the text in this product was drafted with generative AI and then edited by the developer: parts of this store page description and some in-game text. Parts of the source code were also written with AI coding assistance and reviewed by hand. The art, 3D models, animation and audio in this game are not AI-generated, and no generative AI runs while you play.

Creator
Bobeek Games
Reviews
-
Added
Sep 10, 2026
夺桥之战Steam
Disclosure

Generative AI was used during development to create some character, environment, and prop models, as well as music, sound effects, character voiceovers, and UI assets. These AI-generated assets were subsequently edited and refined by the development team before being integrated into the game.

Creator
烩设计
Reviews
-
Added
Sep 10, 2026
Тайны РодионаSteam
Disclosure

Generative AI tools were used during the creation of some visual materials for the game. These materials were subsequently manually edited, refined, and adapted to match the project’s visual style. The game does not generate AI content during gameplay.

Creator
Volganka Games
Reviews
-
Added
Sep 10, 2026
PotionsTidySteam
Disclosure

I started this project completely from scratch and have spent a lot of time developing and refining it. Claude Code AI was used to help me with certain tasks, such as implementing the save system, menus, and scoring system. However, the AI did not build the game for me. I was responsible for the overall development, design, integration, testing, debugging, and all the decisions made throughout the project. The entire project was developed in Unreal Engine 5.8, primarily using C++ with a few Blueprints. Despite what you may sometimes hear, using AI does not mean that the work is done for you. It can be a useful tool, but you still need to understand what you are doing, integrate the code into your project, fix issues, test everything, and spend many hours making the final result work properly.

Creator
Olivier RAYON
Reviews
-
Added
Sep 9, 2026
Pro Endurance Series: Running ManagerSteam
Disclosure

Some of this game's assets and content were created with the help of generative AI tools during development. This includes certain graphical assets (such as store and marketing art and athlete portraits) and was also used to help generate and populate in-game content such as races, athletes and equipment. All AI-assisted content is created during development, reviewed and curated by the developer, and ships as fixed, pre-made content — the game does not generate any content with AI in real time, and does not connect to any AI service during play.

Creator
Onyric Games
Reviews
-
Added
Sep 9, 2026
Skill HidingSteam
Disclosure

Pre-generated generative AI tools were used during development to create a limited number of static visual assets. OpenAI image generation was used to create a supernatural Wooden Man face texture and four decorative environment and fabric textures used in the post-match ceremony. Meshy was used to create the Wooden Man 3D character model. These assets are included in the shipped game and may also be visible in store screenshots or trailers. The assets were reviewed, edited where necessary, and integrated into the game by the developer. The game does not use live-generated AI. It does not connect to a generative AI service during gameplay, does not send player input to an AI service, and does not generate new AI content while the game is running.

Creator
xwan07017
Reviews
-
Added
Sep 9, 2026
Project PokerSteam
Disclosure

AI was used to assist in generating some artwork and opponent profile images featured in the game.

Creator
Nathan French
Reviews
-
Added
Sep 9, 2026
Ops Normal: Airline Operations Control CenterSteam
Disclosure

Generative AI was used during development to assist with visual ideation and to create selected pre-generated store-page and marketing materials, including supporting textures and interface concept imagery. These materials were reviewed and edited by the developer. The game does not generate content or code during gameplay, and it does not connect to an external AI service.

Creator
Beta To Delta
Reviews
-
Added
Sep 7, 2026
Off the Clock: 13/FSteam
Disclosure

Some of the textures and images in this game were created with the help of generative AI tools, and AI tools also assisted with the game's localization and store page text. All of this content was reviewed and edited by the developer before release.

Creator
Latent Nine
Reviews
-
Added
Sep 7, 2026
AbaryaSteam
Disclosure

Localization and some art work assisted by AI tools

Creator
Chase Walters
Reviews
-
Added
Sep 7, 2026
Hotel 13Steam
Disclosure

An AI voice generation tool was used to create the voice of one NPC. No AI-generated content is created during gameplay.

Creator
Voidy
Reviews
-
Added
Sep 7, 2026
DEPTH STRIKESteam
Disclosure

During the development of the video game DEPTH STRIKE, I used neural networks, but I did most of the work myself.

Creator
Victoria Games
Reviews
-
Added
Sep 7, 2026
BUNSIKSteam
Disclosure

Generative AI was used to assist with drafting and translating written text for the Steam store page and some in-game text. All AI-assisted text is reviewed and edited by the developer before use. No generative AI is used during gameplay, and the game contains no live-generated AI content.

Creator
Playnova Studio
Reviews
-
Added
Sep 7, 2026
Night Shift: Something Is WrongSteam
Disclosure

Generative AI was used during development to assist with the creation of selected UI graphics, localization, and text content. All AI-assisted content was reviewed and edited by the developer before being included in the final product. The game does not generate AI content during gameplay.

Creator
biges
Reviews
-
Added
Sep 6, 2026
Perfumer's Life SimulatorSteam
Disclosure

Some store page and marketing artwork (including capsule images) was created with generative AI tools. Gameplay, trailers, and screenshots are captured from the game itself. The game does not use generative AI during play and does not connect to external AI services.

Creator
ZirZirZir Games
Reviews
-
Added
Sep 6, 2026
Artifact TracerSteam
Disclosure

Some of the game's art assets were generated with the assistance of AI. All such assets have been carefully reviewed to ensure they do not infringe on third-party rights or violate Steam's policies.

Creator
RabbitHole
Reviews
-
Added
Sep 6, 2026
HUNTMAZESteam
Disclosure

Generative AI was used to assist in the creation of some pre-generated visual assets, including character models, props, environmental assets, and textures. All AI-assisted content was reviewed, edited, and integrated into the game by the developer. The game does not generate AI content during gameplay.

Creator
Creative Nightmares
Reviews
-
Added
Sep 6, 2026
The Legend of WaterSteam
Disclosure

Some cinematic shots in the trailer were created with generative AI tools, and the trailer narration uses an AI-generated voice. The library banner image is derived from one of those trailer shots. All gameplay, in-game assets, and other store images were created without generative AI.

Creator
HackPOP Games
Reviews
-
Added
Sep 6, 2026
Orrery: Live Solar System WallpaperSteam
Disclosure

An AI coding assistant was used while developing Orrery to write and review source code, and to draft the text of this store page. No artwork, audio, or in-app content is AI-generated: the planetary surface maps are re-projected NASA and USGS imagery from Solar System Scope, every position is computed from published JPL and Hipparcos data, and the store images are captured from the running program by a script. Nothing is generated by AI while the program runs.

Creator
plawanzz
Reviews
-
Added
Sep 6, 2026
Puppet Mall: Chapter 1Steam
Disclosure

The developer uses generative AI tools during the development process to assist in creating pre-generated visual assets, environment textures, and background sound effects. These AI-assisted elements are finalized and integrated into the game's static files to enhance the overall horror atmosphere.

Creator
kiviGames
Reviews
-
Added
Sep 6, 2026
Hack YouSteam
Disclosure

The game uses static images and UI elements (including a cryptocurrency exchange chart) generated with AI tools. These assets were manually post-processed and integrated into the game. All game code, mechanics, audio, and original level design were created by the studio without AI generation.

Creator
Mahlo
Reviews
-
Added
Sep 6, 2026
Bakery SimulatorSteam
Disclosure

During the development of this game, Artificial Intelligence (AI) technologies were utilized as supplementary tools to streamline production and enhance the overall player experience. Specifically, AI-assisted systems were employed during the localization process to translate in-game text into multiple languages, ensuring broader accessibility for a global audience. Furthermore, AI tools were utilized to assist in the editing, generation, and refinement of certain in-game materials and visual assets. All AI-assisted content has been carefully reviewed, modified, and integrated by our development team to ensure it meets our quality standards and artistic vision.

Creator
Ripen Games Team
Reviews
-
Added
Sep 6, 2026
GUN GOTHICASteam
Disclosure

Generating general in-game scripts Music Level design In general, the developer uses AI to create like a cubes; ultimately, they decide where to place each cube to build a castle—or, in this case, the video game itself.

Creator
GERMAN CANTU
Reviews
-
Added
Sep 5, 2026
NIRQALASteam
Disclosure

Generative AI tools were used during development to create select in-game announcer voice lines and match audio callouts.]

Creator
Nirqala Games
Reviews
-
Added
Sep 4, 2026
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