26,533 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SPEEDINGSteam
Disclosure

For languages other than Simplified Chinese, this game uses AI-assisted translation (including this notice). We will continue to improve translation quality.

Creator
CATEA Studio
Reviews
-
Added
Oct 2, 2026
First Layer: 3D Printing SimulatorSteam
Disclosure

Generative AI was used to create some visual assets included in the game, as well as artwork for the Steam store page and marketing materials. These assets were created before release. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Vitrum Games
Reviews
-
Added
Oct 2, 2026
Tiny TrawlerSteam
Disclosure

Generative AI was used as a development tool for selected visual assets and concept artwork, as well as for assistance during development. All AI-assisted content was reviewed, edited, and integrated by the developer.

Creator
Mathias
Reviews
-
Added
Oct 2, 2026
Keep the nightSteam
Disclosure

Translations wher made by AI from human written German texts Shader magic - Shaders make the game look nice but are really difficult to make :)

Creator
GamingPugsStudios
Reviews
-
Added
Oct 1, 2026
Line & LodeSteam
Disclosure

AI was used for Steam promotional artwork. No AI content is generated during gameplay.

Creator
nextgenrungames
Reviews
-
Added
Oct 1, 2026
Lead FootSteam
Disclosure

The sound effects, engine sounds and the race announcer's voice were generated with ElevenLabs (sound effects, text-to-speech and voice design) and then edited, mixed and processed by the developer. Parts of the store page text were drafted with AI assistance.

Creator
Filip Suta
Reviews
-
Added
Oct 1, 2026
Sun To Sun: EndureSteam
Disclosure

Some of the game's artwork was created from the developer's own sketches and refined using AI image tools. Some sound effects were produced with the help of AI audio tools. The in-game text was translated into the supported languages with the help of AI tools. All content is reviewed and approved by the developer before release.

Creator
Titan L.E.M.A.R Studios
Reviews
-
Added
Oct 1, 2026
AURORA REQUIEMSteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Oct 1, 2026
悠游白境Steam
Disclosure

Generative AI was used during development to create some store page artwork and in-game icons. All generated content was reviewed before being included in the final product.

Creator
Fish
Reviews
-
Added
Oct 1, 2026
Misty and the Last BreezeSteam
Disclosure

Misty and the Last Breeze is a solo-developed game made with a lot of AI assistance. Here is how AI was used. Code. The game is built in Godot. Most of the gameplay code, tooling and automated tests were written with AI coding assistants (Claude Code and Codex), working from my design direction, and reviewed, playtested and revised by me. Design decisions, level layouts, movement feel and what ships are mine; the assistants do much of the typing. 3D models and art. Many in-game models and textures were made in Blender through scripts written with AI assistance, often rebuilt from concept images. Some of those reference images were generated with AI image tools. Other visuals, such as shaders, UI and effects, are authored in code. Painting and key-art images in the game that began as AI-generated images are kept as AI-assisted work. Music. Music is generated with Suno and then selected, arranged and edited by me. Ambience and sound effects are mostly synthesized in code (procedural audio) rather than sampled from other artists. Mockups and planning. I use ChatGPT's image generation for mockups, mood boards, UI layouts and promotional concepts while planning. These are for exploring ideas; they are not meant to ship as finished art unless noted above. What is not AI. The game itself has no runtime AI: every enemy, NPC, line of dialogue and level is fixed content that I designed and authored. Nothing is generated or adapted while you play.

Creator
Ilia Reingold
Reviews
-
Added
Oct 1, 2026
Magic ClickerSteam
Disclosure

Generative AI was used during development to help create some of the game's images, 3D models, animations, background music, sound effects, and story and dialogue text, and to translate in-game text. This includes generating images and models, as well as creating environment models, background music, and some sound effects using AI-written scripts. The story and dialogue use AI-generated text, edited as needed. Translations were created and revised during development and included in the game. This content was created in advance during development; the game does not generate content using generative AI during gameplay. Generative AI was also used to create promotional images and translate store descriptions into multiple languages for the Steam store.

Creator
神の子KID
Reviews
-
Added
Oct 1, 2026
Tiny AirlineSteam
Disclosure

AI was used for coding, translations and achievements. The map, airports and countries come from public datasets. Nothing is generated by AI while you play.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
Pick & Roll ManagerSteam
Disclosure

Generative AI tools were used during development to create part of what you see and hear: the portraits of the fictional players and their faces at different ages, background illustrations, the short ambient videos, the music, the commentator's recorded calls and the surnames he calls out —a synthetic voice that does not belong to any real person— and part of the art on this page. Everything was reviewed, trimmed and edited by hand before going in, and every commentator line was checked with speech recognition to make sure it says what it should. The sound effects are real public-domain recordings. The game does not generate anything with AI while you play.

Creator
Maillard Retro Labs
Reviews
-
Added
Oct 1, 2026
Hardpack RallySteam
Disclosure

Hardpack Rally is made by solo developer Andre Gomes with assistance from AI tools, including Claude, ChatGPT and Codex. These tools help write game code and scripts that create the cars and scenery. No AI generates content while you play.

Creator
Andre Gomes
Reviews
-
Added
Oct 1, 2026
Raid SkySteam
Disclosure

AI was used only to generate the base background artwork, which was then manually edited and adapted to fit the game's art style.

Creator
Kimicharu01
Reviews
-
Added
Oct 1, 2026
Nara and the Long WaterSteam
Disclosure

Pre-generated: The game's code, the drawing code for its characters and scenery (all art is drawn by code at runtime, with no image files), and parts of the story text and store description were created with the help of an AI assistant, then reviewed, edited and directed by the developer. Live-generated: None. The game does not use AI to generate anything while it is being played.

Creator
Soon
Reviews
-
Added
Oct 1, 2026
Howling WoodsSteam
Disclosure

Parts of Howling Woods were made with generative AI during development: its music and sound effects, its interface icons and store art, some of its set-piece models, and parts of its code. All of it was reviewed and reworked by hand, and nothing is generated while you play.

Creator
Clackety Rock LLC
Reviews
10
Added
Oct 1, 2026
HivetideSteam
Disclosure

Pre-generated content only; nothing is generated while the game runs. - Localization: the game and store page were translated into 9 languages (Portuguese, Spanish, French, German, Polish, Russian, Japanese, Korean, Simplified Chinese) with AI assistance. - Writing: story, tutorial and store text were drafted with AI assistance and edited and approved by the developer. - Visuals are drawn procedurally by the game's own code; no AI image generators were used. Sound effects and music are licensed CC0 recordings chosen by the developer.

Creator
DragonFlameGameStudio
Reviews
-
Added
Oct 1, 2026
Crown to CallusSteam
Disclosure

Generative AI was used during development to create visual assets, music and sound effects, and in-game text and translations. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Hüseyin Baytar
Reviews
-
Added
Oct 1, 2026
STICKSHOT: Comic WarSteam
Disclosure

Pre-generated: the game's code, its procedurally built 3D models, levels and effects, the synthesized in-game music, parts of the UI art, the store artwork and the store texts and translations (including the German interface) were created with the help of AI tools (Anthropic Claude) under the developer's direction and review. The menu music tracks were generated by the developer with Google Gemini. The voices (TV announcer and team radio) were generated with ElevenLabs text-to-speech from scripted lines selected by the developer. Sound effects are edited recordings from Kenney (CC0), Mixkit and the Sonniss GDC Game Audio Bundle. No AI content is generated live while playing.

Creator
Millennial Game Dreams
Reviews
-
Added
Oct 1, 2026
Country FishingSteam
Disclosure

Generative AI was used during development to create pre-generated artwork, including backgrounds, characters, fish, food, icons, and some UI and store images. AI was also used to prepare store descriptions and translations. No content is generated by AI during gameplay.

Creator
K-Cookie Games
Reviews
-
Added
Oct 1, 2026
Wok the DeckSteam
Disclosure

Generative AI assisted the creation of characters, card artwork, environments, some interface artwork, pre-rendered animations, and some narrative and localized text during development. This content was selected, edited, and reviewed in the game. Generative AI was also used to create store artwork. Music and sound effects include locally synthesized audio. The game does not use generative AI to create content during gameplay.

Creator
敏航
Reviews
-
Added
Oct 1, 2026
SHIFTMARESteam
Disclosure

Generative AI tools helped create selected 2D artwork, including in-game branding, decorative art, and store and marketing illustrations, and assisted with translations of the store page text. This content is pre-generated; the game does not generate AI content during gameplay.

Creator
Andrii Torbenko
Reviews
-
Added
Oct 1, 2026
Idle Abyss PrincessesSteam
Disclosure

Generative AI tools were used during development to create or assist with character illustrations, some character sprites and other visual assets, store and promotional artwork, background music, and portions of localized text. These assets were selected, processed and integrated by the developer. The game does not generate AI content during play and does not connect to external AI services at runtime.

Creator
Peter
Reviews
15
Added
Oct 1, 2026
Jingi TenseiSteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Oct 1, 2026
DragonLineageSteam
Disclosure

Generative AI was used to create some art assets (the title screen background and the store capsule images). The game does not use AI to generate any content at runtime.

Creator
C'est bon marché
Reviews
-
Added
Oct 1, 2026
28 DawnsSteam
Disclosure

AI-assisted tools were used during development to create some visual assets and textures, music and sound effects, and to assist with English localization. Generated promotional illustrations and pre-generated synthetic voice performances are also used in the Steam store materials and trailers. These assets were selected, edited and integrated during production. The game does not generate AI content while it is running.

Creator
Ladle Lantern
Reviews
-
Added
Oct 1, 2026
Emanet - Kalanların HikayesiSteam
Disclosure

The game's story and scene illustrations (the opening story, town news, photographs, and ending scenes) were created using generative AI tools, then selected, edited, and placed into the game by hand. The cover art on the store page was also made from these images. The game does not generate any content with AI during gameplay; everything you see was prepared in advance. The story, game design, user interface, and all other content were written and designed by the developer.

Creator
Tamgax Gaming
Reviews
-
Added
Oct 1, 2026
RatiatorSteam
Disclosure

Ratiator is made by a small independent studio, and generative AI is one of the tools that lets a tiny team build a world this big. Every piece of AI-assisted content was directed, selected and refined by us to match our own art direction and design. Artwork: backgrounds, UI elements, event illustrations, icons and key art were created with AI image tools from our concepts and art direction, then curated, edited and assembled by hand. 3D models: our rats and their household-junk weapons and armour started as AI-generated 3D models built from our concept art. We then rigged, fitted, animated and tuned them with our own tools, so every rat moves and fights the way we designed it. Animation: a few short cinematic clips and the living light in some backgrounds (flickering lanterns, flowing water) were made with AI video tools and blended into our original paintings. Writing: story and event texts were drafted with the help of an AI writing assistant, then edited and shaped by us to fit the world and its humour. Nothing in the game is generated by AI while you play. Every fight, rat and story event is driven by the game's own systems, and no player data is sent to any AI service.

Creator
Akando Games
Reviews
-
Added
Oct 1, 2026
Calamity QuarrySteam
Disclosure

Some artwork, translations, and store page text were created with the help of AI tools.

Creator
Prussian_lemon
Reviews
-
Added
Oct 1, 2026
Stone Age GamesSteam
Disclosure

Pre-generated AI artwork, music and sound effects. No live AI generation during gameplay.

Creator
chi yin so
Reviews
-
Added
Oct 1, 2026
Ex OblivioneSteam
Disclosure

Parts of the store-page text and a few short interface lines were drafted with an AI writing assistant and reviewed and edited by the developer. The game's literary text, English narration, music, sound design and visual design are human-made.

Creator
No_Return()
Reviews
-
Added
Oct 1, 2026
PortscapeSteam
Disclosure

Generative AI tools were used during development to help with coding. All assets are 3d modeled or free to use assets. The game does not generate AI content or connect to an AI service.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
Adverse ReactionsSteam
Disclosure

Copy for the store page and localization in game and on the store page was generated by AI

Creator
Going Rogue Games
Reviews
-
Added
Oct 1, 2026
Parcel Inspector SimulatorSteam
Disclosure

Generative AI was used only to help translate the game's text strings into other languages and to create the capsule artwork for the Steam store page.

Creator
Alexframe
Reviews
-
Added
Oct 1, 2026
Grand OuvertSteam
Disclosure

Parts of the in-game text, its translation, and the store page text were drafted with AI assistance and edited by hand.

Creator
DASPRiD
Reviews
-
Added
Oct 1, 2026
One Command AheadSteam
Disclosure

Generative AI tools were used during development to create pre-generated character voices, music, and store artwork, and to assist with writing. These assets are prepared in advance. The game does not generate AI content or connect to third-party AI services during gameplay.

Creator
Newtro Studios
Reviews
-
Added
Oct 1, 2026
KyūtenSteam
Disclosure

Generative AI tools were used during development to create visual assets and music, and to assist with localization. All content is prepared in advance. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Pix4Geeks
Reviews
-
Added
Oct 1, 2026
ValoriaSteam
Disclosure

Most graphics are generatively produced with refined qualities.

Creator
Ironstone Interactive
Reviews
-
Added
Oct 1, 2026
RoadweaveSteam
Disclosure

Some visual assets and the music in Roadweave were created with the help of generative AI tools during development: the key art, logo, store and library artwork, icons and achievement badges were made with image tools, and the soundtrack with a music tool. Every asset was selected and edited by the developer before release. Generative AI is not used while you play. Maps are built by the game's own procedural generator from a seed — ordinary game code, not AI.

Creator
AppGX
Reviews
-
Added
Oct 1, 2026
Legacy of SolSteam
Disclosure

Generative AI-assisted tools were used during development to support the creation and refinement of some pre-generated visual assets. No AI content is generated during gameplay.

Creator
LittleShark Marketing Kft.
Reviews
-
Added
Oct 1, 2026
CozyDuck IdleSteam
Disclosure

Parts of this game were made with the help of AI tools: the store page text, the Turkish and Simplified Chinese translations, and some of the 3D models, UI graphics and store images. The game does not generate any content with AI while you play.

Creator
Eren Kurular
Reviews
-
Added
Oct 1, 2026
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