25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

喂饭人Steam
Disclosure

AI translation tools were used to create first-pass localization drafts. All final text was reviewed and edited by human speakers before release.

Creator
Nanyang Wancheng District Nadouzhong Game Development Co., Ltd.
Reviews
-
Added
Sep 12, 2026
Spacetime ChroniclesSteam
Disclosure

Spacetime Chronicles comes from a handmade animated feature: most of what you see are real paper sets, characters and props, photographed and animated frame by frame by the author. Generative AI was used in the following areas. Images: roughly 15% of the game's images were created or completed with generative AI, then edited and integrated by the author. Audio: the game's sound effects and character voices were produced using generative AI tools. Code: parts of the game's source code were written and reviewed with the help of AI assistants. All of this content was generated during development, reviewed and approved by the author before release. The game does not generate any AI content while you play, and it does not connect to any AI service at runtime.

Creator
Seenfilm
Reviews
-
Added
Sep 12, 2026
Echoes of the NinthSteam
Disclosure

We use it to enhance our code base, design philosophy, and improve our store listing descriptions.

Creator
Quality Level Entertainment
Reviews
-
Added
Sep 12, 2026
クレアラ・セレクトSteam
Disclosure

Generative AI tools were used as development assistance, including support for programming, text editing, brainstorming, and localization. The game's visual artwork and assets are created by the developer and do not use AI-generated images. Story concepts and final creative decisions are made and edited by the developer.

Creator
ナツミカン
Reviews
-
Added
Sep 12, 2026
FallgradeSteam
Disclosure

A large language model was used to translate the product page.

Creator
vladkudas
Reviews
-
Added
Sep 11, 2026
艾兰军校Steam
Disclosure

Some of the images, music, and song lyrics in this game were created with the assistance of generative AI tools. The creator performed all prompt design, selection, editing, arrangement, and integration; every asset was reviewed and adjusted by hand before being included in the game. The script, game design, systems, and code were written by the creator.

Creator
Alpico
Reviews
-
Added
Sep 10, 2026
Spirit of the BirchSteam
Disclosure

In this game, AI was used a little bit to help create some sprites and textures. Everything was edited by the developer before being added to the game.

Creator
Primych
Reviews
-
Added
Sep 10, 2026
The NarratorSteam
Disclosure

A message from The Narrator: “The developer already had the rooms, layouts, colour schemes and designs in mind before using generative AI to help turn those ideas into visual starting points. He then edited and modified the results himself to create the final environments used in the game. The creative direction, game design, writing, narration and voice acting are his own. No AI-generated content is created during gameplay

Creator
BiscuitfaceGaming
Reviews
-
Added
Sep 10, 2026
Lionheart: The Spirit WithinSteam
Disclosure

Generative AI tools were used during development to assist in creating some environmental artwork, textures, and 3D models. The generated assets were subsequently selected, edited, optimized, and integrated into the game by the developer. No generative AI is used during gameplay.

Creator
Kinokulak
Reviews
-
Added
Sep 10, 2026
KOMMUNALKASteam
Disclosure

Generative AI was used to create background art assets and to assist with code scripting.

Creator
FOOTAGE LOGS
Reviews
-
Added
Sep 10, 2026
ROBOT DRAFT: LAST HUMANSteam
Disclosure

Some pre-generated visual assets in the game were created or assisted with generative AI tools, including environment artwork, interface illustrations, textures, and source material used for certain 3D assets. All such material was reviewed, edited, integrated, and tested by the developer. The game does not generate AI content during gameplay or connect to external AI services while running.

Creator
Zhengkai Zhang
Reviews
-
Added
Sep 10, 2026
MaskloZoophic SessionsSteam
Disclosure

The games code is made by AI, but everything else is made by the creator (story, models, design, animations, some textures and other stuff) and some assets are made by real people NOT AI (credits are in the end of the game)

Creator
Fabian Martinez
Reviews
-
Added
Sep 10, 2026
Podstakannik RailsSteam
Disclosure

Some of the text in this product was drafted with generative AI and then edited by the developer: parts of this store page description and some in-game text. Parts of the source code were also written with AI coding assistance and reviewed by hand. The art, 3D models, animation and audio in this game are not AI-generated, and no generative AI runs while you play.

Creator
Bobeek Games
Reviews
-
Added
Sep 10, 2026
Eternity Lost: Mystery of Aurum Collector's EditionSteam
Disclosure

Our team used AI tools to assist with improving some existing sketches and character elements, creating some background elements, and producing/ improving translations and character voices. The vast majority of the game was created by our team without AI.

Creator
Cateia Games
Reviews
-
Added
Sep 10, 2026
Тайны РодионаSteam
Disclosure

Generative AI tools were used during the creation of some visual materials for the game. These materials were subsequently manually edited, refined, and adapted to match the project’s visual style. The game does not generate AI content during gameplay.

Creator
Volganka Games
Reviews
-
Added
Sep 10, 2026
Bound TogetherSteam
Disclosure

Generative AI tools were used during development to assist with creating and refining some visual assets. All AI-assisted content was reviewed and edited by the developer before being included in the game. All AI-generated content was pre-generated during development. The game does not call any AI services at runtime and does not generate content in real time.

Creator
TLY Studio
Reviews
-
Added
Sep 10, 2026
IRONWOODSteam
Disclosure

3D character and prop models, their textures, and pre-rendered cutscene video clips were created with generative AI tools. Character voice lines were synthesized with AI text-to-speech. Dialogue and story text were written with AI assistance. All AI-generated content is pre-rendered; nothing is generated during gameplay.

Creator
GameQ Labs
Reviews
-
Added
Sep 9, 2026
Exile: Idle ARPGSteam
Disclosure

We are using AI to help structure and review written code by the team. AI is also in use for some artwork that will be changed at release!

Creator
ExileDev
Reviews
-
Added
Sep 9, 2026
Графиня из МосквыSteam
Disclosure

Generative AI-assisted tools were used during production to create and refine pre-generated visual artwork, synthesized voice-over, and elements of the narrative and English localization. All materials were reviewed and edited by the development team before inclusion. The game does not generate content during gameplay and does not connect to third-party AI services.

Creator
RODRIK LTD
Reviews
-
Added
Sep 9, 2026
Metlivi AdventureSteam
Disclosure

Metlivi Adventure uses generative AI to create certain in-game content, including narrative text, visual elements, and, where applicable, music. AI-generated content is used to support dynamic, player-driven adventures.

Creator
Metlivi
Reviews
-
Added
Sep 7, 2026
Hotel 13Steam
Disclosure

An AI voice generation tool was used to create the voice of one NPC. No AI-generated content is created during gameplay.

Creator
Voidy
Reviews
-
Added
Sep 7, 2026
Hansel & CookieSteam
Disclosure

Generative AI tools were used to assist in the creation of some visual assets, 3D assets, and music used in the game. All AI-assisted content was reviewed, edited, and integrated by the developer before being included in the final game.

Creator
JAEYOUNG LEE
Reviews
-
Added
Sep 6, 2026
Re+pray Signals: Echoes Still WaitSteam
Disclosure

Some in-game images, such as backgrounds and props, were created with generative AI (Adobe Firefly) and then edited and adjusted before use. All character illustrations and key art are hand-drawn. The scenario and in-game text are based on human-created concepts and structure; AI was used to assist with early drafts, and all final content was edited and finalized by hand. AI tools were also used to assist programming during development.

Creator
Tetherea Studio
Reviews
-
Added
Sep 6, 2026
Artifact TracerSteam
Disclosure

Some of the game's art assets were generated with the assistance of AI. All such assets have been carefully reviewed to ensure they do not infringe on third-party rights or violate Steam's policies.

Creator
RabbitHole
Reviews
-
Added
Sep 6, 2026
HUNTMAZESteam
Disclosure

Generative AI was used to assist in the creation of some pre-generated visual assets, including character models, props, environmental assets, and textures. All AI-assisted content was reviewed, edited, and integrated into the game by the developer. The game does not generate AI content during gameplay.

Creator
Creative Nightmares
Reviews
-
Added
Sep 6, 2026
HadalLineSteam
Disclosure

Some of this game's dialogue was refined with the help of a generative AI tool during revision. Every line in the finished game was reviewed and edited by the developer. No generative AI was used to create the artwork, sound, or music, and no content is generated during gameplay.

Creator
Ebi Odore
Reviews
-
Added
Sep 4, 2026
Dead Man's PassSteam
Disclosure

Generative AI was used during development to assist with some image assets and written or localized text for the game and its store page, as well as three in-game background music tracks. All AI-assisted content is pre-generated and fixed. The game does not generate content at runtime or send player input or data to AI services.

Creator
Ark
Reviews
-
Added
Sep 4, 2026
Hollow Parish: Dead FrequencySteam
Disclosure

This game uses generative AI for part of its artwork and its voice lines. The hunter portraits were created with a generative AI image model, then selected, retouched and approved by hand. The voices you hear over the radio were produced with an AI voice model, speaking scripts written by the developer. All of this was generated during development and is fixed in the build. No generative AI runs while you play: nothing is created live, and the game never contacts an AI service.

Creator
Bakula Vasiliy
Reviews
-
Added
Sep 4, 2026
Kyle CoralSteam
Disclosure

Some 2D art in Kyle Coral — including certain background/scene art and store and marketing images — is created with the help of generative AI image tools and then reviewed and edited by the developer. The game's core gameplay visuals are generated procedurally in code.

Creator
Clover Meadow Games
Reviews
-
Added
Sep 4, 2026
热血挂机Steam
Disclosure

Part of the UI, along with all character, monster and item icons, text translations, background music and some sound effects in this game are AI‑generated.

Creator
MagicJellyGames
Reviews
-
Added
Sep 4, 2026
Aika Was Supposed to DieSteam
Disclosure

Hi everyone. I want to be open about how this game was made and why generative AI was used. Aika Was Supposed to Die began as a story that I wrote and developed over more than two years. The world, characters, dialogue, themes, and narrative direction were all written by me. I cared deeply about this story, and eventually I felt that a visual novel would be the best way to bring it to life. As an independent developer working with a limited budget, hiring a full team of artists is not financially possible for me right now. I greatly value human-made art and the work of professional artists. I am also a 3D artist who works with Unreal Engine, so this is something I genuinely care about. Rather than leave the story untold, I chose to use generative AI as part of the visual production process. The game’s images and video assets were created with the assistance of generative AI tools. However, I did not want that to become an excuse for delivering something careless or low-quality. In fact, having access to these tools encouraged me to be as ambitious as possible with the project. I created and refined a large number of images and animated sequences to give the game a richer and more cinematic presentation. Every asset was carefully directed, selected, edited, revised, and manually integrated into the story, with the goal of providing players with a cohesive, polished, and emotionally engaging experience. The writing, narrative design, scene direction, timing, editing, and final creative decisions were all handled by humans. Generative AI was used as a production tool, not as a replacement for authorship, creative direction, or care. No AI content is generated during gameplay. If the game becomes successful enough to support a larger production, I would love to work with professional artists on future chapters. Until then, this approach has allowed me to share a story that means a great deal to me while doing everything within my reach to make the final experience cohesive, personal, and emotionally meaningful. Thank you for giving this story a chance.

Creator
AGA PRODUCOES LTDA
Reviews
-
Added
Sep 4, 2026
V.E.L.O.Steam
Disclosure

Generative AI tools were used during development to assist in the creation of selected background images, illustrations, character assets, UI assets, rhythm game music, and background music. These are pre-generated assets included with the game. No generative AI is used to create content during gameplay, and the game does not connect to external AI services while being played.

Creator
PROJECT: V.E.L.O.
Reviews
-
Added
Sep 4, 2026
Click StartSteam
Disclosure

Generative AI tools were used during development to enhance and refine selected existing in-game artwork and music. These assets were not generated from scratch; AI was used only as part of the editing and improvement process. All AI-assisted outputs were reviewed and approved by the developer. The game does not generate AI content at runtime.

Creator
Tech-AM Studio
Reviews
-
Added
Sep 4, 2026
Idle MisadventuresSteam
Disclosure

Visual Assets: As a solo developer, I use generative AI to create initial variations for scenery, textures, character sprites, and UI. No raw AI output ships in the game — every asset is hand-edited, composited, and cleaned up to match the game's aesthetic. Music: The soundtrack and ambient music are created with AI audio tools, then curated and sequenced into a cohesive, atmospheric score.

Creator
Double Trouble Games
Reviews
-
Added
Sep 4, 2026
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