25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Chaos ChessSteam
Disclosure

No art or sound generation was used. Some help for coding the complex in-game enemy AI interactions were utilized from LLM models. Also the game analysis was made with coding help.

Creator
Mad Gnome Works
Reviews
-
Added
Jul 24, 2026
梦境邮局Steam
Disclosure

Due to the limitations of indie development, generative AI was used to assist in the creation of the game’s art assets.

Creator
xiaoheiCat
Reviews
-
Added
Jul 23, 2026
MooncallSteam
Disclosure

Localization of the textual content for non-english languages is mainly produced as translations from english using generative artificial intelligence. LLM's have been used as a help also in writing and reviewing of program code, development helper tools, infrastructure setup, security checks, test maintenance and requirements management.

Creator
Kuukkeli Games
Reviews
-
Added
Jul 23, 2026
SpacePortsSteam
Disclosure

Generative AI was used during the development of this game to assist with the creation of certain visual assets and to help with portions of the programming process. All gameplay mechanics, game design, story, progression, and creative direction were designed and implemented by the developer.

Creator
Jørgen S. Eide
Reviews
-
Added
Jul 23, 2026
WyrmGateSteam
Disclosure

All in-game illustrations (character portraits, NPC and monster art, location and item images, key art) were pre-generated during development using generative AI tools and manually curated by the developer. The game does not create AI-generated content at runtime.

Creator
Evgeny Popov
Reviews
-
Added
Jul 23, 2026
Corelink ProtocolSteam
Disclosure

Corelink Protocol uses generative AI as part of its creative workflow, including artwork, sprites, music, and certain development assets. All AI‑assisted content is manually reviewed and refined before being included in the game. No content is generated live during gameplay; everything is pre‑produced to ensure a consistent and curated player experience.

Creator
Corelink Studio
Reviews
-
Added
Jul 22, 2026
Astral BountySteam
Disclosure

Selected background elements, tilesets, and player and boss character models used AI-generated source material that was manually reworked and adapted. Translations were created and edited with AI assistance. Part of the game's logic was developed with AI assistance. All design and gameplay decisions were made by the developer.

Creator
Weepel Games
Reviews
-
Added
Jul 22, 2026
ScrumbagSteam
Disclosure

Paste this for the "how" description: All AI-generated content in Scrumbag is pre-generated — baked into the build and curated by the developer, not generated live during play. This includes the game's artwork (character and enemy art, UI, icons, and store/marketing images) and its music (AI-generated arrangements and remixes based on songs by Andy Rehfeldt). AI tools were also used to assist development. All shipped content is reviewed and selected by the developer before release.

Creator
Stockout Studio
Reviews
-
Added
Jul 22, 2026
Pixel EvolutionSteam
Disclosure

Some visual assets in its store and marketing materials were created with the help of generative AI image tools, and were then edited, refined, and integrated by hand.

Creator
Alfish Games
Reviews
-
Added
Jul 22, 2026
World of ClaudeCraftSteam
Disclosure

World of ClaudeCraft is, unapologetically, a game built with AI — the name is a hint. We used AI in two ways, and we want to be clear about both. During development, the game's code was written with an AI coding assistant, and we used AI generation tools to create some of the assets that ship in the game as ordinary, fixed files: Sound: Most in-game sound effects and all spoken NPC voice lines were generated with ElevenLabs' AI audio and text-to-speech models. The written dialogue itself is authored by us; AI produced the spoken audio. 3D models: A small number of creature models (the "Drowned Litany") were generated with Meshy AI (text-to-3D). Everything else is either created by the game's own code (the world, towns, terrain, water, weather, and the music soundtrack are all generated procedurally at runtime) or is licensed third-party art — CC0 model, texture, and HDRI packs plus a purchased commercial icon set. That content is not AI-generated. Critically: no generative AI runs while you play. Every AI-made asset was generated once, offline, during development and baked into the game as a static file. The running game makes no AI or LLM calls, and none of your gameplay or personal data is ever sent to an AI system. The simulation is fully deterministic — the same inputs always produce the same result.

Creator
Levy Street Games
Reviews
-
Added
Jul 22, 2026
Wayfarer Colony: VeylanSteam
Disclosure

Generative AI was used to assist in the development of the game, including parts of the game engine code, internal development tools, some visual assets, and language proofreading. All AI-generated output was reviewed and supervised by a human. The game's audio was sourced from third-party providers outside the studio and, to the best of our knowledge, was not created using generative AI.

Creator
burnedalarmstudio
Reviews
-
Added
Jul 20, 2026
Blame the WindSteam
Disclosure

Some 2D art assets are created with AI-assisted pixel-art tools. Some sound effects and music are generated with AI audio tools. All AI-generated assets are reviewed, curated, and edited by the developer. No AI-generated content depicts real people, and all assets are used in compliance with the respective tools' licenses.

Creator
Ædrift Studio
Reviews
-
Added
Jul 18, 2026
必活!両替人Steam
Disclosure

AI Disclosure: Generative AI was used for the following elements of this game: ・Programming: General game systems ・Graphic Assets: UI and character variations

Creator
MOCHIGOME
Reviews
-
Added
Jul 18, 2026
DurakSteam
Disclosure

We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.

Creator
Popoko VM Games
Reviews
-
Added
Jul 17, 2026
Fire BugSteam
Disclosure

Code: Generative AI tools were used to create foundational logic and structural boilerplate, which was then heavily edited and modified manually. Audio: Generative AI was used to draft the baseline tracks for the main menu and gameplay music, which were subsequently edited by hand. Marketing Text: AI tools were used to outline the initial structure of the store page descriptions before being manually rewritten.

Creator
Jesse Dale
Reviews
-
Added
Jul 17, 2026
Snot Pop!Steam
Disclosure

Snot Pop! is an indie project. Like many independent developers, generative AI was used as a tool among many during development; for brainstorming, writing, art and audio design, and working through balancing problems. AI was not the game designer or orchestrator of the project. All content was reviewed, directed, altered, and approved before inclusion. Everything in the game reflects deliberate creative decisions made by the developer.

Creator
Decent Enough Games
Reviews
-
Added
Jul 17, 2026
Turbo Era BossSteam
Disclosure

Turbo Era Boss uses generative AI as part of its indie production workflow. Some pre-rendered visual assets, store capsule artwork, promotional/community images, and draft text/localization may be created or refined with AI-assisted tools. The game does not use live generative AI during gameplay. All AI-assisted material is reviewed, edited, and approved by Team76 before publication, and we avoid real team logos, real sponsors, driver likenesses, and other protected branding.

Creator
Team76
Reviews
-
Added
Jul 17, 2026
乾坤搜神记Steam
Disclosure

AI tools were utilized for revisions across CG art, music, character assets and environmental scenes.

Creator
LI BIN
Reviews
-
Added
Jul 17, 2026
Leave On TimeSteam
Disclosure

All visual and audio contents are hand crafted (or mouth), AI is only used on optimal background multiplayer coding logic.

Creator
LoT Studio
Reviews
-
Added
Jul 17, 2026
Concrete Carnage: ScrapheapSteam
Disclosure

Generative AI tools were used to translate in-game text. Translations into languages spoken by the development team have been reviewed and corrected. Other languages rely primarily on these AI tools.

Creator
SpaceCan
Reviews
-
Added
Jul 15, 2026
Boring Car Stories - MaghrebineSteam
Disclosure

- Cutscene voice changer : original audio by voice artist transformed to character voices with AI. No text to speech AI was used as it just wasn't up to standards. - Cutscene music/jingles, profile pictures and background pictures - Textures We are just as repulsed by AI slop (and slop in general) as anybody. We made a conscious effort to drop anything that wasn't up to standard.

Creator
ELFA LABS
Reviews
24
Added
Jul 15, 2026
American High School Basketball DynastySteam
Disclosure

Generative AI was used in creating the fictional high schools, nicknames, and logos. I encourage all users to utilize the editing abilities in this game to create your very own universe. Generative AI is a great way to do this, so pick your favorite AI and build away!

Creator
Westfall and Sons Studios
Reviews
-
Added
Jul 15, 2026
Salt and SoilSteam
Disclosure

Salt and Soil uses generative AI during gameplay to create some Annual Family Council narrative text and structured choice outcomes based on the current campaign state. Generated council content is constrained by the game’s historical setting, family data, localization rules, and gameplay schema, then validated before it is shown to the player.

Creator
DelosX
Reviews
-
Added
Jul 15, 2026
Panel PanicSteam
Disclosure

Claude Code was used to scaffold most of the Rust code for this game, and the art assets were built from prompting latent diffusion models with human hand drawn sketches and text prompts.

Creator
DuGames
Reviews
-
Added
Jul 15, 2026
Gear Clash: Hero UniteSteam
Disclosure

Some in-game art assets and some promotional art assets on the store page were created with AI-assisted production.

Creator
SKYREACH INTERACTIVE
Reviews
-
Added
Jul 11, 2026
ELEMENTORSSteam
Disclosure

Some creature sprites and artwork were created with the assistance of AI image generation tools (Pixellab) and subsequently edited and refined by hand. All game design, mechanics, and balance are human-made. Development tools with AI assistance were used for portions of the code. The game does not generate any content with AI at runtime.

Creator
ORPG
Reviews
-
Added
Jul 11, 2026
おそうじバトルSteam
Disclosure

The background music (BGM) in this game was created using Suno, a generative AI tool. Some image assets (such as icons) were also created with the assistance of generative AI tools.

Creator
AMURABAN
Reviews
-
Added
Jul 11, 2026
You Are Not the Chosen OneSteam
Disclosure

Some of this game's assets were created with the assistance of generative AI tools, then curated, edited, and integrated by the developer. This includes art assets such as character portraits, location backgrounds, and promotional artwork, as well as sound. The game's code was written with AI coding tools under the developer's direction. The game's design, systems, writing, and creative direction are human-authored and directed.

Creator
Acharya Interactive
Reviews
-
Added
Jul 11, 2026
GLANCEDSteam
Disclosure

Even if we prefer manual craft & procedural generation, some 3d Models/Cinematics in this game were created with the assistance of AI generative tools during production. However, think AI more as an automation/interpolation tool to win time and focus on gamers really want: innovative gameplay and FUN!

Creator
VOXELMANA
Reviews
-
Added
Jul 11, 2026
Crown & ConquestSteam
Disclosure

Some store-page and marketing imagery for Crown & Conquest (capsule art, icons) was created with the assistance of generative AI image tools. All gameplay, rules, audio, and in-game art are hand-authored, and the game does not use generative AI during gameplay.

Creator
Cannibal Parrot Games
Reviews
-
Added
Jul 11, 2026
AsteranovaSteam
Disclosure

Some visual assets used in this game were created or assisted by generative AI tools during development. All AI-generated content was reviewed, edited, and integrated by the developer before being included in the final game. No AI-generated content is created during gameplay.

Creator
AM Factory
Reviews
-
Added
Jul 9, 2026
Destiny UnknownSteam
Disclosure

This game uses pre-generated AI-assisted artwork for some visual assets, including store artwork, library assets, logos, and selected 2D fantasy background images. These assets were created or edited during development, reviewed by the developer, and included as fixed images in the game or marketing materials. The game does not use live generative AI while the player is playing. No AI system generates new dialogue, quests, characters, images, audio, or gameplay content during gameplay.

Creator
Douglas Bowen
Reviews
-
Added
Jul 9, 2026
SWIFTALE PLAYERSteam
Disclosure

SWIFTALE PLAYER uses generative AI for live text generation during gameplay. The player connects their own supported local or cloud LLM, and the model acts as a game master by generating narration, action suggestions, and story responses. The game does not include a hosted AI service. AI output is processed through structured game systems, including rule-based safety checks, resource/state management, and engine-side adjudication constraints. The intended content profile is general fantasy adventure, and the game is not designed to generate sexual content, hate content, extreme gore, or adult-only material.

Creator
moaiwithadog
Reviews
-
Added
Jul 9, 2026
Rolling StarSteam
Disclosure

Hired as an assistant for writing programming code. They weren't of much use.

Creator
Atelier Nuclear
Reviews
-
Added
Jul 8, 2026
RTSteam
Disclosure

Some visual assets used in the game and on the Steam store page were created with the assistance of generative AI and have been further refined and integrated into the game by the developer. No live-generated AI content is used during gameplay.

Creator
Supanova
Reviews
-
Added
Jul 7, 2026
Sinned ArenaSteam
Disclosure

Generative AI tools were used as part of the creation process for the soundtrack and taunt voice lines

Creator
xDenny
Reviews
-
Added
Jul 6, 2026
Off AxisSteam
Disclosure

Generative AI was used to assist with writing, editing, and translating store page text and marketing copy. No generative AI content is generated in real time during gameplay.

Creator
Off Axis
Reviews
-
Added
Jul 4, 2026
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