Indexed August 22, 2026
View on Steam

Disclosure analysis

The game uses live AI while you play

The game discloses AI-assisted asset creation and runtime AI for creature generation based on player input.

Process
AI-generated and AI-assisted, then reviewed by the developer
Live AI during play
Yes
Evidence & analysis details
Evidence used
“The core mechanic uses AI at runtime”
“The core mechanic uses AI at runtime: the player draws a creature and enters a name for it”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Some game assets were created with AI assistance under paid commercial licenses: background art and the title logo (image generation), BGM (Suno), and sound effects (ElevenLabs). All AI-generated assets are recorded in an internal license ledger, were generated on paid plans permitting commercial use, and were reviewed by the developer before inclusion. The core mechanic uses AI at runtime: the player draws a creature and enters a name for it, and both the drawing and the player-supplied name are sent to a vision AI model, which evaluates them and produces the creature's element, size, stats, move names and descriptions, catchphrase, and flavor text. The creature always carries the name the player typed: the model returns a suggested name, but the server discards it whenever the player supplied one, and falls back to the model's name only when the player leaves the field blank. Guardrails: (1) every submission passes a server-side moderation gate before any sharing — CSAM is absolutely blocked with evidence preservation and reporting, and clearly NSFW content is auto-rejected; (2) all player-visible text generated by AI is length-clamped and moderated (names, catchphrases, flavor text, move names); (3) shared content (ghost teams) is moderated again server-side, is opt-in, expires automatically (TTL), and there is no public gallery; (4) a player report channel (notice-and-takedown) is provided in-game and on the official site; (5) battle results are computed deterministically by game rules, not by AI.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

Live AI during play
3.2%
792 of 24,946 disclosures with structured analysis.
Compare this group
Visual assets
76.4%
19,390 of 25,376 indexed disclosures mention this category.
Compare this category
Audio
26.0%
6,586 of 25,376 indexed disclosures mention this category.
Compare this category
Writing or localization
27.2%
6,893 of 25,376 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Aug 22, 2026
Source last checked
Aug 22, 2026
Automatic analysis updated
Aug 22, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.