25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Death in the Water 2Steam
Disclosure

Images have been generated for marketing , steam community items, storepage and in game menu images. Voice has also been generated

Creator
Lighthouse Games Studio
Reviews
1.7k
Added
Mar 18, 2026
Task Force AdmiralSteam
Disclosure

- Part of the original texts in the briefing were spellchecked, reviewed and slightly improved using AI text tools. Original texts written by the Team. Original research and writing was human-made.

Creator
Drydock Dreams Games
Reviews
612
Added
Mar 18, 2026
Starship Troopers: ExterminationSteam
Disclosure

Used AI powered video editing tool to animate the static images of our Rico Character and Sky Marshal. We used all our fully contracted and paid for existing content and images we had with these actors from our original recording sessions. No new AI content was generated.

Creator
Offworld
Reviews
20.8k
Added
Mar 18, 2026
Psycho SimulatorSteam
Disclosure

In-game patient responses are generated in real time with offline local language model. Game logo animation and part of game music samples/loops have been produced with tools utilizing generative technology.

Creator
FreeMind S.A.
Reviews
-
Added
Mar 18, 2026
Medieval FrontiersSteam
Disclosure

Some game content, marketing materials, and character voices for Medieval Frontiers were created or translated with the assistance of AI tools. While we use these technologies to support our workflow, every feature and narrative beat is a result of our team’s deliberate creative decisions. The final experience is hand-guided by our vision to ensure the world feels authentic to our players.

Creator
Active Fungus Studios
Reviews
-
Added
Mar 18, 2026
WarnamentSteam
Disclosure

Some of our artwork is generated via an AI and then re-rendered by our artist.

Creator
Luden.io
Reviews
445
Added
Mar 18, 2026
I Am Jesus ChristSteam
Disclosure

AI tools were used in the production of the voice acting. We are a five-person team that has been working on this project for several years without the budget of a large studio. In our case, this was a practical solution that allowed us to complete the game at the level of quality we were aiming for. All creative decisions and the final shape of the game were made by our team. AI was used as a supporting production tool, not as a replacement for the creative work behind the game.

Creator
Space Boat Studios
Reviews
1.3k
Added
Mar 18, 2026
MotoTrialsSteam
Disclosure

Some achievement icons and loading screen artwork were created by the developer using generative AI tools.

Creator
Proud Arts
Reviews
-
Added
Mar 17, 2026
Fisher OnlineSteam
Disclosure

Generation of some images and textures. Additional generation of locations (grass, rocks, vegetation). Rough text processing and translations into other languages.

Creator
R-Age LLC
Reviews
547
Added
Mar 17, 2026
METAL EDENSteam
Disclosure

This game features voice-over content partially created through AI voice generation tools.

Creator
Reikon Games
Reviews
1.8k
Added
Mar 17, 2026
ALARA PrimeSteam
Disclosure

We use Gen AI to generate the voice over lines used by our avatars in game.

Creator
Fall Damage
Reviews
-
Added
Mar 17, 2026
GraviaSteam
Disclosure

All AI content is placeholder assets until the full release. This includes: Spoken dialog (rendered via Eleven Labs), and some story-related images (generated with Midjourney). The vocals will be recorded by voice actors once the script is completely finalized, and any art will be redone by human artists before the 1.0 release.

Creator
Dan Goyette
Reviews
26
Added
Mar 17, 2026
ExfilSteam
Disclosure

We use a AI voices for the radio messages, some icons and sound effects.

Creator
Tiny Leviathan
Reviews
296
Added
Mar 17, 2026
ΔV: Rings of SaturnSteam
Disclosure

This project did not use tools to create content from text prompts. Because "Generative Artificial Intelligence" is inconcistently defined, following it the list all Machine Learning technologies I use. Many of them are widely used and not commonly considered AI, but meet the current dictionary definition of "computer system that has some qualities of human brain that is able to produce text, images, etc.", so I list them for full transparency: - Generating crew portraits with artist-driven sliders for facial features. - Creating portrait depth maps for dynamic lighting. - Upscaling promotional images. - Denoising rendered images. - Enhancing in-game ads with actor face replacement for realism. - Spell-checking, grammar-checking and rephrasing some text.

Creator
Kodera Software
Reviews
2.3k
Added
Mar 17, 2026
Operation: Harsh DoorstopSteam
Disclosure

Our team utilizes AI in a variety of ways to improve the quality of our game. Here are a few examples of how our team incorporates AI into our development process: 1. We use AI to translate dialogue, subtitles, and (more infrequently) music into a variety of different languages spoken by players of our game. This allows more players from different regions to enjoy playing Operation: Harsh Doorstop in their own language, and helps us reach more players throughout the world. 2. We utilize machine learning to help train our NPC bots, giving non-player characters more realistic and adaptive behavior on the battlefield. 3. We utilize AI to assist with finding bugs and other issues in the game, which our developers can then diagnose and fix. We currently work with the RevoltGPT team to help us incorporate AI into our development workflows. If you're interested in learning more, you can visit their website at https://rvt.dev

Creator
Drakeling Labs
Reviews
11.1k
Added
Mar 17, 2026
BACK OF SPACESteam
Disclosure

Generative AI has been critical for the development of this game and is infact a part of it's lore as well. Generative AI assisted us in producing pre-renders for our backgrounds and complimenting the high quality of our human made animations, the backgrounds of this game wouldn't have looked as beautiful as it does nor even possible had BOS released before generative AI existed. In simple: The game uses AI generated images for the backgrounds of different regions.

Creator
3RD BOOK
Reviews
124
Added
Mar 17, 2026
Ashes of MankindSteam
Disclosure

In Ashes of Mankind, we utilize AI-generated voiceovers to bring life to key in-game characters, such as GRIM and E.M.A. These entities serve as guides and narrators within the battlefield, known as The Citadel. Their unique personalities and lore were crafted by our team, with their voices pre-rendered using AI during development. Importantly, this use of AI is not generated live during gameplay, and there is no intention to impersonate real individuals or infringe upon existing copyrights. These AI-generated voices are carefully designed to enhance immersion while respecting all applicable guidelines. We remain committed to creating an engaging and authentic experience while ensuring transparency and compliance with Steam's policies.

Creator
Black Ice Studios
Reviews
-
Added
Mar 17, 2026
Urban StrifeSteam
Disclosure

We are a small indie team and as our game includes close to 200 characters you can interact with, we have used Midjourney to produce their portraits for the Early Access release of the game. Depending on feedback we may revisit this at a later stage.

Creator
White Pond Games
Reviews
372
Added
Mar 17, 2026
VTOL VRSteam
Disclosure

Pre-rendered AI generated voices may be used for NPCs in a few missions.

Creator
Boundless Dynamics, LLC
Reviews
17k
Added
Mar 17, 2026
2,825 results
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