25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

PowdertronSteam
Disclosure

Some of Powdertron's development and marketing materials were produced with AI assistance. The store page text was drafted with an AI writing tool and edited by hand, and the capsule images and trailer were rendered by procedural code written with AI assistance, using the game's own artwork and captured gameplay footage. The game itself contains no generative AI. Nothing is generated at runtime, no AI service is contacted while you play, and all in-game content — the materials, reaction rules, simulations and interface — is authored and deterministic.

Creator
SalE
Reviews
-
Added
Aug 22, 2026
LarinaSteam
Disclosure

Generative AI was used to create portions of music, icon art, and some textures.

Creator
Stefan Pulfer
Reviews
-
Added
Aug 22, 2026
FaultfinderSteam
Disclosure

Cover art, store page imagery and music were created with AI generation tools. All game design, writing and gameplay systems were created by the developer.

Creator
Endpaper
Reviews
-
Added
Aug 22, 2026
Serial FounderSteam
Disclosure

Investors and characters respond to the business idea you type, because a language model re-words our hand-written dialogue at runtime. It only changes wording — never numbers, outcomes, or anything in your save. If a generation fails, you get the hand-written line instead. Your product illustration is generated from your own idea text.

Creator
Ari Tuononen
Reviews
-
Added
Aug 22, 2026
Hyper ACKSteam
Disclosure

Claude Code was used in the making of this game to assist with testing, debugging and optimization of the game.

Creator
Mosphere Games
Reviews
-
Added
Aug 22, 2026
TofushSteam
Disclosure

Some store page text, including the game description, was drafted with the assistance of generative AI and reviewed/edited by the developer before publication. The game does not generate AI content during gameplay.

Creator
StudiousDeer
Reviews
-
Added
Aug 22, 2026
Roads Beneath The CrownSteam
Disclosure

This game uses generative AI during development to assist with selected artwork, relic and character illustrations, and limited text drafts. All generated material was created offline during development, then manually reviewed, edited, integrated, and quality-checked before being included in the game. The game does not generate images, audio, text, code, or other content in real time, and it does not send player data or game content to external AI services during gameplay.

Creator
Wayward Salmon
Reviews
-
Added
Aug 22, 2026
Pray Your God!Steam
Disclosure

Generative AI was used as an assistant throughout development, and the developer reviewed and approved everything before it shipped. It helped draft part of the in-game text, some of the marketing copy, and the scripts that generate the artwork and the audio. No image or audio file came out of a generative model: every sprite, glyph, sound effect and music track is drawn or synthesised by deterministic code, and the same script always produces the same pixels and the same samples. The game does not generate any content with AI while you play.

Creator
Creedr Studios
Reviews
-
Added
Aug 22, 2026
Nebula BlinkSteam
Disclosure

This is a project that uses AI to make an old RTS program run in a web browser. The images were generated using GPT image generation.

Creator
saizwong
Reviews
-
Added
Aug 22, 2026
HullstormSteam
Disclosure

Generative AI tools were used during development to create some pre-generated visual assets, including certain ships, enemies, bosses, and visual effects. These assets were reviewed, selected, edited, and manually processed before being integrated into the game. HULLSTORM does not generate content using AI during gameplay.

Creator
Hullstorm
Reviews
-
Added
Aug 22, 2026
Retro TV TycoonSteam
Disclosure

Some visual assets used in Retro TV Tycoon were created with the assistance of generative AI. Specifically, AI-generated imagery is used for some of the fictional thumbnail artwork displayed in the **TV Catalog** and **Film Archives** sections of the game. These images are pre-generated assets created during development and are not generated dynamically while the game is running. Generative AI is not used to generate gameplay, player interactions, or live content. The AI-assisted images are used solely as visual illustrations and thumbnails representing fictional television programs and films within the game's catalog and archive interfaces.

Creator
Xiro's Studio
Reviews
-
Added
Aug 22, 2026
Steel Wolverines: Modern Armored CombatSteam
Disclosure

Generative AI was used during development to create selected 2D artwork, including crew portraits, environmental elements, user interface icons, and key art. Generated assets were selected, edited, and adapted to match the game’s visual style and technical requirements. The game does not generate any AI content at runtime and does not send player data to generative AI services.

Creator
WolverinDev
Reviews
-
Added
Aug 22, 2026
Will This Do?Steam
Disclosure

Some art assets were initially created with the assistance of generative AI tools, then manually edited and finalized by the developer. AI tools were also used to assist with multilingual localization.

Creator
tititto
Reviews
-
Added
Aug 22, 2026
百鬼骰Steam
Disclosure

Some visual assets used in the game and its promotional materials were created with the assistance of generative AI. The game does not generate AI content at runtime.

Creator
Yangward Games
Reviews
-
Added
Aug 22, 2026
Esports Dynasty ManagerSteam
Disclosure

Generative AI tools were used during development to assist in creating pre-generated visual assets for the game, including character and hero artwork, team logos, backgrounds, interface elements, and other decorative assets. All generated content is reviewed, selected, edited, and integrated into the game by the developer. The game does not generate AI content during gameplay.

Creator
Porcanelson Games
Reviews
-
Added
Aug 22, 2026
MORTAROTSteam
Disclosure

Some of MORTAROT's visual assets were created with the assistance of generative AI image tools and then edited, composited, and refined by hand by the artist. Some interface text and the English localization were drafted with AI assistance and reviewed by the team. AI coding assistants were also used during development. All AI-generated content has been reviewed to ensure that it does not contain infringing or illegal material.

Creator
Petri Games
Reviews
-
Added
Aug 22, 2026
SPACE JKSteam
Disclosure

Generative AI is used for coding, graphics, text and localization.

Creator
FaSPel
Reviews
-
Added
Aug 22, 2026
Champions Of ThaloriaSteam
Disclosure

Some of the visual assets in Champions of Thaloria were created with the help of generative AI tools during development. This includes parts of the store page artwork and trailer, along with a portion of the in-game 2D art such as item icons, avatar frames and class emblems. Every AI-assisted asset was selected, edited and assembled by hand before it went into the game, and all of it was reviewed by the developer. The game does not generate anything while you play. No content is created at runtime and no AI service is contacted during gameplay — everything ships with the game.

Creator
Clive Production
Reviews
-
Added
Aug 22, 2026
Dwellune: A Cozy Focus RoomSteam
Disclosure

Pre-generated content: Some promotional and store-page visual assets, including logo variations, were created or enhanced with generative AI during development. No generative AI is used at runtime. The game does not generate AI content for players.

Creator
IvanLau
Reviews
-
Added
Aug 22, 2026
BotForgeSteam
Disclosure

As a solo developer, I used generative AI tools during the development process to assist with creating game assets (such as character artwork and item graphics), composing background music, and generating or refining code snippets. All AI-assisted content was pre-generated prior to release and manually curated. No AI content is generated live during gameplay.

Creator
Gabriel Crod
Reviews
-
Added
Aug 22, 2026
SIGNOS: AI Robot BuilderSteam
Disclosure

This game uses generative AI tools for parts of its 3D model creation and music/sound effect production. Core elements of the game experience — including the scenario, game design, AI logic design and implementation, and part balance adjustments — are created and decided primarily by the developer himself. In keeping with the game's own concept of "designing AI logic to fight," the development process itself also actively incorporates collaboration with AI. This game was completed by using dialogue with AI to work around the limitations of a one-person team.

Creator
zeoperdise
Reviews
-
Added
Aug 22, 2026
BONEYARD BOUNCE!Steam
Disclosure

Generative AI is used to create the base designs and rough concepts for monsters and visual assets in the game.

Creator
Studio JKMR
Reviews
-
Added
Aug 22, 2026
God ComplexSteam
Disclosure

Some card artwork, character illustrations, and marketing text were created with the assistance of generative AI tools, then reviewed, edited, and curated by the developer. All game design and code direction is human-led. No AI content is generated live during gameplay.

Creator
Escaping Inevitability Games
Reviews
-
Added
Aug 22, 2026
FlashWords: WordfallSteam
Disclosure

Generative AI tools were used to assist in creating some store page artwork and marketing materials, as well as parts of the game's word content. All AI-assisted content was reviewed, edited, and integrated by the developer. Game design, programming, and final implementation were created by the developer.

Creator
Rising Edge
Reviews
-
Added
Aug 22, 2026
Unhallowed SurvivorsSteam
Disclosure

Generative AI was used during development to assist in creating and refining some visual assets and development materials. All AI-assisted content included in the game and its marketing is reviewed, selected, and edited by the developer before publication. No AI-generated content is created during gameplay.

Creator
ShoninyasTube
Reviews
-
Added
Aug 22, 2026
お探しの物件は!Steam
Disclosure

Generative AI is used solely for localization from Japanese into other languages, both within the game itself and for external content such as this store page. All artwork and story content in the game are created by hand, and no generative AI is used in their creation.

Creator
Naoki Odate
Reviews
-
Added
Aug 22, 2026
熊猫钓鱼:台钓问道之旅Steam
Disclosure

AI tools were used in the creation of some promotional renderings and in-game scene assets. All AI-generated visual content was reviewed, edited, and finalized by the development team to ensure consistency with the game's artistic direction.

Creator
BoLiZha Studio
Reviews
-
Added
Aug 22, 2026
Brew & BoomSteam
Disclosure

Generative AI tools were used during development to create and refine selected 2D artwork and UI elements, and to assist with some narrative text and localization. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not generate content using AI during gameplay.

Creator
Zocke_Peter
Reviews
-
Added
Aug 22, 2026
Item TDSteam
Disclosure

Generative AI was used to assist in creating some visual assets, dialogue, and localization for the game. AI-generated visual assets were manually pixel-edited, recolored, and refined by the developer to match the game's art style. AI-assisted dialogue and localization were reviewed and edited by the developer before being included in the game. No generative AI content is created dynamically during gameplay.

Creator
悠系鼠醬
Reviews
-
Added
Aug 22, 2026
F Of XSteam
Disclosure

Some pre-generated background artwork used in F Of X was created using Google Gemini. No generative AI is used during gameplay.

Creator
SonarFlux
Reviews
-
Added
Aug 22, 2026
Button DownSteam
Disclosure

Some of the content in this game was created with generative AI tools. · The five background music tracks were generated with an AI music tool, then edited and looped to fit the game. · 2D sprites (props, enemies, bosses, UI) started as generative AI image drafts and went through background removal, resizing and color correction before shipping. · Interface translations — the source language is Korean; the other languages were machine-translated with AI and only some have had a human pass. If you spot an awkward line, tell us and we will fix it. Sound effects are not AI-generated. They are synthesized in real time by the game's code. No AI runs while you play. Every piece of content ships as a fixed file — the game does not generate anything during play and does not contact any AI service.

Creator
HAGOPA Studio
Reviews
-
Added
Aug 22, 2026
My Multiverse - 我的多元宇宙Steam
Disclosure

Generative AI tools were used during development to assist in creating visual promotional artwork, UI graphics, and character concept designs. All AI-generated assets were reviewed, modified, and curated by the developer to ensure quality and consistency with the game's art style. No real-time AI content generation is used during gameplay.

Creator
Ray-Z
Reviews
-
Added
Aug 22, 2026
Happy Project 12Steam
Disclosure

This game uses generative AI for all types of illustration assets, programming, audio assets, Steam Community assets, and marketing materials.

Creator
waikei
Reviews
-
Added
Aug 22, 2026
Marble MillSteam
Disclosure

Marble Mill's text was written with generative AI assistance — the in-game strings, the achievement and perk descriptions, and this store page. Nothing else is AI-generated. The mill is drawn by the game's own renderer rather than from image files: the build contains no art assets beyond the window icon, which a script in the project generates. Every chime is synthesised in code as it plays, so the game ships no audio files at all. And nothing is generated while you play — there is no AI model in the game and no calls out to one.

Creator
StoneForge Labs
Reviews
-
Added
Aug 22, 2026
MegachestSteam
Disclosure

About 10% of this game’s art assets were created with AI-assisted design, including some combat scenes and talent icons. All AI-generated content was reviewed, adjusted, and polished by artists. The remaining art assets were hand-crafted.

Creator
muffler
Reviews
-
Added
Aug 22, 2026
BULBITSteam
Disclosure

We used a Gen AI powered tool to localize the following: - (in some languages) In-game text - (in some languages) Steam store descriptions

Creator
Hoon Arcade
Reviews
-
Added
Aug 22, 2026
Calcio 98Steam
Disclosure

Generative AI tools were used during development to assist with selected 2D visual assets, UI artwork, and initial drafts of interface and localization text. All AI-assisted content included in the game was reviewed, edited, and approved by the developer before release. The game does not generate content during gameplay and does not connect to external AI services.

Creator
Vertigo srl
Reviews
-
Added
Aug 22, 2026
Random MixSteam
Disclosure

Generative AI tools assisted with some pre-generated player-facing text, localization, visual designs, and store and marketing content. All resulting material was reviewed and edited before inclusion. Random Mix does not use generative AI at runtime or connect to an AI service. Its music is generated locally through conventional procedural algorithms based on music-theory rules; no machine-learning model is involved.

Creator
InternalErrorX
Reviews
-
Added
Aug 22, 2026
Rakugaki BeastSteam
Disclosure

Some game assets were created with AI assistance under paid commercial licenses: background art and the title logo (image generation), BGM (Suno), and sound effects (ElevenLabs). All AI-generated assets are recorded in an internal license ledger, were generated on paid plans permitting commercial use, and were reviewed by the developer before inclusion. The core mechanic uses AI at runtime: the player draws a creature and enters a name for it, and both the drawing and the player-supplied name are sent to a vision AI model, which evaluates them and produces the creature's element, size, stats, move names and descriptions, catchphrase, and flavor text. The creature always carries the name the player typed: the model returns a suggested name, but the server discards it whenever the player supplied one, and falls back to the model's name only when the player leaves the field blank. Guardrails: (1) every submission passes a server-side moderation gate before any sharing — CSAM is absolutely blocked with evidence preservation and reporting, and clearly NSFW content is auto-rejected; (2) all player-visible text generated by AI is length-clamped and moderated (names, catchphrases, flavor text, move names); (3) shared content (ghost teams) is moderated again server-side, is opt-in, expires automatically (TTL), and there is no public gallery; (4) a player report channel (notice-and-takedown) is provided in-game and on the official site; (5) battle results are computed deterministically by game rules, not by AI.

Creator
Maveroni
Reviews
-
Added
Aug 22, 2026
SwarmdleSteam
Disclosure

We use genAI to help with translations, coding, and help develop concept art not used in the final game.

Creator
Half Concept
Reviews
-
Added
Aug 22, 2026
Desk Top RacerSteam
Disclosure

We use generative AI tools to assist in creating visual artwork. All content was reviewed and edited by the developer.

Creator
BRHP
Reviews
-
Added
Aug 22, 2026
Worldline SimulatorSteam
Disclosure

本作では、一部のアートワークの制作に生成AIツール(ChatGPT / OpenAI)を使用しています。 対象は武将の立ち絵、シナリオのキャッチ画像、および天候エフェクト画像で、いずれも 開発時に事前生成した静的な画像です。ゲームプレイ中に生成AIが呼び出されることはありません。 音楽・効果音・地図素材・フォントには生成AIを使用していません。

Creator
TANUKICODE
Reviews
-
Added
Aug 22, 2026
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